Terraforming Mars Cheats

Terraforming Mars Hack 2.1.2.130107 + Redeem Codes

The strategy game on Mars

Developer: TWIN SAILS INTERACTIVE
Category: Games
Price: $8.99 (Download for free)
Version: 2.1.2.130107
ID: com.asmodee-digital.terraformingmars

Screenshots

Game screenshot Terraforming Mars mod apkGame screenshot Terraforming Mars apkGame screenshot Terraforming Mars hack

Description

CREATE LIFE ON MARS

Lead a corporation and launch ambitious Mars terraforming projects. Direct massive construction works, manage and use your resources, create cities, forests and oceans, and set rewards and objectives to win the game!

In Terraforming Mars, place your cards on the board and use them wisely:
- Achieve a high Terraform Rating, by increasing the temperature and oxygen level or creating oceans... Make the planet habitable for future generations!
- Get Victory Points by building cities, infrastructure and other ambitious projects.
- But watch out! Rival corporations will try to slow you down... That's a nice forest you planted there... It'd be a shame if an asteroid crashed right on it.

Will you be able to lead humanity into a new era? The terraforming race begins now!

Features:
• The official adaptation of Jacob Fryxelius' famous board game.
• Mars for all: Play against the computer or challenge up to 5 players in multiplayer mode, online or offline.
• Game variant: Try the rules of the Corporate Era for a more complex game. With the addition of new cards, including 2 new corporations, focused on economy and technology, you will discover one of the most strategic variants of the game!
• Solo Challenge: Finish terraforming Mars before the end of generation 14. Try new rules and features in the most challenging Solo mode on the (red) planet.
• Speed up your game with the Prelude expansion, adding a new phase at the start of the game to specialize your corporation and boost your early game. It also introduces new cards, corporation and a new solo challenge.
• Explore a new side of Mars with the new Hellas & Elysium expansion maps, each bringing a new set of twists, awards and milestones. From the Southern Wilds to the Other Face of Mars, the taming of the Red Planet continues.

Languages available: French, English, German, Spanish, Italian, Swedish

Having an issue? Looking for support? Please contact us: https://asmodee.helpshift.com/

Find all the latest news for Terraforming Mars on Facebook, Twitter and Youtube!

Facebook: https://www.facebook.com/TwinSailsInt
Twitter: https://twitter.com/TwinSailsInt
YouTube: https://www.youtube.com/twinsailsinteractive

© Twin Sails Interactive 2019. © FryxGames 2016. Terraforming Mars™ is a trademark of FryxGames. Developed by Artefact Studio.

Version history

2.1.2.130107
2023-10-25
New feature :
New version system, players won’t be able to join games created with a different version of the game.

