1.4.3
2021-07-12
Fixed some display errors in some screens.
Fixed some text display errors.
1.4.2
2021-06-18
Fixed some display errors in some screens.
Fixed some text display errors.
1.4.1
2021-06-10
Fixed some display errors in some screens.
Fixed some text display errors.
1.4.0
2021-06-09
Fixed some display errors in some screens.
Fixed some text display errors.
1.3.5
2019-12-20
- Battles that occur at a Lord’s Castle on the World Map will use Crown War mode and will continue to reduce losses for the attacker and defender.
- Added Dark Gold ranks to Hero Enhancement with the highest being Dark Gold 4. Dark Gold 1 rank offers 2 optional Gift Points. Dark Gold 2, Dark Gold 3, and Dark Gold 4 ranks offer 1 optional Gift Point.
- Improved the Battle Power provided by Gear, Jewels, and Technology, and accordingly more accurate reaction of the troops’ battle abilities.
- Adjusted the hero special features for Mages and Barbarian in Melee Mode. Energy recovery is faster, but Mage Damage is reduced.
- Remade the set effect of the orange gear Destiny. The effect has been increased overall.
- Adjusted the special feature Sacred Destroyer of hero Nobunaga. Now the provided additional True Damage has been increased.
- Adjusted the special feature Shadow King of hero Sargon. Removed the hero effect to enhance Damage to a target with negative morale and has changed to the effect of hero steals Attack and Critical Hit damage bonus after hitting a target with negative morale.
- Adjusted the level growth for the hero Sargon. Strength growth has changed to the growth of Luck and Morale. See the reference picture for specific adjustments.
- Adjusted the special feature Earth Heart of hero Nzinga. Increased the Damage of Earth Spells. The original effect of “after use Earth Spells for allies” before was “to increase Luck and Morale” has changed “to increase Magic Defense”. See the reference picture for specific adjustments.
- Adjusted the troop Behemoth. The skill Trample range has slightly expanded and the 16-star special feature Trample 6 has been adjusted to Unyielding 5.
- Fixed some of the in-game UI display errors.
- Fixed some of the in-game text display errors.
1.3.3
2019-09-18
-Added Castle Defense gameplay, you can access this interface through Castle Wall. Deploy soldiers to resist the invasion of enemies and obtain a lot of rewards;
-Increased the number of days required to convert the Heroes in low Enhancement;
-Reduced the level requirement for unlocking the Trading Slot 2 and Slot 3 of Merchant Ship;
-Level up the Castle will now grant Gathering Bonus to the Elite Mine, but will reduce the basic Gathering Speed in the Elite Mine;
-Increased the value of Technology ""Loading Cart II"", while reduced the value of Technology ""Loading Cart I"";
-Added Hero Gifts ""Ignore Physical"" and ""Ignore Magic"", and added the effect of neutralizing Damage Reduction;
-Adjusted the level of Templar's Skill ""Battle Ready"", and added a upper limit to the defense of Moral Conversion;
-Adjusted the level of Blade Master's skill ""Sword Draw"";
-Adjusted Zombie Dragon's Skill ""Plague Breathing"", changing the effect of increasing Defense into direct Damage Reduction to the Soldier Skill;
-Adjusted the damage of Hero's Spell ""Dragon cut"";
-Fixed the bug caused by Hero Gifts ""Mystic Mirror"" in some cases;
-Fixed the bug caused by Elemental Arch Mage's Set Effect ""Elemental Chain"" in some cases;
-Fixed an issue where the Glory Level Stats of Human Summon Portal were inconsistent with other Races;
1.2.21
2019-08-15
- Increased the Gold reward from some main quests, daily quests and New Realm - 7 Days of Quests.
- Added online duration rewards. Now players can tap on the reward button on the main screen and claim online duration rewards every once in a while.
- Added recommended Hero Gifts on the Gift Tree screen.
- Optimized troop healing duration: Troop healing duration is mainly determined by its enhancement.
- Adjusted the some heroes' green gear configuration to make sure the effect of the set can be activated.
- Slightly reduced the extra damage from Artemisia's specialty ""Tribal Guardian"".
- Adjusted Boar Goblin's ability ""Vicious Beast"". Now it can be stacked up to 4 times and its bonus to Attack Speed is slightly reduced.
- Adjusted the spells ""Victory Horn, ""Burning Will"" and ""Fighting Spirit"". Now they additionally have a chance to grant High Morale effect to the units, enabling their next attack to deal extra True Damage.
