Rage Mage Cheats

Rage Mage Hack 1.1.0 + Redeem Codes

The card-drawing casual game

Developer: Modo Game
Category: Games
Price: Free
Version: 1.1.0
ID: com.ragemage.official.ios

Screenshots

Game screenshot Rage Mage mod apkGame screenshot Rage Mage apkGame screenshot Rage Mage hack

Description

You can no longer hide as an ordinary person when you set foot on a magical island. This time, fate has chosen you and you will be determined to fulfil your mission. Yes, the gates of magic are opening to you. Discover the mysteries of card magic and formations, decipher the mysteries of forging mysterious equipment, whether the enchantment of runes and sacred weapons can help you conquer this crisis-ridden world of magic. This time, we're going to go on a rampage!



[Simple Play & Easy Card Drawing]
No need for complicated plays, just tap to draw mystery cards to obtain amazing equipment, and upgrade the cards to increase the equipment acquisition rate. Collect your exclusive equipment, create your own attributes and conquer the world of magic at your fingertips.



[Star Chart & Free Matching]
Gather the power of the stars to create your own battle style. Combine gems and star charts to provide additional bonuses to help you navigate the dangerous world of magic!



[Mystic Altar & Runes Bonus]
Capture abundant resources to upgrade your mystical altar, collect rune stones with different attributes and enjoy the bonuses of rune spirits! There are even elemental spirits of the clan level waiting to be unlocked!



[Ranking Battle & Magic Duel]
Who is the true king of magic? And who is the true master of strategy? Come and enjoy a fair fight in the dueling arena! Fair matching, magic duel, climb the path to magical glory and gain more magical resources!



[Stage Challenge & Strategy Building]
Facing elite bosses with different attributes, can you find out the best strategy against the enemy and break through the levels to get better resources! Complete the main level and unlock the elite level. Are you willing to accept the challenge!

Version history

1.1.0
2023-09-06
[New Features]
· Friend Dueling System: The system can be unlocked by mages who have reached level 30. Mages can initiate duels among friends. Come and compete against each other!
· Battle Acceleration Function: The battle acceleration is now supported in various scenarios. Mages can adjust the acceleration level on the battle interface.
· New Mainline and Abyss Levels: The mainline levels have been expanded to 50 chapters, and the Destiny and Endless Abyss levels have been expanded to 30 stages. Mages can challenge higher peaks.
· New Chat Emojis: New in-game emoji packs are now available. Mages can use them on the chat interface for more precise emotional expressions.
· Expansion of Alchemy Field: Mages who have reached level 102 can spend a certain amount of diamonds to unlock additional slots in the alchemy field.

[Optimized Features]
· Double Card Opening Function: Mages who have reached level 100 can use this function. When activated, the drop rate, selling, and decomposition profits of Z and SZ equipment will be doubled. Please refer to the in-game instructions for specific rules.
· Guild Boss Auto-Summoning: Guild leaders can choose the boss level to be automatically summoned from the unlocked difficulty levels. Please refer to the in-game instructions for specific rules.
· Gem Function Optimization: You can now use a specific number of gem vouchers to exchange for level 4 gems (random shape). We have also optimized the gem interface for clearer gem information.
· Trial Equipment Output Adjustment: Optimized the random equipment output in trial stages, increasing the chance of obtaining orange-quality equipment. The stage experience will be smoother.
· Sage Rune Manual Quality Display Optimization: The color display of the Sage Rune Manual in the personal information interface has been optimized to match the display in the rune compendium.
· Fixed known bugs.
1.0.13
2023-05-30
[New Features]
· Friend Dueling System: The system can be unlocked by mages who have reached level 30. Mages can initiate duels among friends. Come and compete against each other!
· Battle Acceleration Function: The battle acceleration is now supported in various scenarios. Mages can adjust the acceleration level on the battle interface.
· New Mainline and Abyss Levels: The mainline levels have been expanded to 50 chapters, and the Destiny and Endless Abyss levels have been expanded to 30 stages. Mages can challenge higher peaks.
· New Chat Emojis: New in-game emoji packs are now available. Mages can use them on the chat interface for more precise emotional expressions.
· Expansion of Alchemy Field: Mages who have reached level 102 can spend a certain amount of diamonds to unlock additional slots in the alchemy field.

