3.3.2
2023-10-24
PvP Changes
Private PvP matches no longer contribute to quest completion.
Improved bot AI for PvP matches.
Gameplay
Chapter 5 is now available! 25 new Campaign levels await!
Chapters 2, 3, 4, and Skill Dungeons have been rebalanced - overall, difficulty was reduced.
Updated Duelist Event Quest Requirements.
Restarting levels no longer costs 1 Energy.
Updated the tuning of several Chapter 1 levels.
The Brawler's model has been updated.
Improved Deadeye and Duelist SFX.
Updated Ombrus' Eclipse area to better hit all enemies.
Fixed an issue where Ombrus' Lingering Nightmare wouldn't trigger correctly.
All Infantry Titans have had their starting Mana increased.
Karog's Commanding Punch damage has been increased.
Finley's Commanding Swing damage has been decreased.
Teja's healing for Skill Ranks 30 and 32 has been lowered to the correct value.
UI/UX
Improved gameplay on networks with a slow connection.
Updated Astral Tome Messaging.
Updates to summoning announcements to provide more clarity between different summoned rarities.
Shop Update. Previous level packs remain available after the next pack unlocks.
Fixed a visual issue when rotating a Titan rapidly on the home page.
Improved Titan Icon Loading Speed.
Updated Hard and Expert Mode level descriptions for Chapter 1.
Fixed an issue that would cause the Red Dot for Mail to flash.
3.3.1
2023-10-11
PvP Changes
Private PvP matches no longer contribute to quest completion.
Improved bot AI for PvP matches.
Gameplay
Chapter 5 is now available! 25 new Campaign levels await!
Chapters 2, 3, 4, and Skill Dungeons have been rebalanced - overall, difficulty was reduced.
Updated Duelist Event Quest Requirements.
Restarting levels no longer costs 1 Energy.
Updated the tuning of several Chapter 1 levels.
The Brawler's model has been updated.
Improved Deadeye and Duelist SFX.
Updated Ombrus' Eclipse area to better hit all enemies.
Fixed an issue where Ombrus' Lingering Nightmare wouldn't trigger correctly.
All Infantry Titans have had their starting Mana increased.
Karog's Commanding Punch damage has been increased.
Finley's Commanding Swing damage has been decreased.
Teja's healing for Skill Ranks 30 and 32 has been lowered to the correct value.
UI/UX
Improved gameplay on networks with a slow connection.
Updated Astral Tome Messaging.
Updates to summoning announcements to provide more clarity between different summoned rarities.
Shop Update. Previous level packs remain available after the next pack unlocks.
Fixed a visual issue when rotating a Titan rapidly on the home page.
Improved Titan Icon Loading Speed.
Updated Hard and Expert Mode level descriptions for Chapter 1.
Fixed an issue that would cause the Red Dot for Mail to flash.
3.2.2
2023-09-22
Increased Titan and Tome Inventory Limits!
Titan Barracks now is capped at 250 Titans, Up from 200.
Tome Limit now is capped at 200 Titans, Up from 150.
Jahma Kit Update (Fire Shaman)
The Slowing effect of Ancestral Binding has been greatly increased and now constantly affects all enemies within her attack range while the skill is active.
The Slowing duration portion of Ancestral Binding has been removed. Those skill ranks now improve the overall Slowing effect.
The damage increase that enemies receive at rank 12 of Ancestral Binding has been increased.
Ancestral Binding's Mana cost has been reduced and the Mana Infusion trait's Mana gain has been adjusted accordingly.
Gameplay
Fixed an issue where Healing Titans were sometimes healing enemies.
Fix an issue with Deadeye Attack visuals.
Rittu, the Fire Huntress update: Tip of the Flame's Power increased across all Skill Ranks, to a new maximum of 30% (up from 15%).
All Shaman trait values have been balanced. There was an error where certain rarities shared the same values.
Elijah's Verdant Orb should no longer move to PvP opponent's Titans.
UI/UX
Updated Epic Tome to 3,500 Crystals (down from 4000).
New Weekly Free Rare Tomb! Available in the Treasure Section of the Shop.
