Infinite Lagrange Cheats

Infinite Lagrange Hack 1.2.388375 + Redeem Codes

Sci-fi Space Strategy Game

Developer: NETEASE INTERACTIVE ENTERTAINMENT PTE. LTD
Category: Games
Price: Free
Version: 1.2.388375
ID: com.netease.lag

Screenshots

Game screenshot Infinite Lagrange mod apkGame screenshot Infinite Lagrange apkGame screenshot Infinite Lagrange hack

Description

Venture into the unknown in this Sci-fi Grand Space Simulation Game!

We have extended our presence to one-third of the Milky Way with a gigantic transportation network—the Lagrange System. Different forces strike to make their own way in the world and desire the control of the Lagrange system.
You, emerging as one of the force leaders, find yourself in a time of challenges and opportunities. Your fleet pioneers into the space unknown where war and sabotage may lie ahead. Are you determined to achieve something great out there or go back to the safety of home?

From 0 to Infitnite
Into the unknown galaxy, you have only a small city with two frigate. Through mining, building and trade, expand your base and territory, attain better ship-building technology and carry more weight in the intergalactic space.

Customized Weapon System
You may even modify and upgrade the weapon system on every single ship, if you ever want to tap into your creative side. It’s up to you to bring out the fleet’s full potential.

Boundless Ship Combos
Spore Fighter, Destroyer, Constantine the Great, Solar Whale Carrier...... With a myriad of ships and aircraft available, there’s really no saying about what kind of fleet you might put together with your unwearying ingenuity.

Realistic Space Massive Battles
In a space battle, a well-planned ambush can severely damage the enemy fleet. Or you can choose to guard thoroughfares with your fleet. A major battle could create a no-fly zone of hundreds of miles' radius.

Venture Deep into Uncharted Space
In a corner of the Milky Way, you will have your own base and view, beyond that is the vast unknown space. You will send your fleet to the dark frontiers where anything can happen. What else will you find other than stars?

Interact with Interstellar Forces
There are forces taking up parts of the universe. You can help them achieve their goals by sending ships to their aid, cooperate and prosper, or, instead, occupy their airspace and territory. There are countless unknown quests waiting for you. How would you choose?

You Will Need Allies
This is a dynamic society, where cooperation and conflict happen every day. Join or form alliance with global players. Expand territory and spread faith throughout the galaxy. You will enter a robust universe where you can strike for common prosperity with diplomacy or remain detached.

It's thrilling to command the battle with a close view from all angles, and the 3D graphics rival any blockbusters. Only this time, you're the lead in the enchanting space.

Facebook:https://www.facebook.com/Infinite.Lagrange.EU
Discord:https://discord.com/invite/infinitelagrange
Contact Us:[email protected]

Version history

1.2.388375
2023-10-19
New features and adjustments for all the star systems:
1. Sci-Fi Carnival is officially available.
2. Added a return point feature. Construction operations where fleets have docked will be recorded as fleet return points. Upon retreat, fleets can opt to fall back to the return point or the base.
3. When disbanding fleets at the base, multiple fleets can be selected at once.
4. Added the Star System Limited Techs of the current star system in the Star System Agreement.
1.2.385776
2023-10-12
New features and adjustments for all the star systems:
1. Adjustment Feature updates.
2. Added Privateer's Technical Preparation in Galactic Events.
3. Trading Post trading gameplay updates.
4. Added a Weapon Tech Restoration feature. Weapon Techs with rarity levels of 4 or higher can be restored, and you will receive Weapon Techs with rarity levels of 1-3 once complete. The Weapon Tech Restoration feature can be used up to 10 times per day.
1.2.382972
2023-09-28
New features and adjustments for all the star systems:
1. Game Balance Adjustments.
2. Added 3 additional Eris I - Cannon Type Destroyers to the Jupiter Tech Support Pack without changing the existing content of the pack. The new ships will be issued directly to the Explorer Base's Port after the purchase is completed.
3. Commencement of the Crux Biosphere Research Park Self-sustaining Construction Experiment.
1.2.379014
2023-09-21
New features and adjustments for all the star systems:
1. In this update, we will introduce even more NPC features and gameplay, creating a multifaceted spectrum of characteristics. Meanwhile, we're also integrating these NPC features and gameplay into every star system agreement.
2. Optimized the NPC system. For Explorer Orgs under the same Community, their subordinate space station NPC will no longer proactively attack Explorer's fleets belonging to the same Community.
1.2.375903
2023-09-14
New features and adjustments for all the star systems:
1. Official launch of the Lagrange Campfire Hub (Community).
2. Optimized the display effects of the information page when viewing map objects in Expanse and Tactical View.

