Seed of Evil Cheats

Seed of Evil Hack 1.1.9 + Redeem Codes

Developer: Ted McLeod
Category: Games
Price: Free
Version: 1.1.9
ID: com.mcleodgames.Seed-Of-Evil

Screenshots

Game screenshot Seed of Evil mod apkGame screenshot Seed of Evil apkGame screenshot Seed of Evil hack

Description

Would you like to battle deadly monsters and collect epic loot in a quest to save the world from a newly awakened ancient evil? Do you think you can survive the limitless depths of an ancient crypt swarming with deadly creatures? Would you like to train your character to perform impressive feats of valor that boggle the mind and rain death upon your foes? You can have all this and more by simply playing Seed of Evil!

* You can choose to play either with or without permadeath.
* Be a Warrior or Mage or a mixture of both. Simply choose the skills and powers you want to make powerful combinations. You can reset your skills to try out new combinations.
* There are unlimited magic items using random combinations of prefixes and suffixes, with exceptional and artifact items with powerful abilities.
* Complete quests and explore unlimited procedurally generated dungeons to gain powerful items.
* Gather information and plan your attacks, or avoid enemies that are too dangerous. You will survive longer if you choose carefully and gather as much information as possible before charging in. You can be sneaky and get the drop on enemies or even sneak past them and avoid a dangerous fight.
* Summon allies to help you fight or to scout ahead and protect you from harm.
* Combat is not just a matter of tapping as fast as possible, as this is a turn based game that allows you to take as long as you want to think of the best move to make. You have many combat options, especially as you gain levels, and it makes a huge difference if you think carefully about how to most effectively use your powers.

Version history

1.1.9
2019-09-10
* Bug fixes
* removed random immunities and resistances from champions and bosses
* Drazul has less health now
1.1.8
2018-08-25
bug fixes
1.1.7
2018-08-07
* Leaderboard scores are now updated when the game is saved rather than just when the player dies or wins.
* bug fixes
1.1.6
2018-07-27
* contingency plan should work correctly now
* bug fixes
1.1.5
2018-07-16
* Auras and reactions/interrupts that are passive in nature can now execute even if a creature is confused, stunned, paralyzed or frightened. Not all auras are affected since not all of them are completely passive. For example, Cloak of Blades requires the character to swing a weapon in order to do the attacks, so confused, stunned, paralyzed or frightened characters will still be unable to execute cloak of blades attacks. Cloak of Fear is simply a magical aura which has effects on enemies who are in it regardless of whether the character with the aura is able to take actions. You will be able to tell if a power can be used while suffering from these conditions because it will say "Can be used regardless of conditions" in the description. Of course this change will apply to some monster powers as well.
* bug fixes
1.1.4
2018-07-11
* fixed issue where some saved games from version 1.1.2 or earlier could not be loaded. In some cases powers and skills will be reset so the player will need to choose skills and powers again.
* New warriors start out with protective armor and weapon expertise discipline skills so that warriors will only have one choice to make if they want to quick start (as they did previously). Of course experienced players may choose to reset skills and powers in order to customize their starting build.
* Weapon and Implement Proficiencies have been consolidated into one discipline skill each so players don't need to spend a discipline skill to equip the awesome weapon upgrade they found (higher level characters will get to pick replacement skills if they had higher weapon proficiencies already trained)
* Spell precision bonus increased to +2 per 4 discipline skills to match the warrior version
* Threat log messages should now say the correct message (previously it said the target was enraged by the target)
* increased damage on power attack III to be more consistent with power attack I and II.
* Traps that won't be set off by a player will no longer cause the player to step carefully (i.e. if the player is flying over a pit trap)
* Other bug fixes and game balancing
1.1.3
2018-07-05
* Removed experience penalty for death. Characters with negative experience will be restored to 0 experience toward next level.
* Some powers and skills were rebalanced (generally making characters potentially stronger)
* Some new skills were added
* Dual Wielding is now more effective
* Sneaking now only reduces speed by 1, making it more worth the sneak bonus
* Vulnerability to damage is now more effective. This is a two-edged sword so beware!
* Training warrior discipline skills will result in significantly more hit points
* Training mage discipline skills will result in significantly more mana.
* Armor proficiencies have been consolidated into a single skill
* New warriors now get to choose 2 skills in addition to the 2 powers the normally get upon character creation (they no longer need to use 3 skills just to wear all armor types)
* Some monsters and traps were adjusted to make them more balanced. Among others changes, the Gelatinous Cube paralysis will no longer be nearly so inescapable.
* Some monsters have had immunities replaced with resistances. An early example of this is the dreaded black slime which is no longer immune to physical. Warriors shall rejoice!
* Characters now have more chances to recover from effects such as stunning and paralysis
* Monsters give more experience now, especially champions and bosses, so leveling should be faster.
* The sale price cap for selling items now increases as characters level, so getting enough gold to buy worthwhile items should be easier.
* Many potions have been adjusted, including increasing the durations. I highly recommend buffing up before battle! Hint: detect monsters scrolls are great for knowing ahead of time where the tough battles will be.
* Stone Golems are much stronger now making summoning more worthwhile at higher levels
* bug fixes
* A new website and forum is now available to discuss strategies, ask questions, and report bugs. The old one unexpectedly was shut down and all data was lost. Sorry for the inconvenience.
1.1.2
2017-08-02
bug fixes
1.1.1
2017-07-27
bug fixes
1.1
2017-07-25
* You can now more easily communicate to me and to other players at http://seedofevil.freeforums.org/
* You can now choose to play with permadeath if you are looking for a huge challenge
* Damage has been reduced for some enemy powers.
* More content added.
* more bugs fixed
* performance improvements
1.0.9
2017-06-09
* Content added
* adjustments made
* bug fixes
1.0.8
2017-05-18
* bug fixes.
* Some powers and monsters have been adjusted.
* You may notice champions and bosses having some random resistances and even immunities.
* being in combat makes it much more difficult to hide.
* max resistance is now 80%
* You may notice monsters acting a little smarter now.
* other minor tweaks
1.0.7
2017-05-08
* Revives no longer cost money. Instead, the character loses 1 level worth of experience each time they revive.
* minor bug fixes.
1.0.6
2017-05-04
* Revives are free in the first two levels of the dungeon.
* In the stats screen, item slot buttons without an item equipped now show an outline of the type of item for that slot.
* minor bug fixes
1.0.4
2017-04-24

