Lost Portal CCG Cheats

Lost Portal CCG Hack 1.4.7 + Redeem Codes

Solo RPG card battle game

Developer: Michael Camilli
Category: Games
Price: $1.59 (Download for free)
Version: 1.4.7
ID: com.mikecamilli.lostportal

Screenshots

Game screenshot Lost Portal CCG mod apkGame screenshot Lost Portal CCG apkGame screenshot Lost Portal CCG hack

Description

Lost Portal is a solo collectable card game where you explore dungeons and fight enemies and bosses, collect treasure and level up your character to gain new abilities.

FEATURES
- Four character slots allow you to create up to four different characters at a time
- Four levels of difficulty for enemies and for duel losses provide increasing challenges and risks.
- Random enemies and card drops means no two games are exactly the same
- 285 cards to discover in five rarities: common, uncommon, rare, ultra-rare and avatar cards
- Over 80 enemies and bosses to challenge across 5 towns and 15 dungeons in the main campaign, with even more after the campaign ends.
- Aerahym expansion (IAP) adds 36 additional cards, another town, 3 dungeons and more enemies to face. It also adds four additional character slots and the level cap is raised by two.
- Primeval expansion (IAP) adds 44 additional cards, another town and four dungeons filled with enemies. It also adds two additional character slots, the level cap is raised by two and 5 additional card backs are available.
- Feldyr expansion (IAP) adds 40 additional cards, another town and three dungeons filled with enemies. It also adds two additional character slots, the level cap is raised by two and 4 additional card backs are available.

DECK EDITOR
Easily add cards to your deck using the deck editor. Use color, type and rarity filters to find the cards you want. Each character you create can keep up to ten decks and can select different card backs for each.

CARD SHOP
Buy new cards at card shops located in towns and dungeons using gold you've collected. You can also sell unwanted cards for more gold.

FORGE
Visit the Forge to create new cards by sacrificing cards from your library. Each forge has a random selection of rare cards that can be forged.

ABILITY TRAINER
Gain experience by defeating enemies. When you level up, you gain ability points that you can spend, along with gold, to increase your abilities. Increase your Health, Agility, Wisdom and Intellect to gain different advantages and unlock additional abilities.

Version history

1.4.7
2023-04-16
A few bug fixes.
1.4.6
2022-09-19
This version includes:
- Support for the new iPhone 14's
- Fixed some enemy stats in Feldyr
- Other minor bug fixes
1.4.5
2022-08-09
This version includes:
- New turn animation displayed at the start of each turn during the duel.
- New option to disable the turn animations for anyone that doesn't like it
- Moved creature's fatigue reduction back to the start of turn instead of the end of turn
- Modified the following cards:
* Tempest's ability Time Twister now affects 2 enemy creatures instead of 3
* Ice Dragon attack power reduced from 5 to 4
* Reflecting Mirror modified to: When target creature damages a player, it creates a copy of itself with one half the attack and life
* Several creatures modified to have Consume abilities, including: 
- Werebeast, Zombie Horde, Furtive Spellcaster, Autotron, Phase Hound, Arc Golem, Elementalist and Iron Warden.
* A few bug fixes
1.4.4
2022-06-16
A few minor changes:
- Modified end of duel to highlight the cards won or lost
- Gatekeeper ability now triggers at the start of each player's first turn
- Consume modified to better handle interactions with the on death abilities of consumed creatures
1.4.3
2022-05-07
Several bug fixes and a few improvements:

- Quest Reset: When you are in the town where a quest is given, you can use the quest log to reset the quest so that you can replay a dungeon.
- Gauntlet: Increased the size of the dungeon and also increased the rewards at the end, as well as added a card shop with a few random Avatar cards for sale.
- Color Affinity: You can now easily toggle between the four colors to change your color affinity by pressing the color icon on the player status card.
- Forge Costs: The cost of copying cards has been lowered slightly
- Added support for the new iPad mini
1.4.2
2022-03-06
This version contains a few bug fixes, including a fix for animation issues with the latest iOS & iPhones.
1.4.1
2022-02-25
A few bug fixes