New features and adjustments for some star systems:
1. Warp Drive Launch Vehicle Supply Adjustments
1.2.371371
2023-09-06
New features and adjustments for all the star systems:
1. Added a feature that can be used by fleets of galactic factions to communicate on the map
Explorers will be able to see messages sent by fleets of galactic factions in Expanse.
2. Added the Fleet Disorientation status.
3. New temporary cross-system communication channel.
4. Optimized some combat voice messages and added some operation tip voice messages.
1.2.368453
2023-08-30
New features and adjustments for some star systems:
1. Added a Saboteur marking gameplay to the Angulum Cluster.
2. Replaced Main Shipyard 3 with the Joint Production Shipyard in the Angulum Cluster.
1.2.366069
2023-08-23
New features and adjustments for some star systems:
1. Lagrange Generation Legacy Version Now Available
-New Technologies and Items
-The Identification and Acquisition of Strategic Assets
-Lagrange Technology Achievement Exhibition Event Is Available
-Added Exploration Preparation Gameplay in the Hub Star System

New features and adjustments for all the star systems:
1. Dawn Celebration Event Officially Begins:
(1) Fighter Air Racing
(2) Sightseeing Tour
(3) Celebration Trade Fair
1.2.361933
2023-08-16
New features and adjustments for some star systems:
1. Lagrange Generation Legacy Version Now Available
-New Technologies and Items
-The Identification and Acquisition of Strategic Assets
-Lagrange Technology Achievement Exhibition Event Is Available
-Added Exploration Preparation Gameplay in the Hub Star System

New features and adjustments for all the star systems:
1. Dawn Celebration Event Officially Begins:
(1) Fighter Air Racing
(2) Sightseeing Tour
(3) Celebration Trade Fair
1.2.359568
2023-08-09
New features and adjustments for all the star systems:
1. New Cross-System Friend Adding feature.
2. Ships' Energy Shield is now displayed on the Blueprint screen.
3. The damage received by ships is now displayed in the tactical view.

