I have to say this is a game with extremely high potential. You have Unka the Dragon with you so it is a good start. Some issue I’ve noticed are below:
1. Enemy dragon only fireing at one direction. Yes in the recent update one or two levels are fixed but the rest... not really.
2. Radar not working. There are two issues with this: one, the radar is not tracking the player in certain levels. Like the one before, one or two levels are fixed but not all. Two, the radar will fail and go dark when there is a fireball. Fixing this will help.
Other suggestions:
1. Having an enemy dragon that moves around and chasing you would be far more interesting. What’s more, this can also fix the issue of enemy dragons stuck in the ground. I don’t think it is too difficult as you already let the fireball from the player to chase the enemy dragon.
2. Adding more levels. 5 levels are... at least for me not enough. You may consider adding more levels, using other creatures or simply change the HP of the enemy dragon. This would be far much fun. (I have to say that the player is way too easy to be killed in the first level. It is challenging already.)
3. Idk but perhaps let the player’s dragon react a bit quicker. The flying and maneuvering speed is quite slow.
Those are the suggestions I can give for now. It is already impressive to make a game on iPad that was originally thought to work on PC. I’m looking forward to any update. I’m interested in another multiplayer version though, if you can make one. Thank you!
*For other players: it is quite difficult to make a game, I’ve tried before but failed. This is not a game made by EA or some other big company so if you are finding a so-called “fantastic” dragon sim, maybe try somewhere else for now. But, as the title said, this is a game with potential. Check it later and it might be different :)