0.13.01
2023-08-16
Update 0.13.01 - 08/16/2023
-Bug Fix for Server List Selection
-2 New North American servers added in California and Atlanta
-Optimization for players connecting to higher ping servers
-Optimized database saving/loading for encampments (Players on servers that are located further from the main database should now notice significantly shorter loading times when entering their encampment)
-Fixed a bug preventing animations from properly playing in some situations
-Updating Crafting UI to now show more informed item tooltips
-Accessories Cooldowns have been increased
0.13.00
2023-08-10
Update 0.13.00 - 08/10/2023
-New PvP Zone added: "Lesser Void Rift"
-Allows players to freely join PvP zones, dying or disconnecting within a PvP zone drops player inventory in a tombstone that others can loot
-New Weapon added: Crossbow of Ruination (Applies stacking debuff that explodes upon reaching max stacks)
-New Accessory added: Assassin's Cloak (Teleports to the target location, and attacks and slows enemies in the area)
-Special Attacks from monsters/bosses inside PvP zones apply a stacking debuff, upon reaching max stacks a large AoE explosion occurs.
-Corrupted bags can be found within the PvP zone, or purchased in the honor shop, Corrupted Bags prevent your inventory from being dropped on death.
-Updated loot tables accross all zones
-Some lootcrates in tier 2+ zones can be locked, keys are dropped by various humanoid enemies
-Players gain 10 max HP per level
-Item Tooltips have been updated to more easily show information
-Improvements made to telegraphing players casting accessory skills
-Many Bugs Fixed
0.12.16
2023-04-18
Update 0.12.16 - 4/18/23
- Added 2 new CC focused Accessories: Fishing Net, Leather Bola
- Added Recipe's and their pages for the following weapons: Tactical Bow, Edge of Righteousness, Ice Sickle, Undying Greatsword, Hand of Zeus, Heaven's Gate, Crusader Shield, Wicked Rod, and Staff of the Undying
- Updated loot tables for all zones (recipe page drop rates greatly increased)
- Bosses Drop tables improved, can drop items up to Epic quality, increased the chance to drop recipe pages, weapons, and armor
- Item Drop chances from lootcrates AND monsters now increases with party size
0.12.14
2023-03-16
Update 0.12.14 - 3/14/23
- Join Discord button grants 100 Chrono Crystals.
- Patch Notes Panel opens after launching the game for the first time after an update.
- Fixed a bug that was causing the Raised Village to spawn it's "normal" and "easy" version of enemies, resources, and loot crates.
- Fixed a bug causing some weapons to not register their first attack on an enemy.
- Fixed a bug preventing walls and doors from being properly placed on floors in the player's encampment.
- Wooden Floors, Walls, and Doors crafting requirements reduced from 2 Pine Logs, 2 Fiber, 2 Stone > 1 Pine Logs, 1 Fiber, 1 Stone.
- Small Crate (Storage Box) crafting requirements reduced from 12 Pine Log, 4 Stone, 8 Fiber > 8 Pine Log, 6 Stone, 6 Fiber.
- Enemy Wooden Doors have had their defense values adjusted, now meant to be taken down with Defense Break
- Enemy Wooden Doors health reduced from 1200 > 600
- Studded Club Changes:
- Block Chance reduced from 8% > 0%
- Defense Break increased from 0 > 50
- Damage reduced from 170 > 160
- Stone Mallet Changes:
- Block Factor increased from -10% > 0%
- Defense Break increased from 35 > 100
- Critical Chance reduced from 5% > 0%
- Morning Star Changes:
- Block Chance reduced from 0% > -20%
- Shortsword Changes:
- Block Chance reduced from 12% > 8%
- Block Factor reduced from 5% > 2%
- Plank Shield Changes:
- Plank Shield Block Chance reduced from 20% > 12%
- Plank Shield Block Factor reduced from 10% > 6%
- Bone Shield Changes:
- Bone Shield Block Chance reduced from 25% > 16%
- Bone Shield Block Factor reduced from 15% > 10%
- Buckler Changes:
- Buckler Block Chance reduced from 35% > 20%
- Buckler Block Factor reduced from 25% > 15%
- Thorned Shields Changes:
- Thorned Shield Block Chance reduced from 35% > 20%
- Thorned Shield Block Factor reduced from 15% > 10%
- Thorned Shield Reflect increased from 10% > 15%
- Heater Shield Changes:
- Heater Shield Block Chance reduced from 40% > 25%
- Heater Shield Block Factor reduced from 30% > 20%
- Gravestone Shield Changes:
- Gravestone Shield Block Chance reduced from 65% > 50%
- Gravestone Shield Block Factor reduced from 40% > 20%
- Gravestone Shield Defense increased from 45 > 60
- Crusader Shield Changes:
- Crusader Shield Block Chance reduced from 45% > 35%
-Crusader Shield Block Factor reduced from 35% > 25%
- Crusader Shield Defense increased from 40 > 50
- Heaven's Gate Changes:
- Heaven's Gate Block Factor reduced from 10% > 5%
- Heaven's Gate Defense increased from 5 > 10
- Righteous Light Chance on Block increased from 20% > 25%
0.12.13
2023-03-05
Update 0.12.13 - 3/05/23
- Ad Merchant temporarily disabled.
