Online Free iOS Game!
First Minigame Now Available!
Minigame includes new dynamic/realtime combat and movement system along with virtual gamepad/joystick functionality. Game has constant contact with Go game server I developed to ensure all scores recorded and experience/rewards awarded.
Wicked Wizard: play as a floating wizard and move around the game world defeating slime monsters, but beware of their attacks, you only have one life! Use your spells and defeat the enemies. You are lucky and also learned how to dodge, avoid enemy attacks by using the dodge ability!
All high scores in mini game now recorded!
Online Free iOS game still in development. Front end in Swift back end in Go.
Signup and play with the newly implemented login/signup system.
This login system I developed, your username and password are both stored salted+hashed. Do not use a password you have already used before for security purposes.
Explore and make your way through tough dungeons and monsters
3 dungeons to explore
Many monsters to conquer
Have fun and tap away to destroy any monsters in your path
Alpha project currently in development
FUTURE:
* Battle system and pet implementation updates
* Loot/Dungeon system updates
* Minigames will make appearances soon multiplayer and singleplayer!
*TWITTER: @PZDUNGEONS
*WEBSITE: https://pzdungeons.github.io/pzdungeons
*GAMSERVER: Golang game server implemented and currently in development.
* Developer - Andy Zimmelman
GMAIL required for signup!
The reason I use the gmail signup is because oauth is just much easier to implement as some sort of authentication.
Next update will include a non-email signup, your account will be secure, your username will be stored along with your password, which will be salted and hashed to be stored in a secure server. If you are interested about salt & hashing passwords (https://en.wikipedia.org/wiki/Salt_(cryptography)#Example_usage).
Will implement more oauths if request. email:
[email protected]
This game client is developed in Swift and the game server, which is the powerhouse behind the game, is developed in Go (Golang). I wanted to create a multiplayer/online game and I wanted to make my own game server. Network code has always been an interest of mine and I have always enjoyed playing multiplayer games and wanted to learn how to create a game server. The game functions completely online and every action that is completed within the game has to be sent through the game server, which updates your character information, that is stored in a database, so you never have to worry about saving because every action is saved. I implemented a form of dynamic updates , which allows for simple game tweaks/updates that I can perform in seconds, instead of updating and uploading a whole new application to the App
Store, which can take anywhere from about a day to a couple days. I will be implementing more multiplayer features within the near future and many updates. I've learned so much from working on this project, so definitely expect updates.
BY TAPPING OR CLICKING GET OR INSTALL, YOU AGREE TO THE TERMS OF SERVICE/Privacy Policy AND EULA.
- ALL CREDITS/APP INFO FOUND ON WEBSITE: https://pzdungeons.github.io/
If I missed a credit, please contact me at any of the social medias in this list or either of the emails provided.
PLEASE CONTACT IF ANY ISSUES/QUERIES/CONCERNS
* STILL IN DEVELOPMENT *
(PLEASE CRITIQUE AND GIVE FEEDBACK. I'M SOLO DEVELOPING THIS AS A FUN PROJECT AND IN NO WAY AM I AN EXPERT AT ANYTHING.)