DYSMANTLE Cheats

DYSMANTLE Hack 1.2.2.1 + Redeem Codes

Ascend from your shelter

Developer: 10tons Ltd
Category: Games
Price: $9.99 (Download for free)
Version: 1.2.2.1
ID: com.10tons.DYSMANTLE

Screenshots

Game screenshot DYSMANTLE mod apkGame screenshot DYSMANTLE apkGame screenshot DYSMANTLE hack

Description

As you ascend from your shelter after the long long years, a brave new old world awaits you. A world inhabited with nasty and vile creatures. A world with no other human soul to be seen. A world with nature in reigns now. A world that's about to get even worse. You need to find a way to escape the wretched island. But before that, enjoy the bittersweet apocalypse.

Features:
* Break over 99% of all objects for materials with the right tools. No barrier will stop you.
* Fight with (or run away) nasty and vile creatures of the post-apocalyptic era.
* Explore the handcrafted open world and uncover its mysteries.
* Survive. Clear areas of monsters and claim it as yours.
* Build outposts to establish your presence.
* Craft permanent weapons, tools, outfits, and trinkets.
* Hunt various game or tame them for your post-apocalyptic zoo ranch.
* Farm nutritious plants and reap the rewards as the crop gets ripe.
* Solve puzzles above ground and underground in the Tombs of the Old Ones
* Fish cunning scaly things under the watery surface.
* Cook delicious recipes for permanent stat and ability upgrades.
* Unravel the mysteries of the strange island.

Version history

1.2.2.1
2023-06-19
-Fixed crash issues on some older iPad and iPhones.
1.2.1
2023-06-14
- Doomsday DLC
- New end game area and a related quest at Crown. After reaching escape pod at Crown, return to the area with "helipad".
- New game+ for those who reach the Ark level 3.
- Surreal door can be opened.
- Paint Brush tool can be used to color walls and built objects.
- Portable Monster scanner.
- Rubber Duck trinket that stops you from drowning by teleporting you back to shore.
- Gameplay balancing and tweaks
- Misc bug fixes
1.1.4
2022-11-17
-Optimized memory usage.
-Using compressed textures (sharper textures with lower memory consumption).
-Added automatic save game backup functionality.
-Stability improvements.
1.1.3
2022-11-04
-Fixed a crash issue near the Underworld Sinister campfire.
1.1.2
2022-11-03
-Stability improvements
-GameCenter fix
1.1.1
2022-11-02
ADDED
- Underworld DLC.
- Builder's Isle added to the main island north of the evac site.
- New building related inventions and objects, unlocked after Builder's Isle progression.
- Added "Wrench" as a tool to fill the gap between Baseball Bat and Sledgehammer.
- Built object names are now shown in the map.
- Added quick key access for Builder's Kit.
- Now remembering your previously selected buildable between sessions.
- Delete function for "Builder's Kit".
- All headgear besides gas mask are now upgradable.
- Showing the map sector (like K23) in big map for the cursor location.
- UI navigation now works with any bound movement keys.
- Inner Walls buildable pack.
- Added Home Portal Long Range recipe.
- One small location and POI to Sunburn Desert.



CHANGED
- Large metal objects now drop additional scrap metal when destroyed.
- Changed around "Combat" side of the invention tree to accommodate Wrench and shuffled some trinkets around.
- Buffed the build limit modifier on all "Builder's Kit" upgrade levels and on food recipes giving build limit.
- Quests now visible in build mode.
- Fisher skill now gives better fishing speed bonuses early on and rewards more XP for fishing.
- Tweaks to temperatures in areas with extreme temperatures.
- Nerfed items and food recipes giving enemy aggro range decrease so that maximum cap is now at most 70%
- Buffed the "Riot Shield" damage, shield hp and knockback distance.
- Buildable selection screen shows up faster and consumes less memory.
- Protagonist movement stopped and fall landing animation not played if falling small distances.



FIXED
- Rare crash related to entering the pause menu.
- Destroyed built objects are now instantly updated in the big map.
- Usual open world glitch & terrain fixes.
- The survivor does not fall through built structures anymore when throwing knives.
- Fixed showing of negative numbers for item uses, now capped at 0.
- Inner "Fortress" doors van now be destroyed only after outer doors have been opened.
- Link tower achievement had incorrect number of link towers associated with it.
- Multiple crash fixes.
- Multiple terrain fixes in both DLC and Island.
- "Construction Work" now accepts all kinds of doors.
- Fixed an issue where the player would turn invisible at a campfire after using a bed.
- Prevented saving while materials "are flying" to fix a material duplication bug.
- Potential fix for bugs where the player can fall through platforms.
- Partial fix to rectangular black voids in the world.
- Teleporter getting stuck.
- It is now possible to take materials from built storage boxes.

