Getting Over It Cheats

Getting Over It Hack 1.14 + Redeem Codes

with Bennett Foddy

Developer: Bennett Foddy
Category: Games
Price: $4.99 (Download for free)
Version: 1.14
ID: net.Foddy.GettingOverIt


Game screenshot Getting Over It mod apkGame screenshot Getting Over It apkGame screenshot Getting Over It hack


A game I made
For a certain kind of person

To hurt them.

• Climb up an enormous mountain with nothing but a hammer and a pot.
• Listen as I make philosophical observations about the problem at hand.
• Between 2 and ∞ hours of agonizing gameplay, depending. The median time to finish for my playtesters was 5 hours, but the mean was closer to ∞.
• Lose all your progress, over and over.
• Feel new types of frustration you didn't know you were capable of.

Version history

Support for all modern devices, various bug fixes.
This app has been updated by Apple to display the Apple Watch app icon.

Bug fixes & performance improvements
Bug fixes and performance improvements.
ADVISORY April 2nd, 2018: the iOS 11.3 update has caused the app to load very slowly (or sometimes not at all) on some devices. We're working on a patch - thanks for your patience.
- Increased sensitivity for "no" acceleration mode
- Fix for inconsistent crash on credits
- Stability improvements
- Minor performance & visual improvements
- Reduced sensitivity for no acceleration input mode
- Higher quality shadows & lighting
- Even safer saving
- Delaying Game Center registration until after boot for stability
- Fix for a rare crash on load bug

- Range of input sensitivity slider increased; max sensitivity is now higher
- New leaderboard for "Number of Successful Climbs"
- Total number of wins saved locally & remotely. Stay golden, everybody.
- New "No Acceleration" input mode (Not recommended for beginners! Set sensitivity low.)
- Fix for an issue where sensitivity setting was reduced on load
- Fix for some save/load related crashes
Bug Fixes:
-Fix for GPU Crash on load for some devices
-Fix for particles spawning from wrong location
-Fix for first-time hitches near oranges & approaching the chimney
-Safer save file loading & end game logic
-Another huge round of performance improvements for all devices
-Higher quality rendering on many older devices
-Various additional visual improvements
-Improved load times
Bug Fixes:
-Fixed an issue with fastest completion times not being submitted to Game Center (Congrats to the 1,500+ players who've reached the summit! Repeat visitors will appreciate the new credits skip button in pause menu)
-Should fix an issue where some players would see screen corruption on launching the game
-Fixed issues with front-facing camera feed placement during ReplayKit streaming
-Fixed issues with ReplayKit streaming reliability
-Fixed gold
-Fixed some UI layout issues on older devices
-Huge performance improvements on all devices
-60fps & Battery Saver Modes
-Reorganized Settings Menu
- added live-streaming through ReplayKit (We recommend using the Omelet app for Twitch streaming)
- performance improvements
- bug fix for higher sensitivity some users encountered
- added additional sensitivity options
- many small bug fixes
Fix for black screen on load on some devices
Removed main menu so you can into the game faster
Performance improvements for all devices
Localisation improvements in Korean & Russian
Removed narration referencing mouse
Fix for rounding error in speed run timer
Fixed for issue where narration wouldn't play when subtitles turned off
Fix for bush, no longer changes color
- fixed a save bug that affected some users

NOTE: a small number of users who have rotation lock enabled on their iPhone are experiencing black screen crashes on launch. We are waiting for our fix for that to be approved - in the meantime, please disable rotation lock before launching the game.

Download Getting Over It on Android and iPhone for free

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4.3 out of 5
5 832 Ratings


hepl plz,
Not made properly for the phone
Honestly as a speed runner for pc I can tell this game isn’t made for the phone. I can run any game on high graphics and I’ll be fine but I run this game on 60 fps and every time I try to jump up to grab the hand it loads the second half of the world making it completely luck if I actually grab the hand and it’s not like it’s frame spike back to normal no it straight freezes for a second and a half and when it unfreezes the game registers I was falling that whole time while swinging the hammer so it just makes me get hit off the cliff. Also I understand the wonkiness of the controls and that’s the point but when I take my entire hand off the phone as I’ve tested it I make a movement and take my hand off completely the guy will make another whole movement sometimes which just should happen when no input is being given at that point.
Great Game, Worth It
I downloaded this game a couple of years ago and beat it once with a time of around 6 hours. I (obviously) was frustrated at the game but since I beat it I put it down thinking I was done with it. It stayed in my home screen for around a year and I never looked at it until one day when I decided to revisit it. This was both great and agonizing as the parts of the game that I despised were back to haunt me. But, as time went on I kept beating it and falling then climbing back up and beating it again. 3 successful climbs grew to 15 then 25 and soon I began wondering if I had it in me to get the golden pot. As time went on I kept getting wins and my pot kept getting more shiny. Once it was fully golden I decided to keep going and I’m glad I did as 6 hours of gameplay to win once became 30, then 20, 10, until I reached my record time of 4 minutes to beat the game. I understand that that isn’t nearly as good as world record material but I feel proud of my accomplishment. If you left the game thinking it was too difficult, try it again because it’s worth it.
This was an experience.
It is rare for me to come across a game that is excruciatingly challenging, but has a reason for being. “Getting Over It” is not just a difficult game to play, but a testament for a player to learn that failure is okay. Every time that I fell from high up, sure I lost plenty of my progress, but I got faster at observing and adapting to my surroundings that it didn’t take me too long to get back to where I originally was. What each section of the game that seemed like an impossible jump or climb, later became just another bump in the road on my journey, because I’ve seen what failure looked and felt like from that before.

