1.6.7
2021-05-31
• Card Fixed:
Resurrection, Imitator, Manipulator, Pilgrimage, Caedosa, Dispute Resolution, Number 198, Allied Soldier, Chained, The Dark Angel, Elaheem, Acquisition, Particulizer, Crafty Butcher, Phantom Moon and Criterion.
• Fixed a bug causing the rounds to be limited on tutorials.
• Fixed a bug with account creations.
• Fixed some missions.
• Fixed challenge button on Battle Stage.
• Fixed a bug causing movement faction cards to move freezed cards.
1.6.5
2021-04-01
• PVP Cards:
- Reworing Fallen Angel, fixed Life Dealer, fixed Mystic Imager, fixed Criterion, fixed Nocturne.
• Fixed the BattleStage draw state.
• Fixed a bug causing a wrong data upload on match history.
• UI fixed.
• Fixed missing characters on some cards.
1.6.0
2021-03-16
• Updating User Interface.
• AI Cards bugs fixed.
• Cards Rules updated.
• PvP Cards bugs fixed.
• BattleStage win and lose bug fixed.
1.5.9
2021-03-02
• Updating Main User Interface.
• Bugs Fixing.
• Cards Rules Updating.
• VS Machine:
- Adding all 4 factions to VS Machine mode.
- New Game Mode (BattleStages)
: Play versus the AI in a tower-like system, every opponent gets difficultier, you can win awezome prizes!
1.5.7
2021-01-11
Mayor bugs fixed:
- Surrender against a machine doesn't stops the game.
- Tie against the AI doesn't stops the game.
- Faction cards displaying twice.
Cards behaviour fixed:
- Mongoose.
- Life Dealer.
- Silent Wave.
- Diabolist.
- Crafty Butcher.
- Slight of Hand.
1.5.6
2020-11-25
• Arenas now have names and sync between players
• Some changes to Beacon of Light (Dawnlight Arena)
• Fixed some missing localizations
• Fixed some audio issues
• Fixed match recording bugs
• Changes for end of match panel
• Added Round Effect removal
- Added Round Effect removal to +5/-5 cards
• New Faction cards:
- Silver Blade
- Convert
- Cleaner
- Bird Watcher
- Killswitch
- Life Dealer
- Proxy
• Accessibility
- Fixed some problems with custom community colors
- Added an option to disable community card border textures
• Updated engine version for added stability
1.5.5
2020-10-06
New Feature: Match Recorder
-Go to match history to watch recorded matches
-Go to settings to change the default speed for match playback
-During the match, tap on the rounds to fast-forward / go back to the round
Endgame screen now shows more info, match graph, decks and stats
Improvements to tutorial and onboarding process
Improvements to initial faction selection
Added tutorial introduction
Texts and rules more clearly show community names in the selected color
Fixed bug on Faction card: Firewall
Faction cards now show their rule when played
Several bugfixes and improvements
1.5.3
2020-07-30
Localization:
- Localized some missing parts of the UI
UI:
- Tap and hold or tap on a friend’s avatar to see friend options
- Re-introduced friend matches, invite your friends to play using the friend options
- Better Victory/Defeat/Draw screens explaining the reason of match end (surrender, timer)
-
Game:
- Timers have been completely redone and should be more stable now
- Turn Phase UI should sync properly now so you can properly follow the flow of the opponent’s turn
- Played lasting effect cards now show the rule when tapping to look at them up-close
Faction Card bugfixes:
- Exfiltration
- Wetwork
- Hollowfall
- Red Sky
- Steel Moonfall
- Manipulator
VFX:
- Reduced Third Eye smoke for better performance and usability
- Cards that use the ArrowDrag should work more reliably now
Accounts:
- Added Guest Account system, you no longer need to register to play (though encouraged)
- Guest accounts can play matches and use all the systems in the game except using the friends system.
- Guest accounts can later register to get full access to the friends and chat systems and be able to play in other devices.