Updated Siegfried’s Titan Description.
Updated several level descriptions in Hard and Expert Mode.
Changed the Duelist medal rewards to Melee Skill Tokens.
3.2.1
2023-09-13
4 New Titan Classes have joined the battle against Nyx and his army of Soulless
Class: Frostpierce
Rarity: Legendary
Role: Ranged Attacker
Race: Werewolf
Description: The Frostpierce are from a clan of fierce werewolf warriors that hail from the frozen wilds. The Frostpierce will add strong firepower and utility to any team
Class: Dryad
Rarity: Epic
Role: Healer
Race: Elf
Description: The Dryads call the hidden forests of Titania their home. While normally playful and peaceful, the Dryads protect and heal their allies with a fervent intensity
Class: Duelist
Rarity: Epic
Role: Melee Attacker
Race: Angel
Description: With a sword in each hand, the Duelists fly onto the battlefield with unmatched ferocity.
Class: Mirage
Rarity: Rare
Role: Melee Attacker
Race: Human
Description: Easily surviving in the harshest of climates, the Mirage adapts to any battle conditions. With their long spears, the Mirage provides a tactical advantage in any combat situation
PvP and Leaderboard Updates
Each week will be an all-inclusive "weekly season", with promotions & demotions happening at the end of every single day. Climbing the leaderboards will become quicker, and the rewards will be increased in accordance with the more competitive nature of the system. There will be no rewards given for promotions and demotions. Matches will only award PvP Shop Currency and Leaderboard Trophies. All placements will be reset back to Bronze at the end of the week
Weekly leaderboard rewards are as follows:
Commander: 1x Epic Tome + 2x Rare Tomes
Diamond: 3x Rare Tomes
Platinum: 2x Rare Tomes
Gold: 1x Rare Tome
Silver: 200 Crystals
Bronze: 100 Crystals
Equipment/Titan/Tome Caps
Equipment Caps have been increased from 100 -> 250. New Tome (150) and Titan (200) Caps have been introduced, which limit the amount of Tomes or Titans you can have on your account. Going over the Cap will prevent the user from playing any level. These Caps are currently a necessity as an excess amount of Tomes, Titans, or equipment can result in reduced performance. As we improve performance across the board, we plan to increase these caps
Gold Update and Gold Dungeons now available!
Gold is now a reward for playing PvE content and has been removed from PvP matches. Leaderboard payouts for both Weekly and Seasonal rewards will remain unchanged for the remainder of the current season
Gold can now be awarded from all Campaign and Skill Dungeon levels. A very large amount of Gold can also be found from completing Daily and Weekly missions, making it more accessible to all player types
Gold Dungeons can also be found on rare occurrences, which greatly increases the amount of Gold you can find anywhere as long as you can beat the challenge. Watch the Event Board for more details!
Increase the speed of the game for a better user experience!
Increased the speed of the combat by increasing enemy movement speed, increasing titan attack speed, and slightly decreasing titan power. This may cause previous autobattles to not complete as intended. This can be corrected by completing the level again and achieving 3 stars.
Gameplay
Healers will now deal damage to enemies when there are no ally units to heal in range.
Reduced the difficulty of early game levels that were a bit too hard
Skill Dungeons are always unlocked
Healing Rune no longer continues to heal Titans that are at full health
Updated the Roland Trials Missions to Kill Fire enemies instead of Nature
Fixed an issue where some enemies would not attack
Updated CP for campaign levels 1-6 through 2-1
UI/UX
Damage and Healing numbers are now shown during combat
Fixed an issue where the incorrect amount of resources was shown when burning multiple pieces of equipment at the same time
Fixed an issue where equipment could be selected for upgrading even when the equipment was at max level
Fixed an issue where burnt Titans were still available to play in PvP
Fixed an issue where currencies were not being shown in the equipment upgrade dialog
3.1.2
2023-08-29
We have been hard at work streamlining the Tutorial so that getting into Towers and Titans is easier and more dynamic than ever. Download now and join the amazing community of Towers and Titans players. You’ll find new Lore, early Titan Reward choices, and even an Epic Titan to help you get started. All new player calendar rewards have also been greatly improved!
