Age of Origins:Tower Defense Cheats

Age of Origins:Tower Defense Hack 1.3.681 + Redeem Codes

zombie tower defense game

Developer: Hong Kong Ke Mo software Co., Limited
Category: Games
Price: Free
Version: 1.3.681
ID: com.camelgames.aoz


Game screenshot Age of Origins:Tower Defense mod apkGame screenshot Age of Origins:Tower Defense apkGame screenshot Age of Origins:Tower Defense hack


Over 70 million downloads worldwide

Kill zombies, form alliances, and lead human civilization back from the brink of doom in this zombie strategy MMO!

The zombie apocalypse threw humanity into the dark ages. Now, YOU are the light in the darkness. SURVIVE by raising massive armies of machines, explosives, and gritty human soldiers. REVIVE civilization by slaying the zombie hoards, rebuilding your city, rescuing refugees, and bringing new global prosperity. THRIVE by forming alliances with other commanders from around the world, crushing your rivals, and seizing the Capital so YOU may lead the new age of humanity!

Because in Age of Origins, the walking dead may be a dangerous but human schemers and backstabbers are the real threat!

- Recruit, innovate, and slay! Build massive armies of human grunts, killer machine guns, and high-tech laser cannons.
- Heroes win the day! Recruit unique characters to lead your army, including a sexy international spy, a mad scientist, an honorable sheriff, and more!
- Fight the many faces of death! Mutant Zombies, Zombie Bears, Death Mothers and other gruesome dead creatures await your challenge.
- REAL TOPOGRAPHY! You must march and expand strategically up, down, and around a REAL 3D map of lakes and mountains! The right route is the difference between life and death!

- Clear the zombies hoards! Reclaim your city block by block, rebuilding hospitals, housing, and farmlands alongside tech and and weapon centers!
- Scavenge for loot and rescue Refugees to increase Prosperity and keep your city growing!
- Watch the World Map change before your very eyes! You’ll unlock new Prosperity Phases for a more developed world, bigger bonuses, and new gameplay!

- Speed, crush, and DOMINATE! Your alliance will rule the map with real-time battles of hundreds of players marching and converging as one!
- Form HUGE alliances with real-world players around the world, through diplomacy or daggers and deceit. The zombie threat is just the beginning!
- Rage massive clan wars for land, resources, and tech. Only ONE alliance can claim the capital and elect the President!

Do you have what it takes, Commander? The war for LIFE begins now!

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Version history

Optimized some of the game play.
Optimized some of the game play.
Optimized some of the game play.
Optimized some of the game play.
Achievements System Optimization: Added multiple Achievements to display the Commanders’ brilliant successes more completely and optimized the related artwork presentation effects of the Achievements.
Optimized some of the game play.
Battle Report Optimization: Split the Battle Reports into 2 pages: Normal and Event. Optimize the search procedure and reading experience of the Battle Report mail.
1. Added the Nation Position: President's Assistant to help the President appoint Positions, grant Packs, and other operations. Optimized the operational procedures for Appointments and Gift Grants.
2. Medici’s Treasure: Added the Fortify Refresh feature. Commanders can use Gold to refresh the Dice’s fortifications.
3. Optimized the artistic presentation of the Officers.
Optimized some of the game play.
Optimized some of the game play.
Island Optimization: Expanded the area for placing Decorations on the Island. Commanders can freely design to decorate their Islands.
Optimized some of the game play.
Optimized some of the game play.
Optimized some of the game play.
Optimized Event Rewards Collection Procedure: Adjusted the original “claiming rewards one by one“ to “Claim All” in the Road of Legends and Alliance Bounty event. This simplifies the operating procedure.
Changes in How to Collect Ghost Sword S Fragments:
1. Add the "Pick One Source Spirit Fragment". Use to choose to exchange for either a Reload Mecha Fragment or Ghost Sword S Fragment. Get from the “Lucky Stolen Treasure” event.
2. Commanders can no longer collect Ghost Sword S Fragments in the accumulated rewards in the Triangle War and Duel of Dominance events. The all-new Empress Skin Fragments will be provided. Coming soon!
Optimized some of the game play.
Optimized some of the game play.
Optimized some of the game play.
Optimized some of the game play.
Adjusted the price of Protective Shields in Chaosland.
Optimized some of the game play.
Optimized some of the game play.
Optimized some of the game play.
1. Added points for killing Titans and Warplanes in Strongest Commander’s Kill Enemies Phase and Battle Frenzy. Please check in the events for the specific rules.
2. Titan Defense Deployment Adjustment: Titans can’t join the Defense when the Total Troop Units in the City are less than 5000.

