But this game seems kinda...pointless. There's no challenge or obstacle for you to overcome.
Let me explain. When the level starts, there are two things on the screen: the player and an apple. Using a strange set of controls, you move to the apple and collect it.
Congratulations, you beat te first level. Moving on the second level. Maybe the developer increased the difficulty, maybe an enemy was added to hinder your process...
No. The player and the apple are loaded again on the screen, but in a different location than before. Using that same set of controls, you move to the apple and collect it. Now you're on level three.
And so on, and so on. It took me little over 20 seconds to whiz past the first 10 levels, and it only took that long because I was fumbling with the weird control scheme.
All in all, the developer has to add something. ANYTHING. Because, as of right now, the game is about as entertaining (and challenging) as sharpening a pencil.
Good day.