Bug fixes:
- The ranking is correctly displayed after played 20 ranked games
- New informations added to logs for better bug tracking
2.1.1.130062
2023-09-19
Fix attempt of the purchased DLCs access issue introduced in previous version 2.1.0
2.1.0.130060
2023-09-14
New features:
- Special tiles’ tooltips give more info about the lore and/or function of the tile.
- New icons indicating the players’ presence have been added for a better understanding of players' reactivity.
- In draft mode, a new label shows to which player the remaining cards will be transferred to.
- A new tab in the game menu allows players to resume another game from the current game.
Bug fixes:
- Players are not stuck after the last generation in a local game anymore.
- Opening the Cards in hand interface during the Prelude phase doesn’t cause a softlock anymore.
- Opening the Cards in hand interface between 2 draft phases doesn’t break the UI anymore.
- AIs cannot infinitely play Standard projects for free with Helion anymore.
- In local games or in the solo challenge mode, the score screen doesn’t get stuck anymore after the Greenery phase.
- It’s not possible to overpay a card with metal anymore.
- Merging AsmoConnect accounts doesn’t cause errors at login anymore.
- The “Cards played” and “Log” button don’t disappear anymore.
- The rewards icons on the Global parameters scales are properly positioned.
- Cards in hand and score board cannot overlap during the endgame phase anymore.
- The main menu and the online menu cannot overlap anymore.
- In Solo challenge mode, if the player plays Tarsis, they get 2 MC production at the beginning of the game, as they should.
- The game doesn’t connect automatically to the first account logged on the game, but to the last to have launched a game. The game won’t be connected to any account if no account was connected for the last game played.
- It’s possible to delete saved games again.
- The “New feedback” feedback is not displayed anymore without a new message after loading a game.
- The label announcing the turn of the first player is not displayed after the endgame Greenery phase.
- The game doesn’t softlock after the endgame Greenery phase if the Log is open.
- In Solo challenge mode, the game doesn’t softlock after launching the game anymore.
- The order of players and corporations is now available for all players from the beginning of the Prelude phase.
2.0.5.130036
2023-08-03
BUG FIXES:
- The host of a game won’t stay stuck in the lobby if all players join the game before them
- Players won’t stay stuck in the lobby when joining a public game
- Players should no longer be spammed by “desync” popups
- AI can’t softlock the game anymore
- AI should now take their turns more quickly.
- Softlocks should no longer occur when reloading a game from the Resume menu
2.0.4.130025
2023-07-24
New features
- Share log button added in the Options menu for every platform. To share your logs with this new button, please follow the instructions on the About Logs section.
- Add "waiting for other players" banner during draft
- Change logic of color attribution. Colors are displayed according to each player's preferences.
- Display loading percentage when loading a game.

Bug fixes
- First fix for the Draft softlock issue.
- The game doesn’t crash in either Solo, Local or Online games if the player had a bad connection.
- Reworking the avatar system to avoid network saturation.
- If a player is missing time at the end of the game, he can’t be kicked off during scoreboard anymore.
- In Draft mode, fixing broken UI cards while switching Draft.
- Fix errors due to packets being sent twice.
- Improvements and fixes on network loss / reconnection.
- Fix chat history not fully displayed.
- Fix synchronisation of achievements between game and AsmoConnect.
- Fix issues on the “resume game” screen.
- Fix long chat messages breaking the chat.
- Fix stuck at beginning of solo mode.

- And more network-related issues
2.0.3.12730
2023-03-13
- In online multiplayer, the Draft sequence doesn’t cause game’s crash anymore.
- Corporation Helion’s special payment system works properly now.
- Fixing AI which doesn't do anything when a player forfeits a game.
- Player isn’t get stuck anymore when playing "Comet #010" and immediately cliking on the heat conversion.
- And many other fixes
2.0.2.12688
2023-02-13
. Corporation names won’t appear grey anymore if the player didn’t pass.
. No more Greenery self-spawning on Hellas in Solo mode.
. UI fixes regarding some value inconsistencies (incorrect production values…).
. During the Draft phase, it’s impossible to open multiple screens anymore.
. The “Highlight Draw” is not available anymore when Prelude is disabled.
. Plus many other fixes
2.0.1.12595
2023-01-23
. New features:
The Compendium, a new interface displaying all the cards of the game.
Solo History board, enabling players to check their previous results in the Solo mode.
A card counter indicating how many cards are left in the deck.
When placing a new tile, a popup indicates the corresponding placement bonus(es).
When checking special tiles, a popup indicates bonuses associated with these tiles.
During the card selection process, the game now remembers what set of cards was displayed before a zoom in on a card.

. Improvements:
Multiple UI improvements for mobile.
In card selection mode, the game now doesn’t reset the page when zooming in and out of a card.
Players can now check played Event cards from anywhere (these cards were sometimes displayed face down in some interfaces).
Players can now add any Asmodee player as a friend.

. Bug fixes:
In game systems
Game doesn’t freeze anymore when trying to resume a local game.
Fixed a soft lock when getting back to the main menu during the Prelude phase.
Heat Conversion button doesn’t disappear anymore when clicking too fast.

