Hyperburner Cheats

Hyperburner Hack 1.35 + Redeem Codes

Developer: Bad Potion PTY LTD
Category: Games
Price: $2.99 (Download for free)
Version: 1.35
ID: com.badpotion.hyperburner

Screenshots

Game screenshot Hyperburner mod apkGame screenshot Hyperburner apkGame screenshot Hyperburner hack

Description

Hyperburner is a high-speed space flier set in a distant colonial solar system. Take your ship through increasingly dangerous courses, unlocking endless-mode leaderboards as you go. Built for mobile with smooth and responsive free-steering, playable in portrait or landscape.

Pocketgamer Gold Award:
"From the amazing aesthetic to the perfect controls, everything about the game hums with the sort of quality that makes every second you spend with the game a joy"

- Fast-paced gameplay, instant respawns.
- Master seven unique zones each with five challenging stages.
- Test your skills against a list of high-speed endless-mode goals.
- Unlock new ships as you progress.

"It really nails the feeling of being in control of an escaping spaceship in a sci-fi movie" - Touch Arcaade

Version history

1.35
2020-12-15
New levels! Plus a few fixes.

Zone 7: Ares Loop
- Master five new challenging and unique levels
- New ship: complete Ares endless runs to unlock

UI Improvements & General Fixes
- Full screen fix for notched devices
- UI adjustments for newer phones
- Increased UI transition responsiveness
- Misc content fixes

HD graphics pass
- Higher fidelity textures
- Reworked and enhanced shaders
- Higher ship detail
1.0
2016-06-22
This update is signed with Apple’s latest signing certificate. No new features are included.

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Ratings

4.5 out of 5
818 Ratings

Reviews

Squares Everywhere in the Air,
Hyperburner Doesn't Burn Out
I thought this game was fantastic. While the experience was somewhat short (it took me less than a week to complete every stage,) each stage was exhilarating and jam-packed with fun. Only at a couple instances did it feel unfair/copy-pasted, and the difficulty curve is otherwise well-crafted. The controls are excellent, as is the aesthetic of the game. The cell-shaded, futuristic visuals made the game optically interesting while I whizzed by obstacles. It seems like some users experienced lag, but I did not on my iPod 6. In terms of dollars to hours, this game provided me over 3 times my money's worth. The extra challenges from the achievements do seem extraordinarily difficult, and perhaps I will never complete them (I currently have an achievement completion rate of 65%.) Regardless, the original levels are fantastic, and I think everyone interested in this type of game should play Hyperburner.
Geminas,
Highspeed Hitbox
While the graphics are amazing to look at, the mechanics are an issue. Even in some of the early stages, you must make split-second calculations in order to dodge the oncoming obstacles; level five of the first world in particular. Towards the end of this level you have less than a second to maneuver your craft into a hole barely big enough for it. Not to mention the rapidly shifting camera angles. The camera constantly rotates and, due to the quick finger movements required, rapidly zooms around, as well.

The biggest issue I found, and the one that inspired the title of this review, is the hit box. If you are within what I'd say is a virtual foot, your ship will blow up. Clipped a pixel of ship's wing? Boom. Flew by too fast? Boom.

In the end, it's a good game with flawed mechanics, like many other games. Don't just take my word for this, though. Take it as a suggestion, but try the game yourself. Who knows? You might find it amazing regardless of the issues. You might not even see any issues! Anyways, have fun and happy spacefaring!
Tony572,
AMAZING!
This game is absolutely amazing, it's exhilarating to just barely dodge obstacles at hyper speed! Although the experience was somewhat short. This game need some more levels and some progression. It has some progression like unlocking new ships with different play styles, but there are only 3 extra ships to unlock. It left me wishing for a ability to customize and upgrade a ship. The levels were expertly crafted, I just wish there were a few more. Also a action aspect would have been nice (even though this game is not a action shooter and doesn't need this feature) the game would be absolutely amazing with a fighter level or 2. Where your ship has guns and you have to shoot incoming targets as you fly. I still giving this game a 5 star because of how well made this game is and how fun it is to play. I just thought I'd list some tweaks and feature it could use!
CrossX7,
Reminiscent of Star Fox 64
Hyperburner takes a small part of Star Fox 64 and creates a whole exhilarating game out of it. For those who may be too young to remember, there were a few sequences in Star Fox that made you take a break from shooting bad guys and focus on precision flying through tight tunnels with moving obstacles. These tunnels were usually the last challenge before reaching the game's end boss, Andross. Then, after defeating him, you would have to fly back out, this time while everything was exploding. Hyperburner replicates the challenge, tension, and thrill of these sequences perfectly. Perfectly enough to cause flashbacks of hours spent with that funky three-pronged controller, piloting my Arwing through the treacherous tunnels beneath the planet Venom. That's my take, leastways. If you don't know what I'm talking about, try this excellent game anyway.
Anahata108,
Desperately needs MFi controller support
The concept is simple and executed well, but I'm finding controlling my ship with my finger to be difficult. Having my hand on screen obscures my view, and in a fast-paced game like this where anticipation is critical, this is a serious problem. Beyond that, I found the controls difficult to understand. The ship does not move as I expect it to from what I've experienced with other touch controls on iOS. I often find myself flying into obstacles I thought I avoided.