- added 2 new Tier 3 rare materials: Petrifact, and Thornweave.
- Petrifact and Thornweave can drop from hostile stone and flora creatures respectively, as well as "Lost Bluffs/Abandoned Mines" and "Jungle" crates respectively.
- Replaced Binding requirements in higher tier workbench upgrades with Petrifact and Thornweave. (Overall workbench upgrade rebalance).
- Increased drop chance for Binding from higher tier Undead enemies.
- Rebalanced Iron Nail drop chances from Bandits and tier 2 zone crates and chests.
- More Goblins have moved to reinforce the Abandoned Mines, and brought with them additional treasures (1 additional Trunk, Chest, and Crate).
- Raised Village now scales to a tier 2 zone for players under level 30.
- Players innate Block Chance/Block Factor reduced from 5% > 0%.
- Hunger and Thirst values flash red when reaching 0.
- Weapon Crate offers in the Cash shop changes:
- Uncommon drop chance 60% > 45%
- Rare drop chance 25% > 35%
- Epic drop chance 10% > 15%
- Dwarven Miner changes:
- Mining charge impact damage lowered from 300 > 200
- Mining charge burn damage per tick increased from 90 > 125
- Mining charge linger time decreased from 12s > 8s
- Mining charge cooldown increased from 4s > 6s
- Leather Wraps, Light Leather, and Medium Bone incorporated in more crafting recipes.
- many smaller bug fixes
0.12.11
2023-02-21
Update 0.12.12
- Help panels added to PvP Zones to explain their functions
- Improvements made to melee PvP combat
- Balance changes to several accessories
- Arena now awards additional honor at the conclusion of each match
- Improvements made to several world map location art
- Several UI/Accessory Skill Bug Fixes
- Minor Recipe changes for Mushrooms Soup, Cooked Stringy Meat, Antidotes
- Small Fire Bomb and Vile Concoction Cast Range increased from 5 > 7 and travel time reduced from .75 > .5
0.12.10
2023-02-01
Update 0.12.10 - 1/31/23
- 1v1, 2v2, and 3v3 PvP Arena Added
- PvP and Honor Leaderboards added
- New PvP shop and currency (honor) added
- New items available exclusively through the honor shop and PvP Exploration zones
- 3 Bags added
- 4 Maps to hidden zones
0.12.02
2022-12-23
Update 0.12.02 - 12/23/22
- Fixed Stale Bread healing bug
- Fixed Monster's skill indicators not properly aiming
- Other minor bug fixes
- Improvements to GSG Navmesh
0.12.01
2022-12-16
Update 0.12.01 - 12/15/22
- Improvements made to player ranged attacks
- Monster follow ranges increased by ~75% across the board
- 3 skill and higher zones difficulty increased slightly
- Zone specific/rarer materials added to world map zone's info panel
- Bug fixes and Nav Mesh improvements
0.12.00
2022-12-12
- Improved Transporter (Mulitplayer Backend)
- New Accessories can be acquired through quest reward chests!