Card effects
Fixed a soft lock when playing "Olympus Conference"#185 or "Viral Enhancer"#74 cards and using their effect.
Players can now play a Science card and have the ability to add or remove a Science point after playing “Olympus Conference”#185.
Fixing multiple edge cases when the player tries to sell cards after playing “Beam from a Thorium Asteroid”#058
The player can now steal ressources with "Hired Riders"#124 in Solo mode.

Multiplayer
Game doesn’t freeze for the first player in a game of Hellas anymore.
When a player removes a resource from other players, they now see nicknames in the UI instead of Corporation names.
Update the social networks links.
Multiple translations added.
Game credits updated.
1.4.4.12262
2022-10-24
BUG FIXES
- The Generous Host feature is active again (players are able to invite friends to play with active DLCs in online game, even if the friend don’t own these DLCs)
- Finished online game are now properly removed from the Resume menu
- Fixed glitch caused by multiple resources conversion
1.4.3.12254
2022-10-13
BUG FIXES
- Main menu glitch shouldn’t appear ingame anymore.
- “Reconnection” popup won’t stick to the screen if the connection is properly restored.
- The ingame chat messages won’t be sent to the main room chat anymore if connection is weak.
- Hellas and Ocean tiles colour adjustment for better readability.
- No more settings reset after updates.
- Greeneries not usable on Noctis City tile anymore.
- “Add a friend” flow changes.
- No more soft locks from the popup after multiple disconnections.
- No more UI overlap during the card picking phase.
- Counting Tags now works properly for cards having several Tags.
- No more “numbers only” issue in the Colour selection menu.
- No more glitch during the Prelude phase if the player rescales the game window on PC/Mac.
- Cards:
-- No more Aquifer Pumping #187 and Water Import from Europa #012 issues (let us know if it works properly!)
-- No more issue with Mining Expedition #063 when no player has Plants to be removed.
-- No more Ecological Zone #128 glitch when selecting any card.
-- “Cars in hand UI” functioning normally after using Business Contacts #111, Invention Contest #192, Protected Valley #174…
-- Corporation’s icons are not upside down when using Land Claim #066 anymore.
-- No glitchy highlight around Land Claim #066 asset.
-- No more glitch when an AI plays Search for life #005.
-- Robinson Corp #086: can’t play its action before playing Prelude cards anymore.
-- Robotic Workforce #086 should be playable to copy Research Network #P28.
- Tutorial issues fixed:
-- Notifications on tutorial parts won’t appear anymore when the parts are finished.
-- In part 2, only one tile is highlighted to demonstrate positioning.
-- In part 3, the player actually cannot buy a card when the game says he can’t.
- Small AI fixes.
- Various localization and credits updates.
- Asmodee Digital logo has been replaced by Twin Sails logo in the launch sequence and in the Credits.
- Massive UI rework on mobile, for more consistency. If some issues appear, let us know!
- The “Sell cards"/"Discard cards” now look the same on mobile.
1.4.2.12165
2022-08-31
- In Draft mode, the game won’t crash anymore when the player has the “Cards in hand” UI open while another player ends a generation.
- Overcharging cards prices/inconsistent rebates issues should be fixed.
- Virus#050 should be playable normally.
- No more issue caused by Corporation’s forced actions.
- Steel is now usable properly to play the action of Aquifer Pumping #187.
- Titanium is now usable properly to play the action of Water Import From Europa #012.
- Immigrant City #200 not highlighted anymore if the player doesn’t have enough MC to play it.
- Ice Cap Melting #181 and Permafrost Extraction #191 won’t be played by AI if 9 oceans are already placed.
- Water Import From Europa #012 and Aquifer Pumping #187: better indication of resource reduction option.
- And many other bug fixes and improvements...
1.4.1.12038
2022-05-24
- Noctis rules now work properly

- Fixed a freeze happening when placing a Greenery on the South Pole during the final Greenery conversion phase

- On mobile, the Pass/Skip button is now accessible for the 5th player

- The Color selection menu cannot display “only numbers” instead of numbers and colors, and cannot cause solo games not loading anymore

- Credits updates and various text and localization fixes
1.4.0.12025
2022-05-11
The Hellas & Elysium DLC is now available! Explore two new boards with their own twists and rules.
Additionally, Players are now able to select and sort their favorite board colors in the Profile menu.

