1.3
2016-04-13
1 Improved more than 40 levels equipment damage bonus
2 Improved more than 30 levels equipment defense bonus
3 Reduced the monster and BOSS's critical strike damage bonus from the original 2 times to 1.5 times.
4 Reduced the damage that the monsters above more than 40 levels
5 Decomposition equipment according to the color sequence, the quality from high to low
6 Modified a equipment decomposition bug
1.2
2016-03-25
1. Added game equipments decomposition function.
2. Added game equipments refined function.
3. Reduce the difficulty coefficient of the game.
4. Increased shield skills block rate to 70%
5. Adjust skill mana cost
6. When character use skill to attack, the problem of stealth state is not disappear has modified.
7. Fixed the bug that the player possible to enter the 0 floor of dungeon.
8. Optimize and reduce the game runtime memory footprint.
9. Modified some translation errors in multi language
10. Fixed several crash bugs in the game
Thank you for your support ^_^ !
--------------- "Developer Journal"
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Contact us
QQ group: 485788362
Blog: www.tinyflare.com
Sina Weibo: http://weibo.com/u/5842067354
Facebook: www.facebook.com/WanaXGame/
1.1
2016-03-17
Usage readjustment:
1. Increase the experience gained by kill monster, Increase the experience gained by scene interaction and exploration.
2. Adjust the small map for translucent display.
3. Improve the appearance probability of various types of shops, increase the amount of shops selling goods, adjust the level of sales goods in the shops.
4. Reduce the price of gold key, improving the drop rate of equipment by killing elite monster or open the chest.
5. Increase initialization number of both the Healing Potion and Identified Scroll to 10, increase the healing done of both Healing potion and Mana Potion.
6. Add the English/Chinese language switching function to the main interface.
7. Adjust the layout of some UI.
8. Optimized the user's operation. Now the character can automatic attack, when it's facing to the monster.
9. Modify the sort rules of the items in backpack to optimize display.
10. Optimize the healing potion order of use.
Bug fixes:
1. Fixed a lighting effect bug that occurred when equiped some special purple weapons.
2. Fixed a level error of items that purchased from the rogue store.
3. Fixed item data changed error, when after purchased a goods from weapons shop or armors shop.
4. Modify the error that some goods do not show in the backpack, when the backpack extend to the maximum.
5. Modify the crash that when character death, click restart button repeatly on the death interface.
6. Fixed bug that base property of none-identified equipment will displayed 0, after exiting the game and enter again。
7. Fixed the error that character can attack boss out of boss room.
8. Added support for Iphone4, modify the problem that the font doesn't display on Iphone4 device.
9. Modify the bug that character and the monster sometimes overlap.
Tips and tricks:
1. The fun of the game is not simply to kill monster and find magical item, more exploration and scene interaction will bring more fun.
2. Make use of the various types of scroll provided in the game, it will bring new ideas to play the game.
3. The trap in the game can be removed, the scene can be interactive.
4. The data in the game is dynamic, so that you can feel the difference to play every time.
5. The magic item find rate(MF) with access to better goods is closely related, ensure the basic attack output and defense for the premise, improve the magic item find rate(MF) will bring a better return.
6. When there is no way to go in the game, that you need to pay attention to explore, some of the door is hidden, need the player to find.
7. There are still a lot of problems in the game, welcome to join the official QQ group to talk about, your opinion may appear in the next version.
Thank you for your support ^_^ !
--------------- "Developer Journal"
==========
Contact us
QQ Group: 485788362
BLOG: www.tinyflare.com