Three-Thirteen Rummy Cheats

Three-Thirteen Rummy Hack 2.0.6 + Redeem Codes

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Developer: Bradley Johansen
Category: Games
Price: Free
Version: 2.0.6
ID: com.tournament-rook.Three-Thirteen

Screenshots

Game screenshot Three-Thirteen Rummy mod apk

Description

In Three-Thirteen Rummy players draw and discard to form 3+ card Melds in their hand. A Meld consists of a Set of 3 or more cards of the same number, or a Run in numerical sequence of 3 or more cards in the same suit.

Players: You play against three computerized Opponents - Left, Top, and Right.

Card Deck: Three-Thirteen Rummy uses two combined decks of standard playing cards, a total of 104 cards. For a faster pace of play, two or four wildcard Jokers can optionally be added to the deck.
 
Playing the Game:
1. Round 1 begins by dealing three cards face-down to each player. The next card in the deck is then placed face-up in the center of the table, starting a discard stack. Remaining cards in the deck are stacked face-down, next to the discard stack.

2. Player to the left of the dealer is first to play. Player either takes the top card from the discard stack, or draws the top card from the deck. After analyzing if the additional card improves player's hand by making a new Meld, or increases the probability of making a new Meld in future turns, player discards one card face-up on top of the discard stack. Play continues clockwise around the table.

3. Wildcards - in each Round, the card number equal to the number of cards in a player's hand is "wild" (for example, Three's are "wild" in Round 1). In Rounds 9-11 Jacks, Queens, and Kings, respectively, are "wild". If optional Jokers have been added to the deck they are "wild" in every Round. A wildcard can be used to represent any card in the deck. Thus they are very powerful cards for completing Melds. Multiple wildcards can be used in one Meld, and a Meld of wildcards only is also allowed.

4. A Round ends when a player, after discarding, has every card in their hand in a Meld of three or more cards. The player announces he/she is "out", and turns his/her cards face-up on the table. Remaining players now get one final turn to improve their hand before point totals are tallied. (Note: even if a player is "out" at the start of their turn, they must still take a card from either the deck or discard stack and then make a discard.)

5. After players have taken their final turns, points are tallied for all cards not in a meld. Cards numbered 2-10 count according to their number. Jacks, Queens, and Kings count 10 points. When Aces are played as low they count 1 point, but when optionally played as high count 15 points. (The option to play Aces as both low and high is currently not available in Three-Thirteen Rummy). Wildcards that cannot be used in a Meld count 15 points, and Jokers not in a Meld count 20 points.
 
6. The deal passes to the player to left, and play continues to the next Round. Players are dealt one more card than the previous Round. The new Round, and each successive Round, is played according to steps 2-5 above.

Winning the Game: Upon completion of Round 11 the player with the lowest number of points wins the game. If two or more players are tied for the lowest point total, the rule of two-tied, all-tied is followed, and no player is awarded a win for the game.

Version history

2.0.6
2023-06-08
Corrected font on manual discard button
2.0.5
2023-04-26
Screenshots for App Store presentation
2.0.4
2023-04-24
Screenshots for App Store presentation
2.0.3
2023-02-14
Fixed minor bugs in manual version meld markers
2.0.2
2023-02-12
Corrected marking of melds after player discards
2.0.1
2023-02-10
Revised method of shuffling cards
Improved access to tips for manual build of melds
2.0.0
2023-02-07
Option for manual build of melds
1.3.3
2023-01-25
Improved selection of discard
1.3.2
2023-01-17
Improved recognition of melds
1.3.1
2023-01-15
Eliminated possible creation in Rounds 3,6,9 of a nonviable meld
Bug fixes
1.3.0
2023-01-13
Improved recognition of melds
Corrected iPad landscape orientation for "flat" startup
1.2.1
2022-12-24
Marker delineating each meld
Improved recognition of melds
1.2.0
2022-12-12
Functional layout for iPad landscape orientation
Recognition of additional melds
Improved AI players
Dealer sequence carried over from previous session
1.1.3
2022-09-21
Recognition of additional melds
1.1.2
2022-09-18
Corrected handling of partial melds
Minor bug fixes
1.1.1
2022-09-18
Recognition of additional melds
1.1.0
2022-08-16
Improved positioning of wildcards in hand display
Display of wildcard number for current Round
Optional slower speed of play
1.0.2
2022-08-04
New card added to hand is highlighted
1.0.1
2022-06-20
Improved layout for iPhone SE
1.0.0
2022-06-10

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Ratings

2.9 out of 5
18 Ratings

Reviews

Capt.V,
Hard to see!!
Like the game, but the colors are horrible and hard to see!!
Meierjo,
Good stuff
I like the fact that the UI is simple and there’s no clutter/ads. I won the first time playing a full game! If using manual meld, make sure you have your melds to the far left - otherwise they will count against you! I usually use auto meld and couldn’t be happier with that setting. Wish more apps were like this - simple, clear, layed out well. If there was a donate button, I’d throw a few bucks to the developer.
Lucky's 13,
Game is Rigged
Have been playing for a while now but I’m going to stop. It is quit evident that the winner of each game is determined right at the start. And why track an opponent’s number of win’s? It’s obvious by looking at each players number of win’s that the game is just designed to keep everyone “even” with each player having close to the same number of wins. I understand this is just a game of luck, but at least try to make it a little more realistic. I play this game outside this app with friends and family and of course that’s as realistic as it gets, but this particular app is nowhere near that. To bad because I really enjoy this game.
Scottaald,
Failure To Score Correctly
Enjoying the app, but noticed on one hand I lost points because the app made the wild card be high in the run. I had a 4 and 5 of clubs with 9 wild for run of 3 cards, 4,5, and wild for 6. I chose a 2 clubs expecting the app the move the wild card to the 3 spot, changing to run 2, wild, 4, and 5

But instead, the 2 counted against me. Not the end of the world…but still a failure to score properly.
kingalien,
Fun
Never played the card game before. Learned through this app. It’s fun and bit obsessed with it right now. A recommendation would be to highlight the most recent card drawn as all the cards reposition when a card is drawn especially in late stages of the game.
313fan313,
Manual Melds
I’m having problems using the manual melds option. It never discards the correct card. When I drag the card to the right, it won’t stay there in order to be discarded. Can you please fix?
$&85;/0,
Not good
Terrible app. Won’t let you play cards how you want, often causing you to not go down for several rounds. Can’t use 2 wild cards in a set. Won’t let you change the settings on scoring, what is wild, etc. needs a lot of work…
nw1940,
Frustrating!
It seems I lose continuously. I think you need to make a 2 hand version so it isn’t 3 computer hands against 1 human. After a while it ceases to be fun!
skk0001,
Love this game!
It’s addicting, enjoying immensely, no annoying ads.
TYTT075,
Lots of Mistakes
Way too many mistakes/bugs. It’s a fun game, but this app needs to be fixed.