- Fixed the bug that Arthur's hero specialty ""Knight of Victory"" has no effect in some cases.
- Fixed some display errors in some screens.
- Fixed some text display errors.
1.2.19
2019-08-07
- So more lords will have the chance to Gather from Elite Mines, Elite Mine recovery time has been shortened in circumstances where it won't affected the total resource output. Gather speed on Elite Mines has also been lowered.
- Increased resource production speed of Normal Mines on the World Map and mines within the Castle.
- Added Epic Hero Physical Spell """"Dragon Cut """", effects: Deals Physical damage on a max of 5 targets, causes them to take additional Physical Spell damage for a short period, and decreases some if its damage reduction effects.
- Now you can use Gold to buy Crusade Order item from the Black Market.
- Optimized battle power values of some Gear for a more accurate measure.
- Optimized troop healing time. Healing time is based on troop enhancement level.
- Hero Spell switching, Gift points and choices are only opened at Hero enhancement level 10.
- Added new resource 'Iron'. Use it to upgrade or forge your gear. Melting gear can gain you Iron.
- Heroes can only use certain white or green quality gear now. Heroes must reach level 18 to remove their current gear or to change to blue quality and above gear.
- Players can lock their gear to prevent from accidentally removing them.
- When Heroes have formations with troop amounts much lower than their max amount, their damage Spells will deal less damage.
- Optimized the base Spells of Heroes.
- Optimized the output from early stages of Adventures.
- Adjusted Gold Dragon skill 'Radiant Influx': triggers from any ally Spells and no longer limited to Light Spells.
- Adjusted Hero Gift 'Light Master': increases both Strength and Wisdom.
- Adjusted Hero Gift 'Solo Challenge': removes some of the enemy Hero's damage reduction effect.
- Adjusted Hero Gift 'Fateful Enemy': randomly reduces an enemy Hero's energy by 1 point.
- Adjusted Hero Gift 'Giant Bloodline': affects all troop tiers.
- Adjusted Hero Gift 'Common Enemy': added a reduce enemy Hero's damage reduction effect, and increased the damage bonus on High Morale to 55%.
- Increased the effects of Hero Gifts 'Armored March', 'Glimmering Heart', 'Martyr's Heart', 'Light of Mercy'.
- Fixed the error with Blade Master's skill in certain situations.
- Fixed some game text errors.
- Fixed some interface display errors.
1.2.18
2019-07-13
- Added cross-realm gameplay 'Elite War'. Alliances from different realms can battle each other in Elite War.
- Added item 'Crusade Order'. Use this item to directly attack and kill a special monster 5 times in a row. Note: The First Kill reward is still only earned once.
- Lowered the death rate, as well as increased the survival rate and wounded conversion rate of troops in PVP battles, but slightly increased the cost of healing wounded troops in the Hospital.
- Added an auto-merge function for monsters from summon crystals on the map, and optimized its removal mechanism.
- Adjusted orange gear 'Chaos Blade' from a Wisdom increase to a Magic Attack increase.
- Adjusted orange gear 'Ancestral Soul' from a HP increase to a Physical Attack increase.
- Fixed some game text errors.
- Fixed some interface display errors.
1.2.17
2019-07-03
- Added new orange Gear set. Kill high-level special monsters to gain the materials used to forge orange Gear.
- Optimized the loot from special monsters by balancing the output of purple materials.
- Added a new toggle function in the Gear forging page that can easily check which special monsters carry the necessary materials.
- Increased the max number of Hero XP Cards per use.
- Added Level 36-40 monsters on the map.
- Fixed some game text errors.
- Fixed some interface display errors.
1.2.15
2019-06-23
- Added Elite Adventures gameplay mode. Alliance Leaders and Deputies can organize members to join the event and challenge powerful enemies for rewards, including Merit, Glory Stones and more.
- Added Glory level to buildings. When buildings reach a certain level, you can use Glory Stones and other resources to upgrade its Glory level and receive huge boosts.
- Added Military Rank system. Earn Merit from the upcoming Elite Adventures and Elite War events to upgrade your Rank.
- Slightly increased the chance of gaining purple Gear materials from level 25 and above monsters.
- Lowered the daily limit of Barter exchange for Dragon Blood at the Market.
- Adjusted Elizabeth's specialty to ensure Light Spell buffs will take effect when the battle starts.
- Fixed error with 'Unlucky Hit' causing irregular calculations in some situations.
- Fixed a calculation error for Hero Gift 'Spreading Darkness'.