[Optimized Features]
· Double Card Opening Function: Mages who have reached level 100 can use this function. When activated, the drop rate, selling, and decomposition profits of Z and SZ equipment will be doubled. Please refer to the in-game instructions for specific rules.
· Guild Boss Auto-Summoning: Guild leaders can choose the boss level to be automatically summoned from the unlocked difficulty levels. Please refer to the in-game instructions for specific rules.
· Gem Function Optimization: You can now use a specific number of gem vouchers to exchange for level 4 gems (random shape). We have also optimized the gem interface for clearer gem information.
· Trial Equipment Output Adjustment: Optimized the random equipment output in trial stages, increasing the chance of obtaining orange-quality equipment. The stage experience will be smoother.
· Sage Rune Manual Quality Display Optimization: The color display of the Sage Rune Manual in the personal information interface has been optimized to match the display in the rune compendium.
· Fixed known bugs.
1.0.12
2023-05-19
[New Features]
· Friend Dueling System: The system can be unlocked by mages who have reached level 30. Mages can initiate duels among friends. Come and compete against each other!
· Battle Acceleration Function: The battle acceleration is now supported in various scenarios. Mages can adjust the acceleration level on the battle interface.
· New Mainline and Abyss Levels: The mainline levels have been expanded to 50 chapters, and the Destiny and Endless Abyss levels have been expanded to 30 stages. Mages can challenge higher peaks.
· New Chat Emojis: New in-game emoji packs are now available. Mages can use them on the chat interface for more precise emotional expressions.
· Expansion of Alchemy Field: Mages who have reached level 102 can spend a certain amount of diamonds to unlock additional slots in the alchemy field.

[Optimized Features]
· Double Card Opening Function: Mages who have reached level 100 can use this function. When activated, the drop rate, selling, and decomposition profits of Z and SZ equipment will be doubled. Please refer to the in-game instructions for specific rules.
· Guild Boss Auto-Summoning: Guild leaders can choose the boss level to be automatically summoned from the unlocked difficulty levels. Please refer to the in-game instructions for specific rules.
· Gem Function Optimization: You can now use a specific number of gem vouchers to exchange for level 4 gems (random shape). We have also optimized the gem interface for clearer gem information.
· Trial Equipment Output Adjustment: Optimized the random equipment output in trial stages, increasing the chance of obtaining orange-quality equipment. The stage experience will be smoother.
· Sage Rune Manual Quality Display Optimization: The color display of the Sage Rune Manual in the personal information interface has been optimized to match the display in the rune compendium.
· Fixed known bugs.

1.0.11
2023-05-10
【New Features】
1. Abyss Stages: After clearing the Elite Stages, Abyss Stages can be unlocked. Fate's Abyss and Endless Abyss will alternate opening, and mages can challenge them to get richer rewards.
2. Equipment & Rune Expansion Plan: Once the character reaches level 100, the equipment and runestone expansion plan will be available. Wizards can switch to the corresponding plan according to their own needs.
3. Auras Merge: A new function of merging Auras is added. The target Aura to be fused will gain additional attribute bonuses:
-This function can be activated by having any fully upgraded Orange or Red Aura.
-Only Orange and Red Auras that have reached full level can be merged.