If you’ve already completed the Tutorial and received all new player Calendar rewards don’t worry, we’ve got you covered. Compensation packs will be sent out to your mailbox after release.
New Items have been added in the Treasury Shop! Check out the store for brand new packs that you can unlock while conquering the campaign.
Gameplay
Updated the difficulty tuning for Chapters 2 and 3 in the campaign.
UI/UX
Fixes an incorrect tooltip for the Butcher.
Fixed an issue where gold was burned while trying to evolve or ascend with a titan that has equipment.
Fixes an issue where energy would appear instead of keys in equipment dungeons.
Hides Titans with equipment when selecting the Titans to use when evolving.
Allows users to summon Titans using Crystals from the Summoning Screen.
Added Crystal Currency Inventory to several screens.
Other various performance improvements and fixes.
3.1.1
2023-08-15
Gameplay
Fixed the weeks 2-4 Justicar's Judgment Premium Pass quest unlocks.
UI/UX
Fixed an issue where a user could click on an enemy info popup when not intended.
Updated several PvP bot names.
Fixed a mislabeled Tome in the storefront.
Improved VFX in the Level Select screen when a stage unlocks.
Fixed an issue where the codex could appear empty after completing a stage.
Updated the Quick Battle button to start Hard Mode / Expert difficulty battles.
3.0.3
2023-08-04
UI/UX
Fixed an issue with Hero Score not displaying correctly.
Updated Tooltips for Equipment.
Fixes an issue where equipment XP doesn’t show up properly.
Fixes an issue where the inventory wasn’t refreshing when equipment is burned.
3.0.2
2023-08-01
Gameplay
Equipment Upgrade now Available.
Fixed an issue where Titan’s couldn’t be locked or unlocked for the first minute of a new session
Fixed a possible softlock that could occur during the boost tutorial.
Fixed a possible softlock that could occur when swapping equipment.
Fixed an issue where stage 1-10 could not be completed.
Fixed an issue where Bounties would not update properly after resuming a session.
Prevents playing equipment dungeons if equipment inventory is full.
Fixed an Issue where the surge button was not responsive in PvP matches.
Updated bots in Silver, Gold and Platinum PvP leagues to be slightly easier.
UI/UX
Added Equipment Energy Keys to several screens when playing Equipment Dungeons.
Improved loading times when entering the barracks.
Fixed and issue where the cursor was not displaying in the Tutorial.
3.0.1
2023-07-19
Introducing Equipment!
Equipment is a new feature that can be sourced from the Equipment Armory Dungeons in order to gear your titans with Weapon, Helmet, Chest & Boot pieces.
These equipment have unique stats, rarities, star levels and set bonuses that can heavily increase your Titans effectiveness, allowing you to customize your Titan through uncharted territories!
The rarity of your equipment will impact the number of substats that are innately unlocked, and the star level will impact both the base and max values of all stats.
Equipment of similar types are grouped into sets that also provide a wide variety of bonuses if you equip multiple of the same type on the Titan. Some sets will require 2 pieces, whereas more powerful effects will require a full set of 4 pieces to apply the Set Bonuses to your Titans!
Equipment Requirements
In order to interact with equipment, the player must have beaten Campaign level 2-15 on Normal difficulty which will unlock access to Equipment Armory Dungeons.
Equipment can be upgraded using Dust and a corresponding resource unique to each Equipment slot. Dust and other resources can be found by burning away any equipment pieces.
Equipment UI
Equipment can be referenced within the Titan Progression screens via the Barracks / Team Select - Level Up buttons, under the tab ‘Equipment’.
From this tab Equipment can be equipped onto a Titan, upgraded, removed or burned.
New currencies have been introduced to level up equipment, including unique currencies per slot type as well as a general dust currency that applies to all Equipment.
Leveling up equipment will be available in a future release.
Unequipping costs gold, and burning a piece of equipment grants equipment specific currencies.
Set bonuses are also displayed on this screen if the selected Titan has one active.
