Next Stop Nowhere Cheats

Next Stop Nowhere Hack 1.0.6 + Redeem Codes

Hit the Road, See the Stars...

Developer: Night School Studio
Category: Games
Price: Free
Version: 1.0.6
ID: com.NightSchool.Bounty

Screenshots

Game screenshot Next Stop Nowhere mod apkGame screenshot Next Stop Nowhere apkGame screenshot Next Stop Nowhere hack

Description

Next Stop Nowhere is a road trip adventure story set in a colorful, cutthroat vision of outer space. Play as Beckett, a simple courier living a simple life until a chance encounter with former bounty hunter Serra throws him into an adventure he never expected. And might not survive.

The unlikely allies fly across a dusty, deadly galaxy in a race to save Serra’s son Eddy--dodging gangsters, bounty hunters, and the dangers of deep space along the way. Beckett is in over his head. How he survives--the choices he makes, the relationships he forges, the person he becomes--is up to you.

A new story from the award-winning studio that brought you Oxenfree and Afterparty.

Features:
* An intelligent conversation system with branching dialogue that changes your relationships and the story based on every decision
* A spaceship that comes fully equipped with his own personality
* A completely unique version of space (the outer reaches of a dilapidated galaxy) filled with colorful skies, treacherous asteroids and a several orbits to explore
* A thrilling and thoughtful narrative brought to life by a vibrant cast of voice actors
* Cross-device play through Apple Arcade

Version history

1.0.6
2020-12-24
Hello Beckett. I've run my standard maintenance routine and have several improvements to report!
*Repairs to the ship doors to further help prevent them from staying locked.
*Improvements to better keep track of what's in your Inventory.
*Preventing your helmet from engaging when indoors.
*Improvements to settings accessed via the main menu to avoid soft locking.
*Improvements to performance across various orbits.
*Fixes to various Languages, including Korean and Portuguese translations.
*Repairs to the ID Badge Scanner located in the Space Station.
*Repairs to doorways in Zeb's Ship.
*Adjustments made to take into account controls disconnecting.
*Adjustments to receiving dialogue from various other travelers.
*Adjustments to ship viewport to fix discoloration of the Truck Stop Bar's surrounding space.
*Repairs to the scanning array located in the Chop Shop.
*Repairs to Navigational Map and Ship Interior Map to be properly updated.
*Repairs to audio receivers that were cutting out over people's dialogue.
*Adjustments to surrounding interaction distances.
*Adjustments to the stairway in Eddy's Hideout to allow for Serra to follow you more easily.
*Repairs to Odo's audio receivers to help communicate with her.
*Serra recovers from her crouched and sitting position while within the Diner.
1.0.4
2020-09-15
Hello Beckett. I've run my standard maintenance routine and have several improvements to report!
*Improvements to the interior aesthetics of our ships cabin.
*Repairs to prevent the Fire Alarm in the Derelict Ship from playing on loop.
*Fixes to doors remaining shut and unable to be interacted with.
*Improvements to your Inventory.
*Fixes to prevent some of our allies from jumping around.
*Adjustments to how Serra sits and moves within the diner.
*Repairs to recording functionality to include voice overs.
1.0.3
2020-09-01
Hello Beckett. I've run my standard maintenance routine and have several improvements to report!
* Your ability to interact with objects has been fixed in Eddy's Hideout.
* Progression blockers & crashes have been removed in the following locations:
* Space Station Scanlan
* Tex & Michigan's Apartment
* Junkyard
* Eddy's Hideout
* Derelict Ship
* I've resolved several black screens occurring en route between orbits.
* A temporal distortion causing multiple endings to play simultaneously has been closed.
* I'll no longer lose visual contact with you in Eddy's Hideout.
* Teleportation hotspots in the cargo hold and your quarters have been removed.
* Fixes to your universal translator and voice overs.
* I've closed a wormhole en route from the gas station that caused infinite flying into a void.
1.0.2
2020-08-26
·Fix to prevent loading into a black screen when loading into the Coffee scene with Serra in Route 02.
·Fix to prevent Opening Screen again from playing whenever minimizing the game in the Main Menu.
·Fix to Space Station Scanlan Interaction causing progression to halt when a character fails to join the conversation.
·Fix to allow proper inspecting of objects in Eddy's Hideout.
·Fix to allow player to interact with objects in order to leave Project Room in Eddy's Hideout.
·Fix to prevent multiple endings from simultaneously playing.
·Fixed a case where the main menu could get stuck with 2 screens visible at one time, and the player could not continue.
·Fixed the doors in Cody so Beckett doesn't slide through them if the player interacts while too close.
·Fixed a visual anomaly causing two screens to be visible at once and block progression has been resolved.
1.0.1
2020-08-12
Bug fixes
1.0
2020-08-04

