2.0
2019-04-03
• full support for the latest iPad Pro model
1.6.1
2018-03-06
• minor bug fixes
1.6.0
2017-11-26
• fixed iPhone X margins
• fixed minor bug when tilting map
1.5.3
2015-09-30
• improved game engine, so bigger maps & more units are possible
• smaller App size with iOS9 Bitcode & AppThinning
• fix minor bugs
1.5.2
2015-08-11
• 3-Finger-Swipe tilts the map
• New soundtrack piece for the menu
• minor bug fixes
1.5.0
2015-06-09
• adjusted 3D engine to work with iPad and iPhone6
• new renderings for the backgrounds
• GameCenter support
1.4
2010-07-05
* if users mistaps units or tiles slightly and taps an empty tile instead, tactica guesses the correct tile to be tapped now!
* AI-Movement is now shown step by step, with little arrows indicating movement
* performance-optimization for the calculation of which tiles are connected to a base, therefore responsiveness to taps should have increased a lot
* many small 3D performance tricks added, so overall 3D Drawing performance should have increased by about 50%
* small Infoviews now rotate in the same way the main view does
* the tile an activated unit is standing on is now blinking
* new Icon
* a new achievement for completing 10 random missions with at least medium AI
* if a Unit is activated, buttons that aren’t tappable anymore disappear
* campaign and random mission menu now remember their state
1.3
2010-06-17
- tiles that aren't connected and therefore don't reap income now look like their light is turned off
- the "Your Turn" button now is smaller and don't has to be touched to go away
- some information for players that they need lvl3 units to kill a base, especially for lvl 2 where this is necessary to do
- apparently the unoccupied brown tiles weren't visible with low brightness so I increased their brightness
- the background of Save/Load Game is corret again
- fixed rare crashes when winning in the first turn
- some campaign-missions got changed slightly, i.e. Ancient level 6 is now again doable in "hard"-mode
1.2
2010-06-07
- Intro stoppable with simple touch
- Web-Info View doesn't appear empty
- inactive web bug fixed
- in Online-Games its now always the winner who gets a "Game won" message
- various online-play bugs fixed
1.1
2010-06-02
- singleplayer now has adjustable difficulty!
- no player gets income in the first turn
- reworked Menu Background
- reworked and streamlined intro
- fixed OF bug coming from the wrong side
- the End Turn button flashes in a multiplayer game if the player gets idle
- fixed some minor bugs in multiplayer