The design and overall look of the game is good. The character moves very easily (though should have setting to reduce/increase sensitivity) and is very easy to work. Though the game concept itself is interesting, it's not executed very well. There's no room for player boundaries, meaning that it's very step by step, and doesn't allow the player to do much themselves. The players in the game don't scream or move or see pc, allowing the player to always win. There could be some expandability in that area. Where other characters respond to screams, pc movement, weapons, etc. The house also glitches out upstairs making it hard to move around. There is no furniture in the house, the npc's are never doing anything making them too easy to kill. Only has 6 levels. You could easily finish the entirety of the game in 10 minutes. The game could be really good though i see it's potential! Hope you take these into consideration.