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Ratings

3.6 out of 5
405 Ratings

Reviews

AwesomeNick94,
A Story I Enjoyed, A Game That is Fine
Next Stop Nowhere offers a pretty compelling cast of characters to get attached to with great writing and a quirky future world. I really enjoy Beckett’s relationship with Cody and Serra and I wanted to know what they’d get through. That said, there’s several gameplay polish issues I think could use some touching up. For one, navigation with touch just isn’t consistent enough. Sometimes tapping something will just not do the thing, even when it plays the sound effect registering that you tapped it. This happened pretty much throughout the game so be prepared for micro issues that will slowly build up into a damper. Another micro issue is that dialogue will jump immediately from one line to the next without any natural pause. I really enjoyed exploring, but keep in mind that this is effectively a walking simulator. There are some minor to mid impact choices to make, but as far as gameplay goes, that’s mostly it. There’s also a ship driving mini game but that’s few and far between and not all that interesting anyways. Still, I’d recommend everyone give this a go. It’s cool to see the developers of oxenfree give Apple Arcade a go.
Esc10,
Not Enough Gameplay Variety and Bugs
When I first started playing Next Stop Nowhere I was excited! The characters, environments, music, and art style were all to my liking. But as the story got going a bunch of problems (bugs, lack of gameplay variety, dialogue issues, etc) started to ruin the magic of the first hour of my playthrough. First off the bugs are numerous. I didn’t encounter anything game-breaking, but lets just say it was immersion-breaking. For example: dialogue not being spoken, characters running in circles mid-conversation, items miraculously appearing in my inventory that I knew I hadn’t picked up, and at one point the robot bounty hunter’s voice changed from his usual mechanical sound, to how I’m guessing the voice actor would sound normally. The lack of gameplay variety on the other hand, made the experience start to lull as you near the halfway point of the roughly 4 hour story. The game badly needed puzzle gameplay to make the player feel as if they were accomplishing something when walking through the game’s different levels. But instead of any kind of puzzle, you mindlessly walk around diverting power to doorways and devices with no thought process whatsoever. As a result, I was ready for the game to be over once I had reached the conclusion of this little journey. I wish they had ironed out these issues before shipping because it had so much potential!
jiyeon96,
Bugs?
While the game is lovely and the color are my jam, I would enjoy the game more if there weren’t so many minor bugs - characters walking off into other rooms while interaction with another character is supposed to be happening in the other. The amazing voice acting is not always played and must restart the game in order to hear it again. The loading is taking forever after the mother chapter that I can’t move forward (and it’s annoying to have to restart the whole dialogue leading up to the next place I’m supposed to be just to try and see if it’ll work again). Sometimes I’ll be walking and the character is teleported back to the beginning, and I have to start the walk over.. I would say those are the minor bugs that is preventing me from giving 5 stars. Also moving between rooms in the same location is downright annoying to have to be close enough to the circle to activate a button you then have to click.. might not sound bad but doesn’t work for smooth gameplay, especially if you run too close to an entrance and the circle won’t make the button appear, you have to walk back and forth for it to pop up again. Maybe I’m being nit picking too much! Overall I do love the characters and their relationship, the story so far is good- if it would just load for me to continue on to the end.
Mehnousernamejustpost,
Wasted potential
This game has so much potential to be a top tier game, but the controls are touchy at best and completely game breaking at worst. I keep getting stuck when the camera decides to just switch back outside but I’m trying to go inside somewhere. It’s hard to click where I want to go and the corresponding action without the game just deciding for me. But the worst part so far has been the way these bugs interfere with the story. (Spoiler warning) For example, I am at the part where we leave Eddys place and go to the diner when Michigan and Tex call. All of a sudden Serra is saying we met Eddy’s boss? We didn’t meet anyone. I’m assuming the area where I was supposed to meet the boss was past the trip wire I needed the bolt cutters to get to, but I never got to go explore that area because after obtaining the bolt cutters I proceeded to the projection room assuming I could go back where I was before. That wasn’t the case. After seeing the projector message and unlocking the door for Serra I couldn’t go anywhere but back onto Cody. So now I’m missing key plot points but the characters somehow know about it. That completely breaks it for me so I don’t even feel like moving forward with the story now. I don’t know what dialogue choices to make because as far as I know, what they’re talking about didn’t happen. So, yeah, lots of potential for this game, just poorly executed.
Jesiverticali,
Glitch haults gameplay
I’m so sad. I think this game is so beautiful and well written. The character and environment design is incredibly imaginative and well executed. Plus, the dialog is consistently engaging and is accompanied with brilliant voice acting. In truth it deserves a huge 5 for story and art- I’m truly sad to give it anything less. I really want to play it in full. However I’ve run into the same glitch twice and it brings gameplay to a screeching hault.

That and there is no place to press save. So I closed out the game, hoping a refresh would fix the glitch and thinking it must be auto save (as I couldn’t find a way to save it myself). Then I discovered it deleted my entire game thus far.... so I played it all over again to only encounter the exact same problem in the exact same place. This time I went to the menu to save, and it STILL deleted my game. I am invested in the story and have spent hours now trying to play, but due to this glitch I can’t see it through to the end.