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Ways to hack Age of Origins:Tower Defense

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4.2 out of 5
48.3K Ratings


Strategy Game with a sense of Humor!
I’ve been into the game since the COVID lockdown. I really like that it has a large variety of things to do each day for gold. There is combat vs. Zombies and or vs. other players, so when your the attacker you get to choose what level mob you’re attacking, allowing to try differing tactics vs. same opponents.
I love the Zombie Horde and Infinity challenge, I try them over and over seeing which combination of arms gives the best survival. If any one thing needs to be addressed, it this: Skill points used to raise the skills the officers learn are far to rare. There needs to be a way to win a reasonable amount of them without having to buy them all. I think same thing for chocolates, only ever see them in the store. Need a way to win them in game. Future development, let us drop our officers in the zombie challenge or zombie horde as an option to a tower. Encourage players to develop tactics for each officer with the skill sets chosen. Yes, I know that would be a huge add, but the only lack in this game, is the individual input of the Commander and the primary officer. Or heck, drop in a figure of the melee officer leading the melee group into battle... something to include them in the conduct of the game vice just the admin.
Anyway, very entertaining game, absorbing and challenging.
Thanks for a great game! Playing as Gunny Deth.
I love this game. But wish for a few changes
I’ve never spent so much money on a game. But I just can’t stop. I love this game. And I love the players here especially in my alliance OOH-RAH STN from 305. But what I would like to see is maybe the SOS cool down being 12 hours vice 24. That would make teaching that goal so much more appealing. The small mineral tiles should carry more minerals 24,000 in a lvl 5 mineral tile is ridiculous no one can move up on that. Let’s shoot for 40,000 give an incentive for gathering. For instance bogo Gather 300k get 300k once in a while. I maybe wrong but I think KE is wayyyyy to long. Maybe throw in another event in Strongest Commander and reduce Kill event to two days. Officer’s I’ve been playing for 3 months now and I can’t get an officer to level 5. I’m even buying all the officer packs when they come out. Granted you guys got to make a profit but shoot does it have to take so long. How about more higher level officer fragments on the officer recruiting more often. Well that’s all I can think of for now. But this game is the ish. Anyone looking for something entertaining to take up a little of your time in the day check out AOZ. It’s the best game ever.
The game is well constructed although I’d suggest it needs some work especially with officers and their boosts, so far thei boost pretty much doesn’t matter at all, all what matters is the number of the troops you have, I’d say the game should put more attention towards research and officers as they’re permanent. With troops you lose you rebuild and so on. So it will be nice to have some actual progress been done by the research so rather than researching something for 1 day long and 1M resources and getting 0.5% i think the boost should be bumped at around 5% so players have something permanent to work on. The other thing would be packs, they’re ridiculously expensive for the items they give you. You spend 5$ and all you get is a few hours approximately 10 hours of speed up which is obviously not worth it, i agree that the game shouldn’t make it play to win, but items such as teleports, shields, troop speed ups, attack and rally increases should either be cheaper, or the game should rade the amounts of gold they give out, and shouldn’t have gold so scarce, as i think being able to teleport around or making blitz attacks will make the game way more interesting, that works for shields too, players that do not wish to participate in attacks can chose to keep up a shield. Thats the only problem i have with this game, the packs aren’t worth the price,gold and other items are wayy too expensive and scarce for the purpose they play.
Not like ads...very pay to win
I'm tired of ads showing games that are not even remotely like the videos they advertise, so now I write reviews every time I see this, detracting one star from the rating I would otherwise give, and explain a bit about what the game is actually like. If you're going to show ads with gameplay, show gameplay that is actually in the game, and which makes up most of the game, and is available within the first day or two of playing, at least.
In the case of this one, all the ads I've seen show impossible situations that noone could ever win. This is another really stupid thing about these ads. It really gets old. *None* of these situations are actually in the game, at least not for the first month or so. I've been playing it about a month, and I have yet to see even one thing that is anywhere in *any* of the ads for the game. What it actually is, it's another post-apocalyptic civilization building game in a zombie infested world. There is a traditional tower defense game element for you to play, this gives you rewards for the rest of game. The storyline is not great, but it's not horrible, either.
The game does really try to push you to purchase stuff, and you will have trouble without purchasing anything.
All in all, if you like civilization building games, *and* you like tower defense type games, you *might* like this one, otherwise, you won't like it.
TRK, Commander Lord Devil, #244, I am known as SmallMountain & SmallMountain2. I have been playing less than 3 months, I’m on almost every day. I like the farming and leveling up, but there never seems to be enough elite mines to level up without long waits. The larger your alliance the less opportunity you have to level up b/c you are always waiting for your turn to gather from the elite mines before someone else does since it is limited to max of 5 gathering and only max of 3 million oil or farm and less for gold, steel, or minerals. Would suggest larger amounts to be extracted and more to gather. Also, when you get there with your load amount you can carry in order of gathering you should be guaranteed that amount. Often I get to gather oil first and can carry 1 million for example but other members come and I only get say 300k. Another issue is with leadership not opening events to lower level members like doom arena or elite wars. I think elite or cabinet rank should have access to this feature too. We all have issues with how long it takes to upgrade buildings lol. It’s a fun game otherwise! One last thing, I think you should change the allowable number of farm accounts allowed, I binded my Apple ID and Facebook but can only have my main account and 1 farm account. There should be a way to have multiple farm accounts but when I tried to add another it says unable to bind.
Not worth your time
I have played AoZ for 2 years now. In the beginning, it was an incredibly fun and addicting game. But overtime, it becomes quite the opposite. Rewards, updates, and new events are the main problem in this game.
Rewards: To build a strong city and army in this game, rewards and bonuses are paramount. But the developers in this game continue to cut them, sometimes removing them completely. Because of this, it takes an insane amount of time and effort to grow. It takes real money investments very important to become even slightly competitive.
Updates: the developers of this game continue to update graphics of non active game related troops and officers. Why? It does nothing for the game.
Events: The new events they added might be fun, but their server can’t support them. You’ll find your game freeze for several minutes at a time. Any effort and time you spend to organize your world for one of these mass events will simply become a waste.
AoZ makers need to start investing back into the game, for the player. Not just strictly for profit. It’s literally all they care about. “How can we make more money? O yeah, let’s cut rewards and invest in crappy events that make people spend more money. We will add some useless graphics on the side to Kee everyone happy”! What a joke. I’m sick of the game but 2 years invested in it. Praying they fix themselves. Waiting.
Not tower defense
This is a strategy game; not a tower defense game. Most of the gameplay revolves around waiting on upgrade timers or paying with real/in-game currency. Only about 15% of the gameplay is actually tower defense. Plenty to do in early levels but mostly a waiting game by level 12. Look elsewhere if you want a game that you can pick up, play, and level up at any time. This is just a cash grab by all the gambling they’ve embedded in the game.