WARNING! This version is using a new save system format compared to the previous live version 1.3.6. It will make your previous save games, local and online, unavailable. We are sorry for the inconvenience.
1.3.6.11635
2022-03-03
- AI now places Oceans more frequently.

- AI now uses the Power plant project in a more relevant way (no more spamming).

- The “Place an Ocean” action won’t be used by AI anymore when the maximum number of Oceans is reached.

- The “Convert Heat” and “Asteroid” actions won’t be used by AI anymore when the maximum level of Temperature is reached.
1.3.5.11625
2022-02-14
- Overall improved stability.
- The "This is the last generation" message won’t appear several times if the player increased a Global parameter that is already maxed out.
- The “Pass” option shouldn’t appear anymore during the Draft phase.
- Using Business Network #110 shouldn’t make the cards in hand disappear anymore.
- Immigrant City #200 won’t be highlighted as playable when there’s not enough MC.
- Issues with desynch when one player’s timer reaches 0 should be fixed.
- Alternative costs should be properly usable for Aquifer Pumping #187 and Water Import from Europa #012.
- The game won’t ask a player to place greeneries after the last generation if no more compatible slots are available.
- Players are now able to write in the chat when they are joining a lobby.
- Players are now able to add as Favorite players that are not currently connected to the game.
- Prelude cards are now displayed in the Cards in hand interface as long as they are not played.
- Correct info is now sent to the server in case of Victory with MC (draw with Victory Points).
- Names of players now appear on the endgame score board.
- When it’s impossible to load a save, an error popup should now appear.
- When turned off, the “Confirmation popup” option now removes the “A player has completed a turn” popup.
- Notifications on iOS should be properly displayed again.
- Pressing Enter to validate the login in the “Connect to Asmodee” flow is now possible.
- Various fixes in the localisation and tooltips.
- Various fixes on mobile UI (log window, oxygen and temperature gauges readability).
1.3.4.11480
2021-12-13
Strict application of the board game rule: using resources and actions to increase an already maxed out Global Parameter is now possible.
1.3.3.11453
2021-11-24
- Advanced Ecosystems #135/Viral Enhancer #74 issues fixed.

- Bonus heat production, bonus oxygen, bonus ocean issues fixed.

- Clicking on “Cards in hand” when playing Prelude cards is disabled, to prevent UI superposition.

- Going back to the main menu won’t cause freezes anymore.

- Urbanized Area #120 is not playable anymore when no tile is compatible.

- Cases of desynchronisation when a player reaches 0 on the timer have been fixed.



- When joining a lobby, it’s now possible to write in the chat.

- When global parameters are maxed, actions that are raising them and only that are now disabled.
1.3.2.11400
2021-11-08
- More causes of crashes fixed.
- Generation 1 softlock fixed.
- “Protected resource” visual effect fixed.
- In the case of a victory by MegaCredits difference (draw with Victory Points), the correct ranking will be sent to servers.
- A Cancel button has been added to the list of online games, making removable games that never started because a player didn’t join.
- Cancelling cards with drawing effects such as Business Contract #111 by exiting then reloading the game is not possible anymore.
- Card playing conditions: playing Immigrant City #200 with -4 MC is now possible - playing Moss #122 or Nitrophilic Moss #146 with Viral Enhancers #074 played and 0 plant is now possible.
- The pixelized square sometimes appearing instead of the total score in the final score board shouldn’t appear anymore.
- A notification now appears in the log when the deck is reshuffled.
- When the “Skip all animations” option is used, the popup “Remove the "A player has completed a turn. Confirm to view the result.” won’t appear anymore.
- Updates in Credits.
- Know issue: push notifications on iOS could still encounter display issues
1.3.1.11322
2021-08-23
Bug fixes

- The game saves again the players’ preferences (settings, achievements…). The previous settings should be restored.
- The timer duration at the creation of an online game is now saved as a preference.