I won’t be playing again until there are more fixes and am pretty disappointed, mostly because it really is an incredible game. I know you guys will find solutions in time, and as a fellow artist I am certainly championing you all. I look forward to when I can experience your work in full.
frkee,
Fun space romp
Their previous game, Oxenfree, successfully modernized the point-and-click adventure. This has some of the same elements: excellent voice acting, much more natural banter that contributes to the story, simple dialog options that encourages spontaneous response, and a fun, compelling story. Oddly the game engine this time is a step backwards and works like a beta version of their previous game. Navigation is very clumsy and it’s too easy to go the wrong way by mistake (fortunately it never ruins the flow). Sometimes characters are talking but they aren’t visible. The interactive elements are simplistic—it’s almost pointless to have them. Flying the ship during jump sequences initially is fun but gets tedious (and difficult) later on. Fortunately these action sequences disappear half-way through the game. In fact, the latter half of the game seems less polished and more rushed. Still, I really enjoyed following the story, listening to the characters interacting with each other, the simple cartoon visual style, and the well-integrated music. I would love to see more by this developer.
Nikkalick,
Teetering on a 3.5
It’s a great story, the dialog is good but not without it’s awkward pauses and inconsistencies. Several visual glitches where characters are following you but are stuck in a sitting positions, or they’re spinning rapidly (especially sera when you enter the bridge). The controls are finicky, you tap one spot and end up somewhere else, or the camera doesn’t know what it wants to do and it goes back and forth. My biggest issue is when it says i did one thing in the between scene narration slides when I did something entirely different. For example, it said I failed to retrieve a med kit for sera when I definitely bought one and I have the lack of credits/money to prove it. There was also a scene where I went to watch a movie and Wrench showed up to say that while I turned him down last time he was hopeful I’d watch one with him this time, but I had already watched a movie with him right before this one. But it’s still a good wholesome story so I’ll be seeing it through to the end. I just hope things will be fixed for future players
Pandabear212,
Bugs in the game
Updated- many of the bugs have been addressed and I was able to finish the game! Such a fun storyline and great voiceover work. Thanks so much to the developers for working hard to fix the issues, I really enjoyed the game and may even play it again, making different choices this time!

Original review:
I really like the game (when it works): good storyline, a mix of actions, games, and storytelling; fun graphics. But I’ve had so many bugs playing that I can’t possibly recommend it. Sometimes it glitches and starts replaying old conversations while simultaneously following new ones. When I pause and reload at any point, it jumps back to older storylines and you can’t skip any of the text. The character graphics are out of sync (eg Serra spent many levels in a sitting position while walking). It’s also frozen at a climactic point in the storyline so I can’t move forward. I kept pushing through the bugs because I really do like it, but I’m so frustrated at this point.
pr071x,
Clumsy but cute, still worth a play.
It’s hard to disparage this game, since it is engaging, fun, and unique. It’s style and voice acting really make it entertaining.

That being said, it’s definitely in need of some serious polish. The controls are clumsy and distract from the overall experience. Just going from one room to another can be hit-or-miss if you’re not standing in just the right spot, for example. Some areas of the game are almost impossible to get to, however necessary they are for progression. Polygons crash and disappear and jump around randomly… the diner scene, for example, is just about as clumsy as gameplay could be- you really have to want to keep going to not just quit.

Therein lies the rub. For me, it was the voice acting and the choose-your-own-adventure style character interactions (and consequent dialogue) that engaged me. It was still cute and fun, despite its shortcomings. It deserves at least one play though.
Iforisa,
Excellent But [Formerly] Buggy. Very. Buggy. Unplayable buggy at times!
UPDATE: I have officially played through to the end for my first of many times. Latest update fixed my game halting error. Love love love, wish it was longer — May I beg for a sequel?? New chapters on this story, maybe some prequels, something? I love the crew and I know this story is tied up but I would love to see these characters in another story. I know things like this are not done overnight, and I’m guessing this game was a doozy to build, and may be pushing boundaries of current iOS hardware & software, based on how hot my XS Max gets playing this. Therefore begging for more already is crazy but I loved this game a LOT. So now I’m off to play OXENFREE then come back for a new play on NSN!

Original Review: 2/5 stars

So much to love but I have so. many. issues!! So many times, if I set the game down and do something else, I come back to a nasty glitch — my latest one, which is proving unfixable & game halting, is [spoiler] after you get the ranger med kit for Serra, Michigan & Tex video/holo call and I’m supposed to be in the main room with them to play guitar, but instead I’m locked out in the Pin Board room. The main room door has the lock icon and everything. I can access all other ship areas but no way to get to the main room.

I’ve tried “continue” and “load” to the same result. HELP! I can’t play anymore now...