1.2.12
2018-11-29
-Added Jewel slot for Gear of green quality or higher. Now you can inlay Jewels to enhance Gear. Jewels can be fused from Fragments. Killing monsters level 20 and above, exploring Mysterious Chests level 6 and above, the Black Market and certain events all have a chance to give Jewel Fragments.
- Increased Resist Spell stats for Heroes level 21 and above.
- Increased Zombie Dragon Skill ‘Dark Plague’ defensive effect when hit by troop skills.
- Increased Hero Gifts ‘Titan Homeland’ and ‘Army Commander’ effects.
- Optimized Hero Gift ‘Landfall’ effect to reduce both Physical and Magical Attacks.
- Lowered Griffin Skill ‘Griffin Counter’ damage by 10%-15% depending on skill level.
- Fixed issue with Lionheart specialty sometimes dealing abnormal bonuses of the spell ‘Iron Fist’.
- Fixed issue with Attack Bonus dealing over the limit of 300% in some situations.
- Fixed issue with Full Shield lasting longer than normal in some situations.
- Fixed some interface display errors.
- Fixed some game text display errors.
1.2.11
2018-11-08
Hero Gift 'Volcano': Base damage reduction increased.
Hero Isabella specialty: Damage reduction effect is calculated by offsetting enemy bonus damage effect first.
Elf Archer skill 'Nature Arrow': Increased interval time, slightly lowered damage, but increased chance to set off.
Griffin skill 'Claw Attack' stats lowered.
Harpy skill 'Double Wind Blade' chance of activating increased.
Improved effects for 6-piece set Elemental Incantation.
1.2.10
2018-10-24
- Gear max level lowered to 10, and lowered XP needed to upgrade above level 4. Note: This update will reset all gear levels and return all XP and gold previously used to upgrade. You can redo your upgrades.
- Hero Gifts has been changed to a Gift Tree system. Adjusted some current Gifts, and added new Gifts.
- Adjusted Hero Gift slots added per enhance level: Enhance levels 2,3 add one slot; Enhance levels 4,6,8,10 add two slots; Enhance levels 5,7,9,11 add no slots. Note: This update will reset all current Gifts, and you will need to reselect your Gifts.
- Adjusted Hero Enhance system: Increased max Enhance level, and lowered requirements for each Enhance. Current stats might differ, and current Heroes will display a different Enhance level.
- Adjusted Troops Enhance system: Increased max Enhance level, and lowered Dragon Blood needed for each Enhance. Current stats might differ, and current Troops will display a different Enhance level.
- Max level for Spells is 12. Current values and effects might differ, and Spells will display a different level.
- At Castle level 12 and above, Dragon Blood can be gained through daily resource exchange in the Market. Dragon Blood is no longer available in the Shop.
- When gathering at the Dwarf Mine is complete, troop march will remain in the Dwarf Mine, until manually recalled. Troops cannot be attacked while in the Dwarf Mine.
- Added possible bonus stat options for weapons with blue quality and above.
- Increased Leadership Bonus value for full blue 4-piece sets.
- Adjusted stat effects of Wolf Warrior weapons and accessories from strength to physical attack.
- Increased Hero Leadership bonus from Battle Hall for some levels.
- Minor adjustments to College Technology Research time: slightly lowered time taken for high level research.
- Fixed value display error for some Heals and Shields while battling.
- Adjusted some Hero specialties:
Napoleon: lowered bonus attack from specialty.
Bismarck: added ‘lowers enemy troop luck’ effect.
Shaka: bonus effect from Fire Spells is guaranteed and lasts for 10 seconds.
Sun Tzu: bonus effects duration increased to 9 seconds.
Baldwin: added ‘lowers enemy critical hit chance’ effect when attacked by greater numbers.
Sargon: bonus damage to targets with Low Morale changed to bonus damage to targets with Morale lower than 0.
Spartacus: added ‘lower a random enemy Hero’s initial energy’ and ‘lower physical defense of legendary troops’ effects; removed current bonus effect when HP is below 30%.
Martel: fixed the bug that gave bonus effects higher than the displayed value.
Robin: luck stat can increase chance of spells doing critical hit.
Nzinga: slightly decreased the ‘magic defense decrease’ effect when using earth spells.
1.2.8
2018-09-13
- All-Seeing Eye search feature now completely free. Activate remaining All-Seeing Eye item in your pack to redeem 500 Gems each.
- Added Rain of Arrows to Castle Wall. When the battle starts, Rain of Arrows is automatically activated once.
- Added cross-realm Arena Ranking display, and optimized Arena matching system.
- City building functions are not affected when burning.