Equipment Dungeons
There are 50 Equipment Armory levels split into 2 dungeons, dubbed the Warrior and Sage Armories. Each Armory contains 25 levels of increasingly difficult enemies, but also increasingly juicier Equipment rewards!
Both of these dungeons will have the first 10 levels available for this release.
Completing an Equipment Armory guarantees at least 1 equipment drop, with the chance for multiple at later dungeon levels.
Set bonuses and stats gained from Equipment carry across to Campaign, Dungeons, & PvP!
Please keep in mind that Equipment is still in development, some features may not be fully available. Be sure to report any bugs to: https://discord.com/channels/949374182066630656/972272852696989747
Thanks for your playtesting!
Single Titan Burn
Titans can now be burned within the Titan Progression screens via the Barracks / Team Select - Level Up buttons, under the tab ‘Titan’.
There is a Red Flame icon that can be used to burn your Titan for Gold!
The higher the star / level of the Titan directly correlates to the amount of Gold you can earn.
Titans with Equipment attached cannot be burned.
Crystals
A world-changing event has occurred; enormous crystal veins have been discovered across Titania! Crystals were originally an incredibly scarce material imbued on Tomes that powered these magical relics to summon Titans. Today, crystal fever is taking the world by storm and has become the universal currency that people are using to trade across the world. Can you collect enough to craft your own Tome?
Crystals can now be traded in the Shop for Tomes and rare resources. Find your own Crystals across the world from finishing quests, bounties, and more!
Gameplay
New animation for Infantry special ability.
Updated the Deathknight's primary attack to an AOE attack in PvP.
Added a tutorial for Poison Mist to Tier 1 of the Healing Dungeon.
UI/UX
Increased the size of the Onboarding Quest Chain button.
Notification added when new bounties are available for dispatch.
Updated the Icons for Stun Generators and Crit Generators.
Min iOS version now set to 16.0
2.13.2
2023-06-27
Bounty Boards will now refresh properly when resuming a session.
Adjusted the rate so more high quality bounties appear.
Bounties can now used locked Titans
Art Updates and bug fixes
2.13.1
2023-06-21
New Titans:
The new PvP Season (starting UTC June 29) will feature the following Titans!
Huntress - Legendary Ranged Attacker
Justicar - Epic Ranged Attacker
Sage - Rare Ranged Attacker
Felblade - Rare Melee Attacker
Bounty Boards:
So many treasures are waiting to be found, and now you can find more through Bounties! Assist citizens of Titania and repel the Fallen to discover great rewards!
Bounty Board Access: Enter the Bounty Board from the Home screen. From there, you can view and select Bounties, dispatch your Titans, and collect rewards.
Bounty Requirements: Each Bounty comes with its own set of requirements for the Titans that can be dispatched. These can be a mix of:
Required number of Titans
Rarity
Evolution Level
Ascension Level
Element
Role
After selecting a Bounty, requirements can be found at the bottom right. Select Titans from your inventory on the left, or filter your Titan list based on these requirements by tapping on any of the requirements.
Bounty Star Levels and Rewards: Bounties can range from 1 to 6 Stars. The higher the Star level, the greater the rewards! But beware, 6-Star Bounties also have more challenging requirements.
Bounty Times: Bounties will have different completion times. Once your Titans are dispatched, wait for the timer to complete to collect your rewards.
Titan Dispatch Rules: Titans can only be dispatched on one Bounty at a time. However, you can still use your dispatched Titans to play in Campaign Levels, Dungeons, and PvP. Titans can be dispatched to a new Bounty as soon as their current one is completed.
Daily Bounty Reset: Bounties will reset daily. The number of Bounties you receive depends on your Player Level. Completed or in-progress Bounties at the time of reset will not be removed. Instead, they will remain so you can complete them and collect their rewards. Should these Bounties still remain unclaimed at the next reset, rewards will automatically be collected the next time you open the Bounty Board.
Happy Bounty hunting!
Gameplay
Fixed an issue that caused an extended delay when entering round 4 of a PvP match.
UI/UX
Fixed an issue where certain tooltips were not appearing when selecting an icon.
Increased the accuracy of the initial loading bar.
