Age of Rivals Cheats

Age of Rivals Hack 3.25 + Redeem Codes

Fast-paced strategy boardgame!

Developer: Vijay Myneni
Category: Games
Price: $3.99 (Download for free)
Version: 3.25
ID: com.robotogames.CivCast

Screenshots

Game screenshot Age of Rivals mod apkGame screenshot Age of Rivals apkGame screenshot Age of Rivals hack

Description

Deep civilization-building strategy in a fast-paced card game!

There are many paths to victory in this competitive strategy boardgame featuring hundreds of cards ranging from great pyramids and war elephants to sneaky spies and crafty merchants. Perfectly balance your city’s culture, military, defense and economy to outwit your opponent and win!

"Age of Rivals feels like a breath of fresh air in an App Store drowning in more traditional collectible card games" - 148Apps.com - 5/5 stars

"...there's a depth here that other games of the same length can't emulate" - Pocket Gamer - Silver Award Winner

"Gameplay is fast, very fun, and requires both an overall strategy and turn-by-turn tactics to prevail." - Pocket Tactics

Age of Rivals was inspired by strategy boardgames and designed to be ideal for 1 or 2 players to play in 10 minutes with plenty of depth and replayability. It's the "anti-deckbuilding" CCG, where having only minimal control over your deck encourages endless variety in each game and puts the focus on in-the-moment tactical decision-making.

There are NO in-app purchases. All game content unlocks at a constant pace just by playing the game.

PLEASE check if your device is supported in the list below before purchasing:
- iPhone 5s and higher (not iPhone 5 or 5c)
- iPad Airs and iPad Pros (not iPad 1st/2nd/3rd/4th gen)
- iPad Mini 2 and higher
- iPod Touch 6th gen

FEATURES
- Play offline or online
- Play as 12 unique characters
- Earn over 200 cards with unique special abilities
- Single player vs a smart AI
- Missions
- Single player challenge levels
- Local multiplayer (Pass and Play)
- Networked multiplayer (requires creating free online account)
- Ranked public matchmaking (requires creating free online account)
- Private friend matches (requires creating free online account)
- Alliances with other players (requires creating free online account)
- Monthly tournaments (requires creating free online account)

Version history

3.25
2022-07-25
Removed all online account functionality and unlocked most content by default. All user data is only stored on device now.
3.20
2019-09-01
Improved performance and battery impact
3.19
2019-08-29
Support for newer tech and devices
3.18
2018-12-20
Pass and Play mode - Play with a friend on one device!
3.17
2018-11-13
Bugfixes and tech updates
3.16
2018-05-30
GDPR
3.15
2018-02-13
Added a battery saver option. Turn on to run the game at a reduced frame rate which will use less battery.
3.14
2017-10-11
New content! Added 18 new cards, the Conflict of Faith Campaign, and several gameplay improvements. See http://robotogames.com/updates/ for details.
3.13
2017-08-10
Bugs fixed in this version:
Cards that lose all culture no longer show a visible value of 0. This was confusing with respect to abilities that target cards with culture (like Onagers).
Sometimes player names didn't show up in the end game stats dialog.
Sometimes icons weren't showing in the right location in ability text when opening card packs.
When Reinforcements get knocked out or blocked, the buffed card no longer incorrectly loses all its attack.
Abilities that are blocked no longer incorrectly trigger when ruined (such as Ruiner of All Things).
When a card that is buffed by Assacani or Chariots gets swapped (by Master Thief), it now correctly loses the buff.
Temple of Protection will no longer incorrectly waste its ability trying to save Shock Troops.
3.12
2017-08-09
Bugs fixed in this version:
Cards that lose all culture no longer show a visible value of 0. This was confusing with respect to abilities that target cards with culture (like Onagers).
Sometimes player names didn't show up in the end game stats dialog.
Sometimes icons weren't showing in the right location in ability text when opening card packs.
When Reinforcements get knocked out or blocked, the buffed card no longer incorrectly loses all its attack.
Abilities that are blocked no longer incorrectly trigger when ruined (such as Ruiner of All Things).
When a card that is buffed by Assacani or Chariots gets swapped (by Master Thief), it now correctly loses the buff.
Temple of Protection will no longer incorrectly waste its ability trying to save Shock Troops.
3.11
2017-07-15
- Mute chat - click on your portrait and tap "Mute"
- Slowed down animation during pre-final-round display of all city cards.
- New "Main Menu" page in rulebook
- Added a button to access the online monthly leaders page
- Showing how many card packs are left to unlock all content.
- More info at http://robotogames.com/updates/
3.10
2017-07-05
Fixed Alliance-related error handling and other minor bug-fixes. http://robotogames.com/updates/
3.8
2017-07-03
30% higher coin rewards for all game types
Coin rewards even when losing for Normal Computer, Friend, and Challenge games
Minor bugfixes and improvements: http://robotogames.com/updates/
3.7
2017-06-29
- Support for playing offline. You no longer have to create an account if you just want to play single-player and save your progress on-device. You only need an account if you want to play multiplayer games and access social features.
- Support for rotating the screen to any landscape view (left or right).
- If you lose internet connection, you can now switch to offline saving until you get reconnected. No more "Saving..." errors.
- Intro missions can also be skipped now (use the "X" button in the corner), up to one per 24 hours.
3.6
2017-06-28
- Support for playing offline. You no longer have to create an account if you just want to play single-player and save your progress on-device. You only need an account if you want to play multiplayer games and access social features.
- Support for rotating the screen to any landscape view (left or right).
- If you lose internet connection, you can now switch to offline saving until you get reconnected. No more "Saving..." errors.
- Intro missions can also be skipped now (use the "X" button in the corner), up to one per 24 hours.
3.3
2017-06-19

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Ratings

4.7 out of 5
220 Ratings

Reviews

Anchorageaccord.com,
Reluctant, but happy
I choose my purchases carefully and enjoy board/card games very much. After playing this for several hours I am happy to say it was a good purchase.