- The 5th player can tap the Press button again (was inaccessible with certain resolutions).
- The version number is displayed properly on iOS devices.
- No more “Very very very long” placeholder popups.
- The number of generations in solo mode is now properly displayed (14 with the base game, 12 using Prelude).
- Games should be always resumable from the Resume interface.
- The “Price reduction” side popup is now always properly displayed.
- The Buy button in the ingame shop is now properly displayed.
- The Restore purchase button on iOS devices should now work properly and allows you to restore the Prelude DLC purchase on different devices using the same account.
- At the end of the game, when you don’t have enough plants to convert into forests, you don’t have anything to do anymore.
- The player’s cards won’t disappear anymore when another player is playing.
- The OK button of the Prelude tutorial popup during your first Prelude game is now properly clickable.
- The player cannot open all the Info tooltip of the custom rules when they create a new game.
- The player cannot see which corporation has been picked by AI during local games anymore.
- On mobile, the View game state button won’t be overlapped by the Confirm button during resource production increase situations.
- A small visual artefact in the temperature bar has been fixed.
- The [-1] PUBLIC_KEY_PINNING_ERROR message at login should be less frequent (if it happens to you, check if you have the good login/password combination, and take a screenshot of the game console that appears by typing/clicking rapidly the top right corner of the screen).



Known bugs

- The resolution and quality settings might appear empty and not changeable.
1.3.11244
2021-07-12
Changes and improvements
- New “No animation” option to get faster turn resolution.
- Better clock experience in multiplayer games:
- The time left to play is displayed for each player, and alerts are blinking when there’s little time left.
- The clock is synchronized more often with the server to avoid side-effects.
- When launching a multiplayer game, the default timer value is now set at 2 hours. The 1 hour setting is still available.
- Notifications in the main menu and lobby when it’s your turn to play in a game you’re participating in.
- When the AI replaces a player, the name of the player changes to “AI” and the level of the AI difficulty.
- At the end of the game, when you don’t have enough plants to convert into greeneries, you don’t need to confirm it anymore.
- During the draft phase, a “?” icon is displayed instead of an incorrect Corporation.
- Ingame leaderboard displays correct information for players not yet ranked, and updates correctly the ranking values.
- Changed interaction for the Noctis City, Ganymede Colony and Phobos Space Heaven cards: no need to select the cell anymore, the tile is used automatically.
- Added tooltips to explain the player’s objectives in solo mode.
- Better consistency for the “selected board” UI (selected UI, resources displayed…).

Bug fixes

- The Space Station card now properly gives Victory Points.
- Various translation and UI fixes.