Fixed an issue where the Level Up dialog would appear before intended.
2.12.2
2023-06-07
Gameplay
Fixed an issue where Nazzafar's sfx didn't play during the tutorial.
Fixed an issue where the Stun Generators were not functioning properly.
Spearman Attack Speed Lowered and Damage Increased.
Fixed an issue where poisonous gas wasn’t visible in the Keep B: Plague PvP map.
Fixed an issue where the Surge button was not properly activating in PvP.
Fixed an issue where autobattle was not saving correctly.
Fixed an issue where the enemy path preview was not appearing after viewing the enemy information.
UI/UX
Fixed an issue where the player name was not being displayed correctly during the first use of the chat function.
Removed offer pop ups from appearing while the player is in the Tutorial.
Fixed an issue where certain enemy icons were not showing up when selected.
Corrected Tome pricing in the Titan of the Day messaging.
2.12.1
2023-05-25
Trait Changes:
We've seen how much you've loved talking about your Titans' Traits, comparing them to your other Titans and the Titans of other players. Some Traits, however, were simply not as impactful as they could be, and in some cases, it was confusing to compare two Traits and be clear about which one was better. This was especially true when comparing two versions of the same Titan (two different Silvas, for example). These updates aim to address these concerns. So what has changed?
Titan Core Traits will no longer be stat upgrades. They are now Traits that are much more meaningful to the Titan's Ability and Skills.
Titans' second and third Traits now unlock at Ascension 3 and 6, respectively.
Second and Third Traits are now stat upgrades. These stat upgrades are randomly chosen from a curated list specific to that Titan.
Previous Second and Third Traits could be very binary, such as a Stun every X seconds. These types of Traits will no longer appear on newly summoned Titans for these Trait slots.
All Traits now range from Common to Mythic in quality. Previously, qualities were limited based on the Rarity of the Titan.
As a result of these changes, some Traits have been rebalanced.
These updates not only allow Titans to be summoned with a chance at greater Trait qualities but also simplify the process of identifying which Traits are better. Better quality Traits are simply better, especially if they are stats you like for your Titans.
What does this mean for existing Titans? Nothing - the Traits you already have on your current Titans will remain unchanged! Only Titans summoned after this update are affected.
A New Titan Enters the Fray! The Orc Raider. The Orc Raiders are a group of ruthless Ranged Attackers. With their spiked crossbows in hand, they can shatter their enemies armor, mark them to take increased damage, and take down even the largest packs of foes with ease.
A brand new Tutorial is ready to welcome players to the game with a more dynamic and story driven first time user experience.
Other fixes:
Gameplay
Fixed an issue where Arlyssa's Heavenly Burst Skill would not activate when selected.
Fixed an issue where Goran's Ogre's Fury was not stacking properly in battle.
Fixed an issue where Bandi's Against All Odds Core Trait wasn't properly activating in battle.
Fixed an issue where a user could access PvP before intended.
Fixed an issue where a user could access Leaderboards before intended.
Fixed an issue where Edwin was able to be selected in the UI after he had already been deployed during the 1-2 Tutorial.
Fixed an issue where Kilrak's From the Dirt ability was not applying properly in battle.
Fixed an issue where Tyr's Rising Mana ability was not granting Mana when the Basic Attack hits.
Fixed an issue where Ragnar's Cinder Crash ability was not generating mana when defeating an enemy.
Fixed an issue where the VFX for Ragnar's Cinder Crash ability, persisted for too long.
Fixed an issue where the VFX for Gale's Deep Water ability, persisted for too long.
Changed the appearance of healers ranged to blue to better signify the healing ability and range.
Improved the information popups for Titans, Enemies, Runes, and Game Mechanics.
Some levels in Chapter 1 have been redone and will include updated Elite enemies.
UI/UX
Added a PvP region toggle in Settings > Gameplay menu.
Fixed a blank popup that appears when clicking the Show Me button on a PvP-related quest.
Fixed an issue where Titans were displaying a 0 for hero score in the quick select menu.
Updated the description of the Encircling Blaze Ability to reflect which Titans are healed.
