1.8.12
2019-04-12
Mega Update of Zombie Motors is here!
- R&D team proudly presents the newest tools of mechanical massacre:
Rocket Hammer and Deathwheel!
- The aesthetic department submitted a new user interface! Finally, hangar looks clean.
- Zombie Relation department issued rewards for completing special tasks and for incompleted challenges.
- New collider system: the resulting part now inherits the level of the best part.
- Pest control squashed a few bugs.
1.7.4
2019-02-13
News from Zombie Motors Inc!
- After thorough research, mechanics department added theoretical damage information for all weapons.
- A crazy engineer improved how the editor handles large machines by 4.571%. Woah!
- New alloys in catapult axis chassis allow it to be tilted further forward for more versatility. Now it's even deadlier than before.
- Pest control has squashed several bugs.
1.7.2
2019-02-08
News from Zombie Motors Inc!
- After thorough research, mechanics department added theoretical damage information for all weapons.
- A crazy engineer improved how the editor handles large machines by 4.571%. Woah!
- New alloys in catapult axis chassis allow it to be tilted further forward for more versatility. Now it's even deadlier than before.
- Pest control has squashed several bugs.
1.6.15
2019-01-24
More news from Zombie Motors!
- Optimization department reports more stable performance across all devices.
- Design of Z-Wiki and Support Center has been upgraded. Check it out!
- Physics department discovered that Propellers should deal contact damage IRL. So they fixed this bug.
- Analytical mechanics department improved collider bonus allocation. No more bonuses for incompatible parts.
1.5.8
2018-12-27
Holiday news from Zombie Motors!
Christmas update is coming around!
- Brand new arena! Let it snow, let it snow
- Sales department came down with 10 exclusive offers for the extra-low prices!
- Procrastination department took a long time but finally made some useful changes to User Interface.