Known bugs
- The version number on iOS wrongly displays 1.3.0. The version number is 1.3.11244, as the other platforms.
- Wrong tooltip text for the new “Automatic board switch” feature.
- We are aware that many bugs are currently damaging the experience of the game. Due to internal movements, we couldn’t prioritize the fix of these bugs, but we are working on it now and hope to solve as many as possible for the next update. Thank you for your understanding.
1.2101
2021-04-15
Minor fixes
1.2096
2021-04-06
Minor fixes
1.2068
2021-03-17
Patch 1.2068:
- New shaders system involving better performances (some minor glitches might appear)
- In two players games, the second place of Awards will not appear anymore
- Opponents Corporations won't be visible anymore during the draft phase
- In played cards and cards in hand popups, a new Chronological filter is selected by default, sorting cards by draw order
- In played cards and cards in hand popups, the selected filter won't change after selecting a card
- In played cards and cards in hand popups, the selected filter will be saved between two sessions of the same game
- Cards will stay sorted the same way between turns and generations
- During the initial draft phase, your opponents’ corporation choice will stay hidden
- New notification appearing if Asmodee services are down
- You can now change your Asmodee password from your profile in the Settings
- Various minor fixes
- Many localization improvements and fixes
1.2066
2021-03-16
Patch 1.2066:
- New shaders system involving better performances (some minor glitches might appear and will be fixed soon)
- In two players games, the second place of Awards will not appear anymore
- Opponents Corporations won't be visible anymore during the draft phase
- In played cards and cards in hand popups, a new Chronological filter is selected by default, sorting cards by draw order
- In played cards and cards in hand popups, the selected filter won't change after selecting a card
- In played cards and cards in hand popups, the selected filter will be saved between two sessions of the same game
- Cards will stay sorted the same way between turns and generations
- During the initial draft phase, your opponents’ corporation choice will stay hidden
- New notification appearing if Asmodee services are down
- You can now change your Asmodee password from your profile in the Settings
- Various minor fixes
- Many localization improvements and fixes
1.1975
2020-12-14
Fix of the API calls to Asmodee servers

Download Terraforming Mars on Android and iPhone for free

Download on Android

Cheat Codes for In-App Purchases

Item Price iPhone/iPad Android
Terraforming Mars - Prelude
(New DLC Prelude available)
$3.99
Free
BA561319383✱✱✱✱✱ 9B9201B✱✱✱✱✱
Hellas & Elysium
(New DLC Hellas & Elysium)
$3.99
Free
BA332320745✱✱✱✱✱ B8B3944✱✱✱✱✱
Venus Next
(New DLC Venus Next)
$3.99
Free
BA903772091✱✱✱✱✱ 81616E1✱✱✱✱✱

Ways to hack Terraforming Mars

Download hacked APK

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Ratings

4.5 out of 5
6 078 Ratings

Reviews

Blergan,
A lesson in how to frustrate users
In order to add a friend you have to go through the chat tool. Not intuitive at all but whatever, I can deal with that. The really bonkers part is that your friend needs to be online in the app AT THE SAME TIME YOU ARE SEARCHING FOR THEM in order for you to be able to find them in the user list. Wuh?

Notifications do not work at all...at least not for me on iOS. Cross platform, yay! Oh wait, it doesn’t matter if you don’t get alerted it’s your turn. I’ve tried turning off notifications and then turning them back on, power cycling my phone multiple times, I even uninstalled the app and reinstalled. Nothing helped.

You get disconnected if you let your screen go to sleep for an instant or if you jump over to another app (even for only a second or two). Then you must reconnect and load your game again which takes FOREVER. I’ve played other ports where you get disconnected easily (CoB and the true TM, Terra Mystica) but with those you could jump to another app and back into the game after a few seconds and not have to restart.

I wish I could review the gameplay but it’s been very difficult to even make it halfway through an online game. Played a few local games against the AI. The gameplay seems solid but even the expert AI is pretty bad (not unexpected for a game like this). So playing local games against AI gets stale quickly.