Please note: there is a bug in iOS 15 and newer iPhones (12+) that causes the animations in Lost Portal to freeze up. A workaround is being investigated.
1.4
2022-02-16
- New Feldyr expansion available, adding 40 cards along with new dungeons and enemies to fight
- New card have been added as rewards for completed quests
- New quest log added to more easily track your progress through the game
- Changed Slight of Hand ability as a chance to grab a better card off defeated enemies
- Improved Enlightened ability to increase XP gained based on your wisdom
- Improved chances to win Avatar cards off defeated enemies
- New Consume ability allows a creature to be cast on top of one of your existing creatures
1.3.1
2020-10-27
- Support for new iPhones and iPad Air
- Lowered cost to enter The Gauntlet portal
- Now requires iOS 12 or higher
1.3
2020-07-05
New in this update:
- Use the Ancient Portal to open a portal to The Gauntlet - an all boss dungeon!
- The player can now maintain and manage 10 decks (increased from 5)
- Bug fixes
1.2
2019-12-17
- 22 new common and uncommon cards added to the base set

- Tweaks to the following cards:
- Logic Storm now costs 2
- Charged Orb now costs 2
- Troll Bodyguard now has 4 life
- Moltenheart Ogre now has 5 attack
- Ignite now costs 3
1.1.20
2019-10-08
Added support for the new iPad
1.1.19
2019-03-06
A few minor changes and bug fixes:
- Added a new icon for creatures in play with any form of immunity
- Slightly increased odds of gaining Avatar cards when defeating bosses
- Modified random dungeons beyond the Ancient Portal to improve the odds of finding needed Avatar cards
- Tyern now has more life
1.1.18
2018-11-18
Added support for iPad Pro 11" screen resolution

Bug fixes
- AI enemy player starts duel with life of 30 + health, same as the player now
1.1.17
2018-11-04
Bug fixes, balance changes, a few AI improvements and other minor improvements

Intellect ability changes
Awakening: "Draw one extra card to start each duel. Increase the number of each card allowed in your deck by one."
Inspiration: "Aeon exchange improves to a 3:1 rate and can be performed 3 times per card cast. Gain teleport."

Balance changes
+10 to starting life to start each duel (for both player and enemy)
Tor'el Tracker cost increased from 4 to 5
Dragonslayer cost increased from 2 to 3

Card Information
Keyword and other information added to alterations and magic items to make them easier to learn

AI Improvements
Improved casting of AOE destruction spells
Improved avoidance of Eye of Tyern in play
Improved casting of Brigand
Avoid casting creatures that would die immediately due to Priestess of Flame

Bug Fixes
Fixed copy deck functionality so it doesn't overwrite a non-empty deck
1.1.16
2018-09-21
Bug fixes and support for new resolution screen.
1.1.15
2018-08-25
A few bug fixes.
1.1.14
2018-08-09
This update contains a few bug fixes and a change to Lightning Elemental, which was introduced in the Primeval expansion.
1.1.13
2018-07-12
- New Primeval expansion! 40 new cards, a new town and four new dungeons filled with enemies.
- Now you can forge copies of cards you already own!
- Card sellers in dungeons now return to town with their inventories after you visit them
- New Icon!
- Bug fixes
1.1.12
2018-01-30
Hate losing gold?
A new loss difficulty is available when creating a new campaign (or editing an existing one), so you now have more flexibility when choosing the difficulty of enemies and what you might lose when defeated in a duel.
1.1.11
2018-01-18
Native support for iPad Pro 10.5" and 12.9"
Bug fixes
1.1.10
2018-01-10
iPhone X support
1.1.9
2017-12-19
Four new rare cards!
Bug fixes
1.1.8
2017-12-05
Bug fixes
1.1.7
2017-11-07
* Now see player abilities as they activate during a duel
* New icons for creatures with overwhelm, armored, aeon and on death abilities
* Campaign menu is now a scrolling list (expansion only)
* New font, title screen background and a button for starting the campaign
* Bug fixes

Download Lost Portal CCG on Android and iPhone for free

Download on Android

Cheat Codes for In-App Purchases

Item Price iPhone/iPad Android
Aerahym Expansion
(Adds 33 new cards, a new town and dungeons.)
$1.79
Free
HH705556355✱✱✱✱✱ 0BD7B70✱✱✱✱✱
Primeval Expansion
(Adds 40 new cards and 4 new dungeons)
$2.69
Free
HH928345758✱✱✱✱✱ F7A3232✱✱✱✱✱
Feldyr Expansion
(Adds 40 new cards, a new town and 3 dungeons.)
$2.69
Free
HH855745456✱✱✱✱✱ 214DD59✱✱✱✱✱