This would be avoided with controller support. Flying games like this are *designed for* controller support. I tried using my MFi-certified Horipad Ultimate with no success. I'm not sure if Unity for iOS supports these devices, but it would certainly make a huge difference in my enjoyment and how far I'm able to get in the game. I'm barely able to manage the tutorial with touch controls; I'm confident I could be an ace pilot with my controller.
Jadedlilwriter,
A LOT OF FUN!
The graphics are amazing and the game never lags for me. There hasn't been a single crash yet so someone is doing something right for once. Although, I wish that there was more zones to play on because I already finished all the zones in less than a week. And I also wish that there were more ships to unlock because after I get a zone score of 50,000 on zone 4, I'll have unlocked all of them. I'm satisfied for now, and I think, since this is only on v1.0, this game has no where to go but up. Also, please consider creating a sort of level-creator type thing where the community of Hyperburner can actually interact with each others creations. And if you're actually reading this, ship customization would be AMAZING!
TrentVano,
Classic!
The good: Very challenging, in a good way. The more you practice, the better you can understand the mechanics and the better your hand/eye coordination. You really EARN IT and feel accomplished when you get past a stage. You’ll be saying over and over “just one more!”

The bad: Ugly and confusing level select screen! Kind of anticlimactic when you beat all of the levels. It’s like “okaaay, no ending or congratulations at all?”. Endless mode is cool but a mode with all the levels back to back would be amazing.

Overall, GREAT GAME, just give it some time and you’ll be hooked, and if you beat all the stages then it will be because YOU EARNED IT! It’s tough but not impossible!
billlikesmonsters,
Exceptional Reaction-Based Game
Hyperburner is exceptionally well made.
First off, they didn't try to go overboard with the graphics, instead opting for a clean yet still realistic look, which works perfectly.
Second, the controls are perfect. To guide the ship you simply put your finger of the screen and the ship follows where you drag your finger. What I thought was especially helpful is that when you take your finger off the screen it pauses the game. You don't have to try to tap a tiny pause button in the corner that will probably make you die, you can just let go, then put your finger back on when you're ready to start again.
Third, they put a lot of thought and time into making the stages. They have a backstory for each zone that sounds great.
Fourth, the difficulty curve is just about perfect. When starting off, I was pretty terrible, but after following the levels as I unlocked them I am now pretty good at it.

This is one of my favorite game so own and can't wait for future updates!
Soccer()star,
Too short
I really really liked this game but it just felt too short. It felt like I just FLEW past the whole game (pun intended) because it only took me about 30 min to beat every level and then about another 30 on the harder difficulties. I don't know if it's a lot of luck or if I'm just really good but I beat every level with at most 11 tries. I'm only not giving this game 5 stars because I want MORE but for about the hour that I played the game I loved every bit of it. If you don't know if you should get this game, I would definitely recommend it. I just hope to see more content added in the future!
Soccer10th,
Save your money
I currently have an iPhone 5. After completing the relatively easy early levels, infinite mode on 2x speed is where the replay ability comes in. The only issue is the lag at the higher levels to where the game becomes unbearable to play. It seems to have trouble for the first minute where I faze through walls, jump to where it is impossible to get out of inevitable death, or spaz out of the area where I fly on top of the play area until I run into a wall. Obviously this becomes very frustrating after half an hour of messing with different ways I can prevent this from happening. Either by pausing the game early to see if it will help performance, or making sure all background apps are closed and continuing to play this madness to see if the issue will subside. Obviously it does not.