The old structure of the game was great as it was; capturing the enemy base with the diverse amount of power ups, that was fun. Granted, it got tiring just playing with bots all the time but the power ups still made the game interesting. Now, there are no power ups, no priorities to capture, just you trying to get the most points out of a five round go. Other than some arena barricades, there is nothing unique off each game and strategy has been thrown out the window