- Most skills can now be aimed at target locations rather than automatically targeted
- New accounts can be registered simply by inputting new login credentials
0.11.21
2022-09-20
Update 0.11.21 - 09/20/22
- New event "Rise of the Occult!" starting October 1st
- Introduced 8 new Shields, can only be equipped with one-handed swords, axes, and maces
- Added 2 new stats: Defense break, and Block Break
- Balanced all items and monsters with new stats
- Updated crafting tooltip
- Weapon swap can now be used with shields and none shield using weapons (Ex. Swapping between sword and shield with a bow)
- Many server side bugs and improvements
0.11.2
2022-09-20
Update 0.11.2 - 09/19/22
- New event "Rise of the Occult!" starting October 1st
- Introduced 8 new Shields, can only be equipped with one-handed swords, axes, and maces
- Added 2 new stats: Defense break, and Block Break
- Balanced all items and monsters with new stats
- Updated crafting tooltip
- Weapon swap can now be used with shields and none shield using weapons (Ex. Swapping between sword and shield with a bow)
- Many server side bugs and improvements
0.11.01
2022-09-17
Update 0.11.01 - 09/17/22
- New event "Rise of the Occult!" starting October 1st
- Introduced 8 new Shields, can only be equipped with one-handed swords, axes, and maces
- Added 2 new stats: Defense break, and Block Break
- Balanced all items and monsters with new stats
- Updated crafting tooltip
- Weapon swap can now be used with shields and none shield using weapons (Ex. Swapping between sword and shield with a bow)
- Many server side bugs and improvements
0.11.00
2022-09-16
Update 0.11.00 - 09/17/22
- New event "Rise of the Occult!" starting October 1st
- Introduced 8 new Shields, can only be equipped with one-handed swords, axes, and maces
- Added 2 new stats: Defense break, and Block Break
- Balanced all items and monsters with new stats
- Updated crafting tooltip
- Weapon swap can now be used with shields and none shield using weapons (Ex. Swapping between sword and shield with a bow)
- Many server side bugs and improvements
0.10.01
2022-09-07
Update 0.10.01 - 09/07/22
- Guild UI Bug Hotfixes
- Added hit/block reaction sounds for players
- Updated Item tooltips (Crafting tooltip update coming soon)
- Added Offhand slot to Inventory Panel
- "Razed Village" returned to the Dynamic Zone pool following the conclusion of the "Bandit Uprising!" event
0.10.00
2022-09-06
Update 0.10.00 - 09/02/22
- Players can now create and join guilds!
- added new stats to players: crit chance/factor, defense, block chance/factor, life steal, accuracy, fortitude, reflect damage, and crit evasion
- Improvements to game functions under high latency
- Improvements to UI
0.02.38
2022-08-24
Update 0.02.38 - 08/23/22
- Storage Box Hotfix
Update 0.02.37 - 08/22/22
- Storage Boxes can now be renamed, and show their name plate above them for better organization
- Friends can be removed from your friend list
- Death penalties now remove a % of equipment's base durability (better quality items break less from death)
- Food and drinks now heal over an extended duration, and can only eat/drink 1 of each at a time
- Bandages and potions heal instantly, but each have a unique 3 second cooldown
- Auto join server now chooses the lowest ping rather than the first in the list
- Many Bug Fixes/UI Improvements
- iOS Optimizations
0.02.37
2022-08-20
Update 0.02.37 - 08/22/22
- Storage Boxes can now be renamed, and show their name plate above them for better organization
- Friends can be removed from your friend list
- Death penalties now remove a % of equipment's base durability (better quality items break less from death)
- Food and drinks now heal over an extended duration, and can only eat/drink 1 of each at a time
- Bandages and potions heal instantly, but each have a unique 3 second cooldown
- Auto join server now chooses the lowest ping rather than the first in the list
- Many Bug Fixes/UI Improvements
- iOS Optimizations
0.02.36
2022-08-17
0.02.36 - 08/16/22
- Bug fixes for female characters, tutorial, and player encampment
0.02.35
2022-08-16
0.02.35 - 08/15/22
- Bug Fixes
- Optimizations
- iOS Stability Improvements
0.02.34
2022-08-05
Update 0.02.34 - 08/05/22
-Bandit Chest Hotfix
Update 0.02.33 - 08/03/22
- Special Events added, offering unique quests, bonus' and rewards for their duration
- "Bandit Uprising!" Special event is live until September 1st
- Quest Improvements (Kill x Beasts/Undead/Bandits/Elementals)
- Improvements made to login function and tutorial
- weapons only lose durability 20% of the time when targeting a boss (Bosses meant to be challenging but not intended to be a resource sink)
- accessories only lose durability 40% of the time when targeting a boss (Bosses meant to be challenging but not intended to be a resource sink)
- All boss' basic attack damage reduces by ~20%, cooldown on abilities reduced by ~20%
- increased boss inventory size from 10 -> 15 slots
- Players can no longer receive quests to craft most items above their level
- Satchel/Backpack durability increased from 2 > 4/6 respectively
- added an icon to denote Items that are ineligible for PvP (Items purchased in the shop are ineligible for PvP)
