Juno: New Origins Cheats

Juno: New Origins Hack 1.2.109 + Redeem Codes

Build and fly rockets & planes

Developer: Jundroo, LLC
Category: Games
Price: $6.99 (Download for free)
Version: 1.2.109
ID: com.jundroo.SimpleRockets2

Screenshots

Game screenshot Juno: New Origins mod apkGame screenshot Juno: New Origins apkGame screenshot Juno: New Origins hack

Description

Bring to life anything you can imagine from rockets and airplanes to cars and more. Automate them with a visual programming language. Explore 3D planets and download more from the community. Share your creations online. Complete contracts, conquer milestones, and unlock technology in the newly added Career Mode.

AEROSPACE SANDBOX
Juno: New Origins is a 3D aerospace sandbox where players can use customizable parts to construct and test rockets, planes, cars, or anything they can imagine in an environment with realistic physics across land, sea, air, and space.

CAREER MODE + TECH TREE
Take control of your own aerospace company and earn money and tech points as you progress through the game. Complete contracts to earn money, and discover a mixture of hand-crafted and procedural contracts that offer countless hours of new gameplay. Conquer milestones and explore landmarks to earn tech points and unlock new technology in the tech tree. Interactive tutorials are available to show how to build and operate rockets, cars, and airplanes.

RESIZE AND RESHAPE PARTS
Stretch and shape fuel tanks, wings, cargo bays, fairings, and nose cones with easy-to-use tools that help you create exactly what you want. Resize solar panels, landing gear, pistons, jet engines, etc to fit your needs. Paint your craft custom colors and tweak their reflectiveness, emissiveness, and texture styles.

DESIGN ROCKET AND JET ENGINES
Engines can be adjusted in a myriad of ways, such as changing the power cycle, combustion pressure, gimbal range, fuel type, and adjusting nozzle performance and visuals. You can customize an engine to be a power house for lift off, or to be a super optimized vacuum engine that maximizes Isp for interplanetary travel. The engine's performance affects its visuals in flight too as shown by the exhaust's expansion or contraction based on its interplay with the atmospheric pressure. Shock diamonds are pretty but they are a symptom of suboptimal engine performance! If you don't care about any of this, then you can just attach a pre-built engine and hit launch!

PROGRAM YOUR CRAFTS
Easily drag and drop code blocks to program your crafts to log telemetry, automate them, design your own MFD touch screens, etc. With Vizzy, a programming language designed specifically for Juno: New Origins, you can expand the capabilities of your crafts while learning programming, maths, physics, etc.

REALISTIC ORBIT SIMULATION
Orbits are realistically simulated and support time-warp so you don't have to wait several months to reach another planet. The Map View makes it easy to see your orbits and plan future burns, which you can use to set up future encounters with other planets or satellites.

DOWNLOAD CRAFTS, SANDBOXES, AND MORE
Download from a huge collection of user-uploaded crafts, sandboxes, and planets on SimpleRockets.com. Upload your own crafts and sandboxes and share them with the community. Rise through the ranks from a white level builder to a gold level builder and beyond.

Version history

1.2.109
2023-10-05
Fixed bug causing settings to revert to defaults when starting on mobile.
Players may need to open the Menu -> Load Game to resume their career or sandbox.
1.2.108
2023-10-04
Fixed a bug where the ESA mission and career tutorials would not load on some devices.
1.2.107
2023-10-02
New exhaust, procedural wings, new icon, bug fixes and much more! More details here:
https://www.simplerockets.com/Blog/View/239824/Update-1-2-Eye-Candy
1.1.109
2023-07-31
Fixed bug with Funky Trees causing the default MFD program to break.
Fixed a bug that could cause the game to fail to start in some cases.
1.1.108
2023-07-08
Bug fixes for the recent 1.1 update.
1.1.107
2023-07-02
* Introduced procedural propeller part, a significant enhancement for both air and water vehicles.
* Introduced numerous Quality of Life improvements, including overhauled sounds, more accessible tutorials, context menus in Map View, resizable Info Panels, and a cheat menu that eliminates the need for a dev console.
* A new game mode, Hybrid, has been introduced, which combines the missions from Career mode with the freedom of Sandbox mode, allowing unlimited money, access to all features, saved launch locations, and more.
* Many other new features and bug fixes.
1.0.909
2023-04-12
* Added JUICE sandbox challenge in collaboration with ESA (European Space Agency). Visit the moons of Tydos with the JUICE satellite.
* Improved solar panel arrays with new hinge, custom deployment animation, and adjustable panel rows.

