1.6.2
2021-03-02
Two new team deathmatch levels
Powerful jump pads on new levels
Sound levels tuning
Explosion graphics tuning
Privacy policy updated in settings
1.5.8
2020-10-09
Store pricing related issues fixed
1.5.7
2020-10-05
- Mech-up boxes added to the team deathmatch arenas, earlier only available in the battle royale arena! Upgrade your weapons and mech on the fly with pick-ups and restore your health! Other players will drop what they have collected so far, so you can borrow their equipment too! The changes increase the pace of the game by focusing more on level resource management to win matches against enemy teams, giving players a clear focus during the game in addition to the regular main hunt!
- Speed increased and health decreased for players and bots! Be aware as the gameplay is more intense!
- A jump button area added to center of the display in the deathmatch arenas, bringing more variation to the gameplay
- Team deathmatch user interface update, including the pick-up upgrades on-display
- Overall sound volume adjustment slider added to settings
- SoundFX updates
- Privacy policy button added to settings
- Russian language support
- Optimization and bug fixes
1.5.6
2019-04-12
Added new TeamDM level.
Refactored Battle royale level.
Various other fixes.
1.5.5
2019-03-29
Added new TeamDM level.
Refactored Battle royale level.
Various other fixes.
1.5.4
2019-01-15
What’s new:
- New Team Death Match level
- UI bug fixes and graphic updates
- Check out Void of Heroes Forums for Battle Royale match schedules for US, EU and Asia
1.5.2
2018-08-16
Team DM is default battle. Click Multiplayer to select new Battle Royale type battle.
1.51
2018-08-10
Fixes and updates
1.5.0.1
2018-06-14
New Battle royale game mode.
1.5.0
2018-05-03
New Battle royale game mode.
1.4.1
2016-06-30
* Added Region selection
* Added connection health indicator
* Fixed ghost mech bug
* Various bug fixes.
1.4.0
2016-06-03
Content
New tier 4 mechs for the K-Industries and OCN manufacturers along with new weapons
Gameplay features/improvements
Team deathmatch game mode
Improvements to autofire and aiming mechanics
Tutorial improvements
UI and visual features/improvements
Ingame user interface improvements
Weapon reload buttons
Scrolling damage text
Dynamic reticle indicates current accuracy
Directional dmg indicator
Visual effects improvements
General features/improvements
Performance optimizations
1.3.0
2016-05-06
* Introducing a new mech tier and two new mechs: the Fireclaw and the Overseer
* Two new weapons for AMI and Feng Ryu manufacturers: Tribarrel Minigun and DualSVC
* New Area, "The Highrise"
* Improved Mech animations
* Premium mechs get +50% bonus increase
* Various fixes and improvements
1.2.0
2016-04-08
In this patch we’ve done a major rework of the skills. All of the mech, pilot and suit skills have gone through a balancing pass and there are some new mechanics as well! It’s a great time to dig deeper into the game and build the ultimate combination of face plate melting skills!
Major skill rework
Game balancing
Security updates
Bug fixes
1.1.0
2016-03-11
This patch introduces major improvements to the game! Read full notes below.
-All mech healths, upgrades and weapon damages have been rebalanced and all prices have been tweaked.
-Various improvements to all levels including better lighting, new props, texture and geometry improvements, new sounds and ambient noise.
-Improved player respawn experience and increased AI patrol respawn times.
-New ragdoll dissolve effects.
-AI Bots have learned to shoot up and down.
-Various small UI changes and improvements and bug fixes.
1.0.1
2016-02-25
Added round score board
Small fixes and improvements
1.0.0
2016-02-19
New tutorial
11 new Mechs
new arena
Improved controls
Bug fixes and improvements
0.9.9
2016-01-15
Fixed Area 02 Lights
Updated Game over window
Updated shooting code
Bug fixes
0.9.8
2015-12-23
New Area The Deep
Increased round duration to 7 minutes
Fixed round end screen
bug fixes
0.9.2
2015-11-26
Fixed Shooting.
Improved touch response.
Changed mech stats
Bug fixes