1.7.1
2018-10-26
Added:
- changed the Jammer work logic
- added new contextual tasks, including the one to activate Jammers
- pirates and dominators attack more rarely
- improved game stability
Fixed:
- flickering background on some planets
- incorrect display of fuel in the tank by the Black Fluid artifact
- error with viewing inventory with removed equipment
- double jump between the stars in one system
1.6.5
2018-09-09
Fixed:
- Camera jumps during battles;
- Visual artifacts on buttons when switching screens;
- Critical errors during training;
- Failure of the task the day after it was taken;
- Problems with the collection of certain objects in space;
- Significantly reduced heating of the devices.
Improved:
- Tap areas in the training mode;
- Building a route for instant jumps;
- Engine immediately cools down when resurrected for qubits.
1.6.4
2018-09-03
Added:
- Plot comic after the victory over the Dominators.
- Updated galactic map design.
- Automatic routing with several jumps.
- The military is more likely to attack the enemy.
- Jumping missions take into account other active missions.
Fixed:
- Infinite identical tasks.
- Some errors in the repeated purchase of qubits and actions for qubits.
- Several errors for UI, target selection, animations, display of indicators, opening a map.
- Rare errors that led to problems with saving.
1.6.2
2018-08-08
Added:
- "Save" and "Close" buttons in the settings;
- Stations' auto-repair, now they do not perish from meteorites;
- one ship cannot be the target of different missions;
Fixed:
- the protection generator correctly blocks missile damage;
- probes correctly examine planets;
- the player cannot be in an unopened system;
- the military no longer attacks the ranger centers;
- notifications are automatically deleted;
- Improved stability of the game.
1.5.24
2018-07-02
If a mission from JAR is completed and a reward is available, a prompt appears.
The destruction of pirates now does not lead to a deterioration in relations with the planets.
Fixed a bug with the Cyclops duplication during landing.
Fixed some freezing bugs.
Fixed a bug that caused probes to stop exploring planets.
Old notifications are automatically deleted.
1.5.23
2018-06-27
Transport ships are now taking off correctly, and tasks for their destruction can be accomplished.
1.5.22
2018-06-24
Bugs fixed:
- routing to a planet with a reward for the mission;
- freezing when the base with the player's ship is destroyed;
- when using afterburn and overdrive.
Improved "Cyclops" behavior, now it correctly takes off from the planet or base.
Double tapping should become more precise.
You no longer need to confirm the command for the proximity mode.
Modified the transport ships' behavior: they do not cruise aimlessly.
Space stations learned how to shoot back and get repaired.
1.5.20
2018-06-12
TURN button does not freeze anymore.
Operations with Cyclops droid no longer cause freezing.
1.5.19
2018-06-08
What's new?
The "Cyclops" now better collects objects: the search continues while it sees objects, or until the player gives another order.
Now all pirate systems can be freed.
Fixed:
- Failures due to ship destruction during landing.
- Issues with saving.
- An error, because of which the dialogue about the truce could not end.
- An error, due to which it was impossible to skip the training task from DJAR.
- Difficulties with the collection of goods after the victory over dominator.
1.5.18
2018-06-03
What's new?
- Improved warriors' AI, now they react more reasonably to the intrusion into the system;
- The jump range is displayed correctly with micromodules inserted.
1.5.17
2018-05-28
What's new/fixed
- Missions improved, now they are less monotonous;
- The game no longer freezes when you enter the Ship Fit Section;
- Minor bugs fixes.
1.5.16
2018-05-22
Bug fixing campaign continues:
- fixed several save file damaging bugs;
- fixed the impossibility to select objects in space if they are above a planet or star;
- removed delays between turns;
- resolved issues that resulted in app crushing during the gameplay and after communicating with the Dominators’ management centers;
- changed the logic of stimulant offering in the medical center, – now the player is advised of what they can get;
- the Cyclop artifact now obeys the player, and A'Egis detonates up to five nearest missiles in range.
1.5.15
2018-05-09
- NPCs improve their equipment more intensively;
- some artifacts were fixed.
1.5.14
2018-05-01
Full-scale fight with bugs/errors.
Fixed bugs that caused the UI freeze:
- in case of death during active ship repair;
- while routing on the galactic map, when the player is on a planet;
- when turning the device;
The game has been improved for the convenience of the player:
- optimized interface for iPhone X;
- increased touch-zones for objects at maximum distance - it became more convenient to tap them;
- notifications about completed tasks are deleted automatically;
- notifications can now also be manually deleted with swipe;
- "Sell" / "Throw" button has been added to the task items, in case of mission failure;
Some problems were solved:
- the military no longer gives money when trying to pay off from them;
- it will no longer be possible to repeatedly obtain ransom from the same ships;
- the terms of anti-dominator research have been changed;
- in the laboratory it is now possible to improve only one characteristic of a part at a time;
- corrected the dialogue deadlock after resurrection on a hostile planet.
1.5.13
2018-04-26
Save files corrupting bug fixed
Government tasks timeframe fixed
1.5.12
2018-04-22
The following common bugs were fixed:
- freeze at the Medical base when taking stimulants;
- negative reward for missions;
- freeze when building a route on the galaxy map;
- critical crush when running on Mi Max.
1.5.11
2018-04-11
The update features multiple bug fixes with the following being the most important:
- NPC adequately equip their ship and never fly with a single cannon;
- Micromodule bonuses/penalties are depicted correctly;
- Allies now abandon the player when the contract expires;
- Psyaccelerator operates correctly;
- Weapons and equipment stats are depicted correctly on all screens;
- “Jammer” price is depicted correctly;
- Camouflage deactivation works properly, even when the last one is used;
- Transfactor Beacon always summons dominators to the system;
- The shooting range verified for all weapons;
- Cargo space is calculated correctly upon delivery of dominators’ items to the research depts.;
- Minor UI tweaks;
- Grammar/Misprints.
1.5.9
2018-03-11
New:
* if a player addresses reports an issue from the game, their save files are now automatically sent to the technical support service;
* the bank opens faster;
* boosters got descriptions and special offer notifications;
Fixed:
* Save file processing errors;
* Training mode UI errors.