* Overhauled Map View with enhanced Planned Burns, Closest Approach calculations, clarity improvements, and bug fixes.
1.0.8
2023-02-21
The Career Mode update is finally here! This is our largest update yet and has been in development for over a year. Grow your aerospace company by completing contracts, conquering milestones, exploring landmarks, and unlocking technology in the tech tree. New interactive tutorials show how to build and operate rockets, planes, and cars.
0.9.926
2023-01-07
After six years of hard work and commitment, what began as a simple rocket simulator has become a sophisticated aerospace sandbox in which you can bring to life anything you can imagine - from rockets, airplanes, and cars to entire planets and very soon, custom career modes. The more the game has been developed, the less sense it made to call it SimpleRockets 2.

We are excited to launch version 1.0 later this month. To mark this new chapter, we have decided to rename the game to Juno: New Origins - a title that symbolizes a new start. Thank you for playing!
0.9.924
2022-11-14
This update includes some small bug fixes for the Last Dab update. Read more about the Last Dab here:
https://www.simplerockets.com/Blog/View/205433/UPDATE-0-9-920-The-last-dab

Here are the bug fixes in this update:
https://www.simplerockets.com/Blog/View/209748/Version-0-9-924
0.9.923
2022-10-14
New parts, features, tweaks, and bug fixes.
Check the release notes for more information: https://www.simplerockets.com/Releases/View/202254
0.9.918
2022-06-27
* Added a parameter to adjust the spool up time of the gyroscope through its hidden properties
* Added a hidden property to adjust the snap threshold of the parachutes
* Reduced the size of the craft warning dialog to prevent buttons from appearing off screen.
* Fixed a bug where icons for wheel parts would not accurately reflect the part.
* Fixed a bug where the parachutes would start spinning in some cases.
* Fixed a bug causing tinkered crafts to fail verification and thus not be able to launch in some situations
* Prevent legacy parachutes from snapping
* Fixed an issue causing structures close to the shores to be at different elevations
0.9.917
2022-06-06
* Added 5 fuel grain styles for the solid rocket motors, allowing for different thrust curves to be used
* Improved explosion visual fx, audio, and physics
* Improved damage and temperature models
* Many more new things. Release notes are here:
https://www.simplerockets.com/Releases/View/189076
0.9.906
2022-03-31
Version 0.9.906
* Fixed a bug where the tutorial rocket ran out of batteries before the Flight Tutorial could be finished.

Version 0.9.905
* Procedural parachutes - several new adjustable parameters and support for drogue chutes
* New landing legs with improved suspension
* Added three new rocket engines
* Many more parts are now scalable: Hinge, Rotator, Electric Motor, and many more
* Improved RCS and Ion Engine particle effects
* More accurate power consumption for parts
* Many more tweaks and bug fixes! Check SimpleRockets.com/Blog for more details!

0.9.905
2022-03-28
* Procedural parachutes - several new adjustable parameters and support for drogue chutes
* New landing legs with improved suspension
* Added three new rocket engines
* Many more parts are now scalable: Hinge, Rotator, Electric Motor, and many more
* Improved RCS and Ion Engine particle effects
* More accurate power consumption for parts
* Many more tweaks and bug fixes! Check SimpleRockets.com/Blog for more details!
0.9.803
2021-09-17
* Added Star Brightness setting to adjust the brightness of the background stars.
* Disabled space dust particle system in map view.
* Fixed a bug where the single door cargo bay would not open.
* Fixed a bug where the astronaut would try to use the wrong FOV when zooming in.
* Fixed a bug where the astronaut could not attach the tether to some structures at DSC.
* Fixed a bug where the sun flare was visible through structures.
* Fixed a bug where control surfaces would not support Slider 3 or Slider 4.
* Fixed a bug where the game could get into an endless loading screen after switching crafts via Vizzy.
* Fixed a bug where a " ." character sequence in a sandbox name would cause the download to fail.
* Fixed a bug where the reflections of the stars in water would not update as the planet rotated.
* Fade water reflections as camera altitude increases.
* Fixed a bug where star skybox can be seen during the day when resuming flight on mobile.
* Fixed a bug where batteries were included in the wet mass calculation.

