Like many others are pointing out, the game HEAVILY throttles the odds once you get close to any winnings. 10 rewards previously would have a variety of things, once you are near anything it suddenly gives coins that are only good for game play for all rewards turn after turn, you also will no longer win much if anything on bingos except these useless rewards; I’ve noticed that even when odds should support *some winnings (multiple close bingos) somehow it will spin three to complete a bingo that doesn’t have monetary value. If this is fair, the programming/algorithms need to be adjusted so that the odds of winning are the same for the entire game; not absurdly high at the beginning and basically zero at the end.