To get straight to the point, I’ve played hundreds of mobile games across various genres and this is probably the best one.
Does this mean that it’s for everyone? No, maybe not. Similar to Souls games, the story is pieced together from hidden text, easy-to-miss dialogue, and what you figure out yourself. If you want a narrative-heavy game, this might not be what you’re looking for.
However, while it’s pretty typical, if you like this kind of thing then this game is exactly what you’re looking for. I personally enjoy this type of narrative, it adds to the gameplay without weighing it down.
As for the gameplay, it’s beyond what I would expect from a mobile game. The controls are extremely responsive, everything feels clean. It plays just like Castlevania: lots of dashing. And frankly, it feels great.
Movement is wonderful, fights feel incredible. Control-wise, this game is well ahead of even most PC titles. I never feel like I’m being hindered by mobile controls, which is a feat in-and-of itself.
No micro-transactions, no pay-to-win, no ads, nothing invasive or annoying, just a genuinely good game.
NOTE TO DEVELOPERS:
I returned to East Garrison later in the game (to search for the treasures I missed) and somehow initiated the mini-boss fight again. Not sure if it’s intended or not, just wanted to let you know that it happens.