0.9.801
2021-09-04
New features, tweaks, and several bug fixes. More details on our blog here:
https://www.simplerockets.com/Blog
0.9.704
2021-04-21
* Added new desert base.
* Added Fuselage Smoothing
* Add vector support to FT+ fUNk expression
* Tweaked fuselage meshes to improve lighting.
* Upgraded to Unity 2020.3.3f1

Full release notes on our blog:
https://www.simplerockets.com/Blog

0.9.616
2021-03-11
v0.9.616 is a small update that includes some bug fixes from the last major update (v0.9.614).

The last major update included some very big new features:
* Added 20 new celestial bodies:
* Completely redesigned Droo, Cylero, Luna, Tydos, Urados, and Juno
* Added two new planets: Vulco and Sergeaa
* Added eleven new moons
* Added new runways, buildings, and launchpad.
* Added new gauge part.
* Added Screen Space Ambient Occlusion.

* Allow targeting launch sites during flight
* Atmospheres now render in the main menu, map-view, and planet studio.
* Added new launch steam visual effects.
0.9.614
2021-02-26
* Added 20 new celestial bodies:
* Completely redesigned Droo, Cylero, Luna, Tydos, Urados, and Juno
* Added two new planets: Vulco and Sergeaa
* Added eleven new moons
* Added new runways, buildings, and launchpad.
* Added new gauge part.
* Added Screen Space Ambient Occlusion.

* Allow targeting launch sites during flight
* Atmospheres now render in the main menu, map-view, and planet studio.
* Added new launch steam visual effects.
0.9.509
2020-11-06
* Five new space capsules
* Jet cockpit with glass canopy.
* Multi-Function Display part
* Label part that adds custom text onto your craft
* Fixed an issue with the planet rendering incorrectly from orbit on some devices.

And so much more. Check out our release notes here:
https://www.simplerockets.com/Blog
0.9.508
2020-11-02
* Five new space capsules
* Jet cockpit with glass canopy.
* Multi-Function Display part
* Label part that adds custom text onto your craft

And so much more. Check out our release notes here:
https://www.simplerockets.com/Blog
0.9.506
2020-10-27
* Five new space capsules
* Jet cockpit with glass canopy.
* Multi-Function Display part
* Label part that adds custom text onto your craft

And so much more. Check out our release notes here:
https://www.simplerockets.com/Blog
0.9.404
2020-06-12
Fixed bug which could result in MapView becoming unresponsive after certain crafts activate stages.
Fixed a bug that could cause launch pads and runways to be incorrectly rotated for non-stock planetary systems.

0.9.403
2020-06-09
* Added Flight Director Attitude Indicator (aka Navball)
* Added additional navigation heading locks, such as radial and normal.
* Updated instrument panel to include battery and mono & removed fuel bars from throttle slider.
* Updated game/physics engine.
* Changed game font
* Various bug fixes, improvements, and tweaks.
Full release notes here: https://www.simplerockets.com/Releases/View/66764

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Ratings

4.4 out of 5
1 056 Ratings

Reviews

CounterRatio10,
Great graphics, progression, controls, physics… boy, everything here is beyond fantastic!
1. The planes are amazing 2. The graphics put KSP to shame, and are at least a smidge better than anything KSP 2 has 3. The hardware requirements are super accessible. The fact you can get a DESKTOP that will STRUGGLE to run KSP 2 with MODERATE graphics? Squad must not be trying! Jundroo? You can at least manage 30FPS+ on even BETTER graphics on a THREE YEAR OLD IPHONE 12 is just amazing!!!!!! 4. They listen to the community so much! I left a yt comment on their channel saying that the “SR2” on their app logo was confusing considering their name wasn’t “SimpleRockets 2” anymore, and they removed it! 5. The game is so versatile that the first time I got to orbit in Career mode was when my mom was driving me to school. Wonder why my mom drives me to school? Look below 6. The game is so easy even I, a pre-teen, can understand a lot of the stuff that goes on. I have yet to see a single space kraken in the Juno planetary system. Speaking of planetary systems, 7. You can make your own planetary systems, on mobile! Ok my cursor is going wacky now, all I have to say is that I would like to give whoever made the physics engine a big fat hug :)