【Optimized Features】
1. Wing Upgrade Optimization:Under specific conditions, wing upgrades now support "One-click Upgrade."
2. Unified Color for Red Auras: We have unified the appearance color of Red Auras for a more harmonious visual effect.
3. Maze Stamina Optimization: Stamina potions obtained will go to the backpack, and mages can click the stamina plus sign below to use as needed. Unused stamina potions will still be converted into maze coins at the end of each maze period according to a certain ratio.
4. Fixed known bugs.
1.0.10
2023-04-28
1. Abyss Stages: After clearing the Elite Stages, Abyss Stages can be unlocked. Fate's Abyss and Endless Abyss will alternate opening, and mages can challenge them to get richer rewards.
2. Equipment & Rune Expansion Plan: Once the character reaches level 100, the equipment and runestone expansion plan will be available. Wizards can switch to the corresponding plan according to their own needs.
3. Auras Merge: A new function of merging Auras is added. The target Aura to be fused will gain additional attribute bonuses:
-This function can be activated by having any fully upgraded Orange or Red Aura.
-Only Orange and Red Auras that have reached full level can be merged.

【Optimized Features】
1. Wing Upgrade Optimization:Under specific conditions, wing upgrades now support "One-click Upgrade."
2. Unified Color for Red Auras: We have unified the appearance color of Red Auras for a more harmonious visual effect.
3. Maze Stamina Optimization: Stamina potions obtained will go to the backpack, and mages can click the stamina plus sign below to use as needed. Unused stamina potions will still be converted into maze coins at the end of each maze period according to a certain ratio.
4. Fixed known bugs.
1.0.9
2023-04-21
[New Features]
1.Elemental Sprite System: After the system is activated, mages can upgrade and promote the unlocked elemental sprites, and gain attribute bonuses provided by the sprites.
P.S.: Sprites that already unlocked will be available in the new system automatically.
2. Chat System: mages can easily communicate and interact with friends and other players, share gaming tips and experiences. Whether it's challenging bosses or completing quests, you can share your gaming stories with other mages!
3. New Costumes: Allowing you to showcase your own sense of fashion and unique style in the game. We have outfits that suit you. Come and take a look in the game!
[Optimized Features]
1.Gem Use in Bulk & Auto Fuse.
2.Optimized Duel records.
3.Fixed known bugs.
1.0.8
2023-04-03
[New Features]
1.Elemental Sprite System: After the system is activated, mages can upgrade and promote the unlocked elemental sprites, and gain attribute bonuses provided by the sprites.
P.S.: Sprites that already unlocked will be available in the new system automatically.
2. Chat System: mages can easily communicate and interact with friends and other players, share gaming tips and experiences. Whether it's challenging bosses or completing quests, you can share your gaming stories with other mages!
3. New Costumes: Allowing you to showcase your own sense of fashion and unique style in the game. We have outfits that suit you. Come and take a look in the game!
[Optimized Features]
1.Gem Use in Bulk & Auto Fuse.
2.Optimized Duel records.
3.Fixed known bugs.
1.0.7
2023-03-23
[New Features]
• Cross-server activity: Guardian of Ruins. Mages can choose a ruin to challenge, and become the new guardian of the ruin.
• New System: Seals. mages can obtain the "Power of Faith" from Relic Guardians to awaken and enhance their Divine Seals, gaining various attribute bonuses and becoming even stronger.
• New Guild Boss. Monsters are making a comeback. LV6 and LV7 bosses updated.
• New Feature in Island: Cave. Mages that reached level95 and island level 4 can enter the cave. Mages can mine and loot the new currency amethyst, which can be used to purchase items in the Amethyst Shop.
• New Main Stages. The journey of the strongest mage is continued in chapter 33-40.
• New Features: Minecarts Refreshing and Hiring Goblins. Mages may use diamond to hire at most 1 Goblin with a limited time.
• New Feature: Guild Information Query. Mages can view guild member activity, online time, and Guild Boss unlock progress. A new member recruitment button has been added for guilds that are not full.
1.0.6
2023-03-13
[New Features]
1. New gameplay - Underground Maze. The Underground Maze opens every Friday at 10:00 till Sunday 22:40. Once the Maze is opened, you can enter it to clear the fog and explore.
2. Offline Auto-summon: After aquiring the Rune Pass, mages now can summon runes offline. This function will take effect when mages are offline after enabling the setting;
Attention:
a) If Auto-summon is enabled when you go offline, it will continue to use the current Stone while offline, and then switched to the default stones after being used up.
b) Any Runes summoned while offline willl be sold automatically. When offline, the speedy Stat will also not take effect.

