Buzz Aldrin's Space Program Manager Cheats

Buzz Aldrin's Space Program Manager Hack 1.6.25 + Redeem Codes

Developer: Slitherine
Category: Games
Price: $9.99 (Download for free)
Version: 1.6.25
ID: com.Slitherine.SpaceProgManager

Screenshots

Game screenshot Buzz Aldrin's Space Program Manager mod apkGame screenshot Buzz Aldrin's Space Program Manager apkGame screenshot Buzz Aldrin's Space Program Manager hack

Description

Buzz Aldrin's Space Program Manager (SPM) Road to the Moon is the ultimate game of space exploration.

It is the mid 1950s and the race for dominance between the US and the Soviet Union is about to move into a new dimension: space. Take charge of the US or Soviet space agencies - your duty is be the first to the moon. Carefully manage your budget by opening programs, spending R&D funds on improving the hardware, recruiting personnel and launching space missions in this realistic turn based strategy game.

Road to the Moon features the race to the Moon, the historical event that started in the early 1960s and that ended in July 1969, after the successful completion of the Apollo 11 mission.

The game features both a campaign and a sandbox mode. In campaign mode, you will be able to play as the Director of either NASA or the Soviet Space Agency in order to beat the other side to be the first on the Moon. You can also lead the Global Space Agency (GSA), a fictional space agency that combines programs from all the major space agencies in the world. In the GSA campaign, you will need to address the requests and short-term goals issued by government, and is geared towards those players who prefer a game experience focused on exploration instead of competition. Alternatively, all three space agencies feature a Sandbox mode, which provides a more open-ended experience and allows you to try out different approaches without any political pressure.

You will be able to develop dozens of programs. Some examples include the X-15 and the PKA space planes, the Sputnik satellite, the Mercury, Voskhod, Apollo and Soyuz manned spacecraft and the Mars Viking probe.

• Three different campaign modes: play as NASA or the Soviet space agency in order to be the first to the Moon or play as the Global Space Agency (GSA) and deal with the short-term objectives issued by politicians.
• Manage all aspects of your space agencies from their inception in the 1950's through to the manned lunar landing missions
• Play the race to the Moon campaign mode against other players using Slitherine’s cross platform PBEM system.
• The Sandbox mode allows you to play as any of the three space agencies and removes all competition restrictions.
• Create space programs and launch missions inspired by real programs such as the X-15 Space plane, the Sputnik satellite, the Gemini, Vostok and Apollo manned spacecraft and a lot more!
• Research and develop dozens of mission components from several program categories.
• Develop your facility with advanced structures and upgrades including the Vehicle Assembly Building and the Mission Control Centre.
• Recruit and train astronaut candidates and assign them to missions.
• Assemble an elite team of Scientists, Engineers, Technicians (SET), Flight Controllers and Flight Crews for the best chance of success."
• Manage your agency's budget.
• Mission components have an associated reliability factor and can cause catastrophic failures.
• Vast amounts of historical research ensure that the game's huge database features missions that launched and many more that never left the drawing board!
• A vast array of components built in 3D and rendered out in exquisite detail allow you to follow the progress of your missions via animated sequences.

Designed in consultation with Dr. Buzz Aldrin, Apollo 11 Lunar Module Pilot and the second human being to set foot on the Moon.

Version history

1.6.25
2016-03-14
This app has been updated by Apple to display the Apple Watch app icon.

