This is easily one of the more “interesting” escape games I’ve played. I say interesting because it was at first something of a love/hate relationship. Clearly it is modeled after “The Room”, but lacks much of that game’s polish. The controls can be intensely frustrating at times: the 3D panning is either unresponsive or like you’re caught in a tornado, and object interaction is often finicky, especially when trying to drag something. And the puzzles... some were, in my book, a bit obscure, requiring more guessing than solving. At least once, I sat there going, “What the heck is there even to do?”. But honestly, guessing the intent of some puzzles turned out to be as much fun as solving the logical ones- which btw, this game had some of the better I’ve seen. There was just enough difficulty, for whatever the reason, to keep me challenged without utterly putting me off, and a certain sense of “weirdness” about the puzzle constructs that compelled me to stay engaged. To top it off, I managed to finish the game (by God’s grace) without using any hints, so in my moment of satisfaction I felt overall the game is worth 5 stars, but I can understand how others might feel less generous.