Tutorial:
- Fixed bug with the screen that makes you wait for asset download before playing the tutorial
- Tutorial voiceovers added
Other:
- Fixed a bug that sometimes would cause disconnects when starting a match
- Fixed a problem with music on round 8
- General stability improved
1.5.2
2020-07-08
- fixed a problem that sometimes caused sudden finish of AI matches
- changed the graphic for the activity meter UI
- fixed some issues with faction cards
1.5.1
2020-06-30
- Language: Most of the Main Menu has been translated to Spanish and Russian
- New Features:
- Deck Validation: The game now validates decks before going in queue or match, to check that all the cards that are being used are functioning correctly.
- Activity Meter: You can see how much activity the game is having on real time. If it's medium or high, go in queue, chances are you'll get a match fast!
- Bugfixes:
- Fixed a problem that stopped matches when chaining combos into unplayable cards (i.e: Blueburn into Manipulator with no lasting effects on board)
- Fixed a problem with Red Sky that stopped the match on the following turn after playing it.
- Fixed a problem with some Round Effect cards that sometimes caused problematic interaction with timers and resulted in unpreventable timebank match endings
- Fixed some problems with UI
- Fixed an error that sometimes caused problems when skipping the tutorial
1.5.0
2020-06-16
Features:
- Eco mode: Settings menu, lowers battery use
- Accessibility:
- Support for colorblindness
- Toggle for in-game zoom buttons
- VFX improvements
Language:
- Added Russian Language
- Tutorial texts are now translated
- Fixes on changing language
UI:
- Better interface for showing decks
- Faction bubble now shows card name
Other:
- General bugs fixed
- Greatly improved performance and battery optimization
- General UX and UI improvements
- General QOL improvements
1.4.5
2020-06-01
Changelog:
- AI Changes
- AI should be smarter now
- AI no longer values destroying the player's Lasting Effects so much
- UI Changes
- Redesigned "Choose cards from your hand to draw again" window
- Redesigned most menus to fit cards and their description (Rule/Lore) separately, including but not limited to:
- Deck builder
- Faction collection
- Discards
- Round effects viewer
- Interruption menu
- Played a Faction Card screen
- New Options menu with categories
- New turn phase tracker added, lets you know which phase of the turn you or the opponent is currently in, which also includes:
- Tracker for Draw Phases, which shows how many draws are supposed to happen on each draw phase
- Faction phase icon shows whether the Faction phase is going to be skipped or not
- UI added for showing what Faction Card is currently in play, you can click on it to read the card's rule
- Redesigned various UI elements to better fit the game's artstyle, including but not limited to:
- Clocks and timers
- Turn order selection
- Faction collection
- Faction Card Deck covers now show the art of the two Legendary Cards that are used in the deck
- New scroll-free Windows for showing lists of faction cards and minis
- Faction Cards
- Redesigned Faction Cards System
- Quality of Life Improvements on Input
- Dragging cards should be more responsive now
- Tap to zoom into cards in your hand instead of holding
- Community Cards
- Redesigned colored border for Underground Cards
- Dragging cards should be more responsive now
- Zooming into cards is more responsive now
- VFX
- Added special VFX for certain Legendary Faction Cards
- Changed VFX for killing Community Cards
- Changed VFX for extracting DNA from Faction Cards
- Changed VFX for creating Faction Cards using DNA
- Arenas
- Added 4 new arenas to the game:
- Razorcorp interior: Neurocenter Lobby
- Shadowcell interior: Listening Post
- Edgehunter exterior: The Kermis
- Dawnlight interior: Prayer Room
- Redesigned arena:
- Alphaguard exterior: The Blockade
- Added interactivity to certain arena elements
- Timers and time limits
- Added time limit to decide wether or not to interrupt with a Round Effect
- Added time limit to play out the rule of interruption Round Effect Cards during the opponent's turn
- Settings
- Added Languages preview option, progressive rollout of localization started
- Spanish language support:
- Cards Rules
- Cards Lore
- Added volume controls
- Bugfixes
- Numerous bugs related to missions resolved
- Numerous bugs related to faction cards resolved
- Numerous bugs during tutorial resolved
- Numerous stability issues resolved
- Other changes
- Reworked system for opening Carbon Packs, should be more stable, reliable and responsive
- Updated to a new engine version, should be more stable
1.4.1
2020-02-27
-Bug Fixes
1.4
2020-02-14
-Fix chat
-More bugfixes
1.3.9
2020-02-10
-bug fixes
1.3.8
2020-02-05
-Bug fixes
1.3.7
2020-01-26
-Bug fixes
1.3.6
2020-01-24
-Bug fixes
1.3.4
2020-01-20
-Bug fixes
1.3.3
2020-01-18
-Bug fixes
1.3.2
2020-01-06
-Bug fixes
1.3.1
2020-01-03
-Syndicates
-New Tutorial
-Bug fixes
1.2.8
2019-11-05
Balance changes to faction cards:
Mobilize
Draw 1 Community card and place in Loyalists. If drawn card is a Law Enforcer (blue), draw 2 additional Community cards and place in Allies.
