IMPOSSIBLE ROAD Cheats

IMPOSSIBLE ROAD Hack 1.3.4 + Redeem Codes

The art of falling

Developer: WONDERFUL LASERS
Category: Games
Price: $2.99 (Download for free)
Version: 1.3.4
ID: com.pixelsontoast.impossibleroad

Screenshots

Game screenshot IMPOSSIBLE ROAD mod apkGame screenshot IMPOSSIBLE ROAD apkGame screenshot IMPOSSIBLE ROAD hack

Description

IMPOSSIBLE ROAD is a pure, minimal arcade game about risk, reward, and rollercoasters.

"9/10" - Edge Online
Game of the Week - PocketGamer

Guide THE VESSEL down the roller coaster-like track at speed, scoring for each gate you make it through. Navigate hair-pin bends, jumps, banked curves and adverse camber in the quest for the perfect line.

And when you learn how to cheat the game, and you discover that it is rewarded not punished, the leaderboards will belong to you.

- Universal app, for iPad, iPhone, iPod touch.
- 3D Touch support (3D Touch compatible device required)
- Support for iOS controllers and some other arcade control peripherals.
- 4 colour themes
- Original minimal techno soundtrack.
- Game Center leaderboards.
- Challenge your friends to beat your score.

[Controls]
Touch the left side of the screen to turn left, touch the right side of the screen to turn right.

Touch your score to show the Quick Restart button.

[Credits]
Design, coding, art and audio - Kevin Ng @gradiance
Play testing and feedback - the wonderful people of @GameDevEd:

Andy Durdin @adurdin
Trevor Fountain @doches
Aaron Dron @tinyblob
Jonathan Brodsky @jonbro
Paul Scott Canavan @abigbat
Gillian Patterson NAE TWITTER
Andy Watson @andywatson00
Peter Van Der Watt @tenebrious
Ian Usher @FatConan
Ben Newbon @bennewbon
Gavin Jones @aotumedia
Kayleigh Boyd @Silverlynxcat

Version history

1.3.4
2017-11-02
This app has been updated by Apple to display the Apple Watch app icon.

- Support for iPhone X
- Changed dark theme to use 100% black background
- Removed logo splash screen for a cleaner experience
- New button designs in UI
1.3.3
2017-05-25
- Minor bug fixes
- Changes to App Preview
1.3.2
2017-05-16
- Improved performance on some devices
- New App Preview
- Added screenshots for iPad Pro with 12.9-inch display
1.3.1
2016-01-23
- Minor bug fixes

New in 1.3.0:
- 3D Touch - press harder to turn more (requires 3D Touch compatible device).
- Themes - the most requested feature! Four beautiful colour schemes to enjoy.
- New settings menu.
- WONDERFUL LASERS splash screen.
- Fixed music not playing on some devices.
1.3.0
2016-01-20
- 3D Touch - press harder to turn more (requires 3D Touch compatible device).
- Themes - the most requested feature! Four beautiful colour schemes to enjoy.
- New settings menu.
- WONDERFUL LASERS splash screen.
- Fixed music not playing on some devices.
1.2.8
2014-09-15
- Added App Video Preview
- iPhone 6 and iPhone 6 Plus support
- Supports the new full screen resolutions
- Added new sizes for icons
- Added new sizes for screenshots
- iOS 8 support
1.2.7
2014-09-11
- Added translations for Russian, French, German, Italian, Korean, Spanish and Simplified Chinese.
1.2.6
2014-06-27
- Small bug fixes
1.2.5
2014-05-09
- Achievements now showing for everyone
- Unlocked achievement show a banner on the AGAIN screen
1.2.4
2014-05-06
- Fixed bug which meant achievements didn't show up in live version
- UPDATE: Achievements are still not showing for everyone. A fix is on the way.
1.2.3
2014-04-29
Lots of new features and bug fixes in this latest update.

- Pause
- Automatically pauses the game when you switch tasks
- Touching your score now pauses the game and brings up a menu to reset, or exit the current game
- Achievements
- UPDATE: For some reason, these are not showing up in this version. Version 1.2.4 with a fix is incoming.
- Bug fixes
- Fixed bug where the game could crash during a long game
- Fixed bug where ratings screen could show up during gameplay
1.1.0
2014-04-03
- Fixed a bug where the app would ask you to rate it during gameplay
- Minor optimisations. Good for your battery life!
1.0.8
2014-03-03
** In some cases, the game is currently asking you to rate it DURING gameplay. Apologies, this is definitely not what we intended. An update to fix this will be issued ASAP **

- Title screen *wub wub wub* animation is now butter smooth
- It is now harder to accidentally restart the game when you want to press one of the buttons on the top row
1.0.7
2014-02-24
- Tweet the AGAIN screen along with your score using the handy new button
- User interface improvements
1.0.6
2014-01-22
- Support for iOS controllers (requires iOS 7 or later)
- Tip: press all 4 face buttons, or touch your score for quick restart!
- Up to 2x longer battery life
- Smoother gameplay on older devices
- Game Center high score bug fix
- Physics bug fix
- Upgraded to Unity Pro engine
- Now takes up less space on your device
1.0.5
2013-06-18
- Game Center high score bug fix
- Further optimisations
1.0.4
2013-06-10
- Drastically reduced waits between menu and game
- Option to turn sound completely off
- Flatter, non-glossy icon
- Shader optimisations
1.0.3
2013-05-20
- Quick restart: touch your score to show the quick restart button. Touch again to restart.
- High scores saved locally when not logged in to Game Center. Uploaded next time you are logged in.
- Game Center icon is dimmed when not logged in.
- Best score shown on Game Over screen
- Support for some arcade control peripherals
1.0.2
2013-05-07
- Final music mix
- Input tweaks
1.0.1
2013-05-01
Final version for release

