Hades' Star Cheats

Hades' Star Hack 3.909.3 + Redeem Codes

Build a mighty space empire

Developer: Parallel Space Inc
Category: Games
Price: Free
Version: 3.909.3
ID: com.ParallelSpace.Cerberus

Screenshots

Game screenshot Hades' Star mod apkGame screenshot Hades' Star apkGame screenshot Hades' Star hack

Description

Leave your mark among millions of players in a persistent galaxy that constantly grows and evolves.

Hades’ Star is a unique online space strategy game. You are in control of a growing Empire, starting with a single planet in your own corner of space. Over time, you’ll expand to own multiple outposts, command a formidable fleet, research advanced technology, participate in diverse missions and manage relationships with other players in the game.

FEATURES:

• Colonize numerous planets and watch them grow from lifeless rocks to central hubs of activity.
• Optimize trade routes, mine resources, explore new space and defend against the indigenous, mysterious alien space race
• Build combat, mining and trade ships and customize them with powerful modules
• Establish diplomatic relations with other players and dictate your rules for economic and military cooperation
• Work with other players in dangerous Red Stars and retrieve resources before the star goes Supernova
• Compete for rewards in the intense, rapidly collapsing Blue stars
• Organize with other players in Corporations and participate in highly strategic White Star missions
• Play and grow at your own pace: Nobody will unfairly steal your resources while you are offline

SUPPORT

If you have any problem in the game, please contact us at [email protected], or use the in-game "Contact Support" option.

PRIVACY POLICY

http://hadesstar.com/privacy_policy.html

TERMS OF SERVICE

http://hadesstar.com/terms_of_service.html

Hades' Star uses Emoji provided by http://emojione.com

Version history

3.909.3
2021-09-06
Bug fixes
3.909.0
2021-06-07
- New Module: Laser Turret
- Ability to late join public higher level Red Stars that already started
- Blue Star matchmaking improvements, including ability to wait longer for a Ranked match
- User interface improvements, including option to jump only Battleships on high level Red Stars
- Bug fixes

For a detailed list of changes, see our blog at blog.hadesstar.com
3.157.0
2020-12-01
- Blue Star and White Star changes, and new reworked Blue Star Leaderboards
- New module: RELIC DRONE
- New Flagship modules: DART TURRET and FLOATING SHIELD
- Module balancing
- User interface improvements

For a detailed list of changes, see our blog at blog.hadesstar.com
2.564.3
2020-05-21
Fixed user interface issues on iPhone X/XS/XR.
2.564.0
2020-05-18
- Face the Cerberus Hydra and retrieve the powerful Remote Bomb module in the brand new Red Star level 11
- Earn additional daily income with Credit Asteroids, spawn once per player each day in all Red Star levels
- Other bug fixes, improvements and module balancing

For a full list of changes, see our blog at blog.hadesstar.com
2.551.0
2020-01-07
• Build and upgrade your Corporation Flagship, and strategically pick what White Star battles to take it to
• Time Machine improvements
• Ability to instantly re-link all Warp Lane hubs to their previous connections
• Transports can now be ordered to start moving only after all their Artifacts are done loading
• Bug fixes and improvements

For a detailed list of changes, see our blog at blog.hadesstar.com
2.460.0
2019-09-16
• New Cerberus ship: Ghosts (Red Star level 10)
• New module: Suspend
• Ability to queue Artifact loads in Red Stars
• Permanent monthly White Star event
• Additional ship and module levels
• New music tracks
• Interface improvements and bug fixes

For a detailed list of changes, see our blog at blog.hadesstar.com
2.354.1
2019-05-16
Fixed an error with some White Star replays, and with how the White Star rewards bar was displayed.
2.354.0
2019-05-06
- New Cerberus ship: Storm (Red Star level 9 and up)
- White star changes: 2 simultaneous White Stars per Corporation, 20vs20 slot removed
- Influence changes in Red Stars
- Ability to set Miner schedule, and new Miner level 6
- New Module: Hydrogen Rocket
- Improvements to Corporation management
- Bug fixes and interface improvements

For a detailed list of changes, see the 2019.2 release notes at blog.hadesstar.com
2.245.0
2019-02-04
• New Weapon Module: Dart Launcher
• New Transport Module: Dispatch
• Bug fixes and module tweaks

For a detailed list of changes, see our blog at blog.hadesstar.com
2.201.0
2018-12-11
Participate in heart-pounding combat in the all-new, exciting Blue Stars!

