Like I said, the game is almost perfect - ball reaction, cushion reaction etc. all very believable. There are only a few noticeable quirks but some are just my ‘newness’ in the game and unfamiliarity with it.
I REALLY wish there were multiple camera angles of the table. You only get one view which is overhead. Still, it is so lifelike, but other views would be appreciated.
I don’t see any way of raising the ‘butt’ of the cue for swerve shots either - or maybe I have just missed it because of my only just starting out with it.
It really IS a superb rendering of snooker with different size tables which is MOST appreciated. I recommend using the smaller sizes to acquire some skills before moving on to the full size 12’.
The layout of controls (they are a minimum which is great) is excellent, but like I said earlier I accidentally found myself playing the shot whilst trying to adjust the ball speed with the angle at the same time. Ha! BE careful!
One thing that sets this game apart is the way you get to see the ACTUAL ball speed (in the tracking line) BEFORE it plays the shot, so you can envisage where the ball is going to end up afterwards. This is so great as it cuts out a lot of ‘percentage’ guesswork. The same applies to the object ball so if you want to delicately pot a ball, you can.
So apart from multiple angles of the table and being able to raise the cue for swerves, I’d say this is one terrific rendition.
OK, you could have referees, player cartoons, audience whispers and reactions etc. but this is quite tough (just like the real thing) so I don’t miss them. GREAT JOB designers. I agree with previous comments - this is without doubt one of the best, if not THE best snooker game yet.