- Increased Depot max resource protection for all levels.
- Adjusted speed and capacity of normal Mines level 8 and below.
- Optimized Pack Purchase Page. Tap bottom left and right arrows to scroll and preview different Pack levels. - Adventure resource rewards are given as resource crates.
- Adjusted Alliance Building burn speed. Burn speed increases over duration.
- Adjusted Alliance Shop: Amount of Alliance Honor needed to purchase an item will be the same as the amount of Alliance Points used to stock the item.
- Adjusted early game Castle upgrade requirements. - Adjusted Legendary Quest of some Heroes.
- Lowered difficulty of 26-6 Albert Jack in Normal Adventure.
- Added ""Alliance Time Joined"" display
- Optimized some Troop and Hero stat balances:
-Adjusted High Morale effect: chance of Critical Hit is calculated individually for each attack.
-Adjusted Low Morale effect: troops under low morale have a chance to be unable to act for a longer period.
-Increased Gift ""Insight"" chance of triggering, but lowered bonus damage effect.
- Hero Resist Spell value increase per level slightly improved.
- Fixed Gift ""Continuous Casting"" effect error.
1.2.7
2018-08-23
- Added Facebook share function.
- Arena Battle open times displayed in both server time and local time.
- Increased Battle Power accumulated from Hero Spells, and Battle Power of some Dragon Lair waves.
- Upgrading Hospital and Medic Tent increases Alliance Help on healing time.
- Lowered cost to extinguish, but increased cost to repair Alliance Buildings.
- Attacking enemy castle within your Alliance Territory will decrease enemy castle durability faster.
- Adjusted stats balance of some troops and Hero skills (view FB page for details)
- Fixed some NPC display errors.
- Fixed some game text display errors.
1.2.5
2018-08-16
[NEW]
-Alliance Wonder Ranking system
[Adjustments]
-Hero Healing has been separated and does not enter the Hospital when wounded.
-Lowered Alliance Points needed to cast Alliance Debuff.
-Lowered difficulty of Turen Garcia in Adventure 12-5.
-Adjusted some Adventures to show Battle Power for better estimation of Adventure difficulty.
-Improved Nzinga's specialty.
[Fixes]
-Fixed issue with Phantom skill Low Soul failing in some situations.
-Fixed Hero Tips display error for Napoleon's Fifth Gift and Sun Tzu's Legendary Spell.
-Fixed Battle Report display errors in some situations.
-Fixed some issues with Battle Arena.
-Fixed some game text display errors.
1.2.2
2018-08-09
[NEW Content]
- Added new game mode: 1v1 Arena.
- Added Hero Guides: view suggested strategies in Hero Details.
- Added Mithril items to the Black Market.
[Optimization and Adjustment]
- Reduced gems required on the Market.
- Reduced troops healing time.
- Increased Depot capacity for gold and sulfur.
- Optimized wild monster first kill rewards, and added bonus Hero XP.
- Overall adjustments to time and resources needed for troop recruitment.
- Increased base march speed when attacking monsters.
- Reduced 15-2 Normal Adventure difficulty.
- Using some Alliance Skills will cost Alliance Points now.
- Players can see Peace Shield expiration time countdown above the Castle.
- Adjusted General Set item stats to function on level 2 troops.
- Optimized balance of some Troop Skills and Hero Gifts (for more details, see our official Facebook page)
[Fixes]
- Fixed issue with certain spell effects not working in some situations.
- Fixed issue with Battle Report errors in some situations.
- Fixed Priestess details display error.
- Fixed some game text display errors.
1.2.1
2018-07-30
[NEW content]
- Arabic language added! Players can change the language through by tapping their avatar > "Language"
- Bulk purchase function added to the Alliance Shop, as well as a record of items purchased with Alliance Points
- Gear Reset Stone can now also be used to reset the bonus stats of Green Gear!
- Added Potion of Gifts (Hero Gift reset item) to Daily Quest rewards.
[Optimization and Adjustment]
-Increased Load bonus from technology, but decreased base Load stat of troops.
- An alliance member Deputy or above can @all the allies
- Adjusted the difficulty of the monsters on World Map and monsters guarding Mines.
- Optimized PvP battle processing: all the Wounded soldiers will go to Hospital only AFTER the battle is finished.
- Optimized information display on several screens including: Get Gear; Alliance Debuffs; Hero March rankings; Collect Reward; etc.
