1.1.4
2020-11-18
- Higher resolution display, making full use of notched screens in either landscape orientation.
- Enhanced compatibility with iOS 14.
- Fewer onscreen ads (only between scenes).
1.1.3
2020-06-07
Higher resolution display, making full use of notched screens in either landscape orientation.
1.1.2
2020-05-24
Higher resolution display, making full use of notched screens in either landscape orientation.
1.1.1
2019-05-04
- "Classic" 1-handed control system is now more intuitive and allows you to handle multiple objects. A priority system will assume which hand you want to use or automatically vary between them. Stand still to pick-up or drop, whereas holding a direction will always throw.
- Re-arranged options allow you to fine-tune the button size for any device.
- New faces & hairstyles.
- Missing limbs can be restored more easily in the editor by simply changing that body part.
- Various bug fixes and balancing.
1.0.9
2018-03-13
- New 3-tiered gore option helps you choose the right level to improve performance, with blood stains now only used at the upper end.
- Characters who lose limbs are not permanently damaged and can be more easily restored in the editor or after Deathmatches.
- Streamlined data reduces in-game saving/loading times.
- Running doesn't have quite so negative an effect on health and hunger.
- Camera offsets to allow you to see further ahead when driving.
- Various bug fixes and balancing.
1.0.8
2017-12-03
- Dead characters are restored at the beginning of a new game so that you can choose them again.
- Curing people elicits either a positive or negative response.
- People are grateful if you save their life (pick them up when dying).
- Surviving death or injury increases your "Toughness".
- Remarks about superior or inferior stats during fights.
- Friends are more likely to offer their items or request yours.
- The home of the "Rogues" is now the sewer instead of the subway.
- Rogues are less likely to help strangers.
- YouTube link.
- Various bug fixes and balancing.
1.0.7
2017-11-27
- New arcade-style "Hi Score" table.
- Zombies can bite people from behind.
- New missions include supply runs.
- More opportunities to partner with other team-mates on missions.
- More truces, which do indeed prevent further aggression.
- A handful of new remarks and storylines.
- Variety of new wading and drowning sound effects.
- The home of the "Rogues" is now the sewer instead of the subway.
- Various bug fixes and balancing.
1.0.5
2017-11-19
- Each group now has a home base (highlighted green on the map) where they congregate among their own and feel somewhat safe.
- Steel chair from Wrestling Revolution returns as a handheld weapon!
- New weapons include a pick-axe and a machete (may not be distributed until you restart).
- Modified axe, hammer and knife.
- The sword is now a samurai sword.
- Lasers have less ammo but can be reloaded with crystals.
- Smoother leg joints on white trousers.
- Flames no longer damage performance by fading (set "Gore" to minimum if you are still negatively affected).
1.0.4
2017-11-12
- Explosions or flames can now set fire to each part of the body!
- Blood stains all over the body as well as the face.
- Blood stains gradually fade over time or in water.
- Handful of new storylines and remarks.
- Hunger is not so closely linked to the character's "Toughness".
- Various bug fixes and balancing.
1.0.2
2017-11-04
- Classic 1-handed control system is now optional!
(See "Display" options and in-game guide)
- New faces, hats and accessories.
- New characters and slight changes to the default rosters.
- Lots of new responses to fellow characters becoming zombies.
- Zombies can no longer climb on furniture, which makes them useful for hiding.
- Far limits in Deathmatches to prevent leaving the scene.
- Eliminated players can control the next available team-mate in Deathmatches.
- Less food and props laid out by default, placing a greater emphasis on survival skills.
- Various bug fixes and balancing.
1.0.1
2017-10-30
- New costumes for Halloween include Frankenstein and a werewolf!
("Restore Default" to see changes to the rosters)
- Streamlined map downplays the island from Wrecked.
- All characters appear in their original form for Deathmatch selection.
- Headless zombies cannot be cured or created.
- Saving between scenes is now optional (in "Display" options) if you find that it takes too long on your device.
- All options are saved and restored properly.
- Various bug fixes and balancing.