This maybe an homage to another game (similar in gameplay) called “Sexy Climbing”, but Bennett Foddy has put together something with his own original spin and artistic liberties that makes this game differ from it enough. In fact, I will go as far as to say that this is one of the greatest experiences that I’ve ever had playing a video game. When it comes to negatives… I honestly wouldn’t change a single thing about it. 10/10
Are you thinking of buying a new phone?
If you have been drooling over any of the latest iPhones but can’t justify the upgrade because your current phone is good enough, download this game! It has all the challenges of the pc game but with the added difficulty of no fast movements! Without a mouse, you can’t simply flick your hammer in a tight circle. Every move must be dragged across your grubby screen as fast as your finger allows. Forget about a quick swipe from the bottom of the screen, because that will close the app and your poor, cauldron-legged man will be frozen in pause limbo until you reopen the app, unpause the game, and witness him plummet back to the bottom. Devote enough time to this game and I can guarantee you’ll be in the market for a new phone sooner than later.

Seriously, as someone who has beaten the PC version, this game is unplayable in comparison. I haven’t given up on it yet, but I’m one of the few who never got flustered on the pc game, so your mileage may vary. If you raged at all playing it on PC, this game is not for you.
bubble will pop,
Should allow for controller support (but not in a average way)
Okay, first off, I just want to say that I haven’t completed this game so I have nothing to say about the difficulty of it. Instead, I’m going to be focusing on one thing: Controls. You see, I’m a person who likes controller implementations on mobile. This would benefit this game so much. But, instead of your average “push in one direction to turn,” instead I want something better: flick stick. There is this thing called flick stick on steam in which it makes it so that when you turn your stick, at least in fps games, it turns to that direction. That would be such a great feature, as it would allow for us to mimic mouse controls. But, I have another idea for the other stick. This one would be able to pogo you up, and make the game possible. One final thing. Make it so that when you stop moving a stick, it stays in its previous position. This would make everything so much easier. If you could do these things, that would be great. I know you can do it bennet!
A great game (if you know what you're getting yourself into)
The first thing that comes to my mind is the graphics. It's great, for an IOS game. But there's just too much bugs.
There are several issues that plagued the PC version, and they've only gotten worse on the IOS. The controls are mediocre at best, but at most times, it's just too sensitive. (And no, lowering the sensitivity does not work.) I usually found myself to be jerked off a mountain, like my hammer had a mind of its own. Carefully placing yourself on things is extremely difficult, which makes many parts of the game almost impossible to get past. That on top of the camera bounce, makes this game extremely harder than it needs to be. (And it was already very difficult.) there's a line between a rage game and a poorly made one, and Getting Over it sits directly in between. There's a lot of good things going on here, but it's a really bumpy ride. I would refrain from buying this if you're a casual gamer. If you really want a challenge, if you want to get so frustrated you want to gorge your eyes out, then go ahead.
Quite frustration on mobile
As someone whose !pb is 8 minutes on PC it took me 3 1/2 hours to beat it on iOS. I didn’t face any of the lag or overheating issues others have noted, but this most frustrating thing I encountered was the actions that would occur from my iPhone. If I swiped up from too low on the screen then the app would close. Alternatively, if I swiped down from too high it would trigger my notification menu to drop down, which would pause the game and always interrupted my jump. Absolutely infuriating. I like that the reward at the end of the game has been modified and you don’t get the same thing as if you beat it on PC. They give you a something a little different, which I loved. I’m glad I beat it, but I don’t see myself ever playing this game on iOS again due to the menu interruptions. I’ll stick to the PC version. It’s much more enjoyable with a mouse.
I’ve never rated a game a 5
I’ve also never written a game review. This game was incredibly frustrating and hard. Took me 22 hrs of gameplay (according to the final splash screen) to finish over a period of about 6 months. I learned a lot about myself and that’s why I’m writing this review. Most games are entertaining/addicting/fun, or whatever; this game is all of those plus a level of frustration that is hard to explain. Overcoming frustration and the beginnings of rage was a start to mastering the ‘game’. The final key for me was to learn to enjoy the journey, especially starting over. Once you realize that you can climb, falling no longer scares you. This ‘game’ helped me to see these things and I understand that this is simply a microcosm of life. I highly recommend this game if you are willing to power through the hard times. Don’t bother if you are impatient and have a low threshold for pain.,
Getting over it
When I originally purchased this game, I just did it so I could act like I was a streamer and maybe some kids would befriend me. That was around 2 years ago when I first installed this game. I have downloaded and deleted the game many times, not just because of frustration but also because of space issues, and general unplayability on certain devices. This may seem like a rage game but I like to restart just to listen to the narrative and just to help me focus on something else. This game trained my mind to not just quit on something because you were bored and frustrated. The game told me to stick with my failures and get over them. Finally, I am happy to announce after about 2 years and maybe 10 hours in actual focused playtime, I have conquered the game. Even though this game is very old and not trending, it is very well worth you time.
Great game on pc. Terrible on iPhone
I found this game on steam and bought it playing it until eventually I got to the top and even though I was very frustrating I got through it and it was a very good game. However when I decided I was good enough at pc I made the mistake of buying it on mobile. First of all the sensitivity is all over the place. I feel like when I change it nothing happens. Secondly the resolution is just plain garbage. I’m not sure if this is just an apple thing but it is running at like 440p. Lastly the thing that gets on my nerves the most is the lag. I found this extremely frustrating when playing because of the lag. There are like main parts in the game we’re it lags and I usually get past them because I would consider myself pretty good except for the end of the game. I find it almost impossible to beat going up the cell tower and because of how sensitive your hammer is you will find yourself flying off the ice hill when barely moving your finger. All in all I think this game would be 1 star and IS NOT WORRH 5 DOLLARS AT ALL. So there ya go a review on one of the worst mobile games ever.