It takes a little while to see how all the cards can work together but after playing the computer a few times you get the hang of it.

Very well thought strategy choices a long with absence of ‘direction’ by choosing a character make this a good choice for those looking to add to their card game fix. I’m a big fan of star realms so a quick strategy fix is right up my ally.
Somedoodripping,
Frustrating
At first I liked the game, but the more I have played it the more I hate the randomness and the grind is really bad...

Did you win against a hard computer and think you should earn a decent amount of gold towards a pack? You have a 70% to get 40g, 20% chance to get 60, and 10% chance to get enough to get a pack. The grind is real with this game.

Have an ability that triggers when you play a card? If the computer plays one that triggers on play, theirs trigger first, and if that ability kills your card... then your ability never triggers because screw you. Yet another stupid rule.

Does the computer need 1 card to screw up everything you are doing on their last draft? 9 times out of ten they manage to get exactly what they need.

Round 2 & 3 are garbage because it’s random which of the 8 cards you get, this is the dumbest game mechanic ever... hey lets play D&D, you roll 8 die then at random the game will decide which dice count... stupid.

Round 4 is frustrating, because there is animation to put each card out then animation to tame each card away... it’s like watching a terrible PowerPoint presentation that is over animated.
muzegit,
Good gravy this game is amazeballs!
What a treat it was to discover this gem of a game. (Thanks TouchArcade!) I have lost 75% more games than I have won but let me tell you, when you pull off a win (rare in my experience) it feels great! I have already unlocked all the cards but boy howdy was it a challenge! My only gripe (purely cosmetic) is that I was not blown away by the artwork, it’s good but I wish each card had a unique design. Regardless though, the gameplay, design and FUN factor makes this game a MUST HAVE for CCG strategy game enthusiast. Kudos to the Dev for creating such a fun and affordable game. More please!!!!
Trentron,
Fast fun. Smart design.
I highly recommend this game to anyone considering it among the seemingly endless alternatives on the App Store. The truth is, however, that I have not come across anything else like this game. The multiplayer is fast and really well integrated. The UI and graphics work great together and facilitate allows the player to zone in and just play. No pay to win mechanics and a limited pool of improvements which is very quick to max out so the focus is all on the core gameplay which is really enjoyable and deep enough to keep your interest.
seepieceeggshell,
Really top notch
Plays well on iPhone, perfectly dialed in to last 10-15 minutes per game, and provides deep strategy and tactics. The balance seems excellent - I have beaten AI and human players with various strategies including mass military, economic dominance, mass culture with defensive cards, and multifaceted synergy decks. It all just depends what comes up to draft, and what decisions your opponent makes. Just feels like everything is viable but situational which is as good as it gets. Also, perfect premium model with free unlocks to ramp up complexity.

THANK YOU DEVS AND PLEASE KEEP DEVELOPING THIS GAME. IT IS A BLAST AND HAS SO MUCH POTENTIAL MOVING FORWARD
McJockman,
Great game. One desire: more diverse artwork.
Truthfully I have no gripes about the game. Aesthetically, thematically, and mechanically great to play. Diverse artwork for ruined and knocked art cards, and maybe even for each individual card, are the only things this game could improve. That's it. Everything else is phenomenally done.

Edit: I also experience severe lag against the hard AI sometimes. Additionally, I'll lose by 1 or 2 points every time this occurs. Not sure what's up with that but a fix would be nice.
lostproductivity,
Wow! -- 35-year gamer
I came in guns blazing with military options, and it's hilarious that you need a paean or musical or warrior poets or ownership-swapping rogues to meddle in culture production. It took about 5 games to win the first time, but it's a real brain-expander to get into it!

I just wonder if losing to harder opponents pays more... I would take a dive every time for more parting gifts if that's the case. My friend Cheesy George would probably exploit it. Yeah, Cheesy George.

On another topic - I cannot STAND multiplayer usually. They do it so right in this game.
Chic@go,
Fantastic game
I was initially put off by the price but am quite happy I purchased this game. The gameplay is complex and takes some time to learn, and even longer to master; however, once you’ve accomplished this, “Age of Rivals” offers endless intriguing combinations and possibilities. I am truly impressed by how deep of a card-playing experience the developers were able to craft. Well done! A fantastic, fun, but also challenging game!
baslack,
Frustrating
First, let me say, at first blush this is a fun and difficult drafting game. However, because it is difficult, bugs are all the more painful. I have a pet peeve that will result in an uninstall with me. That is at the end of a hard fought game, the program locking up with no option for save/reload and or continue. A game in which this can happen is a game in which the developer has not valued the time of their customer. Unless your implementation is bulletproof, you need the ability to save state. No save game in progress means, no ability to recover. So despite liking the gameplay, Age of Rivals has been uninstalled.
Jack Curry,
Great card game.
I only wish I could play a printed version of this game for board game nights. The interactions between cards are fantastic and make for unique strategic plays. I enjoy how you play with open knowledge of each other’s cards (or at least those available). It gives an extra step of planning as you try to predict your opponent. It’s quick and simply fun to play. Any board game hobbyist would be happy with this game.