• Collect fragments from Blue Stars and get new daily and monthly rewards
• Further automate Shipment delivery using the new SHIPMENT RELAY station
• New Objectives, module tweaks, bug fixes and other improvements

For a detailed list of changes, visit our blog at blog.hadesstar.com
2.145.1
2018-10-10
- Option to display Bomber coverage heatmap on Red Stars level 7 and above
- Bug fixes and user interface improvements

For a more detailed list of changes, see our blog at blog.hadesstar.com
2.145.0
2018-09-24
• Relics collected in White Stars will upgrade your Corporation, giving all members unique benefits!
• New Cerberus Ship: Develop new strategies to approach the dangerous Bomber, starting at Red Star level 7
• New module: MINING DRONE
• Bug fixes and interface improvements

For the full list of changes, see our blog at blog.hadesstar.com
2.64.0
2018-06-25
• 3 all new module types to equip your ships with
• Cerberus Destroyer now does area damage when neutralized, and when it finishes destroying a planet
• New Objective types

For more detailed release notes, see our blog at blog.hadesstar.com
2.25.0
2018-05-28
• Optimized user interface for the extra vertical space on iPhone X
• Participate in new activities and increase your Empire's income with the all new Objectives feature
• Tactically control enemy ship movement with the new BOND module
• Manipulate time in your home star system using a new Space Station
• Partially automate your shipment deliveries with the new SHIPMENT DRONE module (replaces SHIPMENT AUTOPILOT)
• Moving ships in Yellow Stars automatically pick the optimal Warp Lane path

For a more detailed list of changes, see our blog at blog.hadesstar.com
1.312.0
2018-03-26
• New Cerberus ship: the fearsome Phoenix will appear in Red Star level 7 and higher
• New module: Alpha Drone
• User interface improvements, including the ability to see weapon ramp up status for any ship
• Bug fixes and tweaks

For a detailed list of changes, see our blog at blog.hadesstar.com
1.285.0
2018-02-05
• 3D Touch support (deep press on any game object to instantly view its stats)
• New module: Area Shield
• Module balancing
• Bug fixes and user interface improvements

For a detailed list of changes, visit our blog at blog.hadesstar.com
1.261.0
2017-12-11
• 3 new modules to equip your Miner and Transport ships (Genesis, Entrust, Offload)
• Added extra Trade module slot on Transports level 3 and higher
• Bug fixes and tweaks

For the full release notes, see our blog at blog.hadesstar.com
1.246.0
2017-11-20
Our biggest update yet is here!

• Coordinate with your Corporation members and retrieve Relics from the brand new White stars
• Take advantage of the Time Machine to implement advanced tactics and schedule future orders
• Multiple bug fixes and user interface improvements
• iPhone X support

For the full release notes, see our blog at blog.hadesstar.com
1.220.3
2017-10-21
User Interface Improvements
1.220.2
2017-10-20
User interface improvements
1.220.1
2017-09-28
Fixed an issue that was causing travel times to show up incorrectly when planning a ship move.
1.220.0
2017-09-25
• Implement ranged combat tactics with the Rocket module
• Improve your mining output with the Enrich module
• Reduce the time to deliver shipments with the Rush module
• Corporation improvements, including detailed Corporation search
• Other bug fixes and visual improvements

For a detailed list of changes, see our blog at blog.hadesstar.com
1.181.1
2017-08-21
• Many Corporation improvements, including late join for private Red Stars
• Ability to send Alerts to other Red Star participants, to help coordination efforts
• Numerous tweaks, bug fixes and interface improvements
1.151.0
2017-07-20
• Work with other players to stop the Cerberus Destroyer, a new ship that can annihilate entire planets!
• 7 new Trade, Mining and Support modules to equip your ships with
• Quality of Life improvements, including the ability for ships docked on a Red Star stargate to jump out automatically during the Supernova
• Economy tweaks and many other bug fixes

For a full list of changes, see our blog at blog.hadesstar.com

Cheat Codes for In-App Purchases

Item Price iPhone/iPad Android
CRYSTAL SHIPMENTS
(Best value for Crystals delivered over time)
$4.99
Free
CJ699153745✱✱✱✱✱ E80D8E8✱✱✱✱✱
STARTER PACK
(Contains 1000 Crystals.)
$4.99
Free
CJ097755251✱✱✱✱✱ 9421580✱✱✱✱✱
CRYSTAL PACK - LARGE
(Contains 1200 Crystals.)
$19.99
Free
CJ480799341✱✱✱✱✱ 60AD837✱✱✱✱✱
CRYSTAL PACK - MEDIUM
(Contains 500 Crystals.)
$9.99
Free
CJ193251680✱✱✱✱✱ 16D08A4✱✱✱✱✱
CRYSTAL PACK - SMALL
(Contains 100 Crystals.)
$2.99
Free
CJ859885174✱✱✱✱✱ C36CC63✱✱✱✱✱
CRYSTAL PACK - EPIC
(Contains 8000 Crystals.)
$99.99
Free
CJ545019446✱✱✱✱✱ 014DD7E✱✱✱✱✱
CRYSTAL PACK - HUGE
(Contains 3000 Crystals.)
$49.99
Free
CJ960895159✱✱✱✱✱ C7AC757✱✱✱✱✱
STARTER PACK 2
(Contains 2000 crystals.)
$19.99
Free
CJ793559490✱✱✱✱✱ CCEB99B✱✱✱✱✱