[Optimizations]
1. The maximum number of times to Haul in the island is now limited to 100 times per day;
2. Fixed known bugs.
1.0.5
2023-03-03
[New Features]
1. New gameplay - Underground Maze
2. Offline Auto-summon
[Optimizations]
1. The maximum number of times to Haul in the island is now limited to 100 times per day;
2. Fixed known bugs.
1.0.4
2023-02-08
Update content
1.Launched feature-Magic Aura
2.Launched feature-Gem system
3.Launched feature-Island Loot
4.Launched feature skin shop and outfit system
5.Launched trail stages
6.Launched daily perks chest
1.0.3
2023-01-18
Update content
1.Launched feature-Magic Aura
2.Launched feature-Gem system
3.Launched feature-Island Loot
4.Launched feature skin shop and outfit system
5.Launched trail stages
6.Launched daily perks chest
1.0.2
2023-01-11
Update content
1.Launched feature-Magic Aura
2.Launched feature-Gem system
3.Launched feature-Island Loot
4.Launched feature skin shop and outfit system
5.Launched trail stages
6.Launched daily perks chest
1.0.1
2023-01-09
Update content
1.Launched feature-Magic Aura
2.Launched feature-Gem system
3.Launched feature-Island Loot
4.Launched feature skin shop and outfit system
5.Launched trail stages
6.Launched daily perks chest
1.0.0
2023-01-01

Cheat Codes for In-App Purchases

Item Price iPhone/iPad Android
300 diamon
(Extral 300 diamon in first purchase)
$4.99
Free
FD939205567✱✱✱✱✱ 665305D✱✱✱✱✱
In-game purchase service 3
(In-game purchase service 3)
$9.99
Free
FD597437642✱✱✱✱✱ 7D2A068✱✱✱✱✱
60 diamon
(Extral 60 diamon in first purchase)
$0.99
Free
FD465861511✱✱✱✱✱ C9A3B7F✱✱✱✱✱
1800 diamon
(Extral 1800 diamon in first purchase)
$29.99
Free
FD152107153✱✱✱✱✱ 938E4A8✱✱✱✱✱
stone month card
(Get 300 diamond when purchase.)
$4.99
Free
FD448241207✱✱✱✱✱ 481812D✱✱✱✱✱
In-game purchase service 6
(In-game purchase service 6)
$14.99
Free
FD176731438✱✱✱✱✱ 8A9407A✱✱✱✱✱
In-game purchase service 4
(In-game purchase service 4)
$19.99
Free
FD414979913✱✱✱✱✱ A254F1A✱✱✱✱✱
3000 diamon
(Extral 3000 diamon in first purchase)
$49.99
Free
FD994579556✱✱✱✱✱ 218A21C✱✱✱✱✱
6000 diamon
(Extral 6000 diamon in first purchase)
$99.99
Free
FD703851131✱✱✱✱✱ 450F45B✱✱✱✱✱
In-game purchase service 1
(In-game purchase service 1)
$1.99
Free
FD324826684✱✱✱✱✱ EDF7B4A✱✱✱✱✱