In general, the app has promise but it is almost unusable for online games in its current state.
nmarra,
Good implementation needs a few things
First my brother and I have both played their actual board game so it was fairly easy for us to learn the digital version. As much as we loved it we couldn’t help but mention how difficult it’d be to learn the game because there were multiple things we had to search for in the Ui. However we were able to do everything we expected to through the game, it is a great digital version as it’s not lacking in any features we could find. My largest complaint is that it has no notification system so it is really only worthwhile to play if both players are going to play live. The online component gives the option to put time limits on turns but that doesn’t work great because you have to constantly go back into the game to check if it’s your turn. Even that wouldn’t be awful but it takes a good 15-30s to resume your game if you leave the app for ANY reason, even a switch to a respond or view a text message you have to sign back in and wait to reconnect. The game needs to implement notifications or have a way to see from the main menu whose turn it is. The only other flaw of the game is there is no undo, if you play a card or an action there is no way to back out of it even if it is still your turn. If those two issues were resolved it’d be a 5 star game
Joe Nathan Scott,
Great adaptation of the real thing
Hey devs, I hope you’re doing well and thanks for all your hard work on making my favorite board game available for my iOS devices. I’ve literally played this game hundreds of times irl and online and I would like to ask if it would be possible to let the user decide the time restraints based off of 15 min intervals. So if I wanted to set the game for 1 hour and 15 min it would be easy to do so. Also there have been plenty of games where I was just moments away from seeing the score and I timed out and I felt like 2 hours of my life were wasted. Would it be possible to allow your opponents to grant you more time when you’re going to time out? Especially in private games when I’m playing with my friends. And finally there have been public games were my opponent leaves mid game with over half an hour left on his timer. I then have to wait half an hour for his timer to run out before the AI takes over. Can you give players a 5 min window to make their move and if they don’t make it they forfeit their rounds for that generation?

I also wanted you to know that I would be willing to pay extra to play with the expansions.

Jonathan Gomez
Keeeevv,
Great single player, terrible multiplayer
If you are looking for a good solo mode or single player mode, this absolutely is one of the best digital adaptation. Terraforming Mars ranks amongst the top 3 in board games and the digital adaptation is just as satisfying. There can be some feature improvements like an undo button but there really isn’t much to knit pick on. Game is solid.

In multiplayer mode, however, the game crashes almost every time. This is particularly frustrating especially right after you have spent 40 minutes building your engine. It either displays “you’ve been logged out” which is still reconnect-able or it’ll state “you’ve ran out of time” in which case you can no longer re log in again. I’m using an iPad Pro and my wife is using iPad Air, so I don’t feel like it’s my hardware issue. We are also dedicated gamers, so we do not shut/or switch to other apps while in game. So far we have gave the game 3 tries, and all 3 times we were logged out and unable to reconnect. Very, very frustrating, will not ever play multiplayer again online.

If you are doing single player, this is great. IF you are buying for multiplayer, stick with the actual board game.
SciPlayer,
Async multiplayer needs work
I love this game & they’ve done a good job bringing ambiance to the play &making it work on small screens. However, the multiplayer parts of it are incredibly primitive. The dev team really needs to up their game here.
The list of saved games provides no more information than the number of players in that game. It doesn’t give you essential information like whose turn it is or even whether it’s my turn. It doesn’t do anything to distinguish between games—Not a name for each game and not even list the names of the players. You can tap an info button to get player names, but then the order of the games changes seemingly randomly every time you access info or load a game. It takes a minute or so to load a saved game so it can be a real pain to find the right game after your buddy texts you that it’s your turn, since you can’t even methodically open saved games to find the right one. My record is 7 tries to get the right file from a choice between 2.
Solo play works just fine, so there’s hope that one day the multiplayer will work reasonably well, but right now it is frustrating and bordering on unplayable.
Hassjueuei,
Glitches stop it from being 5
Updated: Solo Challenge score tracking/hiscores would be amazing - ie, being able to see your top scores with each corporation in solo challenge.

Overall, accurate adaptation that works well on mobile. I’ve only played one game and ran into a pretty substantial glitch, though - the power infrastructure card doesn’t work at all. This is meant to convert energy into mC, but it simply doesn’t work. It uses up an action but no energy is lost and no money is created. Unfortunately, in this game even a single card not working correctly can be the difference between a win or loss (especially when I’m gaining 25 energy per turn, that could be converted to a lot of mC, and by association, VPs!). I’m sure there are others that people have mentioned as well. If these are ironed out then the game is pretty good as is.