Silent Wave
Kill all of the lowest 2 valued cards on the opponent’s side of the board, not including cards with a value less than 3.
Random Ranger
Draw 2 Community cards and place them in your Recruits. Choose 1 of the drawn cards and kill as many matching Community (color) cards on the board as you like.
The Enticer
Draw 5 Community cards. If any have the Faction card icon, place in your Loyalists. If not, place in neutral area.
The Loyal Gentleman
Choose 2 opponent Recruits and move to your Loyalists. Move highest valued card in the neutral area to opponent’s Allies.
Criterion
Swap 2 cards on the board with 2 Afterlife cards of your choice. Protect the swapped cards until your next turn.
Mystic Imager
Draw 4 Community cards and place in your Loyalists. Move all cards in your Recruits that match the drawn cards Communities (colors), directly to your Allies.
Reversi
Place face up in Round Effect. Draw 4 Community cards. Place in your Loyalists or opponent’s Loyalists row. If card is placed in opponent’s Loyalists, its value will be reversed. Protect all 4 cards until your next turn.
Force of Will
Draw 1 Community card and place in your Recruits. Kill 1 card in opponent's Recruits that has a higher value than the drawn card.
Factional Mayham
Draw 5 Community cards and if any have the Faction card icon, place in your Loyalists. If no Faction icon, place in neutral area.
Third Eye
Choose 1 Afterlife card, draw 1 Community card and choose 1 neutral area card and place 2 in Loyalists and 1 in Allies.
The Scarecrow
Move as many opponent’s Loyalists back to their Recruits as you like. Shuffle the Recruits row and randomly move 2 of the shuffled cards to your Loyalists. Protect both moved cards until your next turn.
Divine Protector
Place face up in Round Effect. Move up to 2 Religion (brown) cards to your Recruits. Protect all Religion (brown) cards until your next turn. Draw 1 Community card to opponent’s Recruits.
Elaheem
Move up to 2 cards each with a value greater than 10 directly to your Loyalists. Reset the cards to their default value.
Caedosa
Draw 4 Community cards to the neutral area. Move 2 neutral area cards to your Recruits and 2 to opponent’s Recruits. Kill 1 card that matches the Community (color) for each card moved to opponent’s side.
Black Shade
Remove all Lasting Effect cards from opponent’s side. Spawn up to 2 Black Mirror cards on both opponent’s rows that did not have Lasting Effects removed from them. Draw and place 1 Community cards under each. All cards from these Communities move to opposite row on board including cards already in rows.
1.2.7
2019-10-14
Bugfixes:
- Faction cards that add (or substract) points to a list of community cards at the same time (ex. Pledge of Fortune), will no longer modify their value instead of adding to the value.
- Non-trigger Round Effect cards will no longer break the game when played on round 8
- AI will no longer break on overtime when going first (Overtime fully works during AI matches!)