Ways to hack Hades' Star

Download hacked APK

Download Hades' Star MOD APK
Request a Hack

Ratings

4.6 out of 5
2 789 Ratings

Reviews

biancosplanco,
Excellent Game
This game is a very fun take on a strategy game. The developers did an incredible job of creating a game that does not pressure you to constantly be playing (great when you have a job, kids, etc) but also continues to slowly build over time in depth. Most mobile games that I’ve played start off exciting with all sorts of new content happening all over and then Peter off into a complete grind or repetitive pay-to-progress situation. Hades’ Star is different in that it starts off interesting- the first few milestones are a satisfying progression- but where the game truly shines is as you progress further and unlock the different red, white and blue star missions. Each of them is a distinctly different experience and all of the different modules present totally different but equally viable strategies for tackling each situation. The depth of the game is impressive, and it is exponentially more fun to experience as a group in a corporation. I am excited to see the game continue to be developed and expanded upon- it is a winning formula and I am completely hooked. Strategic thinking and patient, incremental upgrading is highly rewarded. May you create tremendous value for your interstellar corporation’s shareholders, travelers :)
Lostafinga,
Love this game
Fun space empire building game. Starts kinda slow but gets huge, deep. Challenges your mind. Colonize planets discovered in your star system. Build mining, transport, and battleships. There’s tons of tech to be discovered. Everything can be upgraded. Go on 3 types of missions. Red Stars are pve, single or multiplayer coop missions for artifacts which you need to unlock and upgrade tech. Blue Stars are short, pvp “last man standing” missions rewarding valuable resources. White Stars are epic 5v5 up to 20v20 5day slow paced events where 2 corporations duke it out for resources in one big star system. These missions are all about strategy, no PTW, which is important to me. I can’t stand the new ptw, in game purchase model that plagues games these days. You can get really creative using all the different tech you discover. Running shipments while trying to use the least amount of fuel is a fun challenge. The modules you can deck your ships out with offer plenty of strategy to figure out and employ. Your home is always safe, this game is not about attacking and taking others resources. It’s about slowly growing huge, efficient, smart, and powerful, in a great supportive gaming galaxy, especially enjoyed if you join a corporation. Word.
Sam Cain,
Great Game
I didn’t want to write a review until I’d invested enough time into it, and I’m now level 42, so I figured that’s probably enough. The game is insanely fun when you first pick it up, but starts to get boring around level 20-30. Don’t let that ruin it for you though, if you push through, once you get to around 35-40, the content picks back up again and from what my corporation has said, it doesn’t slow down again from there. The game is extremely rewarding, but don’t expect to get your reward right off the bat. You can’t play for more than 20 minutes at any given time unless you’re running Red star missions, which admittedly you can just continue doing and they’re very fun. So it’s less of an active game, but it’s also not passive because when it comes to gameplay, when it rains, it pours. It’s fantastic and I would recommend it to anyone looking for something to put some time into while also not expecting to just pour hours in at the beginning.
Chrish62704,
Simple but fun
I love the simplicity of this game. The galaxy is very detailed, while the ships look very simple. My biggest complaint is the rapidly increasing costs of upgrades. It takes quite a while to work up the tens of thousands of credits needed to start making serious progress, then as soon as you upgrade, the amount credits needed for the next level is staggering. The upgrade costs of basic, starting ships go from 10,000 to 60 or even 80,000 credits. If you have nothing else to do for hours upon hours of your life, this will fill in this gap. I can’t do this, a feature that allows you to earn credits offline is necessary.

You can’t move the short range scanner to another sector, or break it down to get credits or materials back. It becomes useless after you’ve scanned everything around you. The next scanner is very pricey and comes with much more expensive scans, most of my time is spent transporting goods from planet to planet, just to work up enough credits to upgrade one item or build something new. If there was more variety, or the game had balanced progression to make it more interesting before spiking the prices, I’d probably keep it. As is, I may give it a few more days, if I’m unable to build something that drastically changes my experience, it’ll be off my phone.
AlfredMontebank,
Amazing Game But Hate One Flaw
This game is amazing imo. I’ve never been much into space games but from day one I haven’t stopped playing. First mmo where I feel the community is actually non-toxic and helpful and that everyone has the same chances of becoming the best player I they put the time and effort it. You can spend money but honestly this is the first mobile game I have played where the pay-to-win players are a non-issue.