- Added stealth gameplay, all monsters have unique vision and hearing aggro ranges and stealth modifiers
- damage from stealth with melee weapons crit for 175% damage
- stealth lowers movement speed by 30% and requires the player not have a target
- improvements made to player 2-handed animations
- uncommon/rare/epic durability for weapons, armor, and accessories increased from 125%/150%/200% > 150%/200%/250%
- Legendary weapons, and accessories durability increased from 800% > 1000% of their base values
- legendary armor durability increased from 500% > 1000% of their base values
0.02.33
2022-08-04
Update 0.02.33 - 08/02/22
- Special Events added, offering unique quests, bonus' and rewards for their duration
- "Bandit Uprising!" Special event is live until September 1st
- Quest Improvements (Kill x Beasts/Undead/Bandits/Elementals)
- Improvements made to login function and tutorial
- weapons only lose durability 20% of the time when targeting a boss (Bosses meant to be challenging but not intended to be a resource sink)
- accessories only lose durability 40% of the time when targeting a boss (Bosses meant to be challenging but not intended to be a resource sink)
- All boss' basic attack damage reduces by ~20%, cooldown on abilities reduced by ~20%
- increased boss inventory size from 10 -> 15 slots
- Players can no longer receive quests to craft most items above their level
- Satchel/Backpack durability increased from 2 > 4/6 respectively
- added an icon to denote Items that are ineligible for PvP (Items purchased in the shop are ineligible for PvP)
- Added stealth gameplay, all monsters have unique vision and hearing aggro ranges and stealth modifiers
- damage from stealth with melee weapons crit for 175% damage
- stealth lowers movement speed by 30% and requires the player not have a target
- improvements made to player 2-handed animations
- uncommon/rare/epic durability for weapons, armor, and accessories increased from 125%/150%/200% > 150%/200%/250%
- Legendary weapons, and accessories durability increased from 800% > 1000% of their base values
- legendary armor durability increased from 500% > 1000% of their base values
0.02.32
2022-07-05
Update 0.02.32 - 07/05/22
- Minor UI Improvements
- Hotfix to prevent players from logging into multiple servers simultaneously
- Launch of our 2nd North American server, located in California
0.02.31
2022-06-29
Update 0.02.31 - 06/25/22
- Balance, bug fixes, and improvements
- Improvements made to double tapping items
- Patch notes added inside game under "bug reports & Patch notes panel"
- Added Recall button in settings menu that returns players to the entrance of their current instance
- Split "Raised Village" into 2 separate dynamic zones, "Razed Village" 2.5 skulls, and "Raised Village" 4 skulls
- Added ping next to fps counter
- Monster's now have a shorter leash range, but regen health when left out of combat
- "Auto-Harvest" should not use second consumable slot until first slots empty
- Navmesh improvements to Player Encampment, GSG, and Sacked Caravan; Jungle made brighter
- Increased size of player crafting panel for item descriptions
- Bosses minimap blip changed from red -> purple
- Added red screen tint when attacked while a full screen menu is open
- Add settings option to scale/change opacity of action buttons
- Reduce energy travel costs to higher tier, and dynamic zones
- Reduce special offer duration
0.02.30
2022-06-16
Update 0.02.30 - 6/15/22
- Balance, bug fixes, and improvements
- Huge ad chest rewards 10 Chronocrystals
- Reduced the cost to repair items using chrono crystals by 80%, and the cost to refill energy by 25%
- New Dynamic Zone added "Raised Village" with 2 variations (Bandit/Undead)
- New Boss added "Necromancer", appears in the Undead variation of Raised Village
- 3 new Weapons added: Static Shiv (Dagger), Frost Picks (Throwing Knives), Staff of the Undying (Necromancer Drop)
- 1 new Accessory added: Poison Pendant (Poison Nova)
- Healing Satchel and its blueprints added to the Jungle's Trunk's loot table
- Berzerker Necklace and its blueprints added to the Lost Bluffs' Trunk's loot table
- Holy Sigil and its blueprints added to the Defiled Crypts' Trunk's loot table
- Blip appears on chat button when there is a new message
- Blueprint pages can now drop from chests, as well as trunks, and the drop rate from these in tier 2 and 3 zones and from bosses have been increased by +500%
- Tier 1 zones lootcrates can drop blueprint pages for the Club, Stone Axe, and Stone Pickaxe
- Lootcrates and bosses have a +25%/+50% item drop chance for 2/3 player parties
- All bosses now drop a weapon and its blueprints along with their unique accessory and its blueprints
- Item drop durability ranges increased from 10%-50% to 25% to 60%
- Fixed a bug that made monsters always drop maximum rarity equipment
- Static Shiv, Frost Picks, Holy Gavel added to tier 2 zone lootcrate drop tables
- Static Shiv, Frost Picks, Holy Gavel, Iron Axe/Pickaxe blueprints added to tier 3 zones lootcrate drop tables
- Thunderstruck bramble, Firebloom added resource in Lost Bluffs, Shade leaf, Heaven bloom added resource in Jungle, Frost Pedal added resource in the Abandoned Mines
- Updated various crafting recipes
- Added option to delete account as required by Apple starting June 30th