BC4000 - Civilization Model Cheats

BC4000 - Civilization Model Hack 1.9.6 + Redeem Codes

One more turn

Developer: Jianfeng Wu
Category: Games
Price: Free
Version: 1.9.6
ID: com.wjf.bc4

Screenshots

Game screenshot BC4000 - Civilization Model mod apk

Description

Welcome to the game where you take on the role of a ruler and attempt to build an empire in competition with other civilizations. The game begins in 4000 BC, before the Bronze Age, and can last through to AD 2100 with Space Age.

The simulation strategy logic and user interactive concept are inspired by the classic Civilization game from Sid Meier. The game have used graphics, music, map, and text materials that come from the public domain licensed by Creative Commons License or General Public License.

For more information on how the app works and how your data is used and protected, please review the service terms and privacy policy:

Service terms: https://drwjf.github.io/bc4/terms.html
Privacy policy: https://drwjf.github.io/bc4/privacy.html

Version history

1.9.6
2023-06-30
Fix a crash issue if disband a city when handle disorders
1.9.5
2023-05-22
Add monthly premium subscription
1.9.4
2023-05-10
Increase max human player number in the hot seat mode
1.9.3
2023-05-04
- Remove the Galaxy and Battlefield submodules to prepare for their future spinning off into independent apps
- Support subscription for premium users to add unlimited funds to civilization game
1.9.2
2023-03-11
Fix the crashing issues that occur when running the app on iOS versions older than 15.5
1.9.1
2023-03-10
Update star pictures of galaxy module
1.9.0
2023-02-13
Refine user interface of galaxy mode
1.8.9
2023-02-02
- Support iCloud to store saved and map files
- Refine battlegroup user interface
1.8.8
2023-01-26
- Support to assign units to battlegroups
- Support dark theme
1.8.7
2023-01-19
- Add map Eurasia
- Show city name in the turn report when a defending unit lost
1.8.6
2023-01-12
Support to boost or edit unit veteran level
1.8.5
2023-01-05
- Support to increase/decrease count of weapon when design a new spaceship in Galaxy mode
- Change technology cost percentage maximum value
- Support to customize migration distance between cities
1.8.4
2022-12-29
- Support to order unit connecting road to target tile
- Support to play online games with customized maps
1.8.3
2022-12-22
Support changing minimum distance between cities in the map editor
1.8.2
2022-12-18
Add bombard action to most units in the sinology ruleset
1.8.1
2022-12-10
Show dependency graph of technologies
1.8.0
2022-12-02
Add new ruleset: Sinology
1.7.9
2022-11-27
Adjust hitpoints and firepower parameters for augmented ruleset units
1.7.8
2022-11-19
Update text in the galaxy module
1.7.7
2022-11-12
Add new map: Banda Sea
1.7.6
2022-11-06
Add new map: Java Sea
1.7.5
2022-10-30
Add new map: Caspian Sea
1.7.4
2022-10-23
Add new map Red Sea
1.7.3
2022-10-16
Add new map: Black Sea
1.7.2
2022-10-08
- Add new map: Okhotsk Sea
- Support to boost research progress
- List all completed research

Cheat Codes for In-App Purchases

Item Price iPhone/iPad Android
BC4000 Premium
(Add unlimited funds to civilization)
$2.99
Free
AE797844212✱✱✱✱✱ 02A0D21✱✱✱✱✱
BC4000 Premium
(Add unlimited funds to civilization)
$0.99
Free
AE797844212✱✱✱✱✱ 02A0D21✱✱✱✱✱

Ways to hack BC4000 - Civilization Model

Download hacked APK

Download BC4000 - Civilization Model MOD APK
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Ratings

4.4 out of 5
262 Ratings

Reviews

Rea Thinks,
It as great but….
I’ve had the game for a few days now, it’s pretty cool. You get different maps, civilizations and it has some neat controls. But one issue is that their too powerful. I’m in the easiest difficulty. Yet they are still more advanced and have more military units. It’s really annoying. The one thing I hate the most about the game is that when you discover some or they discover you, your automatically at war. A cease fire is signed but like why am I at war? It’s annoying but it’s a pretty cool game in general. But still if the developers are reading this then please, lower the AI speed and AI advancements. I’ve played over 10 times and still haven’t won in the easiest difficulty against one nation. Another thing is that they expand a lot. So when you have seven cities their gonna have like 20. It’s annoying. So please, developers please fix this. Another thing is that you are so dependent on coinage.
Awesome9357375,
Great but needs fixes
Hi, thank you for this rather faithful recreation of one of my all time favorite games. I’ve played this game (civ 1, 2, 3, 4, mobile version, Xbox 360, and now this) for almost 30 years, I’m not sure when it came out but I basically played it since day 1.

However, even when you set it to “novice” mode - even as an extremely experienced player - it is incredibly difficult to impossible to play. Cities revolt even when I set luxuries to 40% at like 1000BC, no matter the civ and government. Cities revolt literally the turn you build them, then you have to starve them to end the turn, then the city dies basically the same turn you build it. This is just a fail for a game to be like this. It needs to be tested and played from mid-game to end-game.

