I played cellar one in the easy mode, and it was too easy to where I beat it in under 15 minutes. I then tried both cellars 2 and 3 in hard mode, and beat both in about 45 minutes. Maybe I didn’t think it was scary because of my hardened horror gaming, but Slendrina didn’t seem really scary.
I removed one star for those reasons, the lack of a cellar map, and the bland textures (I understand this might be a positive for some, but I liked cellar 3 substantially more because of the rooms having life and not being blank)
The last thing I’ll bring up in lack of a satisfactory ending. It didn’t feel like I really won. Granted, this game is older so the models like Slendrina and the ending being not super good are passible.
Overall, not a bad game, but definitely not amazing. It’s a good starting point for the Slendrina series, and I would recommend, just don’t know if it’s worth a dollar.