Reduced the amount of messages a player receives when utilizing the shop.
Updated the Titan of the Day questline to show a preview for the upcoming quest once completed.
Updated the artwork for the Titan of the Day banner and shop pack.
Fixed an issue where the Autobattle Unlocked or Unlock Save UI appears when 3 starring a level multiple times.
2.11.2
2023-05-11
Many skill fixes and stat updates to follow up on changes in 2.11.1
Text fixes and updates.
Bug fixes and performance improvements.
Min iOS supported is now 15.
2.11.1
2023-05-01
Major PvP Update:
Constants
PvP Energy Cap changed from 10 to 6
PvP Energy Refresh time changed from 1h to 2h
Daily PvP Free energy changes from 24 to 12 per day
Reduced Starting PvP Energy from 10 to 6
PvP Battle Rewards
PvP Per Battle rewards changed
Wins 75 gold to 150 gold
Losses 25 Gold to 50 Gold
Quests
PvP Weekly Quest targets reduced by 50% (no change in reward values)
New PvP Targets: 2, 4, 6, 8, 10, 15, 20, 25, 30, 35, 40, 50, 60, 75
TotD Arena Quest Targets reduced by 50% (rounded up)
3 wins
8 Deployments
TotD Quest Targets for 1*-2* Titans Reduced by ~50%
Energy costs 75 Campaign, 75 Dungeon, 10 levels, reduced damage/healing targets, etc
TotD Quest Rewards Reduced accordingly
Hero skills have been reworked across the board, join us on Discord to chat about the changes.
2.10.2
2023-04-13
New players will all experience the updated tutorial narrative
Fix issues around setting teams
Logging for matchmaking/PvP issue investigation
Event and leaderboard text fixes
Summon Screen default tome display, and event info text fixes
banner art edits to help text read better
text fixes on offers for split lines and "epic" pack
iteration on sign out and disconnect email messaging
Adjusted some text colors for readability
2.10.1
2023-04-04
Tome Updates:
Some Tomes have been renamed!
Recruitment Tome (summons a Common or Uncommon Titan) - no change
Rare Tome (summons a Rare, Epic, or Legendary Titan) - previously "Summoning Tome"
Epic Tome (summons an Epic or Legendary Titan) - previously "Legendary Tome"
Legendary Tome (summons a Legendary Titan) - previously "Mythic Tome"
Tomes for the upcoming new PvP Season will be labeled as "Preseason 2"
The appropriate Tomes (based on Titan rarity) feature the following new Titans
Legendary Hydra - Ranged Attacker
Epic Dragon Lancer - Melee Attacker
Rare Shaman - Healer
Titan of the Day Updates:
Titan of the Day has been updated to provide more opportunities for players to participate and earn Tomes exclusive to the daily Titans.
Each day will feature 2 Titans
One will be a Common or Uncommon Titan (Recruit tabs)
The other will be a Rare, Epic, or Legendary Titan (Advanced tabs)
Quests
Completing Quests will earn Titan Points
Each set of Quests (Recruit, Advanced) tracks their milestones independently
Milestone rewards have been improved to include Tomes with improved drop chances for the Titan of the Day
Tap on milestone rewards for more information
Completing all 6 Recruit milestones earns you a Recruitment Tome with a special chance for the Advanced Titan of the Day
Titan points can also be used in the Shop
Premium Quests
Each Titan of the Day features its own Premium pass in the Shop and bonus Quests that are collectible in the associated Premium tabs
Collecting these quests will make progress toward the featured Quest in the header
Advanced Premium Quests have 2 tiers of the featured Quest for dedicated Commanders
Completing 9 Quests rewards a Titan of the Day Rare Tome
Completing 12 (total) Quests rewards a Season Rare Tome
Titan of the Day Shop
The shop provides more chances for summoning the Titan of the Day with the Following offers
Premium
Recruit (Common or Uncommon) Titan of the Day Premium Pass
Advanced (Rare, Epic, Legendary) Titan of the Day Premium Pass
Advanced (Rare, Epic, Legendary) Titan of the Day 3 Pack
Advanced (Rare, Epic, Legendary) Titan of the Day Tome
Titan Points
Legendary Tome (general season tome)
Rare Tome (general season tome)
Private PvP Matches:
When playing PvP, you can now choose to begin a Private match! Share your code with another player to challenge them!
