D&D Lords of Waterdeep Cheats

D&D Lords of Waterdeep Hack 2.1.9 + Redeem Codes

Developer: Playdek, Inc.
Category: Games
Price: $7.99 (Download for free)
Version: 2.1.9
ID: com.playdekgames.waterdeep

Screenshots

Game screenshot D&D Lords of Waterdeep mod apkGame screenshot D&D Lords of Waterdeep apkGame screenshot D&D Lords of Waterdeep hack

Description

*Cross platform online play! Join your friends on other platforms!*
*In-game chat feature. Stay connected while playing online!*

Wizards of the Coast and Playdek present the award-winning Dungeons & Dragons board game Lords of Waterdeep!

Also available: The award-winning Dungeons & Dragons® expansions for Lords of Waterdeep – Scoundrels of Skullport and Undermountain!

Welcome to Waterdeep, the City of Splendors! A city run by a secret society of masked Lords who rule with shady back-door dealings and unmatched political power. In Lords of Waterdeep players will play as one of these masked Lords and will need to recruit adventurers to go out and complete quests for them. The more quests they complete, the more control and influence they have over the city.

Players can expand the city by purchasing buildings that will open up new opportunities within the city walls. Intrigue cards can be used to help the player and may also either help or hinder their fellow Lords in their quest to become the supreme ruler of Waterdeep!

Lords of Waterdeep is a turn-based strategy game played in 8 rounds and can be played against AI or with up to 5 human players. Players take turns assigning their agents to do their bidding, whether it is to recruit new adventurers to their tavern or purchase a new building for the city. Points and resources are gained by completing quests, playing Intrigue cards, constructing new buildings or having other players utilize the buildings you have constructed. At the end of the 8 rounds bonus points are awarded and the player with the most points at the end wins the game.

HIGHLIGHTS
•Computer opponents, pass and play multiplayer and asynchronous multiplayer online play
•Universal game application - buy once and play on all your iPhone and iPad devices
•Retina support

FEATURES
•Options for 2-5 players (6 players with the Undermountain or Scoundrels of Skullport expansions)
•AI Opponents
•Pass-and-play multiplayer gameplay (2-5 players)
•Asynchronous or real-time online play (2-5 players)
•Ability to invite Playdek friends to matches
•Public or Private online profile statistics
•Online game clocks
•"Next game" button takes you to your next asynchronous online game
•In-game tutorial
•Rule Book and Card Gallery
•Animated backgrounds
•Player ratings system
•Online player status indicator

*AN INTERNET CONNECTION AND PLAYDEK ACCOUNT ARE REQUIRED FOR ONLINE PLAY.*

Per our Terms of Service, you must be 13 years old or older to use the Playdek online games service.

Version history

2.1.9
2022-12-08
Fixed layout issues on some devices; Bug fixes.
2.1.6
2021-12-13
Addresses an IAP issue.
2.1.5
2021-11-25
Fixed an IAP issue.
2.1.3
2021-11-24
Rules and graphics optimizations.
2.1.2
2021-03-12
Fixed certain platform issues; bug fixes and optimizations.
2.1.1
2020-10-01
Optimizations; layout fixes for different screen sizes.
2.1.0
2020-08-28
Updated Unity support; optimizations and bug fixes.
2.0.4
2017-09-21
Fixed long AI processing times
Fixed several issues with hotseat games
Fixed displaying Ambassador on an action space when reloading game
Fixed issue when playing Foist Responsibility with more than one Mandatory Quest in active quest list
Fixed VP animation for Establish Harper's Safe House
Fixed scrolling though cards on map when magnified (Cliffwatch Inn, Builder's Hall)
Allow swipe to scroll through magnified cards
Add Lord card display to Score Breakdown screen
Fixed online status lights for Find Games list
Sorted online hosts to front of Find Games list
Fixed crash when pressing Undo during resource animation
Increased maximum animation speed
2.0.3
2017-09-12
Fixed several bugs related to animation speed setting
Adjusted texture resolution on ingame icons
Added scroll buttons when magnifying a building from the owned building list
Tapping anywhere on screen will now dismiss a magnified card
Fixed several other minor interface issues
2.0.2
2017-09-06
Fixed display of achievement progress
Fixed display of intrigue cards in game summary
Fixed flavor text on several cards
2.0.1
2017-09-01
- Support for 64-bit operating system
- Bug and stability fixes
1.2.4
2014-11-20
• Fixed the logging of resources gained when using your own building with Impersonate Tax Collector in your completed quest list
• Improved iOS 8 support
1.2.3
2014-09-25
• Fixed "Monsters Made to Order" so it properly triggers "Shelter Zhentarim Agents" and records the corruption gained in the log.
1.2.2
2014-08-12
•Fixed the Log to show the correct VP acquired when purchasing a building
•Changed the Log so it displays the resources returned when using effects like The Three Pearls and Frontal Lobe
•Fixed the replenishment of buildings in the Builder’s Hall when using Swindle the Builder’s Guild and Threaten the Builder’s Guild
1.2.1
2014-07-09
• Fixed the opponent bar icons not aligning properly on the iPod and iPhone 3/4 when playing without the Skullport expansion enabled.
• Fixed an issue with the selection trays not displaying properly in certain situations.
• Fixed graphics alignment on some cards.
• Updated Poison Quill to work with Study in the Librarium.
• Miscellaneous bug fixes.
1.2.0
2014-05-28
The Skullport expansion comes with new lord cards, intrigue cards, quests, an expanded boardgame, and new buildings. Achievements for both expansions have been added.
1.1.1
2014-04-01
Fixed the 6 player iPhone/iPod layout, a crash bug on certain iPad devices, updated the rulebook, and fixed a couple other minor interface bugs.
1.1.0
2014-03-24
The Undermountain expansion comes with new lord cards, intrigue cards, quests, an expanded map, and new buildings. Also, games can now be played with a total of six players (up from 5).
1.0.2
2013-12-18
Come try your luck and skill!!!