Ways to hack Lost Portal CCG

Download hacked APK

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Ratings

4.5 out of 5
283 Ratings

Reviews

MethEngine,
Almost there
Great deck-builder. Good variety of cards and plenty of options to upgrade. Fairly easy to learn, but still enough depth of play to keep it interesting.
I don’t give it a full 5 stars because the randomness of card draws seems…off, I guess. I have built and rebuilt my decks and still get fights where I draw literally nothing but all my mana cards. Other times, all minions and no mana. My last game, I bought 3 new cards and I drew them ALL on my first hand. Hmmm.
I get that this happens in card games, but it doesn’t feel right here. Often matches come down to who has a good draw and who has a bad one and if you have a bad draw there is little you can do about it to turn it around; might as well start over.
Still recommended though.
TSAbshear,
Really Good Game
I love this game; been playing it for years. It's fun, engaging, and interesting, with a ton of cards and great gameplay. The developer keeps patching it and adding to it, which is amazing to me, and it keeps getting better, with a new expansion added just a little bit ago despite this game being several years old. The randomly-generated areas accessible through a portal are an excellent touch for replayability, and I absolutely love that the developer recently made the special cards unique to each opponent drop more frequently, cutting down severely on grind.

Buy it if you like single-player, easy-to-pick-up card games with no microtransactions, no lag, good mechanics, and continuing love and attention from its creator. To say so, I favor gameplay over story or setting for something like this, so it doesn't bother me that the writing isn't tight, but if you're looking for that it's not here, sorry. Just battle after battle, with some occasional "Please help my brother!" which, of course, translates to "Go fight ______ in a dungeon colored thematically but which is otherwise essentially the same as any other!" The enemies are different, though, with interesting combos and deck composition tailored to them, and their own aforementioned special cards you can get when winning.

If he ever makes the spaced-themed game he appeared to be working on, I'd be psyched to play that too, I'm sure.
zcxcjdkkzkskxkcjx,
Fantastic CCG
Never written a review before - had to for Lost Portal. Great CCG for a player who likes a challenge. Easy to pick-up and put-down to fit in throughout the day, so I’ve played a lot!

I had to work my way up to the hardest mode and “lose cards or gold” penalty, but the challenge is worth it. Really have to intelligently utilize all the tools (smith, shop, level up) available to win.
I haven’t yet gone into the ‘past main storyline’ stuff, but I’m looking forward to it. For the price the game is fantastic.

Not game-breaking, but a couple bugs I want to point out in case the developer wants to know:
1. For any battle, if you shut the game off before the penalties (gold/cards) are dealt fully, the battle is reset. I used this exploit to work my way up to handling the hard mode on a early playthrough and avoid penalties.
2. For the card penalties, you can “lose” cards that were placed in your graveyard through the battle. Effectly nullifying a penalty. Interaction only happens if you have cards like Torakal, Master’s Will, Death Undone, in the deck that can steal enemy cards.

Lots of interactions to discover and decks to build. I definitely feel like the game was built for someone who takes CCGs seriously, as on easier modes you kind-of become super powerful and rarely if-ever lose, and eventually don’t have a use for the shop & smithy. But that hardest mode is frustratingly challenging in the best kind of way. Great game!!
Clubdemer,
All the fun of HS with none of the pain
Just what I was looking for! Got to the point in HS that I didn’t care if I won and hated it if I lost— not a great recipe for enjoyment. On the other hand, Lost Portal is simply pure fun— love it when I win and, if I lost, try again! The adventure format simply adds another dimension to this enjoyment and I can imagine interesting updates where it may even play a bigger role.

A couple of requests from the developer: Playing on an iPad Pro and the attack button and discard pile are a bit overly particular as to where they get activated. I often have to try to discard more than once to hit the sweet spot (same goes for the attack button). Also, the game seems to require a vertical orientation with the home button at the bottom. As I like to play with the iPad plugged in, the plug gets in the way at that orientation. It would be great if it could be flipped to put the home button at the top.