New addition and adjustment details across some star systems:
1. Added a Refresh mechanic for the Angulum Cluster Ruins. Ruins that do not encounter a jet stream for a long time will start moving after a period of time once it's detected.
1.2.355191
2023-08-03
New features and adjustments for all star systems:
1. Added a color mode to Expanse.
2. Added a text description of the Org type on Org-related screens.
3. The number of Fighters, Corvettes, and reinforcing ships are now displayed in the fleet details information.
4. Optimized the flight actions of the aircraft.
1.2.348528
2023-07-27
New features and adjustments for all the star systems:
1. Added Utility Ship Management feature.
2. Adjusted the Angulum Cluster Emergency Evasion rules. Some storage items will now be retained when a fleet carries out the Emergency Evasion in Angulum.
3. Added information description and double confirm features when carrying out Base Reconstruction.
4. Optimized the signing screen of the Angulum Adventure Agreement.
1.2.339620
2023-07-12
New features and adjustments for all star systems:
1. Adjusted the relisting time of items purchased in the Angulum Store to 30 days.
2. Optimized the selection area of mining beacons to make it easier to select them.
3. Optimized the shooting performance of ship weapons in Tactical View.
4. Optimized the background effects of Base construction.
5. Optimized the text display of the current star system when communicating across star systems in the chat channel.
1.2.334084
2023-06-30
New features and adjustments for all star systems:
1. The sub-fleet feature is now available.
2. Angulum Cluster Camp Trade Starts.
3. Org Operations Update.
4. Org Talents Adjustments.
5. Added a dock communication channel for Auxiliary Ship Fleets, two docking fleets can now send private communication to each other.
6. Added Applied Livery to the Battle Report.
7. Added Dock Status animation effects to the Tactical View.
8. Optimized Livery display effects and prerequisites view.
1.2.329674
2023-06-21
New features and adjustments for all the star systems:
1. Action Points Adjustments:
1) Increased the Max Action Points of regular star systems from 150 to 200 without changing the Max Action Points of the Angulum Cluster.
2) Reduced the Action Points cost of cross-operation commands from 20 to 15 without changing the Action Points consumption calculation rules.
1.2.327975
2023-06-19
New features and adjustments for all the star systems:
1. Action Points Adjustments:
1) Increased the Max Action Points of regular star systems from 150 to 200 without changing the Max Action Points of the Angulum Cluster.
2) Reduced the Action Points cost of cross-operation commands from 20 to 15 without changing the Action Points consumption calculation rules.
1.2.322377
2023-06-01
New features and adjustments for all star systems:
1. Added a continuous adjustment feature to the Module Adjustment screen.
2. Added a ship tutorial entrance.
3. The Nine in One extended version of Black Market Tech Files and Black Market Tech Files 2.0 can now be purchased in the Store.
4. Modified the default viewing angle of the Base in the tactical view and optimized visual performance.
1.2.318282
2023-05-24
New features and adjustments for all star systems:
1. Added the displays of the special effects and module stats for the following ship's systems: Military UAV, Anti-Aircraft UAV, Siege UAV, Repair UAV, and Info UAV.
2. Added the displays of the special effects and module stats for the ship's jamming system.
3. Increased the maximum number of characters allowed in each message on the chat channel.
4. Optimized interaction rules of the pop-up window when obtaining tech files.
1.2.311454
2023-05-10
New features and adjustments for all star systems:
1. New Enhancements for Fighters' Command System
2. Added Potato as a new type of product that can be planted in Vivarium Planting
3. Optimized the interaction of viewing Docking Point information.
4. Optimized the display of the Fleet Formation details screen.
5. Optimized the visual appearance when tapping on the coordinates to go to the big map.
1.2.308125
2023-04-27
New features and adjustments for all star systems:
1. About Vivarium Planting
2. Optimized the interaction method of visiting the City of Antontas.
3. Added a Build feature for blueprint variant models that have uncompleted research progress. The Active Service is one.
1.2.301000
2023-04-20
New features and adjustments for all star systems:
1. The Joint Production Shipyard function is now available
The "Capital Shipyard I" has been changed to "Joint Production Shipyard." It can now produce ships, aircraft, and utility ships of all types.
The names of Capital Shipyard II and Capital Shipyard III have been changed to Capital Shipyard I and Capital Shipyard II, respectively. Their facility effect remains unchanged.
1.2.289528
2023-04-06
New features and adjustments for all the star systems:
1. Can customize the color of strategic marks when labeling an org.
2. Added tips for the completion of Base Expansion as well as description of newly unlocked facilities.

New addition and adjustment details across some star systems:
1. Added new gameplay of “Items Collection” in Angulum Cluster
2. Rule Adjustments of NOVA Agreement Registration
1.2.280946
2023-03-23
New features and adjustments for all the star systems:
1. Added the self-introduction of Exploration Assistant when being used for the first time.

Bug Fixed:
1. Fixed an issue where the docking effect within the range of space station operation was abnormal in certain situations.
2. Fixed an issue where abnormal migration to the contested space station operation range was possible in certain situations.
1.2.273085
2023-03-03
New features and adjustments for all star systems:
1. The Share Blueprint screen, Livery Management screen, Tech Point Research screen, and ships equipped with liveries will have a display preview feature, showing the ship's appearance after the livery is applied.
2. Adjusted the sorting rules in the Ship Blueprint screen to display the blueprints of ships in active service first.
1.2.270727
2023-02-22
New features and adjustments for all the star systems:
1. Added description of special effects of systems on the Blueprint screen.
2. Added explanation of system properties on Blueprint Design screen of Super Capital Ship.
3. Improved refresh mechanism of Privateer Fleet nearby the Base and added corresponding behaviors including appearing, cruising and retreating.
4. Optimized the display order of Observer tab on Chat Channel.