Applied fixes to the AI for the mandatory quests issue, and reigned in the easy level AI.
1.0.1
2013-11-26
Fixed issue with games list
Tutorial bug fix
Stats display issue fixed
UI improvements
1.0.0
2013-11-13

Download D&D Lords of Waterdeep on Android and iPhone for free

Download on Android

Cheat Codes for In-App Purchases

Item Price iPhone/iPad Android
Undermountain Expansion
(Undermountain expansion comes with new cards and expanded map.)
$1.99
Free
GH999048584✱✱✱✱✱ BBE3D37✱✱✱✱✱
Skullport Expansion
(A haven for crimes and underhanded deals.)
$1.99
Free
GH241943553✱✱✱✱✱ 35B038A✱✱✱✱✱

Ways to hack D&D Lords of Waterdeep

Download hacked APK

Download D&D Lords of Waterdeep MOD APK
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Ratings

3.2 out of 5
413 Ratings

Reviews

Hbo paid subscriber,
The old layout and UI was so much better
I LOVE Lords of Waterdeep, and when I originally found this app, i was so happy. The UI and game were perfect to the point that sometimes My friends and I decided to play on our phones vs hard copy. But now with the major updates, the app is terrible. It’s hard to move around on the board, hard to click buttons, it lags, and now with the newest update I can’t even play mandatory quests. The developers need to go back to their roots and put back the old interface back. From there, they can continue to improve that, but I don’t know what they thought that lead their programming to here. The new reviews of the game speak for themselves. The users are unhappy and it seems that the devs can’t realize what needs to be done.
ciddddddddddddddddd123,
Update ruined playability of app
The game runs much more smoothly with the latest update but the layout makes it so hard to play that I find myself playing a lot less. In the prior version, you could play the game in portrait mode on an iPad mini and view your hand and the map at the same time. Why would you make the map and all components smaller and change the layout so if you view your hand, it covers part of the board? If anything, smaller components should give you more space so there is no overlap. The latest update also removed some of the highlights on quests you have the resources for when it is time to complete them. This last comment is really user based but why add more steps to a game? It seems like for every part of every move have to hit the green button. I know with the prior game you choose and then hit select but it seems like with this update you added an extra button or steps to ever move. And I mean move, not turn so in a turn there could but like 3 extra steps. This was a great and fun mobile version of game. The update literally killed the playability of the game. Add a revert please so I can play this game again
Rekz,
Great game, deep game, interesting game.
I’ve read the reviews that the UI update sucked. I will never know, b/c I just got this game in a sale & I never played the old UI. I also learned to play the game by doing tutorials. Game seems really strategic, lots of possibilities, skill seems to matter a lot, and the opponent can really throw a monkey wrench into your plan. This game is pretty awesome! I’d suggest to devs that they allow old players a toggle to switch back to portrait UI and cards visible (I might try it out myself), but the game seems perfectly playable with this UI.
Sidenote: I had similar experience with Pathfinder — early player, loved it, was hammering on Quest Mode & loving it — and then dev’s removed Quest Mode & the players rebelled, essentially killing the ratings & loyalty of the players. While I think this is also still a great game using D&D IP, I don’t understand why dev’s would intentionally alienate their loyal players just to push gamers to do more IAPs (which they won’t bc of the hate). GAMEDEVS: LEARNING OPPORTUNITY!!!
Ronbo13,
Great worker placement game
If you like worker placement games, this is one of my favorite. Each turn, you're trying to complete quests by accumulating units of various professions (and also money). Each player has a secret agenda, which changes what types of questions you'll prefer. There's considerable variety in how each game plays out, and the sounds and graphics add nicely to play. This isn't a D&D RPG. But it's very enjoyable. It's nice to have a game where you turn your mind on rather than off, on iOS.

