Minesweeper Genius Cheats

Minesweeper Genius Hack 1.0 + Redeem Codes

A modern take on a classic!

Developer: Mother Gaia Studio
Category: Games
Price: $1.99 (Download for free)
Version: 1.0
ID: br.com.mothergaia.sweepergenius

Screenshots

Game screenshot Minesweeper Genius mod apkGame screenshot Minesweeper Genius apkGame screenshot Minesweeper Genius hack

Description

Inspired by the classic computer game from our childhood, Minesweeper Genius is a brain teaser that will challenge your logical thinking.

Help Aristotle – the genius with a broom – sweep the field to escape from the aliens' scientific experiments, discovering where all the bombs are hidden.

HOW TO PLAY:
• Read the numbers to know how many mines there are in each column and each line
• Flags the tiles which contain a mine
• Then move the sweeper genius to the portal!

FEATURES:
• Our procedural generator can create an unlimited number of random levels
• Absolutely no guessing or luck involved
• Game Center Achievements
• iCloud Save

Version history

1.0
2018-05-16
This app has been updated by Apple to display the Apple Watch app icon.

Download Minesweeper Genius on Android and iPhone for free

Download on Android

Ways to hack Minesweeper Genius

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Ratings

4.8 out of 5
217 Ratings

Reviews

Ob5831,
Great Game
It’s a great game, though it’s a little short at the moment. The puzzles are very easy, only took a couple of days to finish everything with three stars (playing for an hour or so each day).

The game boasts being able to create an unlimited number of randomly generated levels, so how about some sort of unlimited level mode where levels could become progressively more difficult?
Smoore922,
What could make 5 stars
Let me just start by saying all I do is puzzle games. And I never write reviews for apps. Picross and minesweeper have consumed me to the point where when hours/days go missing, it's from those type of games. Anyhoo, to find a kind of melding if the two was amazing. I love this game! Here is what needs to be fixed:

Can we have a button so when you tap squares it is either a clear or a flag. To hold down the square until the flag pops up slows the game flow.

There are too many situations where you have to make a guess. In normal picross and minesweeper there is no guessing. To me, this makes your game seem buggy and is infuriating to me since I will re-start the level because I won't continue without 3 stars.

The little arrows that move everything around is an awesome twist. Can we have a couple more different ones to shake things up?

Your little sweeper man is annoying. You're trying to mark flags, slowly, and he falls asleep in a second. Stop that! It's not necessary. Change the character every few levels or something. Even a color scheme change every so often would make it more interesting.

Other than that, I am obsessed and it will be hard to tear me from your game for something else. Thank you so much for your creativity!!!

Make more levels!!!!!!!!!!
Fryslie,
Fun but could be better
I’m a big puzzle game fan. This is a pretty decent puzzle game, I’m enjoying it so far. It’s been incredibly easy so far so hopefully it gets a bit more challenging without just becoming a guessing game.

I’m a bit disappointed because it’s missing some basic minesweeper features that would improve the game. First off, you can’t mark a square as clear? You can only mark with a flag or not. This is my biggest gripe, it’s really annoying I can’t mark a square as clear (meaning no mine).

Second, placing flags does not adjust the number of mines in a row/col shown on the side of the board in the light bulb things. It would be really nice if they updated as you place flags.

The game is basically just minesweeper with a few twists so the lack of basic minesweeper features is a turn off (marking squares clear is crucial), and I think I’ll check out a different minesweeper game and maybe return to this in the future.
Robotic Relative,
Great new take on an old classic
Fun, quick levels that provide a decent, but not frustrating, challenge. Lots of replayability. Of all the games I’ve purchased from the App Store, this is by far my favorite.

Some suggestions: I’d love to see larger levels and some new play mechanics added. A level editor would be fun, too. We could share our levels online.
scampercom,
Perfect scores degrade over time
This game is perfect, as evidenced by the fact that it hasn’t been updated once since its release. That’s amazing, but it also makes one wonder whether new levels are forthcoming. This game gets a perfect score … but stars degrade with time. One great thing about this game is that levels are generated at random, which is fortunate, because it allows me to replay MS-1 through -5 daily. But I wish there were N, O, P, Q …
JamesZa,
Binge Worthy
A very inventive game. I think it’s a bit too simple, that being said I couldn’t stop playing it until I finished. It could use a few more rules to mix things up, it seems like the learning curve flattens out pretty early on. It’s also quite short. I’d be very excited to play a sequel that can build off this great concept. Worth every penny.
bazoobazoo,
Fun
It would be really great if we could turn off the blinking lights on the spaces adjacent to the genius, that is, those where he can move. They're quite annoying in the advanced levels.

I often find myself wanting to mark spaces that I know don't have a bomb! Unfortunately I don't see any good way to do this in a touch interface.

This is a great game and fun and cute.
Trevor000,
Can not stop playing!
Phenomenal puzzler, well worth the low price. If I had any sort of quarrel whatsoever I would echo other requests to mark a block as clear when it's outside of Aristotle's reach, but that doesn't detract from the solvability of the puzzles at any point I've encountered after beating all levels on normal.
Yikesx3,
Weirdest logic ever
There’s a weird logic to this game, where you don’t have to always prove that a move is safe. If a move is the only one open to you, it’s OK to take. So sometimes you’re proving “this move is definitely safe”, other times you’re proving “other moves are unsafe, so the only remaining move must be safe”.
SammyPie,
Haptics
Would be really helpful if there was haptic feedback when placing a flag. I also agree that a marked as clear option would be nice. I found this game first on Nintendo Switch and the flag mode/move mode feature is kind of nice too (don’t have to worry about accidentally moving onto a bomb).