Cheat Codes for In-App Purchases

Item Price iPhone/iPad Android
60 Chu-Coins
(60 Chu-Coins)
$0.99
Free
JG459940623✱✱✱✱✱ 38C9B56✱✱✱✱✱
1280 Chu-Coins
(1280 Chu-Coins)
$19.99
Free
JG633755494✱✱✱✱✱ D9F5AE5✱✱✱✱✱
StrategicPartnershipAgreement
(Strategic Partnership Agreement)
$14.99
Free
JG272174092✱✱✱✱✱ F0336C6✱✱✱✱✱
6480 Chu-Coins
(6480 Chu-Coins)
$99.99
Free
JG605555465✱✱✱✱✱ F4EAF7E✱✱✱✱✱
680 Chu-Coins
(680 Chu-Coins)
$9.99
Free
JG511375973✱✱✱✱✱ A1FB0CB✱✱✱✱✱
300 Chu-Coins
(300 Chu-Coins)
$4.99
Free
JG765801388✱✱✱✱✱ 03140D0✱✱✱✱✱
3280 Chu-Coins
(3280 Chu-Coins)
$49.99
Free
JG047925263✱✱✱✱✱ 0CF1136✱✱✱✱✱
Gift of the Jupiter Ind.
(Gift of the Jupiter Ind.)
$0.99
Free
JG872487495✱✱✱✱✱ 4FB5059✱✱✱✱✱
10 Tech Points for frigates
(10 Tech Points for frigates)
$4.99
Free
JG838745230✱✱✱✱✱ 4A6F118✱✱✱✱✱
10 Tech Points for destroyers
(10 Tech Points for destroyers)
$8.99
Free
JG273257715✱✱✱✱✱ A26894F✱✱✱✱✱

Ways to hack Infinite Lagrange

Download hacked APK

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Ratings

4.6 out of 5
6 522 Ratings

Reviews

ChronoLegion,
Pretty nice mobile strategy game that stands above the rest
I normally don’t play mobile strategies for long. They get boring quickly to me, especially the pay-to-win aspects. This game isn’t like it. Sure, you can use real money, but you can also play without that. You have your own starbase and send out mining ships to get resources while expanding and building up the base. You also do research and build your fleet to fight pirates or other players. I like that the game gets the scale of a star system better than many others. A single system is HUGE, it’s basically a server, although you can travel between them through giant stargates. The visual style is very industrial. Not many flashy colors or impractical designs. Somewhat reminiscent of Homeworld, especially the music and the background chatter.

Combat is automatic and pretty much involves ships floating in space and shooting at one another. Only fighter craft maneuver. But I like that you can have multiple fleets engage the same enemy and it actually has an effect. Fleets automatically organize ships into battle lines. Typically your ships target lines in order, but if a second fleet were to flank the same enemy, then that second fleet would be able to attack any enemy
Gliding shiv,
Better than I did expected
I honestly expected some pretty lazy cash grab with a cool skin. But the game is a bit deeper and a lot more interesting than I expected. And it is fun just watching your ships sailing through space and fighting.

That being said, they really, really need to improve how you get blueprints for new ships. You simply will not be able to beat players who have better ships than you, and it is just comical how many times I’ve waited days to finally get another blueprint only to find out I’ve pulled the same ship everybody starts with AGAIN and just have to settle for some points I don’t need anyway. I barely have any of the available ships too, so it doesn’t make sense I keep drawing the same few I have if they’re all equally likely. And it’s not really like you can buy them in a sensible way either, so I don’t get why they are so against giving you ships you can use. I’ve hit a wall now where my base is upgraded to its max, but I just don’t have enough ships I can build or ones that are particularly good. So what am I really supposed to be doing?