Edit: Minus one star for the update the switched to landscape. This took a 5-star game and worsened playability. In a strange way, it’s a little prettier. But I have a much harder time playing. They had (and no doubt in their codebase still HAVE) and perfectly good portrait-orientation UI. If they wanted to enable landscape, I wish they’d done it by giving is the OPTION which one to use. As I type this, the average rating is now 2.6. When I first reviewed it as a 5-star game, its average was quite a bit higher.
eidarcos,
Was my go-to game...no longer playing it!
I was so excited to see Lords of Waterdeep finally get updated. Then I opened it and tried playing a few rounds. I thought I was struggling because it was just new to me. But the more I played, the more I realized how terrible the new interface is. And I mean terrible to the point of taking all the wonderfulness that was LoW and making it not worth playing. At all. It was my go-to game for several years, playing almost every day. Now I don't even think about it.

I was just about to delete it off my phone to make room for other stuff and thought I'll just give it another try. Terrible! Enough that I'm writing this review in a last ditch effort to beg the developers to either revert to the old interface, add a user preference to choose the interface, or at least give us users the option to download the old version.

C'mon guys...the first step to healing is admitting a mistake was made. And you can read all the reviews to realize it's a huge mistake. I promise we're all very forgiving if you will just fix this!
Monkey Conspirator,
Ignore the old reviews and try this game!
This is a great game with some flaws, but if you like the game you’ll overlook them. First, I hope you won’t let the older reviews scare you off. I play this game on an iPhone and have no problems reading the cards and spaces. If the card appears small, touch it and it will enlarge so you can read it. Touch it again to return it to the board.

I would recommend turning down the animations if you play it a lot, FYI, otherwise the game can be a battery killer though.

This is a fun, engaging game with just enough strategy to be fun but not so much that you can’t multitask. You can play a game in 30 minutes which for me is perfect.

If you enjoy board games, light strategy and/or fantasy settings, I would recommend giving it a try. Start with the basic game with two other players (if you play with one generated player, you will be relentlessly attacked so play with two). The Undermountain expansion adds a lot to the game without creating complexity, so I always play with it and I also recommend the extended play.

The Skullport expansion is confusing in the app. I don’t play it. I don’t find it to be user friendly. But I never liked it all that much to begin with.

Hope this review helps!
Friendlie,
Pretty good
Never heard of this game nor played it before the update. The reviews scared me off but gave it shot with the app sale. No regrets. Playing on mini iPad 4 and it is very much playable. Just went through the tutorial and no issues with reading cards. Granted can't compare to what people are complaining about before but so far so good. Recommend it!

Update:
So after playing a couple games I can see where people say you can't read all the cards. I'm guessing they mean the building cards if there's a lot at once. No problem as you can swipe and scroll them. Then double click to view it entirely. Not a big deal and nothing to prevent playing but it is a nuisance. Granted the playing field is limited and its mobile so what they have is probably as good as it gets.
Nick Hayes,
Fantastic Port of the Board Game
I’ve been playing the app for years, and actually bought the physical game because of how much I enjoyed it in digital form. I know people are complaining about the new UI, after the update, and as an old school player it did take some getting used to, but I really like the update now. Gameplay is smooth and easy. Multiplayer works well. The little touches such as the animations of birds flying overhead and ships coming in and out of port, as well as the thematic sounds effects just go to show what talented developers can do in digital to bring an analog game to life. Playdek rarely disappoints and they live up to their reputation in this adaptation. I have no complaints and highly recommend this app.
Eriptron,
Thank You ‘SeriousRushFan...
Update: I stopped paying with AI Arilyn Moonblade. She ALWAYS wins matter how many AIs are in the game, she wins and by 20-30 points each time. Even with all the AIs difficulty set to easy. The game’s fun w/o her.

——
...for mentioning in your review what device you’re playing D&D Lords Of Waterdeep on. I, too, have the 12.9” Pro so I knew I could buy the game and be able to read the smallest fonts with the ‘card zoom’ feature. And to be honest, the redesigned (unknown to me at the time) UI is exactly what caught my eye first, before I knew it was a D&D game. By the way, there is a game status screen. Touch any player’s avatars. Plus a game history screen too. I’m already lovin’ D&D Lords Of Waterdeep!
Tpudewe,
Continuing to wait for portrait
Community has abandoned this game. Just a few years ago it was easy to maintain online games. Ever since the landscape update this game has plummeted in quality and active. The game itself is a portrait board. Forcing this game to be played landscape to “fit in” with other apps is nonsense. This game was fantastic, easy to play, and powerful in portrait. I download this game several times a year, attempt to play, get frustrated, and delete it. The lack of portrait mode breaks this for me. This was the perfect game to play on the train or while walking, but landscape makes that impossible. Developers pushed a minor update to fix some overlapping graphics issues I reported. However, this simply makes text and UI elements smaller. This exasperates an issue that did not exist in portrait.

Game remains unplayable on iPhone. Sigh.