Please note: Private matches do not give rewards.
Personality Visual Update:
Personalities have had a visual update when viewing Titans in your Inventory.
You can also tap on your Titan's Personality for a tooltip showing you which stats are increased and which stats are decreased.
Titan Locking Visual Update:
The previous Star icon used to Lock and Unlock Titans has been replaced with a new Lock icon.
Additionally, this icon has moved to the bottom center of the UI when viewing a Titan in your Inventory.
Locked Titans are now visible on Team Select screens.
Other Updates:
You can no longer play Tower and Titans on a previous version of the game if you have logged into your account on a newer version of the game.
For example, let's say you play on two devices - a phone and a tablet. You update Towers and Titans on your phone and log into the game. You will not be able to log into Towers and Titans on your tablet until you update the game on your tablet.
Adjusted Health Bars for some enemies to prevent instances where they could be obscured by Titan Health Bars while in combat.
Fixed various instances where updated player names, avatars, and account levels would not display correctly (in chat, on Leaderboards, in PvP).
Fixed instances where the standard Juggernaut enemy was being described as having high Armor. (The Armored Juggernaut is the one with the high Armor!)
Numerous other text fixes.
2.9.2
2023-03-22
Titan Locking is Here!
When viewing Titans in your Inventory, you can now choose to lock them. Locking a Titan prevents them from being consumed by Ascension and Evolution.
To lock a Titan, tap on the Star while viewing them in your Inventory. The Star is located to the right of the in-game drop-down navigation menu, above the Titan's name and information.
To unlock a Titan, tap the Star again, and they will be unlocked, allowing you to use them to Ascend or Evolve another Titan
Stars will appear on your locked Titans while viewing them in your Inventory
Please note: these visuals will be replaced with new lock icons in the near future!
PvP Trophy Rewards Changes:
Trophies earned when playing against real players have been updated to reflect the additional effort exerted in a real-player match:
For a player vs player loss, trophies earned have been increased to 3 (from 1)
For a player vs player win, trophies earned have been increased to min 7 (from min 3)
A player can earn more than this for a win depending on the differential of MMR in the matchup. If it is a completely fair match (same MMR), a player will earn 8 trophies for a win.
As a result of our current limited release, we know the smaller player population can make PvP matching feel a bit weird at times. We have some improvements coming in the future that will help with this, and as we release Towers and Titans to more regions, this will naturally help with some of these oddities. Thanks for all of your feedback so far!
PvP Performance Improvements:
When a crash results from a server-side issue, you will now be refunded your PvP Energy via the in-game Inbox
We are also continually monitoring and optimizing these issues to improve overall performance when playing PvP so that these issues are less frequent
Optimization to help in situations where players may be using a less stable connection
Fixed a rare issue where Titans could appear "ghosted" and be unusable
Titan Mana Bars and Ability Charges:
When a Titan whose Ability holds charges has full charges, their Mana bar will now flash - similar to Titans without charges when they reach full Mana
The pips representing full and empty charges have also been updated for visual clarity
Other Updates:
Some text instances of "Armor Multiplier" now correctly read as "Armor" (it was not a multiplier)
Other various text fixes
2.9.1
2023-03-02
Hard and Expert difficulty now available for Campaign Levels!
• Home Screen updated - some buttons have moved.
• Dungeons (Levels 3 and up) have had balance adjustments. Generally, they are more challenging to complete. Please note: Autobattles for these Levels have been reset and will need to be re-saved again to be used.
• Numerous bug fixes and performance improvements.
Join our Discord community for full details: discord.gg/TowersAndTitans
2.8.2
2023-02-15
Updated Knight Quests
Reduced Titan of the Day ultimate quest target
Improved dungeon drop rates at higher levels
Text fixes, backend updates and additional improvements.
2.8.1
2023-02-08
Bug fixes and performance updates.