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Definitely not an HOP.
This episode belongs in the murky depths,
along with bottom feeders....and, no, not the ones
featured on LOGO...lol...#LOVEmyRuPAUL
The constant back+forth hoop-jumping search
(and I mean, CONSTANT) either for items that unlock (doors, compartments, drawers, etc) or fix, or complete objects,
becomes so tedious and mind numbing ...
definitely doesnt qualify as an HOP Game.
I agree with Cache, I mainly play for the Puzzles and Mini-Games, the more complex, challenging and different the better.
The Developer needs to focus on making the three main ingredients shine, keep spicing them up, using
different and unique varieties, keep them coming back for more.
Over time all the “NameSake” Searches became so ridiculously obvious, that it was pointless and BORING....
Try actually HIDING objects, and trying new formats and ways of playing.