4.1
2021-01-07
By removing the savepoint feature, we wanted to make the game more challenging. Unfortunately, we found that players did not like it. For this reason, we are reactivating the savepoint feature with this update.
4.0
2021-01-02
Reworked:
- Ci'Tan Energy Beings - The female energy beings are now SHOOTING FASTER.
- When all Ark ship parts have been found, floating containers from maloc remains now always contain isotopes.
- Added a 'no energy' marker to the Energy Distributer when it is not connected to any form of storage.
- Planets can do Technology Research now. Added a technology research button to the planet interface. When researching a technology, the planet stops harvesting / mining and the generation of research point.
- Damaged player spaceships now have reduced speed and slower rotation.
- Added a purple progressbar for technology research at research stations and planets.
- Changed asteroid distribution in deepspace.
- Required number of solar systems for ark ship fuel production lowered a little bit.
- Solar System Backgrounds got an ambient color.
- Added some darker deepspace backgrounds.
- App Rating Window replaced by the iOS System App Rating Window. Will appear only in the Menu Screen now.
- The camera no longer sticks to a focused game object when it enters or leaves a solar system.
- Removed: Savepoint load/save - tough guys and girls do not need such a thing.
Adjustments at:
- Technology costs and cost progressions.
- Technology effects.
- Some speed and rotation values of ships.
- Research point generation.
Fixes:
- Fixed crash when tapping the 'extras market' button multiple times.
- Missiles can no longer pick up ark ship parts or GEOs.
- Wrong number of free resources on new planets. In easy games there were less resources than in hard games.
3.2
2020-12-03
Obsolete Facebook post feature removed.
3.1
2018-11-21
The shortcut elements now show if the corresponding object is currently busy (blue frame) or idle (white frame).
Tutorial corrections.
Some station types did not link automatically. Now they do.
The Energy Collector indicated a wrong energy level when it was emptied through the Energy Distributor.
3.0
2018-11-07
Control Center issue fixed.
Layouts adapted to iPhone X and iPad PRO.
iOS 10 compatible.
2.0.7
2018-10-26
Now works with iOS 12.
Adjusted iPad Pro screens.
Further adjustments coming.
2.0.6
2015-07-10
- Fixed: a bug that produced too perfect planets.
- Changed: Construction Stations cannot be connected to Energy Distributors anymore. They should be connected to pipelines.
- Changed: Fuel Generators cannot be connected to Energy Distributors anymore. They should be connected to pipelines.
- Changed: Doubled the amount of asteroids in game. Halfed the resources per asteroid.
- Removed: Parallax effect deactivated.
2.0.5
2015-06-18
Fixed: Arkship cannot be built on iPhones
Fixed: Overlapping build options on iPhones
2.0.4
2015-06-01
Changed: Solar Inventory stopped rotating
Changed: Raised bonus of temperature and radiation resistance tech from 15% to 20%
Changed: Warships weapon range appears only in deepspace and when the ship is selected
Fixed: Added a missed texture
Fixed: Amount of refined fuel was not saved
+ more fixes
2.0.3
2015-05-13
Fixed: French tutorials and text displaying.
Fixed: It was possible to build more than one fuel generator at once.
Changed: Ci'Tan Energy Beings will give 0 score when destroyed by a Black Hole. Don't farm this shy and very emotional beings. They have feelings too!
2.0.2
2015-04-30
No savegame compatibility with older versions !
- Fixed some bugs at iOS 7 and the new localized languages.
- Extended gameplay after arkship completion - produce fuel for the arkship
- New enemy added: The Malloc gel bomber
- New weapon added: Zeus wargun is now a regular build option
- More solar systems added. Every solar system has its own background
- New parallax effect in solar system view
- New background music for the marketplace
- New build option "Fuel Generator" to produce fuel
- Updated Music, Sound FX and Graphics and UI FX
- Reworked camera movement and new deepspace scan layer
- Weakend defense railgun and raised its costs.
- Language support for Spanish, French and Swedish added
- Less asteroids with more resources. GEOs also reduced
- much more smaller changes and fixes
2.0.1
2015-04-26
No savegame compatibility with older versions !
- Extended gameplay after arkship completion - produce fuel for the arkship
- New enemy added: The Malloc gel bomber
- New weapon added: Zeus wargun is now a regular build option
- More solar systems added. Every solar system has its own background
- New parallax effect in solar system view
- New background music for the marketplace
- New build option "Fuel Generator" to produce fuel
- Updated Music, Sound FX and Graphics and UI FX
- Reworked camera movement and new deepspace scan layer
- Weakend defense railgun and raised its costs.
- Language support for Spanish, French and Swedish added
- Less asteroids with more resources. GEOs also reduced
- much more smaller changes and fixes
2.0
2015-04-23
SAVEGAMES OF OLDER VERSIONS ARE NOT COMPATIBLE BECAUSE OF THE THE EXTENSIVE CHANGES !
- Extended gameplay after arkship completion - produce fuel for the arkship
- New enemy added: The Malloc gel bomber
- New weapon added: Zeus wargun is now a regular build option
- More solar systems added. Every solar system has its own background
- New parallax effect in solar system view
- New background music for the marketplace
- New build option "Fuel Generator" to produce fuel
- Updated Music, Sound FX and Graphics and UI FX
- Reworked camera movement and new deepspace scan layer
- Weakend defense railgun and raised its costs.
- Language support for Spanish, French and Swedish added
- Less asteroids with more resources. GEOs also reduced
- much more smaller changes and fixes
1.6
2014-10-31
Some bugfixes.
Added a new menu to all player ships and structures. The menu opens at a long tap and actually contains the item 'salvage'.
1.5.1
2014-09-30
Bugfixes and smaller changes.