Ways to hack Rage Mage

Download hacked APK

Download Rage Mage MOD APK
Request a Hack

Ratings

4.3 out of 5
565 Ratings

Reviews

StarlightCross,
Good job but could use some Improvements
Overall the games alright, it runs fairly well and you are able to grow relatively quickly in the begining so you can catch up with others.
some things i would think to change or improve is the island, the goblins become really slow after a short while if you are actively playing and with the amount of stuff you get from them it isnt too worth grinding out. Especially once it gets to the point that you are using all of your goblins to pull a single cart, And since it burns out so quickly you cant really constantly farm the island for resources and just have to wait till the day resets. Maybe add a way to recover or increase the stamina? Like how the timers for runes work?
Once you get to a certain level, grinding becomes really tedious, like it takes about 2000+ cards just to level up once without much gain from it only for it to increase by another 2-300 more cards. Maybe increase the amount of exp per lvl or reduce the time it takes to lvl each upgrade.
For guilds, maybe create a way for the Guild leader to be replaced for inactivity or have a way for there to be others who can run the guild.
soldierboi95,
Good game- see below
Good concept, bought the newbie packs to get an early boost, game has a lot of potential and I’m glad to be apart of the growth, just a question, your support button won’t let me launch it to ask a question or give suggestions, first: can there be a tiered guild system, like “vice-president” and even someway to acknowledge the better players in the guild like ranks of “knight” or “duke” or “count” it will also help later on for the longevity of the game for the (hopeful) introduction of future guild vs guild. Secondly: if someone is willing to purchase the lifetime card- can you give it more benefits? Like not requiring ads for the daily chests. Thirdly: some people say it’s pay to win, which really isn’t the case, but for the free to pay players, they could use a boost with some extra cards, maybe make the little quests at the bottom give more cards? Or introduce a daily quest system? Like “loot 5 other players” “loot 7 carts from your own island” “win in arena 3 times” etc etc. it would add a level of more free content for them. Overall sorry for long review, I love this game, SUPER ADDICTING, I can’t wait to see where this game takes me. -Brochico Guild: For the Win Server: AmericaS1

Edit: also please make aura’s effect cumulative or else why have 15 slots for different auras if they don’t stack, and why not make the relics cumulative too? If I have to only select one then that doesn’t give me an incentive to buy the keys to unlock more.
killuakun99,
Has potential, but can use some work
Overall the game is very good. There are many viable builds and items in your inventory that support different play styles in the game. The content so far is good, however, there could certainly be more additions to the game as well as some minor changes.
Including a game chat for all players on the server is a feature that most multiplayer games have and would be a good addition to this one.
Reducing the tier requirements in the maze event to unlock items in the respective shop. The biggest spender on my server made it to tier 7, which Is less than half of the max (I believe it is 18). A good change could also be to have the maze be unlocked indefinitely but have the rewards and progress reset every week.
For guilds, the game is well designed, but can benefit from additions such as guild wars and maybe a cooperative guild maze/event of sorts.
That’s all, thank you! And keep up the good work:)
M3rl1nboy,
Fun at first
Game is very cool and unique, but gets boring very fast. Card drawing becomes monotonous, all missions are just the same 4 missions recycled over and over, Island upgrades are pretty expensive, you get about 4 gold a day if you’re lucky and an upgrade costs 500. My biggest issue is the dueling. Need to duel to get feathers to upgrade wings, but everytime I reset the opponents at level 30+ everyone is between 60-90, and you can get absolutely demolished by someone only one level higher than you. There are also absolutely no incentives to attack someone higher than you, you actually lose points and 1 of your 4 tickets that take a while to recharge, so I’m constantly waiting out the 2.5 minute reset timer to try and find someone 10 levels below me just to get one feather. Requires 10 feathers to increase your class and you need to increase your class 8 times to upgrade the wings, so you need 80 feathers. Fixing matchmaking so you’re only fighting users roughly your rank would be a huge improvement, and other than that there’s really nothing else to do besides sit there and watch the cards draw. Also most upgrades you can purchase for real money, so that’s obviously why they’re so hard to get.
Gobannus,
Fraud/Scam/pay to win/broken
This is my second review since my first one never got uploaded to the review page, not sure if it was apple or what, so I will keep this short. This is pretty much a pay to win game, where you can just spend money to get to end game right away, on top of that you can get a monthly subscription to ease your life on the grinding aspect.