Other concerns are that there is no undo option, especially for city placements where there’s no confirmation - that’s pretty ridiculous, honestly. There is also no confirmation for playing tiles on the map, which should be an extremely easy implementation.
icedfate,
recent update (mar 13, 2023) broke solo games(sort of)
first off, i highly recommend the game, even if you uave no friends to play with, it has ai opponents.

however,

when playing solo, and the game ends and it counts up your score, the game freezes and doesn't bring you back to the main menu or ask you to save your high scores. i noticed this happeneing a couple of days ago and thought it was weird and then today, i tried restarting ipad and it still happens. i tried reinstalling the app and it still happens . .and then i looked at the version history and see they just did an update and it says "many fixes". . but then they broke stuff.

also worth mentioning, when looking at your list of saved scores, the game doesn't sort them in any sort of logical order.
i would expect it to sort the highest scores to the lowest, in descending order, but it doesn't, so the list is kind of meaningless. it doesn't even show the scores unless you physically click(tap) on them.
athough, there does appear to be 4 buttons on the side that look like sorting filters, but when i tap them, they don't do anything, except they do seem to collapse to the right, showing more stuff, but the stuff is cut off by the side of the screen, as if it's trying to go off the screen to the right.

i have had this app formyears and this has NEVER been addressed. and for an app made for mobile devices, how the heck have they let something like stuff not fitting on the screen go for so long unfixed?
thirdcoastchiro,
Fantastic game but needs work
I have always loved playing terraforming mars in real life so finding it in the App Store was just a bonus. However some things that need to be fixed:
1. I like the animations of people’s moves and the card showing up…. However why do I loose so much time waiting on the animations to finish. If I want to watch them I shouldn’t be forced to loose time which when I first started playing didn’t even know you could turn the animations off. This lead me to be unable to finish my first 4 games that I got kicked out of while watching the animations being done. Instead the only way to play and keep up is to constantly check the card log of the other play rather than the game show you what has been played. Overall I like the concept of the timer to make games move fast but when the timer activates and stops should be fixed especially if you want to see the animations
2. The game bugs out a lot. I have had several games since the last update that I’ve had to forfeit because I couldn’t get the card screen to move or it would let me do any action and the timer would just keep ticking…. Please fix
3. Would love to see the ability to play the computer and not only when someone quits the game. Especially since when people quit the game the ai only works half the time. The other half freezes and you just have to leave the game.

If these 3 things can get fixed it would be perfect.
Thank you!
beetlover418,
Great game, app is frustrating
The app has a lot of frustrating features. For example, you get logged out of an online game if your phone goes dark or you get a notification. Also, online games have you set a time limit per player, defaulting to 30 min, which is much too short. There is no way to keep track of how much time you have left, and it automatically kicks out any player who goes over the time limit. So frustrating for everyone playing, there should be an option to extend the time. It takes a long time for the online games to load if you have to resume. I’ve also had several bugs with certain cards not working how they should, like on my last game, my power infrastructure action just stopped working halfway through the game. Also, I wish you could play locally with several devices, so several people in the same room, but on multiple phones. Finally, in many places it asks you to confirm, but there doesn’t appear to be a way to go back if you don’t want to confirm. I love this game, wish it was easier to play on the app.
J-Torrio,
Workable to Clunky
Come on now… A slew of new improvements for this release advertised in App Store convinced me it’s time to reinstall, only to finally update and find it less stable than my 6+ month outdated version. I play this regularly on the solo challenge, and this update downgraded an already just okay user interface. Please test your application before releasing updates. That multiplayer bug you list “fixed issue where first player in X map freezes” about says it all. That’s a pretty absurd error. I’m stuck on a solo, where it won’t let me place a greenery and is flat stuck. Can’t click anywhere. Never happened before in my 2-3 dozen games. Yikes, man…. Love this board game, enjoyed the app enough to play before, disappointed to the point of actually getting my lazy self to type out a review.

Edit/Update: downgrading to 1 star, do not buy if you plan to play solo with current release. Just froze and failed on a different game, different map, different tile placement and cannot move past error. The game worked well enough prior to update but is now failing 1/3 matches. Not playing going forward until update - very poorly QA folks.