Retro. Would like slightly better animation and physics.
To be honest, I don't review games that much. This game however, had me HOOKED. The game's main purpose stayed at heart: explore dungeons, get keys, unlock doors, fight bosses. If you didn't watch your step and liked at the map, you would become stuck in a constant loop, and frustration would set in. The overall physics were great. I'd just like to have knockback added to the game mechanics to give your character space if cornered. Also, I suggest making your animations more fluid, like pixel art rather than 8-bit. I'd also want more detail to the environment bc the game felt lacking in that. The enemies were cool, but the constant reuse of textures just felt boring to me. I also WANT A PROLOGUE. When I started the game, I didn't realize the was a story. It was confusing to learn about the story when you're halfway through the game. Finally, I'd like a longer game. This game feels so small and once you complete it, you feel lacking of something.