- Fix to hoe issue.
- Fix to main quest showing up weird in the quest tab after completion.
- No longer possible to build a new door on a doorframe that already has an existing door.
- Myth tablets now work even when the primary coop player is dead.
- Player does not get stuck to buildables in cutscene mode anymore.
- POI Info screen now shows location correctly.
- Enter build mode quick access button now works only if the same button has not been bound to some other action.
- Fixed home portal entering getting stuck right after resuming save.
- Properly unlocking buildable pillar if you had invented the recipe before certain game version.
- Fixed map unlock notification getting delayed and preventing player from moving while the monsters tear the protagonist apart.
1.0.427
2022-07-08
-Game Center achievements.
-Fixed map filters menu.
-Fixed fabricator UI right side panel.
-Fixed a crash related to screen inset detection.
-Performance improvements.
-Misc minor bug fixes.
1.0.424
2022-05-25
-Better auto-detection of initial graphics detail levels.
-Performance tuning.
-Fixed overall quest progress indicator.
-UX improvements.
1.0.422
2022-05-19
UX improvements.
1.0.409
2022-05-13

Download DYSMANTLE on Android and iPhone for free

Download on Android

Cheat Codes for In-App Purchases

Item Price iPhone/iPad Android
DYSMANTLE: Underworld
(The Underworld awaits you.)
$4.99
Free
IC933146756✱✱✱✱✱ 3209768✱✱✱✱✱
DYSMANTLE: Doomsday
(Can you stave off doomsday?)
$4.99
Free
IC198209231✱✱✱✱✱ DD6CE60✱✱✱✱✱

Ways to hack DYSMANTLE

Download hacked APK

Download DYSMANTLE MOD APK
Request a Hack

Ratings

4.5 out of 5
264 Ratings

Reviews

atl_nate,
Awesome game
Blown away that this is on iPhone. Feels like a console game, but at the same time doesn’t feel like just a quick iPhone port. Really polished overall. I don’t have a lot of issues with performance (13 Pro Max), however it does make my phone warm and is very intensive on battery. Hopefully there is some additional optimization that can be done; in the meantime I just play with my Backbone controller plugged in to the charger.

As for the gameplay - I am typically very bad at video games and tend to play on “easy.” This game doesn’t have difficulty options. As someone who is bad at video games it still feels about right for me in terms of difficulty. If enemies are too hard in a particular area, I just go collect resources, upgrade weapons and come back later. A couple of enemies in particular are super annoying (explodey bomb throwers, for example) - but once you figure out the technique it’s not a huge deal.
Wixonswr,
This one is for the Grinders
If you are going anywhere fast I do not suggest this game for you. Not if you are going to REALLY appreciate it. This game is for the Grinders. It is for the people who do not want to be forced to choose a path of invention or skill but want to do it ALL. It is for those who want to explore a world freely, and what an exquisitely detailed and complete world it is. There are no forgotten corners. So many hidden, and subtle gems. Everything is in its place, and waiting to be destroyed. While I know there is an order to “win” the game, I prefer the scorched earth method: Where I do not leave an area until everything I can possibly demolish, is destroyed. Then as my tools level up, I may even return to an area to get those things which evaded me heretofore. It is EXTREMELY satisfying and cathartic. A bit mindless, and probably satisfying some minor OCD tendencies I didn’t know I have, but wonderful nonetheless.
Abeski,
Finally…. An actual good old fashioned real game!!!
Remember not so long ago when you just paid for a game and played it? I don’t know about you, but I’m tired of playing a cool looking free game, getting a to a certain level only to realize it’s the same pay to win model in a different wrapper. It’s kind of fun for a while til someone with a bigger wallet just ruins it for you. I don’t know why I was so hesitant to shell out a few bucks but I am sooo glad I did. Dysmantle really brought me back to the good ol’ days of gaming with hours and hours of fun exploring, fighting stuff, crafting, solving puzzles, upgrading gear, not being punished for dying and worrying about checking in to buy a shield to protect my base for another 8 hours. A big thumbs up to the developers for choosing this gaming model and not creating just another money grab.
-Abe
ItsFatboyPaul,
Number 1 on my list of mobile games
Edit- bought the DLC and couldn’t even make if off the first map cause I can’t beat the final boss where you open up the train tunnel and all the enemies come out. Really wanted to keep playing but no matter how many times I try, I just can’t beat that challenge.

Definitely a great purchase. I’ve previously played this on PC and just so happened to see it on mobile and purchasing it again was a no brainer. Smash, slash, and break everything in your path! My only concern with this game being on mobile is that I have an iPhone 13 Pro Max and it runs really hot when playing this for even 30ish minutes but other than that, 0 problems.
FacePalm2,
Great Game, But I Got Royally Screwed
The mechanics are great. It’s a really fun zombie game and I enjoyed my time with it. It’s worth the 10 bucks and is honestly a little addicting. You’ll spend hours on this game and have a blast. TL;DR at bottom.

