Battles of the Ancient World Cheats

Battles of the Ancient World Hack 3.0.2 + Redeem Codes

Developer: Hunted Cow Studios Ltd.
Category: Games
Price: $4.99 (Download for free)
Version: 3.0.2
ID: com.hexwar.botaw

Screenshots

Game screenshot Battles of the Ancient World mod apkGame screenshot Battles of the Ancient World apkGame screenshot Battles of the Ancient World hack

Description

The 'Battles of the Ancient World' game system is a tactical simulation of some of the greatest and most important battles from ancient history from 1457 B.C. to 451 A.D.. Each of the 18 scenarios available features one of these great battles and players may play as either side. Each unit in the game represents an actual unit that participated in the battle, each with an actual strength between 250 and 1,200 men. The map represents the actual terrain over which each battle was fought. The game in the series has been designed to ensure maximum playability and historical accuracy, in that order. There are over 100 different units across all the missions, ranging from elite Roman Legionaries, to Persian Scythed Chariots. Each unit has its own unique ability that you need to take advantage of in order to win each battle.

Key Features:
- 8 Mission Tutorial Campaign.
- 18 Campaign maps.
- All missions, except the tutorial, can be played as both sides.
- 3 levels of difficulty.
- Over 50 Unique Units.
- Detailed Combat Analysis.
- Flank Attacks.
- Strategic Movement.
- Hours of Gameplay.
- Detailed Reference Charts.
- Map Zoom.

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© 2016 HexWar Games Ltd.
All Rights Reserved.

Version history

3.0.2
2021-11-09
Fix: Some sound effects not playing following the last update.
3.0.1
2021-09-18
Fix: Some screen layout issues on some devices.
Fix: An issue that some countries flags and related images did not appear.
Change: Reduced the size of some background images.
Change: Improved repsponsiveness of some text based buttons.
3.0.0
2021-03-31
Add: Support for the Metal graphics system on all Apple devices, improving graphics performance.
Change: Improved A.I. opponent.
Change: Improved game logic for advance after combat. Units will more often advance after combat if the target hex has been vacated.
Fix: An issue with the image scaling of SD images.
Fix: Some screen layout issues.
Fix: Some projectile animations not displaying.
2.4.0
2020-10-28
Improved: computer player A.I.
Fix: Incorrect fonts showing for some button text.
2.3.9
2020-09-08
Improved: AI has received a pass to help improve performance.
Change: Some UI updates.
2.3.8
2020-05-29
Fix: A rare crash which could occur after charging.
Fix: Issue with the save and load game window text.
2.3.7
2020-04-01
Fix: Units may sometimes have been unable to attack adjacent enemy huts or tents unless charging.
Change: When a general ends alone in a hex adjacent to an enemy, after enemy shooting, it now evades if possible, or is destroyed.
Fix: Some units were not getting their shock combat bonus in a charge combat.
Fix: Some time flank attacks provided no benefit in combat.
2.3.6
2020-02-06
Fix: The melee modifiers chart was reset to a blank state in the last update we have corrected that error.
Change: Updated font on the ranged weapons chart.
2.3.3
2019-12-14
Fix: Units are once again halted by streams.
2.3.2
2019-12-13
Fix: Some line of sight issues from high hill hexes across lower hill hexes.
Change: Improved map zoom.
Change: Faster A.I. execution during larger missions.
2.3.0
2019-11-17
Fix: The melee modifiers chart will no longer be blank.
2.2.0
2019-09-14
Fix: Some UI scaling issues fixed.
Change: Added light infantry setting which allows light infantry to move through other units and other units to move through light infantry.
Fix: Issue with some units which have throwing weapons in hand it showed a ranged weapon capability in error.
Change: When a unit kills an apposing unit in melee combat it will advance into the defeated units hex.
2.0.0
2019-06-13
Change: We have moved the game to our new engine.
Change: Game performance is much faster and graphical execution smoother.
Add: The ability to unlock all scenarios in the settings menu.
Add: A whole new way to play, 'Historical Mode'. This is now an option on starting a new mission.
Add: Change log for all updates in the latest edition of the game.
Add: Change log to the help menu.
Add: A Change speed option in settings. This has three options standard, slow and fast which effects how fast the game plays.
Fix: Improved hex tile Positioning accuracy.
Fix: Improved memory management.
1.0
2016-04-27
This update is signed with Apple’s latest signing certificate. No new features are included.

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Ratings

3.7 out of 5
11 Ratings

Reviews

Donczirr111,
Always one step from greatness.
I tried the Cannae battle and had some good fun with it. Usual Hexwar Ancients issues - no real unit facing rules and the maps "just fit" the units on the field.

Hexwar guys - I realize that you're stuck on unit facing rules etc until you go to the C&C Ancients engine - but until then - can you please make your maps with room to maneuver on the flanks?

Fans would be a lot happier to employ maneuver rather than throwing armies directly at each other. Thanks
DasFluffi,
Not Bad but Some Missed Opportunities
While I did have fun with the game itself, I felt there were many missed opportunities regarding scenarios and and certain factions. I found the Egyptian battles quite fun and unique compared to the usual Macedonian and Roman scenarios. I’d honestly be interested in seeing an Ancient Battles game set exclusively in Biblical times (Like, Babylonia and Ancient Egypt, just as examples).

Overall though not bad.
Eriptron,
Somewhat Disappointed
Don't know what I was thinking. A traditional computerized board game. Charging anything more than $3-4 is over priced in my opinion. Nothing novel or progressive here though seems competently done.
ratingsmating,
Other games are better
You basically have two armies standing across from each other and despite their elaborate descrption of strategy of each battle the largest army wins no matter what strategy you try to employ.