Legacy 2 - The Ancient Curse Cheats

Legacy 2 - The Ancient Curse Hack 2.0.5 + Redeem Codes

The mystery continues

Developer: David Adrian
Category: Games
Price: Free
Version: 2.0.5
ID: com.nosignalproductions.legacytwo

Screenshots

Game screenshot Legacy 2 - The Ancient Curse mod apkGame screenshot Legacy 2 - The Ancient Curse apkGame screenshot Legacy 2 - The Ancient Curse hack

Description

Test your intelligence and memory in this challenging 3d puzzle game. Keep your eyes open, the solution is there. Can you escape the pyramid?


Play as an archaeologist who sets out on an adventure to find your brother who's gone missing in an ancient pyramid filled with rooms and puzzles. In the pyramid you encounter riddles and puzzles that need to be solved to take you to the next room, and hopefully an escape.

No Signal Productions is very proud to present this mystery-filled puzzle game that will force you to think twice before advancing to the next room.
A classical point-and-click adventure game updated with 3D-graphics and physics-based puzzles that create a new depth to the puzzle and escape room genre.

BEAUTIFUL VISUALS IN 3D
Legacy 2 - The Ancient Curse is in 3D, making it stand out from traditional puzzle escape adventure games.

CHALLENGING PUZZLES THAT MAKES SENSE
When encountering a new puzzle you are challenged to think before clicking. Do you have the correct item to solve it and escape the pyramid?

PICK UP ITEMS AND INSPECT CLUES
The rooms are filled with items and clues that are there to help you on your quest. Interact with amazing touch controls to inspect your newly found keys and tools.

PRETTY COOL GRAPHICS
Gorgeous and natural looking locations designed with simplicity in mind creates a compelling and mysterious atmosphere.


I'm a solo developer, if you like to give me feedback or need support do not hesitate to send me an e-mail!

Version history

2.0.5
2023-10-25
-Fixed bug where player gets teleported to tutorial area and can't progress through it
2.0.4
2023-10-20
Complete remaster of the entire game!
The game has been remade from the ground up with better controls, better graphics, a hint system and added languages.
Some new puzzles and some removed old obscure puzzles.
ENJOY!
2.0.3
2023-10-17
Complete remaster of the entire game!
The game has been remade from the ground up with better controls, better graphics, a hint system and added languages.
Some new puzzles and some removed old obscure puzzles.
ENJOY!
1.0.10
2022-01-18
-Fixed bug with harp
1.0.9
2022-01-14
Fixed bug with harp
1.0.8
2019-02-26
Fixed a bug in room 9 which caused you get trapped
Almost all rooms have been made brighter.
1.0.6
2018-05-26
Disabled Unity Analytics
-Increased the lighting in some rooms.
1.0.5
2018-02-27
Big update: Hint system added
Corrected some areas that were too dark
1.0.4
2017-12-13
Fixed a crucial bug related to the Golden Pyramid.
1.0.3
2017-12-11
Updated the icon.
Updated the depedency to iOS 10.
1.0.2
2017-11-23
Made it easier not to miss dialogues. Made one puzzle a bit easier.
1.0
2017-11-20

Cheat Codes for In-App Purchases

Item Price iPhone/iPad Android
Full Game Upgrade
(Unlock 13 rooms and faster hint-regeneration)
$2.99
Free
BI895219031✱✱✱✱✱ 0113A2C✱✱✱✱✱