1.5
2014-09-23
ALIEN TRIBE 2 is now an Universal App (iPad & iPhone)
- New Mining Settings View
- Adjustments at Research Station (nuclide requirements and cost reduced)
- New sidebar (left) for travel targets (solar systems / galaxy)
- Added russian language
- Some small adustments and bug fixes
1.4
2014-06-09
- InApp Purchases removed.
- Changes at Maloc Droneships: Droneships now stop moving while drones attack, if the difficulty is 'normal' or higher and game time is 50 minutes or more.
1.3
2014-05-23
- Added 28 Achievements
- Bugfix: Maloc Attackships not attacking star systems
- Bugfix: Maloc Torpedo Ship not appearing
- Changes: Missile Ship changes (missile speed, fire rate, damage and so on).
1.2.1
2014-04-21
HOTFIX for 64bit iPads
HUGE update with over 30+ changes for better gameplay and less micro management! Also a lot of new features are added.
- New build option: Construction base
- Rallye point for new built Spaceships
- Terraformer reworked
- New research option ‚Resistance: Temperature‘
- New research option ‚Resistance: Radiation‘
- Colony Transports unload a small amount of food too
- The research ship's scan range is now visible even if the ship is not selected. The final scan range is displayed too. The progress bar is removed
- Research Ships begin to scan planets when entering solar systems
- The research centre menu can now be opened via the shortcut bar
- Now most structures link automatically when built
- Behavior of the Ci’Tan Energy Beings reworked
- Freighters, Research Ships und Colony Ships got a light shield
- Changed the number of structure points for several ships
- Changed the object info text (left bottom) for displaying the percentage of shield and structure states
- Maloc attacker strength reworked in dependency of the difficulty settings
- Price, stack size and availibility of resources at the market place changed
- The info text of the extras on the market place can now be seen even if the extra is not available for some reason
- The arkship overview now displays collected components in orange color
- Now the energy level of solar systems is displayed as blue bar beside the solar system in the galaxy view
- Save points: ‚Load Savepoint‘ in main menu. ‚Set Savepoint‘ and ‚Load Savepoint‘ in game menu
- Separate display window for new build options. Must be closed manually
- Notification window inserted (Infos, Advices, Warnings)
- Missile ship reworked and costs adjusted
- Every collected arkship part raises the difficulty for 2.5 percent
- Tutorial window replaced by bigger self minimizing version
- Raised likelihood for asteroids to leave a GEO
- Background images brightened and contrasts lowered
- Hypergate in solar systemens replaced by a fancier version
- Missile jet reduced
- Replaced some sounds
- Renewed some graphics
- Bugfixes
Finish your current game before updating. Save games are not compatible!
See more details at
http://www.ukando.de/games/alientribe2/Blog.html
1.2
2014-04-17
64 BIT BUG (IPAD AIR/IPAD MINI RETINA DISPLAY): Please do not update when you have an iPad Air or iPad mini retina. The game is currently not playable on the iPad Air / iPad mini retina. It works fine with all other iPad models. A new update is on the way!
HUGE update with over 30+ changes for better gameplay and less micro management! Also a lot of new features are added.
- New build option: Construction base
- Rallye point for new built Spaceships
- Terraformer reworked
- New research option ‚Resistance: Temperature‘
- New research option ‚Resistance: Radiation‘
- Colony Transports unload a small amount of food too
- The research ship's scan range is now visible even if the ship is not selected. The final scan range is displayed too. The progress bar is removed
- Research Ships begin to scan planets when entering solar systems
- The research centre menu can now be opened via the shortcut bar
- Now most structures link automatically when built
- Behavior of the Ci’Tan Energy Beings reworked
- Freighters, Research Ships und Colony Ships got a light shield
- Changed the number of structure points for several ships
- Changed the object info text (left bottom) for displaying the percentage of shield and structure states
- Maloc attacker strength reworked in dependency of the difficulty settings
- Price, stack size and availibility of resources at the market place changed
- The info text of the extras on the market place can now be seen even if the extra is not available for some reason
- The arkship overview now displays collected components in orange color
- Now the energy level of solar systems is displayed as blue bar beside the solar system in the galaxy view
- Save points: ‚Load Savepoint‘ in main menu. ‚Set Savepoint‘ and ‚Load Savepoint‘ in game menu
- Separate display window for new build options. Must be closed manually
- Notification window inserted (Infos, Advices, Warnings)
- Missile ship reworked and costs adjusted
- Every collected arkship part raises the difficulty for 2.5 percent
- Tutorial window replaced by bigger self minimizing version
- Raised likelihood for asteroids to leave a GEO
- Background images brightened and contrasts lowered
- Hypergate in solar systemens replaced by a fancier version
- Missile jet reduced
- Replaced some sounds
- Renewed some graphics
- Bugfixes
Finish your current game before updating. Save games are not compatible!
See more details at
http://www.ukando.de/games/alientribe2/Blog.html
1.1
2014-01-16
WARNING: Save game incompatibility: Due to big changes in the pipelining system savegames of previous versions cannot be loaded. However all GEOs spent in such savegames should be available again.
- Pause mode: now you can look around and give orders while in pause mode.
- Added an overview mode for mission categories. Tap icons on missions screen.
- Modified Ci'Tan energy beings to reduce their maximum attack range.
- The scan range of the Research Ship is not longer random.
- Manual weapon targeting should work now.
- Home solar system now contains always 5 Planets.
- Long range pipeline. Easier connection of solar systems.
1.0.2
2013-12-17
Fixed tutorial crash bug (Tutorial 7).
Removed unneeded build options from tutorials.
Moved build option 'Pipeline' from economics quest layer 2 to layer 1.
German button text in tutorial translated to english.
1.0.1
2013-12-03
Changes for In-App Purchases