I do want to keep playing this game, but it is getting harder and harder to find the motivation as I’m running out of tech boxes I can get, and keep redrawing the same handful of ships the few times I finally do get a blueprint.
Death ralley,
Fast Moving, but I Got an Issue
In the game there are about 9 base expansions you can add to your base, each with a different building or access to a new kind of ship. I am currently on base expansion 4 and I have only played for a day now. The game moves along fast so you can experience the actual open world and attack other players and such. The battles aren’t just over in a flash either and you may constantly find yourself having to upgrade your ships to defeat an AI that is level 3 near your base. I have not spent any money on this game and I am having a blast. It however is not one of those games where you can stare and interact with things left and right. For example, one of you create a fleet with more than one ship, you cannot split the fleet to attempt to take out more than one enemy faster. You have to plan ahead and make however many fleets you need. I have yet to fully experiment with this feature as of about 20 minutes ago my game seems to be completely glitched. Whenever I tap on the app it takes me into it and then right as the loading screen pops up the game turns black. It doesn’t crash or freeze my phone, it just goes black and stops loading. I don’t know how to fix it other than uninstalling and reinstalling. Thank god I paired with my Game Center.
stormbuddy02,
Great, but…
First off, this is an amazing game. Graphics are on point. Gameplay is immersive and you can track your ships in real time. Progression is also smooth and I don’t feel like I’m ever stuck. However, the drop rate of ships is terrible. On top of that, I get duplicates, and while I can get get extra research or tech points or a new variant, what I really need is a new ship. I just spent most of my proxima coin on crates so I can get a new ship and got 5 blueprints. They were all duplicates and completely useless to me. At the very least, make it so that new blueprints are a higher probability or the guaranteed blueprint is actually something you don’t have yet so you don’t feel like you wasted all you coin for nothing. It’s irritating getting duplicate blueprints for a ship that I don’t use. That is the only thing I absolutely hate about this game is that I can’t get any new blueprints. A fraction of a percent for a drop rate is just ridiculous.
berrie bear,
Toxic
I loved this game at first but it’s easily ruined by the overly long cooldowns and toxic player base.. I was hunted seemingly because I called out a union for forcing low level players to be their farms.. the union was called “Night Alliance”.. they said I should play FarmVille if I didn’t like being farmed.. it was apparently my fault for progressing throughout the game and everyone in the local chat supported such behavior, there’s also little to nothing to protect you from toxic players who will hunt you down.. the fact that there are no safeguards to prevent such toxic behavior is disgusting and negligence, this game is easily pay to win as well.. the chances for new ships are near impossible after a certain point, there’s no adventure or exploration the game was lying to you.. it’s mainly about whales using you like sheep, I was even told I needed their permission to be in that region.. you’d assume none union players would be safe right? No they’ll just purge you and take every little thing you earned away wasting weeks of your time while they just have to use their credit cards.. I don’t recommend this game and their false narrative.. I’ve played war games and they were fine even when they were toxic however with this game it goes above and beyond.. they’ll track you down just by seeing the region in your account because the games practically tells them where you are, it’s disgustingly allowing such behavior as well.
piefyboy,
Would recommend to anyone as a sci fi fan
So to start this game is very f2p friendly as that is the biggest concern with any mobile game, theres no way to spend a ton and rush ti max level as you are limited to what you can buy in general, and some things have a daily limit, and theres very little you can actually spend to win on in this game, i praise the devs for this! And the next good thing is the attention to detail in this game and with being able to watch your ships in combat and the weapons they use and just being able to view them at any time, one downside is though the guns on the ships sometimes shoot in different directions than they face, and one last complaint though, is the AI pathing for the ships is completely awful i will say on the map and only being to travel 1500km at a time to move is a bit short and the distance to travel it is very long, but those are the general positives and negatives id like to highlight, but trust me on this when j say the positives of this game far outweigh those negatives which can fixed easily, and the community is very friendly here, so thank you devs. As for everyone else give this game a try if you haven't. And if those issues get resolved ill gladly make this review 5 stars!
Night Shadius,
Steaming hot garbage
Where to start. 1. Ships - their aim is worse then a storm trooper, their upgrades barely qualify as an upgrade, they are expensive when pared with the fact you can barely generate resources at a stable speed. 2. Events - they are beyond brutal, at least the one where they send constant waves of enemies to destroy your fleet that took HOURS UPON HOURS of waiting just to make. The waves seem to always be stronger then your fleet no matter what. 3. Research - oh boy. To get better ships you get a small chance to get them via research pod things. It could take you 1 or 2 pods or like me it could take you 18 just to get something decently good that you either A can’t even build yet or B can’t afford to build. 4. Difficulty Scaling - there isn’t one. Level 1-3 npcs are somewhat easy, after that the difficulty spikes insanely high which also happens to be the ones the waves event send at you. 5. Purchasing - specifically things like base shields like you see in EVERY OTHER base builder. A thing you pay for so your base doesn’t get raided. Ya those things, well they don’t exist here. As for the purchases that are in the game it’s useless junk you don’t even need. In conclusion this game is a waste of time, a game that thinks it’s a strategy base builder when it’s just a trash afk game
GrimmT253,
Amazing game but buggy
This is the most amazing game I have played in the last 20 years. The story line, strategy, politics, combat, graphics and easy of learning the game play is the best I have ever seen. Is it possible when getting a new blue print instead of being forced to accept it you can exchange it for 5 research point? Also, the pathing in this game is an epic fail. A giant steaming pile of dung, of intergalactic proportions. It makes me want to throw my iPad across the room. I understand that it would be a monumental undertaking to fix. As it would probably require rewriting the foundation programming. What about just adding a “halt” option. Like with your miners. Then, at least you could kill the command. Instead of your fleet being stuck for infinity. Or your fleet having to retreat and starting all over and wasting your AP. Then you could raise the AP cap or speed up the recovery time for your AP. To make up for the possible “halting” that you and I know will happen. Definitely, a solid 4.5 star game. 0140 V856 Cetus
SparkytheUnicorn,
Half-decent, but the devs are lying to you
Good game, but there’s a huge uproar going on right now in the playerbase because the drop rates for new ships are MUCH lower than the percentages displayed in-game (yes, getting new ships is entirely based on luck, you don’t actually get to choose the ships you want, or if you get a ship from your purchase at all). The devs were confronted with evidence and actually admitted it, but haven’t bothered to change anything and insist they aren’t giving anyone refunds.