Ways to hack Legacy 2 - The Ancient Curse

Download hacked APK

Download Legacy 2 - The Ancient Curse MOD APK
Request a Hack

Ratings

4.8 out of 5
1 464 Ratings

Reviews

Czech-it-out!,
Holy wow!
The first Legacy game was fun and had good puzzles, but the implementation was, to be polite, a bit wonky- still, a good first effort and certainly worth playing.
This second installment, however, is nothing short of an exponential leap forward in every respect. I’ve never seen such an extraordinary learning curve as this from one game to the next from any other dev. As a personal note, David, you are to be congratulated for “upping your game” to such a high level so quickly. A few of the mechanics (such as the camera swooshing sound😁) are obviously influenced by the Room series, but this game stands entirely on its own as a benchmark adventure to which other puzzlers should try to measure up. The three-dimensionality was immersive; the panning was smooth; navigation felt real; puzzles were interestingly fun, challenging, and diverse; objects were cleverly used; and the story/atmosphere was engaging. The only things I would have changed would have been, perhaps, different music and the ability to zoom back out of an area, but that’s really just kinda nitpicking. As far as I’m concerned, this is absolutely one of the best games of its kind that I’ve played (and I’ve played quite a few). I am truly looking forward to the third one... heck, I might even buy it now😄. Please keep making more great games, David.
E Sh,
Absorbing
This game just keeps on giving. I play a little bit every night before bed and it has lasted a month at least. Interesting and challenging to just the right degree. Some puzzles are similar to each other, but fun to play (he does great stuff with light beams) but most are so different from each other that every room has lots of novel challenges. Extremely creative, especially enjoy that one function that eventually appears as an icon in the lower right hand corner with the arrow (hey I’m not putting any spoilers in here). That one i have used several times just for fun! Have already bought 3 in advance that I won’t miss a day. Don’t want it to end! Might be interesting if you had the option to turn off the hints, for that extra level of “now what?” That makes such games so intriguing. I love that this game has no time-pressure challenges…. Zero puzzles where you have to do something within a a certain amount of time or restart (or even worse, die or sustain injuries, which even in a video game is insanely stressful). I like the music a lot too…..mysterious but not creepy, and not too repetitive. Kudos on all aspects. Thank you for this wonderful game. More please.
Suzsho,
Epic game!
What an excellent game! I loved it! The puzzles are many and varied, the graphics are detailed and well executed, and the interface is easy to use and sophisticated in what it offers to the gaming experience. It's way beyond the first installment in the level of quality. I feel this is a major new game in the escape adventure genre and yes.... I'll say it.... it's very Roomish. There were little flaws here and there but overall it worked beautifully, the map was super helpful, transitions were quick, and the save game function never failed.... even when I forgot to back out properly. And it's really long. I couldn't believe how much there was to do and discover and puzzle over! Such a satisfying gaming experience! Well done, David Adrian, and thank you! I'll be on the lookout for your next games... and I hope there will be many. Update: I just replayed this game after 3 years. It’s still just as great! Thank you, David! Now I’m off to replay Legacy 3. Looking forward to Legacy 4 or whatever your next game will be. Hope it comes soon!
BiggestBaddestBobbest,
Read the other reviews
A number of other people have written great reviews, and all I would be doing is repeating every good thing that has been said about this game. I’m just adding my voice here to support the developer, as I see that many of these top reviews are ancient — years old! No idea how long this game has been out there—and I play a lot of games in this exact Genra—but I just discovered it, and I’m so happy I did. I started with Legacy 1, thinking it was a different game with the exact same series name! That was a freebie, and I was really impressed how good it was, and with NO ads… I couldn’t understand why anyone would give away such a well-done game, even though I thought it was lacking in some features, and suggested them. But I liked it enough to buy this one, and was blown away at how much better it was than the free one (which, as I said, I REALLY LIKED). Just finished this one, and I’m on to the next with great anticipation.
jaymes C.,
Legacy The Ancient Curse
I enjoyed this game and thought it was a huge improvement over The Lost Pyramid which I purchased but abandoned because it had no rhyme or reason to it. I am a huge fan of The Room Series and House of Da Vinci so was looking for something in that same vein when I happened upon this game.
There were many enjoyable thought provoking puzzles to solve, which are great fun and challenging. The graphics and visual effects were superb. Some of the execution methods were a little flat but for the most part a great job in creating the game.
I must say many of the puzzles solutions were not intuitive or logical or followed pattern so there was basically nothing to work from bluebrain games always guide you with a common theme throughout the game so you know, sort of, how a puzzle will be solved. I still don’t understand the domino tile puzzle solution . Those numbers were totally unrelated. At the end of the game we were left with the Eye of Ka in the inventory bag (?). We shouldn’t have been able to end the game with any remaining inventory pieces. The ending didn’t tie up all lose ends of the game. That should always be the objective .
Lhamon,
Love the evolution
I have played many of these kinds of games and I very much enjoyed this one however.