You shouldn’t get this if you want some KSP knockoff, you should get this PERIOD.
Deathbot2k,
It’s fun except for the rocket building part
Rocket building takes 10-30 mins not because it is complicated (like ksp is) but because the controls for moving and placing parts take several tries to get right (specifically placing radial separators) the mirror tool is completely disfunctional, as it mirrors them about 45 degrees off of where the first object was placed, and not anywhere near the opposite side, making getting a proper center of thrust next to impossible considering you need to manually place the separators every time. Flying rockets is incredibly easy, the game changed from 2d to 3D flying mechanics well, but building rockets is frustrating and building rockets correctly is even more of a challenge. The hit boxes for the arrows to make parts bigger clip through the object so you are likely to completely screw up and change the size of a fuel tank while spending 3-5 minutes trying to place it on a radial separator, messing up the center of mass and causing you to need to start the hard and grueling process all over again. Even if you know the exact parts to use and where it still takes ages to build a rocket, and even more to build a functioning one, I might still play but it’s just not intuitive at all.

Edit: forgot to mention there is no tutorial at all, the only way you can build a functioning rocket is if you understand ksp mechanics with center of mass, lift, and thrust
Edit #2: there is a tutorial apparently, I just never ended up seeing it
Flightsimdude111,
Warning: Requires Thinking
Ever since I started playing Orbiter on my dad’s laptop 10 years ago, I’ve wanted something like that to play on my phone. Well, here it is. I loved SimpleRockets 1, but 2 just blows it out of the water. There is literally no limit to what you can do.

To the people leaving bad reviews saying it’s “too complicated” or “impossible”: there are plenty of other mindless games out there for people like you that like to just open a game and play without having to think about what you’re doing or do any planning. This isn’t one of those games. Don’t fault SR2 or the developers because you can’t put the time in to figure out how to use it. This game is all about experimentation, design, and tweaking. It’s not the game you just pick up and mess around with for 15 minutes on your lunch break.

The controls can be a bit overwhelming at first. I know I was, but I got them down within a day. It is kind of a lot of information to fit into a small screen but honestly I can’t think of a better way to do it so I don’t fault the developers.
RW101,
INVEST IN BETTER BUILDING SYSTEM
This game is absolutely phenomenal. It has the potential to be a top 10 app of all time, and it would certainly be endorsed by apple because of its strong STEM ties. However, the building system is too clunky. Sure it may be hard to redesign a building system, but instead of adding new content, this needs to be fixed. The game already has infinite amounts of content and playing time, but the builder system is what keeps many players away. It building a simple rocket can take upwards of 10 minutes due to how hard it is to have a 3D editor. This is because you don’t have to toggle certain controls, you simply press to do upwards of 3 different functions. This can cause unwanted functions occurring, all because tapping selects, dragging moves the camera, and dragging also moves parts. A suggestion I may put forward is a 2D editor, like CAD modeling programs, where the screen is fixed and you drag parts on. That and making a toggle function for building and moving the camera. Doing both with one finger is tough.
Evilurgency,
So much potential but INFURIATING controls.
I really want to do more with this simulator but I just can’t work around the controls. Some examples. I’ll have my view just perfectly the way I need it then go to use the selection tool, but instead of being able to grab the tool it moves the screen. Grrrrr. Other times the tool will do things and I don’t know why. Sometimes it will do that and it will be helpful and I’ll want to do it again but can’t. Other times it will do some thing inexplicably and I want it to stop and it won’t. Like duplicating everything I try to manipulate. Sometimes I will be able to resize and object other times I can’t on that same object. Why?

I bought this years ago when it first came out and I believe it started you out with a tutorial which might help me now. But I can’t find a way to access it. I even uninstalled and reinstalled the app and no tutorial. Again why?