The probability of the game is wrong, I have 50% Crit stat. The games definition of Crit is “Probability to deal twice the damage when launching an attack” so I counted how many moves between my crits. Keep in mind every attack I do has a 50% to do a Crit without taking in account of enemy Crit res. On the 9-10 main stage boss it took me 58 normal attacks to get a Crit. Now I am not sure the Crit res of this monster because I am unable to see its stats. Even with its Crit res that is insane and they need to rework the whole probability system.

Also all these other 5 star reviews are all almost like on another, I’m assuming they are all fake and make by either the owners/company relatives or the owner/company make accounts to give them 5 stars to boost the ratings in the Apple Store so more people download this horrible game that is broken.
ItsFatboyPaul,
9.5/10
This is definitely a fun game to play as I got hooked instantly but sadly all good things come to an end. After reaching level 100, I just don’t have anymore to look forward to which is causing me to slowly stop playing this game. I really want to keep playing it but I just can’t find any reason to anymore as the activities just don’t reward enough for me to care. I May come back in the future when there are events going or other new features but as it is now, I have to say goodbye. I’d definitely recommend giving it a try if you’re reading this cause I definitely enjoyed it up until I reached level 100. Hope to see future updates that’ll make me want to jump back in!
ItzKingJorge,
PvP/Duel Mode is being Exploited STAY AWAY
Started this game a few days before quickly realizing how exploitable their current PvP/duel system is. For example a if you attack someone much lower rank than you, you still get a large number of duel points like 16, and if you attack someone higher than you at most you’ll get 19. That’s the first problem, is that it promotes beating people lower than you without needing to be higher/better than those above. The exploitable part of this is that a whale can continue to beat down all of the lower players every 2 MINUTES giving them -16 duel points while not attacking their own guild mates, allowing them to gatekeeper the upper echelon of the duel server. I am the second highest/strongest on my server but because of this EXPLOIT I am all the way down to the 7-9 spot constantly. The only person able to lower me is the #1 player. I highly advise staying away from this game and not spending ANY money on this until this exploit is fixed.
jonnybzzz,
A rare ‘Worth it!’
Entries into this genre get boring fast, but Rage Mage’s transparent, expansive system keeps the game interesting. The most engaging content is behind the grind which can be mostly automated. An unsung note is how difficult it actually is to exhaust your most basic resources. You can run every aspect of the game for hours or set it on cruise control.

Pay to Win also has a new role model. With Rage Mage, it’s more like ‘Pay to Accelerate’ -a dangerous route for compulsive tendencies but not without reward.

Good luck; half fun. And don’t let your toddler get ahold of it!
Xsphantom,
Extremely Boring
Honestly why, i dont know what group of people this game was made for but its extremely inactive. All you do is tap cards to get better gear and after taping for probably 5-10mins you go to stage( which is the only thing unlocked till around level 9 ) and then you fight a single enemy (Technically not you, you kinda just watch) and then you go back to taping cards for better armor. I played for like 30mins and decided there is way better games on mobile than this. Im sure the person who made it probably put some time in it but this ain’t it chief. I’d recommend doing something so people can actually feel like they’re playing. And one more thing the guy that rated this five stars is definitely probably the guy who made this game or is related to him somehow cause ain’t no way he gave a detailed description on a game where you just tap cards when the game came out a week ago.
xXHallowsXx,
Pay To Win
Just like all the other games made to scan a quick buck. Fun at first but you will learn VERY quickly that you will lose to ANY and EVERYONE that spends a dime on this junk. You will only stand a chance and enjoy the game if you are matched with other people who don’t spend a weeks salary on this game. Instead of making optional, non game breaking items and mechanics cash optional, they sell gear that will outperform even the best non paying gear you can get. If you aren’t planning to spend money, you won’t get anywhere in this game.

Wouldn’t be so bad if these lame mobile games didn’t try to charge more for “rubies” or “gems” than a brand new AAA title with everything unlocked costs.

I blame Apple for enabling these scam “games” to continue stealing from people. Don’t waste your time with this one.