So I have played each game. The one thing that each was lost for me was the context clues in the game themselves. With the understanding that this isn’t the first person through the pyramid I would imagine there would be more in game “clues” where the story would be involved and allowing for game play to be more engaging. Weather they were scribed on the wall or in scripture in the pyramid I would have like to be a little more into the “research” within the pyramid. There were just some places that there just didn’t seem like there was a connection presented in game to what I was having to do until after I was doing it.
I like the game play though I feel the navigation, where you click to move forward, turning and looking around could be smoother.
Overall I would highly recommend this game to someone that wants a challenge and a solid experience. Thank you for putting up the game and I look forward to playing more. Also more than happy to be a tester for any new projects you have. Cheers Dave and crew.
Keybordz,
Could you just give a few hints every now and then?
I suppose I am lacking the necessary memory skills that the game description invokes to really enjoy the game fully at this stage of my life. The first chapter in this series I managed to navigate fairly successfully (both the original and the wonderful re-master) but this one turned into quite a slog. It's certainly not one you can approach casually like many other escape/adventure titles.

I give Mr. Adrian credit; he certainly has a unique gift for puzzle design involving fantastic gadgets and machinery. But a few textual cues here and there would do a lot to alleviate some furious screen tapping. The map and fast travel do provide assistance in hopping back and forth but the map layout doesn't always correspond exactly to the actual rooms and exits therein.

The narrative is significantly expanded upon from the first game including the introduction of some dialog choices. I'm curious to see what happens in the 3rd chapter but probably have to wait until I'm good and ready...
Wolstuff,
Worth every penny, and then some
Thoroughly enjoyed this, well designed, and puzzles are logical. Frustrating occasionally, but on all but one occasion, once I resorted to a walkthrough, I was left face-palming at my own denseness in not having tried something that was obvious in retrospect.

Two things tripped me up from a design standpoint

1-the door puzzle with 6 numbered blocks to be pressed in a certain order. On my iPhone, for some reason there was no discernible click noise when the blocks were pressed, likewise no way to tell if the correct block had been pushed. For the longest time I thought the puzzle was unsolvable without some item I was missing. Visual feedback, i.e., some proof of interactivity, would be a huge help, especially for us fat-fingered types 😉

2-with hints on, rooms are given a green checkmark on the map when all puzzles are "completed". That's misleading in one case for sure, where you must return to a "completed" room to get an item needed for a puzzle in an incomplete room. Hopefully that's not a spoiler - just fair warning.

Selfishly I wish I could speed travel to every room on the map, as I get spatially disoriented easily trying to swivel about.

None of those observations remotely detracts from my rating. Five stars all the way. I'm about to play the first Legacy, and WILL be buying the third too.

Thank you for all the hard work that went into this absolutely wonderful game!
GeorgeThe Puppy,
Great fun, but…
If you like this sort of game, you will not be disappointed. Lots or rooms. In fact lots and lots of rooms. The graphics are surprisingly well created, and movement is not at all clunky. The authors’ navigation is a great deal to help you maintain your sanity. None of the puzzles are frustratingly difficult, but that a given object in one room is a key to a puzzle in one of the many preceding rooms can become frustrating as after a while I, at least, was having trouble remembering what was where.

There’s an evil presence that is part of the backstory, but you may find that your greatest adversary will be the limits of your own patience.

Don’t get me wrong, I love games of this sort, and this is definitely one of the better ones. I would recommend it, but consider yourself warned.
Greg748,
Great challenging puzzles and good game play
I bought this after playing the first free installment and it should really be priced a lot higher because of how much gameplay it has in it. This game has no hint system besides letting you know if you’ve finished a room, which means there’s going to be times where you may look at an object you’ve found and wonder where you can use it. I’ll admit to having a walkthrough handy to help when I’ve gotten stuck and then was able to move forward through 5-6 more puzzles before I got stuck. I had a few odd glitches when resuming the game, but it’s good to know puzzles will reset if you leave and return to a room, too. There’s nothing you can do to “mess up” and not be able to solve something. There’s always a reset.