It’s nearly impossible to get new ships without a lot of grinding, and even then you probably won’t get any good ones. Everyone I know that has sunk money into the game has been scammed and sorely disappointed. On the bright side, it’s not pay to win, and it’s about space, which is cool. On the other hand, it’s completely luck based and drags after a couple weeks. And, who really is comfortable playing a game where the devs tell you to your face that they’re lying to you and won’t change anything?
Infinitely Zeroed,
What a windup, with a lie!
I’ve played this gave for 2 ‘servers’ and watched all the videos how the devs claim they balance it for F2P and whales. Utter nonsense. Once you get on a server with ‘Rabbit” or ‘KSC’ clans you have no chance at being anything other than cannon fodder unless you spend HUNDREDS. I watched all these videos believing their hype only to see those actions work in direct opposition to their words. They haven’t done anything to abate the complete dominance of these Unions who have OVERWHELMING numbers and DOMINATING strength, nothing.
And after you get upset and mention something in Star Chat, that’s when the subtle racial jibes start playing out.
The Devs have to do something about breaking these groups up, they’re killing server play. I know servers turn over after a few months, but inbetween they’re losing multitudes of players, even Unions.
Devs: it’s time to put your actions into words, or was all that Dawn Celebration nonsense just more marketing? Don’t let more than one Rabbit or KSC Union on each server. I currently have at least 6 Rabbit Unions, so 600 Rabbits,(all with Gold ships) and the same as many KSC,etc (also Gold ships) . How can a Union of 100 fight 1,200 armed so well?