- Balanced gameplay
- Performance optimisations
- New front end
- New leaderboards for Best Jump and Total Jumped
- New music
- Larger gate markers
- Turn music on / off
1.0.0
2013-04-17

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Ratings

4.1 out of 5
732 Ratings

Reviews

_Clanky_,
Epic game but collisions are buggy
I love the intense, survival feeling of this game and the clean, minimalist gameplay and UI. I really only have one problem with it, and that is that the physics of the ball with the track are a bit unrealistic. Hitting the ball against the end of the track often shoots you to the left or right with a lot of force (almost a certain fail), and slight bumps in the road sometimes propel the ball into oblivion. I think the game would have a much more relaxed feel if the ball was “heavier,” in other words, hugged the track more closely and had slower acceleration.
QuasarBooster,
Superb gameplay but w/a couple bugs
I find this game incredibly addicting. Whenever I'm bored I get an urge to play it. Simple to just get right into and easy to exit as well (if my salt levels become too high). There are two aspects of the movement, however, that make it hard to fully unwind and immerse oneself in this game.

First, there's bouncing. Occasionally, the ball jumps like it's life depended on it, probably around 4 times higher than normal. It happens unpredictably: sometimes when I'm expecting a typical rebound, sometimes when merely turning around a corner, sometimes when I'm traveling in a straight line with no bumps. It wouldn't be so bad if the sudden airtime allowed me to turn quickly enough to stay over a curving track. But far too often the giant bounce throws me off the track with no possible recovery, ending the run.

Secondly, even worse, is the momentum stop. Just as sporadically as the giant bounce, I'll not so seldom have my ball just stop completely, losing all ability to resist falling off the track. This is a guaranteed run killer unless I happen to be on completely zero inclined track. Just last round, my ball stopped AND teleported way off the track.

These bouncing and momentum stopping glitches can only be handled so much with reflexes and controls. Most of the time, they, not your skill as a player, determine your high score, kinda taking the fun and challenge out of it. I wish that weren't the case.
Charles Varga,
Good game, but needs some debugging and redesigning.
Every now and then the arrows do not work. Also, I play this game on my iPad, but I am unable to use my keyboard to control the movement of the ball. Why not??? I find it frustrating that I have to use the (occasionally unreliable) arrows on the touch screen to control the ball movement, even on my iPad. If the developer redesigns the game so that the user can tap ANYWHERE on the right or left side of the screen to control the ball’s movement, most of the problems with the use of the arrows on the touch screen would be fixed. Out of preference, the developer should also make this game compatible with the iPad keyboard.
Am36master,
Some options for improvement
Don’t get me wrong—it’s fun as-is, but I’m frustrated by the difficulty of in-air control and the inability for the ball to stick on the track after even the slightest incline.
What would be great: a light ball/heavy ball option. A light ball could be more easily-controlled in the air, but it could hardly stick to the track. A heavy ball would suit the players who prefer to stay on the track, but it would be hard to control if the player made a mistake and let it fly.
Wyatt K.,
Amazing but fix the title screen.
This game is amazing and I’m currently addicted to it. The only thing I’m begging you to fix is the position of the ball in the title screen. As the ball falls down the screen and gets small and closer to the A. It is noticeable that the ball is slightly off center. Obviously this is not a big problem but it would make me so much more satisfied if every time the app opened all the parts were centered and symmetrical. Otherwise amazing. Thank you.
TH3_OV3RLORD,
The Original, and The Better
If you are reading this, you’ve probably heard of a game called Twisty Road. I’m going to give it to you straight, don’t buy it and if you already have it delete it. This game is the original, and holy crap is it good. Super fluid, good music, and good controls no matter what people say. Buy now instead of Voodoo’s ripoff. This has no ads and runs better.
Zeak055,
Wish I could do no stars
This game isn’t fun. At first it looked like a challenging game but after playing it I realized I just waisted $2. The game has no logic. A bend comes up so you try to prepare to turn.. and you flew off the edge. Okay so maybe you are supposed to jump from one track to the other? So you fall off and aim for a track, hit it, and fly into the sky like Superman needing to use the bathroom. You only “roll” the first maybe 7 levels, the rest it just falling and praying you hit the next track before the timer runs out. No fun, and not even a good time waisted because after ten seconds you will be looking to delete this and find a new game.
🐼ㄗ丹れ刀丹,
Awful. Not fun.
Waay too difficult even for the the most extreme gamer.
Why not at least just start it slow and easy and get people into it, you completely ruined it, esp for people who would like to just relax and play a game, this puts your stress levels in overdrive and makes you angry because you just think how inconsiderate the developer was to the majority of people.

I tried re-downloading this game and giving it a second shot, now I remember why I deleted it last time and even from my purchase history. Bunch of crap. IF only you got it to start off slowly and then go faster. Utter nonsense.
DaBen10,
Great game, but needs some fixes
This game is fun and challenging, but the controls need to be smoother so does the bounce of the ball. When the ball falls and hits the road it bounces all over the place like there is no gravity. The ball also will bounce off the track on sharp turns sometimes. The ball shouldn’t bounce off the track, but rather stick to the track unless u go off of it. Also it would nice to have some unlocks in the game like different roads or ball colors to work towards.
tmptplayer,
Good idea, controls don't work well
The idea of this game is nice and appealing, but the cone tools are awkward and sometimes non-responsive. You press on the screen, and there is no indication that your fingers are where the turn buttons are mapped. And sometimes there is a half second delay to see your input registered (sometimes not) which makes a big difference in a reflex controlled game.

I'd recommend making the entire left/right sides mapped to turning. And/or enable an option to unmask the buttons showing feedback when pressed