- Optimized balance of some Troop Skills and Hero Gifts (for more details, see our official Facebook page)
[Fixes]
-Fixed the display issue of for Elf troops Enhanced above 6 stars。
-Fixed abnormal viewing angle issue when playing back Friendly Battle videos on some devices.
-Fixed in-city resource collection icon displaying incorrectly on some devices.
- Fixed some text display issues.
1.2.0
2018-07-18
- Castle Level 26-30 is now available! Plus, we've added a new building to produce a new resource: Meteorites!
- Added Medic Tent function to the Hospital! Can be used to further upgrade Wounded Capacity and Healing Speed.
- Added Reset function to troop Enhancement screen, which you can use to reset troops and return all Enhancement costs other than time.
- Optimized balance of some Alliance Skills.
- Can now send 2 marches at a time to reinforce your allies or alliance buildings!
- Added Gear reset function, which can reset bonus stats on Gear to another random bonus.
- Defenders can now activate Peace Shield at any time during battle. However, enemies currently marching will still be able to join the current battle as long as they arrive while it is still processing.
- Can now use Gems to ransom back your captured Heroes instantly.
- Adjusted the battle method in Elite Mines: The first army to arrive is considered the defender, while the later arriving army is considered the attacker.
- Adjusted the Enhancement screen for Troops and Heroes.
- Added Hero Power Ranking.
- Increased number of mines in high-level resource area as well as ratio of Crystal Mines.
- Using Boost items for the Quarry or Sawmill in your city now also temporarily increases their capacity.
- Adjusted the resource requirements for some building upgrades from levels 8-10.
- Lowered the difficulty of Chapter 16-8 in Hard Mode Adventure, and Chapter 23-4 of both Normal and Hard Mode.
- Lowered the power of NPCs guarding occupied mines.
- Fixed occasionally occurring display issues for garrisoned marches, alliance technology donation times, alliance flag status on battle report, etc.
1.1.9
2018-07-12
-Now players will receive notifications if being rallied on
-Fixed the bug that caused some players unable to cast spells automatically when rally on elite monsters
-Fixed the bug that caused wrong burning time for some alliance buildings on world map
-Fixed the login problem for some players
1.1.5
2018-06-26
-Now players will receive notifications if being rallied on
-Fixed the bug that caused some players unable to cast spells automatically when rally on elite monsters
-Fixed the bug that caused wrong burning time for some alliance buildings on world map
-Fixed the login problem for some players
1.1.4
2018-06-25
-Added an equipment overview page to help you view your equipment easier
-Added a spell donating overview page. You can see the records of spell cards you receive from others.
-Changed the volunteer army into defending troops. You can now send troops to your wall to defend your castle. The number of defending will rise according to your battle power and wall level.
-Now you will notifications if enemies rally on you or attack your alliance buildings.
-Rose the time of heroes being captured, lowered the chance for a quick escape
-Rose the target number of Full Shield and adjusted its descriptions.
-Adjusted the lasting time and strength of Wind Tide and rise the damage of storm slightly.
-Now all members who join a rally targeted on elite monsters can join the battle, and will fight in a wheel war.
-Adjusted the mechanic of reinforcement. Now you ca send another army to reinforce when battle has begun.
-Adjusted the effect, lasting time and CD of several alliance skills.
-Adjusted the mechanic of elite mines. Now if no one gathered from an elite mine for certain time, it will refresh automatically.
-Adjusted the mechanic of tavern. Now if you click refresh when there’s heroes leading army for you in the tavern, there will be a pump up and you can confirm again if you really want to refresh.
-Adjusted the information in alliance, hero enhancement, bag, changing spell, card donation and everyday login rewards.
1.1.3
2018-06-20
-Added a First Purchase activity, if you have purchased before, you can get the rewards directly.
-Added more alliance positions, you’ll unlock more positions with higher level of Alliance Expansion.
-Adjusted the needed resources for recruit some kind of troops. Now recruiting became more easy since the resources needed are more balanced.
-Lowered the difficulty of some mine guards.
-Lowered the price of Reset heroes, and now Reset heroes can be brought in black market as well.
-Raised the ratio of plundered resource and optimized the wounded ratio when attacking resource tiles.
-Optimized the green gears, now there is no race restriction for green gears.
-Fixed the unbalanced ratio of crystal mine in the periphery of the world map.
1.1.1
2018-05-24
-Added more languages: French, German, Dutch and Portugese.
-Changed the resources needed for upgrading buildings, now the game experience for beginners will be more fluently.
-Fixed the incompleted events texts.
-Optimized the red mark display rule of in-game mail interfaces.
-Fixed some text error in Technology research description.