1 year update: I’ve quit the game. It has some decent gameplay but it’s literally PAY TO WIN. Every nation is going to have a rich jerk join and will spend his way to the top and ruin the fun for everyone. You can try changing nations but you’re always going to run into those types. The game has steered harder since I’ve joined to have people pay for anything as shortcuts and it’s gives them an advantage over you. You literally can’t do anything about it; even if multiple alliances try to fight it. You can’t even take a break from the game because you’ll get zeroed and have to rebuild your army and farms from scratch, which can take months….unless you pay. It punishes you for trying to have a life outside of the game. Don’t get this game. If you have, uninstall.
Pay to play
This game could be fun, but there is no avenue for people to compete unless they want to pay a lot of cash (think thousands of dollars). The game is structured in a way that the big spenders are exponentially stronger and better than even the medium spenders. And if you want a truly free game, well good luck. If you grind it out and put in the time you will then find when you are close the developers will just add another layer on top for the big spenders to keep spending. We saw this with the recent additions of the 6th star for officers and the Titan. It is super hard and takes a long time trading to even get 5 stars, now the big spenders can just buy that 6th star and you will not be able to compete. Everything in the game is just a way for the developers to get more money, and if you want to not get wiped to zero you will have to pay lots of money. One guy boasts of spending tens of thousands of dollars a month, and when you look at his city you can believe it. But how are you going to compete against that? How do the makers of this game expect to have a playing field where a free player or even a player spending a few bucks a day is to compete with someone spending almost a thousand on some days? It’s sad, because this really could be a fun game. But the fact it is a war game and you just get crushed by the big spenders takes the joy out of it.
Gameplay and Advancement
I’ve done a few reviews on other games and it sounds like a lot of complaining on my end. But the truth is, players download and take part in these games as a way to enjoy themselves and for the fun of it. Developers such as “Camel Games” has done what other developers are doing, receiving funds for made-up items, in other words, providing small packs for and unfair price. The packs are small, the speed-ups aren’t enough to accomplish any type of advancement and the timers on upgrades are extremely long, this entail, leaves us the purchaser having to spend more “real” money. I’ve been playing GOW for years and they have finally listened to the players and responded, they increased the number of items in their packs to even out what you spend for them. Camel games could do the same, but the fact still remains, they’re going to bleed you before they act. Now, why continue to play you ask, bc of the alliance and the friends I’ve made, but buying packs has come to a crawl. You pay 4.99 for a very small pack and then if you scroll down to their $49-99 packs, well let’s just say, you’d be a fool to hit the “buy” button. Compared to GOW, we’ll there’s no comparison, the developers at Camel games are going to control this to their benefit and the players will be forced to spend large sums to advance. Great game but steer clear of purchasing packs!
What they should do 5 years ago! It was a long feedback!
Buildings too many resources to upgrade its buildings. Lower the value for getting many resources. On black friday or other days during the year lower the prices for 1 day. Make gold .99 (usd). This game is dumb on cash. This game wants people's cash many times. People tell off do help the players in the product that the person is creating. If the person does many help to people give the person rewards. There are many houses in the game, people have a hard time to find a spot to put their house. So delete houses. Create and let people delete their account when they want to. On help it has no help at all. Fix the help menu. In the game the game map almost has no space to put a city in a spot. I said it to a player on my (name don’t remember the name) team the player agreed. About the space in the game. People see a nice spot with 2x4 squares. It mean u can place city here. But the game u cant put city here. Because the game has an object in place like a lake and a zombie and near a house/city, etc.. people dont play at all so the game leaves their city/house on the campus. If the player doesn’t play within 7 days the building should be removed. People need alliance help. Put alliance help on screen where people are playing the game.