* Fixed the way the game handles network disconnects when attempting to upload the game to the PBEM server.
* Added a check in the ‘load game’ screen that prompts the asks the player whether he or she wants to delete all except the last 5 autosave files if there are more than 20.
* Added maintenance cost for mission components and rocket programs in the management dialogs.
* Added program maintenance cost in the ‘open program’ confirmation pop-up.
* Improved the usability of the program details dialog by making the white text black.
* Added RD difficulty factor for all mission components in the ‘programs details’ screen.
* Fixed the initial reliability in the ‘programs details’ screen so that it’s computed taking into account the reliability transfer.
* Employees who are ill can no longer be sent to advanced training while unavailable.
* The game will no longer allow players to close an opened program if there are pending scheduled missions.
1.6.5
2015-12-16
* Various fixes in the Spanish language localization.
* Added missing scripts for the Spanish and American English languages.
* Fixed a Steam achievement glitch, as reported on the following user review.
1.6.0
2015-11-17
* Added support for the Italian and Spanish languages.
* Fixed an edge case related to the number of employees available after a multi-season mission. This was reported as part of this thread.
* Various minor fixes to the English text files.
* Made the background music loop in all animation scripts. This issue was reported here, after the introduction of the ‘Tiger Teams’ game mechanic.
* iOS only: The main soundtrack list now gets properly reset when finishing an existing game and starting a new one.
* Fixed a bug in PBEM mode: the music soundtrack playlist wasn’t being properly initialized when resuming an existing challenge.
* Interactive tutorial: fixed the workflow in 1956.Q4 in order to prevent a situation where the player can finish the turn without having assembled the X-15 mission.
* Interactive tutorial: added code to prevent the last message from the previous turn from showing up again at the beginning of the following one in certain scenarios.
* Fixed scenario where the game would become unresponsive if the player player opened a new rocket program from the mission configuration screen.
* Fixed incorrect skill icons for Mission Control and Astronauts/Cosmonauts employees.
* Added support for American English. This is a contribution from a member of the community.
* Fixed a rare bug in the X-15 missions. This was reported here.
* Fixed a rare bug in the tutorial mode, where a random event would occur that would break the flow of the tutorial and won’t allow the player to continue. This was reported here.
* Fixed a rare bug reported by a Steam user: loaded savegames that started as in-game tutorials will now properly check that a scheduled mission has been assembled before proceeding to the next season.
* Added support in PBEM mode so that participants can continue playing the match, even after one of them has successfully performed a manned lunar landing.
1.5.0
2015-05-07
* Fixed a bug in the permanent advanced training screen.
* Various improvements to the mission animation scripts.
* Fixed bug in Luna 17 mission for German version.
* Modified HQ screen in order to display a program opening cost as its base cost plus the sum of the creation costs for its associated mission components.
* Fixed text formatting issue on news event regarding an astronaut/cosmonaut that had to be dismissed due to it develpong a heart condition.
* Made the background music loop in all animation scripts. This issue was reported here, after the introduction of the ‘Tiger Teams’ game mechanic.
* Fixed popup bug: the game will no longer report that program categories to the Sun, Jupiter and Saturn have become available when playing as the Soviets.
* Increased tooltips horizontal and vertical offset, as suggested here.
* Increased the size of the colliders of the input fields in the PBEM overlays (create challenge, enter password, etc).
* Minor cosmetic changes in the PBEM overlays.
* Goals tooltips: added the list of mission configurations that accomplish it.
* Fixed display problem in mission results screen.
* Added back RD difficulty factor to mission component entries.
* Fixed some localised string entries in the German and French versions.
* Fixed a PBEM issue, now the game will allow players to login to the PBEM system using either their usernames or e-mail addresses.
1.4.20
2015-04-08
* Fixed a bug with the Steam achievements for the GSA
* Changed the computation for the cost of hiring Tiger Teams: now it’s computed as the mission cost divided by the number of launches. This makes the cost of hiring more reasonable in missions that span multiple launches.
* Fixed a bug in the mission rendering code that was causing graphical glitches in some missions.
* Added check for unassembled missions when running in tutorial mode.
* Changed the programs entries in the ‘Program Categories’ screen inside the HQ so that it display the maintenance cost as the sum of the program maintenance cost plus the mission components maintenance cost, instead of just the program maintenance cost.
* iOS only: Fixed a bug that prevented the creation of PBEM games.
1.4.16
2015-03-18
* Fixed a bug that caused a variety of serious issues on iPad Air and iPad mini, related to a bug which is now fixed in Unity.
* Added functionality in order to store a maximum of five autosave files.
* Fixed a bug where the game would lock during a mission if a failure occurs and the player has negative funds.
* Fixed bugs in the final stats screen
* Fixed textures from the 7K-LOK lunar landing mission.
* Fixed a bug where the game wouldn’t allow the player to assign SET personnel to a mission component if its current reliability value was above the default max reliability value.
1.4.0
2015-03-10
Save game issue for games started with version 1.1 has been fixed.
1.0
2015-03-03

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Ratings

4.2 out of 5
18 Ratings

Reviews

BK2005,
Fun, but limited
I enjoyed playing this game, but don't expect much replay-ability after your third game.
Lost in Tactics,
What amazing dev!! Years and still updating it!!
Love you guys.

Thank you for keeping my mind sharp and trained. It transfers over to real life skills.

I know it’s NOT slithering updating this game, that’s just the publisher. Love you Polar Motion Studios.

Tip:
Look into how you can create a more, faster version of this game, keep the same challenges, add more animated graphics, basically more sizzle for the visuals, and bring it over to Nintendo Switch... hot cakes that system right now! Go investigate.
Jack44465,
Update it more pls
The multiplayer client does not match the server version. Please at least get it in line with the desktop version
Abiada,
More needed
They should add space shuttles or Space stations, other than that it is a good game.
casual space nerd,
Great with room to improve
For an armchair general or manager, a truly fun game in the era when turn based strategy has all but disappeared. The game requires management of funding, personnel, time, and (most challenging) risk. For a space fan or a management program nerd, a real treat.
That said, I do have 2 criticisms. 1) The game could use a little more animation (the vintage space race audio is cool and all, but this is the 21st century). 2) The game simulates the challenges of many real (and proposed) space missions. The game could easily be adapted (or expanded) to include the Skylab program, Apollo-Soyuz, or the early Space Shuttle missions (and the related challenges of those programs) that fall in the timeframe of the game.
IAmJustTryingToHelpYou,
GAME TO HARD
I can’t get past tutorial, and sandbox mode is less like sandbox and more like game over. Please fix both tutorial and sandbox.
Taher garr,
Good game
Good game but most extended missions are bugged and keep repeating itself
Luckykilla,
Great game! Very addicting.
Very fun game, I like how you race against the computer. I really hope the developers think about updating this and putting in like a race to build a moon base or even Mars and beyond! Lots of update potential to expand the game and keep your customer base playing! Would even buy expansions as an In game app purchase this is so addicting and fun to play!
cdaniels85,
Fantastic but Crashes
I've had this app for three days now. This would be a five star review except the game routinely stops recognizing button presses. Buttons will flash acknowledging a press, but then nothing will happen. At that point you can't save your progress and you're forced to completely close out of the program. Now I can't even load a game because it won't recognize button presses on the load screen. I can press anywhere else and it works, but it won't allow me to load a game. At this point I'm considering this a waste of money and will not recommend this app to anyone. Refunds should be available.
DBReed,
Fantastic
The latest update fixed all of my problems! Played through last night and thoroughly enjoyed it. Thanks for the quick and responsive support!