The only thing that keeps me from rating this game a perfect 5 is the fact that I’m in a Corp with a First Officer who’s been inactive for over 170 days. The devs don’t care that this holds some of us back and if we could find a way around this issue the game would be perfect imo. I know this issue isn’t a big one for most but the best part of this game is the community and Corp relations that are built over time. Not having a active FO does hold us back in some regards even though we do our best to work around it.

Please do something about inactive FO’s. I can’t see why officers can’t majority vote to remove a FO or have the devs do something about it.
Betazero,
Cool but
Ok something big. Please developers sell $3.99 ish space station that you put near your star and it draws hydro out every hour. Like maybe 10 hydro times your level or even 5. I really can’t play the game much. My sectors have no hydro and then when they do I mine and I can run like 2 missions. Then wait like a full 24 hours to mine again.

I kinda wish that there were more ship choices. First split up slots into ship and battleship slots. A large battleship takes up two battleship slots but you can bring smaller ships that only take up one. Ship slots will be for cargo and mining ships. Add smaller ships that are faster but weaker. Also add a carrier that launchers fighters and bombers maybe.

I kinda wish that you had to setup home defense and you can get invaded by ai. Not other players but every once and a while enemies would try to take back planets next to unknown zones. Add planetary defense structures to keep the outer areas safe.
gaming junkie77777777,
Just amazing
I absolutely LOVE this game and can’t get over the fact how well designed it was made. It’s obvious that the developers actually spent a lot of time perfecting this game. This game is capital B beautiful with amazing designs and I have gotten into what they call a “mentoring corporation” where they teach lower level players what to do and what not to do so they don’t go through the same pain as they did. There are a lot of things that the game doesn’t tell you though and yes you will make mistakes along the way but I always know that one day, I will make it through and I will take the place of my former mentors. Also if any of you have first officers or leaders that are inactive then join the Darkest Hour. We have multiple officers that are online constantly and currently are in a White Star (I’m not included because I don’t have the WS scanner and I am too low of a level). We teach, we serve, and we win. Commander Azalar, signing out
Samsonoske,
Great game but it could be better
I’m a level 39 so I think that I am far enough to leave a good review. To summarize, I love this game and it is my favorite to play. Here are some ideas for features that could greatly improve this already great game.

1. Colonizing multiple stars. I know it seems over the top but it could be great. You could have a second ship yard for this star and a second for everything that you could only have one of. You could have ships of multiple levels like a level 1 and a level 5 at the same time.

2. Fleets. A great idea could be fleets. A fleet could consist of 3 ships and a flag ship. All the ships would behave as they normally do but the flag ship could send fighters, bombers, etc. It could have more slots for all but shields and would be the main part of the fleet. If the flag ship dies, the fighters would all die as well.(fighters also have very low health)

3. A shared corporation star. The entire Corp shares everything in one massive star that they spend credits on together to colonize, explore, and research special modules with unique abilities. There would obviously be Cerberus in the star as well.

Thank you for creating this awesome game that I’ve put so many hours into and I hope you read this review. This game deserves the 5 star rating that I left. Thank you again, and keep working on this masterpiece of a game.
LVS12345,
Give the game a chance and you won’t be disappointed
This has to be my favorite mobile game of all time. At the beginning of the game the slow speed of the ships might be a bit unbearable but once you get more ships you can see why it is that way. Every new red star(PvE) feels different and requires a different approach despite seeming similar at first. White stars are the PvP if the game and they are amazing! They require lots of strategy and unlike many mobile games they require actual coordination with Corp members. Although the game may seem simple at first different combinations of mods do allow for different play styles. Honestly I could go on for hours about why I love this game.

Anyway, I think everyone should give this game a try because it becomes really addictive once you play for a while. Don’t be one of those people who quit right after the tutorial either.
Aren612,
Great low-pace game
This is quite possibly my favorite mobile game, because it really doesn’t require a lot of investment. It is pretty simplistic in terms of style and gameplay, but in my opinion, that’s what makes it great. It does have in-app purchases in the form of crystals, but you really don’t need those to enjoy the game. They just speed things up. If you want a more fast paced game that you can sit down and play for hours at a time, maybe this isn’t the one for you. But if you’re like me, and you prefer a game that you can just check in on every once in a while (that isn’t a boring-as-heck idle game), this one fits the bill. It doesn’t pressure you to meet daily quotas, or participate in a broken pvp arena, or manage a million things at once. It just allows you to play when you have a bit of time, and doesn’t set you back when you don’t have the time.

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