However.

I had fully repaired the escape pod and was going steady at day 42-43 at level 63 and having a really good thing going for me. I was just doing some fishing to get some fish for The Ark when I turned off the game and went to work.

I remembered camping a a fire twice just because sometimes it doesn’t save progress from a few minutes before camping.

When I returned from work I booted up the game, hit play and was greeted with the options dial for when starting a new game. I went ahead and started it up and then went back to the main menu only to find my save with all my progress completely erased.

All my hours of work down the drain. No amount of fun mechanics and destructible objects can make up for the fact that this can just happen and ruin everything. It just feels so pointless and hopeless starting at square one when I was so close to completing the game for the first time.

TL;DR If you’re a prospective player looking at this for the first time, you’re gonna have a blast I highly recommend it. The rest was just something for the developers. It’s absolutely crushing to have everything wiped just like that for no reason whatsoever.
Ralph-007,
Great game!!
I love this game! There are still ways in which I’m playing and I have high graphics on and on my 13 pro max it still does a freeze frame effect without that toggled on. Also any chance at all can you guys add functionality for having to access save game through files app on iOS? Also please let me know when dlc 2 comes out, I want to buy it. Also how about we add cats and dogs to the game. They can be little companions, that help with having to pickup items or help fight off creatures? And setting to where you can choose the type of breed of the animal. I would honestly pay for this add-in feature. Just some ideas, but thank you for making a really great game!! You guys are awesome!!!
Hopeful Realism,
Wow, an actual survival game!
This game is hands down the best in the survival genre currently in the App Store. With exception of expansion packs (DLCs) (which you don’t have to purchase if you don’t want to) this game doesn’t have Microtransactions (in-app purchases) in it to progress meaningfully in the game. Freemium business models are an annoyance of mine in mobile gaming. A fixed price provides an actual gaming experience rather than a gambling one. 10tons is also working on a new game, Dysplaced, that will be released around late 2024 for PC and then port it to mobile in 2025. They are staying true to Dysmantle’s legacy of zero Microtransactions other than expansion packs (DLCs)! This is an amazing indie studio that actually make games! Kudos to them!
tadpolemutate,
Fantastic game spoiled by constant crashes
I agree with most of the other reviews here in that this is a wonderful rare find of a quality, non-money grabbing, full-fledged game on mobile. That’s what makes it so frustrating to be kept from playing it fully. As some others have mentioned, I too crash without fail at the evacuation site area of the game on my halfway through save file. It seemed as though an update earlier this year helped to resolve some of the crashes that randomly (or regularly) occur in other areas of the game. However it’s still a long way away from stable and currently for me at least I cannot finish the main quest as a result. For what it’s worth, I am on a 6th gen iPad and the crashes occurred on both iOS 16 and 17. I’ve already bought both DLC‘s and I would gladly edit my review to five stars were the game breaking crashes fixed.
xXunsewnXx,
Great game. Huge map. It does get repetitive though.
Overall, I enjoyed it. The map was great. The layout design was fun to explore. I Kept getting surprised at how much thought was put into designing some of the buildings. I honestly felt bad tearing some of the structures down because I needed the materials. The only lackluster was that the enemies pretty much turn to paper once you max out all the weapons. After that the game starts to feel like a chore. I noticed myself just running through mobs to get to the next radio tower.

I wish there was a way to increase the difficulty without having to summon them back as “tougher” versions using the radio towers.

even without camouflage gear I would run past them in broad daylight unnoticed.
Sub866,
15-hour game painfully stretched into 40 hours
So repetitive! Painfully tedious item collection process and time spent killing the same monsters over and over make this game unplayable after about 20 hours. Needs more variety instead of smash, collect, build, repeat. The sparse and tiny side quests don’t make up for this. I really wanted to finish this game but I hit a wall with the repetition.
Other mechanics that I’d like to question the dev on:
1) You fall into water with no warning = instant death. Why doesn’t your character just stop?
2) Building some things, like turrets and transmitter link upgrades, don’t require you to have the items on you to create them. Other items, like repairing the controls to a wall and repairing bridges do. Why so inconsistent?
3) What kind of island has so many climates and impassable ridges? Makes no sense.
4) Being forced to craft garbage items like most of the trinkets so that I can increase carrying capacity for the few good trinkets is a bad idea. Can’t I just craft more storage spots and not have the junk items, or have enough trinket capacity to carry more of them?
5) The trinkets take up too much space relative to their incentives.
6) Taking items out of storage so I can use them reduces XP, but using them from storage does not. Makes no sense.