The tech and city production also seems stunted for many civs I tried. And the old-school-game cheating was a little too reminiscent of the old game. If you could make a civ 3 remake, that would be magical because that is when they really worked out most of the bugs. Thanks again
an hinest opiniin,
Great game, a few suggestions
It’s pretty clear that the dev(s) work really hard to make this a good game, and o sincerely appreciate that. A lot of people have complained about the convoluted tutorial,
Which is a tiny bit confusing but if you’ve played civilization (especially earlier versions) it’s pretty easy to understand. I do, however. Have a few suggestions. My first suggestion is that I think as technology progresses, you should be able to build new fortress types. Speaking of which, fortresses have very little usage and I would like to see a more prominent role for them. My second suggestion is that if you’re easily destroying a country in war, they should be a little more inclined to accept cease-fires. Kind of like a reverse ultimatum

Example: I’m currently fighting the Sioux and doing quite well, however I’ve taken some bad damage as well. If this were a feature, I could request a cease fire in exchange for gold or a city or something like that.
Otherwise, great game!
Bobbawaffle,
Very faithful Civ 2 remake, needs just a few tweaks
Loving this game, all the depth and strategy of the orig Civ 2, with some improvements made on that! More nations to choose from, wonders are modified and there are some new ones.

Game crashes all the time but i think (hope) the devs are on it. Mostly seems to occur later in the game. Freights and trading didnt work for me at all, seems broken. Also, in one game the space race just flatout didnt trigger. Few suggestions, i wish you could view your city and see the buildings and wonders like in the orig game. Wish you could zoom on the map and i really, REALLY wish you could raze a city like in the orig game. When i go into conquest mode, im forced to keep the crappy enemy cities and wish i could just opt to destroy them.

Otherwise this game is great, nice job!
AD9798,
Great gameplay, lots of potential
Hi, I thoroughly enjoy this game and applaud the developers for the detail that went into making this. It definitely provides a lot of opportunities to experiment with different play styles. As a suggestion, I think the game would be even better if it had a “vassal” or “puppet” system. Sometimes I wish that I could puppet cities or bring back a civilization that was eliminated without owning the city myself. That way you could have colonies or puppet states that you influence (ex. they may pay you a tribute per turn) but don’t directly control. This would allow the player to control large parts of the map without necessarily owning everything and increasing their nation’s unhappiness. I think this would make the game even more entertaining and I would love to see this implemented in the future if possible.
jag jag jagger,
Great game but some suggestion
1. I would make an option to zoom out of the map and see more so you don’t have to scroll across the map to find all cities(Ik their is a city map but I’d still like this feature)
2. Make war easier, I feel the ai unit for the other countries are very stubborn. As an example I have killed 30 warriors without any deaths on my part and they will not except cease fire.
3. I believe we should have an option to create maps or at least edit the tiles on them(add food/ production tiles and etc.)
4. Make it easier on clarifying how to use certain things, I don’t understand how to use the nuke
5. Make it easier on certain maps, I have a hard time succeeding on any map other than the Iberian peninsula, Europe continent, and west of Mont Blanc. Every other map is very difficult to succeed without being last in everything on demographics
6. It’s a great game but just some minor fixes, and I would add more details to the city, and make workers less than 20 production
No name 1274643,
Great but needs improvement
I really enjoy this game but I have some suggestions to makeit better
1. Add a vassal/puppet system, like you pay gold every turn to have a puppet, but in turn you get free units for war (if you call for them and the vassal has enough gold) you can build in the puppets cities still though.
2. The difficulty is too hard, (even for the easiest mode) please try to make it easier.
3. Make it so augmented editor cities can have wonders without culture
letmewriteadamreview,
What a mess
Game does horrible explaining and teaching you actions. I have no idea how to use the caravan unit on my own cities and the devs “guide” doesn’t explain anything well. The economy of the game is horrendous and messy. AI will cancel any relations randomly and you can’t get a peace treaty after. It definitely seems like AI don’t have gold use, research, or even building times as they continuously spew units and cities nonstop. The zone of control is a stupid idea considering if you’re at war there shouldn’t be a limit to where you can move on enemy land. Selling buildings when you can’t afford them is also stupid considering you need almost all your cities constantly producing coinage just to stay afloat which causes you to fall behind military wise. Game is a waste of time
klahk,
Great Retro Civ
New Civ looks better and better but the game just gets worse;
Civ 2 was always my favorite and this is basically it

There’s a couple other games that go along with it, seems to be regular updates making it play better, it’s a bit crude looking but just in the few weeks I’ve been playing there have been several things ironed out so I’m not going to bother getting critical

Only one thing, not sure if it’s me or the game, but on ‘Augmented Rules’ it takes a couple thousand years before I can get 1 Science Bulb/turn going and finally learn to use fire;
Kinda kills that mode which intrigues me otherwise :/

Maybe if there was a minimum 1/turn, or maybe I’m just doing something wrong
Basher1920,
Good game
It’s a very cool game and fun, I just have some questions though-
-No matter what my cities won’t go above 7 population due to famine or plague, I don’t know why.
-My cities are in constant disorder, then I when I try to fix it they get famine or go into debt.
- The AI spams units, and I can’t figure out how to attack back because of the control zones.
-Lastly, I would really like it if there was a discord or something for the game?