I understand the controls are a bit of a compromise on a touchscreen device and maybe are better on PC? But here they need to be improved, VASTLY improved as they are not at all intuitive.
Bmcclory155,
Fantastic, well worth the $5
I personally am a huge fan of space simulators. I started back in late 2014 with a simple indie game that went by the name of Simplerockets. I shared it with my 5th grade elementary school friends and we got hooked. We spent hours emailing each other our newest save file to get another to add a new module to a space station, or a satellite in a far out planet. Now in my sophomore year of high school, I sent this game to them and they were ecstatic. We all preordered the game and so far are enjoying the game more than the original. I personally have been following the games progress, and have beta tested both the PC and Mobile versions and loved every second of it, and I hope to love the rest of it as well. The game looks beautiful on both platforms, and allows you to be creative in a way you just can’t in other games. I love everything you’ve done Jundroo, and best hopes to your future endeavours.
CamPatriot17,
Great idea, horrible execution
I like this game and it’s graphics, physics, and a 3d way of playing. However, the title is misleading once you try to build. I’ve spent two hours trying to build a rocket that can orbit. In other games, like SFS I can do this in two minutes. It is complicated, and I am not very knowledgeable about games like KSP in which people say this is like that. What really bothers me that there is not a tutorial. Despite having a advanced building system in which you are not locked when building, hard to manage movement and sizing controls, you guys don’t add a tutorial. I deleted the game and I have to say I was disappointed I wasted my money on the game. Not everyone is Einstein in rocket games you developers. Everything else is great, like graphics. Though I do not recommend this game unless you have an iPad at the least, as phone is just a massive pain. I might come back to this soon, in the mean time you guys should consider creating tutorials.

A suggestion I have would be to have advanced and then beginner building systems so that new players can play without wanting to throw their device across the room.
1024Bytes,
Very very good game but can be improved dramatically
Even though it says simple it really isn’t but complicated instead but still has many customizability and you can build rockets, planes, rovers, and even cars! One thing I would really like is real sized solar system and everything our real world has! May be hard to implement but will be worth it very much to show the vastness of our universe One big thing I really love about you guys is that you put this on the App Store with the same price for both iOS, iPadOS, and MacOS! Unlike other games this is very good way for us to save money if we use it cross platform and I respect you guys for it! Thanks for bringing such a good game to mobile 👍

Also because of the vast majority of stuff you can build and the ability to be ported to mobile this shouldn’t even be called SimpleRockets

Maybe “SimpleEngineering” lol
what to ad to infinint flight,
Good, but horrible
I have this game on mac and on mobile and when you click launch the game freezes and then crashes, so you can’t build giant rockets and it makes it so you cannot play. But I still love this game because it is easy to do stuff and I love the fact that you can modify stuff to your liking. I have some suggestions as well. Better Flame Effects, Custom Launch Towers, RCS Orbital Maneuvering thrusters for precise orbit changes to get into orbits that are say 100 kilometer by 100 kilometer orbits, The Current Dragon Capsule with 2 windows at the front, parachutes open in real time, satellites and science parts, to make satellites useful, career, more building sizes so parts match in diameter, a Closed Cycle Rocket Engine, which if there is one I never knew of it, Multiplayer possibly, City Lighting, More Realistic Launch Pad Placing, at the Shore, Easier plane building, idk what I exactly mean by that but its kinda hard building planes in the game, more crash effects, skydiving parachute for the astronaut, and less crashing when launching you rocket in game!
LoveSpaceAlot,
Nice Job! But I Have Suggestions For This Game.
Please add better iCloud save so I don’t have to re-download the app when it crashes and I lose all my progress in everything. Also, please add a tutorial in programming the screen thingy (I forgot what it’s called) so people won’t have to take forever to make a button work. Wait—are you working on one? If so, ignore my last sentence. And with the screen thingy, I make two buttons and it thinks that when I press one button, it does what the other button is supposed to do. I programmed it all correctly, so it should work how I want it to, but it doesn’t.

Message to SimpleRockets 2 users:
If you’re game is crashing every 5 seconds, I figured out how to make it go away! All you have to do is reduce some of the quality settings. It doesn’t stop the crashing, but it makes it crash every 5-10 minutes.