You have something really good here— looking forward to even better!
LunaticAce,
Hands down my most played app
I’ve had this game for years now and I still break it out all the time. It’s the perfect filler to play just a single battle when you have a few minutes to kill. And I’ve had immense fun tuning my decks to get better performance. I love this game and am so overjoyed to see some new content just released! My only request to the dev would be to employ a way to reset the story progress for a character build but NOT reset the card library or built decks, so I have more game to play once I’ve beaten all levels but don’t have to go through all the card management again. Alternatively a “custom single battle” mode or something using my developed characters would also be fun, as long as I could set it to give me a tough challenge. Awesome game all around, thank you for making and continuing to support!
Szienceman,
Just what I was looking for
This game allows you to play a single battle in just 2-5 minutes. Random drops keep you coming back to get new cards and try different strategies. Thanks for developing the expansions. One thing I’d like to see is the ability to choose the frequency that you get cards versus gold. Can we always get cards and have the option to just sell them for money? At this point in the game, I no longer have a use for gold and it can become a grind to find those rare avatar cards that might be the linchpin for a new deck style.
Great game overall, and highly recommended for those looking for an experience that allows for collection of items (cards) and character advancement without a continue to pay to get rarer stuff model. You have to earn the rare stuff. How it should be.
Psdn,
Played the heck out of this game...
This game meets all of your expectations for a game spawned from the likes of MTG and others in a single-player format. The towns/dungeons/quests are straight forward, and are a great way to explore a format like this. The balancing of the cards is quite well done. Also, portrait mode by nature....can’t be beat!

I have one request if developers read this and still have an interest in furthering this game (unless a sequel is in the works). The expansions add a decent number of cards, but the campaigns are quite short and don’t allow you take full advantage of them. Lengthening the expansions with an extra town and few extra dungeons seems easy enough and would satisfy players to a huge extent.

Anyway, been playing forever, and it’s one of the best pickup game apps if you’re a ccg fan... ever.
Des138,
Love it, buy it
For a few bucks, this game is worth hours of good game play. Like other deck building games, you start off with a base deck and through eliminating monsters and other threats on behalf of various towns/cities, you gain gold and cards to make your deck awesome. Similar to Magic, you can make Red/Blue decks, Black/Green, one color decks, etc. I love this game. You may find some monsters draw godly well one time, then you pull out some crazy stuff and win. Do remember that you can forge cards, buy more from the merchant, and find more off of monsters. All in game currency of course, no p2w or other stupid micro transactions that plague other games. Two expansions that add variety and more content to play. All in all, gooooooood game. Haven’t played a satisfying phone game in ages, but this one does it right.
Taznak,
Love this to death
If it wasn't for this game, I'm not sure what I would play on my phone, if anything. It is a single-player card collecting game where you build your deck of cards and face off against various AI opponents. I've loved other card games in the past, but they've been ruined by greed (Hearthstone) or power creep (Legends of Runeterra). Lost Portal may not have their production budget, but that just makes this a lovingly crafted, affordable game that is a lot of fun and endlessly replayable. There are no ads, no microtransactions (though there are paid expansions), no energy system limiting your play time, no daily quests pressuring you to play every day. Once you buy this game, you own it forever, the full game. That is both wonderful and rare, nowadays.
Saberxti,
Great campaign with MTG/Heathstone gameplay
This is the game I have been looking for. A high level strategy CCG that focuses on a great single player campaign with some RPG elements. Even better is that you cannot buy IAP card packs. The game is already balanced so you pick up cards through play. Other games ramp up the difficulty so high that it pushes you into buying packs in order to progress or compete against others.

The game play is very fast and games can finish quickly. I love this game and I am addicted.

That said it would be nice to be able to see and play decks from other people. It should not be live PvP, but allow players to publish a deck for others to battle against via AI. Playing against other player decks would help give me ideas for my own decks. You could even select some of the most interesting decks and make another dungeon out of it.

I also wish there was a website or forum to talk with others about the game. So far, I love playing red and eventually added a splash of blue for Logic Storm once I got enough dual lands. Also I maxed out my Agility first for the extra gold as you can’t replay dungeons.