1.11.7
2023-06-27
Bug fix: the Indian Ocean raid in-app was not recovered on app launch
1.11
2023-06-26
New Scenario: Indian Ocean Raid
- The Imperial Japanese Navy makes a foray into the Indian Ocean in an attempt to deter or destroy the British Eastern Fleet.
- Enjoy British units which have armored flight decks, CAP vectoring and night-striking capability.
Night duration depends on the map and the season.
1.10.023
2023-01-05
Bug fixes:
- Remove ghost tasks forces or airstrike from map
- Submarines should not prevent unloading
- One freeze case with US AI in Operation FS
- Displayed damage to enemy CAP during air to sea battle was completely wrong with advanced fog of war
1.10.021
2022-12-10
Midway:
- fixes about strategic surprise
- A bit more fuel points at Midway when playing without CV Yorktown
Submarines should not delay naval bombardment
1.10.020
2022-08-29
Bug fixes:
- Transports having lost their seaplane capacity lose they orange square on the ship counter
- Seaplanes were not automatically rebasing when looping around their damaged home ship
- Potential loss of target payload when spotting aircraft on deck on 2P games
It is possible to units which are unable to land on a carrier to a different airbase at night
1.10.019
2022-08-25
Victory level
1.1.0.018
2022-08-13
Fixes:
- A detected enemy seaplane base was not visible on map
- It should not be possible to move retiring TF (black stripe). These are moved at the end of turn by the AI
1.10.017
2022-08-09
Bismarck Sea : - the scenario starts at 09:20 with Japanese TRS loaded at Rabaul
After a merge, TF' AA was temporarily displayed in big font on map
Long-press to get info on ships or TF was not working well
1.10.016
2022-07-29
List of saved solo games
1.10.015
2022-07-26
Bug fixes:
- Detaching TF is now operational again
1.10.014
2022-07-23
MP
* The play-by-email has been removed as the online asynchronous mode is replacing it
* Delete online account
* The saved game size has been cut by half for faster downloading
* During the opponent’s turn, you may write a message, surrender or send a gentle reminder
Air Search
* The distance used to compute the chance to find is increased by 1 every 3 hexes
* A major fire increases the chance of being discovered
* Partial info transmitted by scout: the error may be up to 1/4 of the distance (was 1/5)
Airstrike
* Radio -20% instead of -15% per hex for the Japanese. Halved for a pure-fighter airstrike
* The chance to find its target has been reduced for fighters and lone air units
* Added a 1-hex margin for a safer return of long-range CAP
Air Op
* Variable fuel cost: the fuel amount has been doubled and fighters consume much less than bombers, see Air op rules
* Ability to push aircraft overboard with via right-click / long-press
* Automatic creation of seaplane bases
* Display of a small plane symbol on carriers when there are at least 2 air units on deck: observed on own CV or during a battle
Scenarios
* Midway: additional penalties for Japanese scouts while the strategic surprise is running
* Essex: updated victory conditions for the US
TF
* Added heavy AA values on the TF reorganization screen
* Black triangles will indicate if there are CAP and/or ASW protection on the TF counter
Sub
* The chance for air unit to detect a submarine in a clear hex is only divided by 2 instead of 4
* The encounter chance is halved against a TF not matching the target type
* Submarines do not attack ships in an airbase hex during daylight
Logs
* Larger and always visible scroll bar
* Zoom on mobile
Map
* Touch/click on the map button to iterate though map pieces
* A simple arrow is emphasizing the autopilot destination hex
Technical improvement
* The game sides and sequence have been generalized which is opening room for other games
1.9.12
2022-06-20
Bug fix:
- Bismarck Sea: Japanese TRS were not loading troops at Rabaul
1.9.11
2022-06-04
- Fixed a freeze issue with airstrikes
1.9.10
2022-06-03
Bug fixes
- It is easier to display the info window on ships or air units by a long-press on mobile
- Recall airstrike, the airstrike detailed view should be refreshed after the attempt
- Freeze case with a large number of airstrikes
- Display enemy TF names at the end of game
1.9.9
2022-05-20
Bug fixes
- Once the fire control radar has been destroyed, this was not reflected on the ship counter
- fog of war: on an enemy airstrike detected on map, do not disclose the real payload: endurance and air to sea factors are showing default values
- Submarine hits were not always causing loss of life
- Submarine VP were attributed to the wrong side
1.9.8
2022-05-16
Bug fixes:
- Ability to flip enemy’s counters
- Case of airfield downgrade after enemy air attack in multi-player
- Midway 2P: text explaining the surprise for the Japanese player
- Unloaded TRS should not start reloading if they stay in the hex
1.9.7
2022-04-30
Seaplane base: The maintenance capacity displayed on the counter takes into account tenders in the hex
Torpedo Alley, land reinforcement option : Chitose's group starts at Kavieng
1.9.6
2022-04-04
Bug fixes:
- Revenge raids : retreating TF were blocked in hex 3357
- Autopilot flag were not removed when the TF reaches its destination
1.9.5
2022-03-24
Scenarios: miscellaneous bug/freeze fixes
Close button added to the Ship and TF info sub windows
En route target change
1.9.4
2022-03-18
There were issues to buy the multiplayer
1.9.3
2022-03-15
Bug fixes
- Eastern Salomon freeze after set-up with random Japanese option
- Rare case with ASW air operation
1.9.2
2022-03-10
The Hangar’s priority flag was sometimes hindered by the ASW box
Should clean up ghost TF and airstrikes from the map when necessary
It is not possible to stroke at a submarine (submerged). This was causing freezes
1.9.1
2022-03-07
SBD air-to-ground payload minor display fix in Air op
Enemy seaplane base detected. The hex number was displayed as 0
MP: deletion of finished game on day 3 19:40
Submarines in-app purchase
1.9
2022-03-04
New content (in-app / DLC):
- Submarines
- New scenario Torpedo Alley, September 1942
Submarines
- Assign patrol area, mission and target for your subs during the set-up of most of the scenarios
- The computer will handle movement and encounter with enemy ships
- TF will never be safe anywhere on map, so a decent DD escort is handful
- Flip ships to see historical sunk date, torpedoes and depth charges
- Manage your ASW forces
Air Operation UX
- Larger Hangar
- New ASW bow when playing with submarines
What’s next ?
- The next version focus on technical enhancement before extending the game
- It is the occasion to add small improvement on autopilot, counters, screen UX, etc….
Please revert with your best & realistic wishes
1.8.18
2022-02-04
When clouds are disabled, some of the clouds may reappear after a while when the weather changes