First and foremost, this is a promising experience (You’d be hard-pressed to call this a game) - but a couple of fundamental issues exist that prevent me from enjoying the narrative. These are as follows:
1) On my iPhone SE, playing for any length of time makes my phone REALLY hot, for a game that demands time and patience to experience, this is a bit of a deal breaker. Turning on low graphics in the options menu helps this slightly.
2) In the scene with the frog and the turtle, I can tell (from the dialogue) that the turtle is supposed to take the frog on a taxi ride; however in my version the pair just sit statically, doing nothing, while the dialogue ticks on. Hmm.
At point “2” I turned the game off since I then couldn’t be sure if I was missing anything or not. A shame, because this entirely ruined the pace and experience of the journey.
I would definitely want to finish the game, but with some animations or sequences clearly not working - I can’t see the reason to bother.
In conclusion, this is a beautiful and novel (no pun intended) idea, but one that needs to work smoothly to be articulated properly - which was not the case for me. In such a carefully executed app, any break in the narrative utterly damages the experience. It’s a shame, because I am at a point in my life not unlike the woman in the game, on a precipice between life and death. I was hoping this game would provide some context, or comfort - but it was unable to.