1.5.3
2022-04-27
- Fixed potential crash at launch when the device is already using spatial audio.
1.5.2
2022-04-23
+ Added support for positional sound FX.
+ Improved nebulae/stars background rendering performance.
- Fixed minor issue with auto-fire.
1.5.1
2022-04-09
+ Improved dark areas display and transitions.
+ Added thrust avatars in the HUD map.
* Modified asteroid/planet explosion sound FX.
* Fixed minor highlighting issue in menu screens.
- Fixed landscape issue on iPhone in the Controls screen.
1.5.0
2022-03-27
+ NEW! Added support for portrait mode — the game now adapts to the device orientation.
+ NEW! Added option to fire lasers automatically with the new 'autofire' button at the top of the screen — if you don't accelerate or rotate for a while, auto firing will stop until you accelerate or rotate again.
+ NEW! Added haptic feedback on supported iPhone models — the option is available in the Controls screen.
+ Added laser and enemy icons in the Preferences screen.
+ Added background display in all menu screens.
+ Added new background nebula.
+ Improved HUD map display of moving objects.
* Shield bonus amounts are now slightly larger.
* Highlighted the zooming in/out messages.
1.4.3
2022-02-16
+ Improved cannon fields display with the 'nebulae' background mode.
* Fixed 'random' level walls always being the same in the first level.
* Fixed wave issue with 'progressive' enemy spawning.
* Fixed sporadic lighting issue with certain dark areas.
- Removed generation delay when creating later levels.
1.4.2
2022-02-08
+ NEW! Added in-game 'controls' button (next to the HUD button) — it will cycle through the available touch controls.
* Fixed issue with 'progressive' fields activation in later levels.
1.4.1
2022-01-26
+ NEW! Added 'nebulae' background mode — available in the Preferences screen.
* Modified 'stars' background to avoid interference with the HUD map.
1.4.0
2021-12-17
+ NEW! Added left/right touchpad rotation controls, enabled by default — available in the Preferences screen.
+ Adapted in-game and menu UI to make it consistent across device sizes.
+ Added version number in the menu screen.
* Improved pinch gesture to zoom in/out.
* Made level walls 'random' by default — available in the Preferences screen.
- Fixed issue with the pause panel when re-entering from background.
- Fixed UI issue after restoring purchases in the Shop screen.
1.3.2
2021-11-20
+ Added transitions when switching zoom level.
* Fixed ray lasers not visible in the HUD minimap.
1.3.1
2021-11-12
* Fixed minor display issue with the 'stars' background.
1.3.0
2021-11-05
+ NEW! Added 'stars' background, enabled by default in Prefs.
* Slightly improved HUD minimap visibility.
- Removed level borders display.
1.2.6
2021-10-06
* Fixed issue with random level walls.
1.2.5
2021-09-29
+ Improved enemy hunting strategy.
+ Improved HUD mini-map readability.
+ Added 'reset ship position' in the Pause panel — this will restore the ship to its initial location.
* Fixed cannon fields display when zooming.
1.2.4
2021-09-24
+ Added animation to fences in the HUD.
1.2.3
2021-09-18
* Fixed issue with the high scores list.
1.2.2
2021-09-14
+ Added 'random' level walls, available in the Prefs screen.
1.2.1
2021-08-07
+ Added zoom button in the Pause screen.
* Fixed a couple of display issues on older devices/systems.
1.2.0
2021-06-03
+ NEW! Added 'progressive' mode for enemies creation and fields activation, available in the Pref screen.
+ NEW! Enabled enemy paths display by default — it can be toggled from the pause screen.
+ Fixed sizing issue with the 'pause' button on low-Retina (2x) devices.
1.1.4
2021-05-10
* Fixed issue where random level wall colors sometimes would appear twice in a row.
* Fixed wrong position of the HUD info on iPhone.
1.1.3
2021-05-07
+ NEW! Added lighting transitions between dark and normal areas in a level.
* Fixed issue with enemy collision sounds.
* Fixed issue when resuming a background game that'd been paused manually.
1.1.2
2021-04-25
+ NEW! Added lighting areas to the HUD map.
1.1.1
2021-04-22
* Slightly decreased dark areas frequency in initial levels.
+ Added retrorockets icon in the Ctrl screen.
+ Enhanced enemy collisions FX.
- Fixed visibility issue with lasers FX.
1.1.0
2021-04-17
+ NEW! Added dark areas — these change the level lighting as you pass through them, making navigation much more challenging!
* Updated app icon.
* Fixed a few display issues on small-format devices.
1.0.3
2021-04-06
+ NEW! Added 'outline' wall style (in Preferences -> Level -> Walls).
* Fixed mismatched lighting when toggling the HUD.
* Fixed lack of pinch-zooming after pausing/resuming the current game.
* Fixed erroneous level color when resuming the last played game.
1.0.2
2021-03-30
* Fixed level creation problem with internal obstacles.