Cheat Codes for In-App Purchases

Item Price iPhone/iPad Android
Full Version
(No Ads All Levels Unlocked All Quests Unlocked)
$2.99
Free
EA423513077✱✱✱✱✱ 36ED1F8✱✱✱✱✱
A Bag Of Gold
(1,000,000,000 gold)
$0.99
Free
EA995411638✱✱✱✱✱ 3D512FF✱✱✱✱✱
A Mountain Of Gold
(25,000,000,000 gold)
$2.99
Free
EA449291834✱✱✱✱✱ 342A9C1✱✱✱✱✱
A Chest Of Gold
(5,000,000,000 gold)
$1.99
Free
EA789097417✱✱✱✱✱ C878E57✱✱✱✱✱

Ways to hack Seed of Evil

Download hacked APK

Download Seed of Evil MOD APK
Request a Hack

Ratings

4 out of 5
22 Ratings

Reviews

CherryTerri,
Interesting RPG
I am a fan of these kind of RPGs, so I picked it up for free and got rid of ads for 2.99$.

Picking a fighter class, the choice of skills are nice. Battle is simple and the UI is easy to read.

My biggest gripe is with ranged attacks.

Enemies that cast spells or shoot missles, can hit you through walls and barred doors from far away. This happens way too often and most of the time you can do nothing about it. Your skills have Line of Sight and range restrictions, yet monsters have no such thing. This can make exploring difficult, as it seems that the AI (especially if it is in the dark spaces) “sees” you as if no obstacles are in the way.

You see a very small area with your torch, that will eventually go out. So spending time by running back and forth over and over, surrounded by rats summoned by a caster you can’t see, and getting hit by multiple spells from unseen casters can kill you VERY quickly. You need to buy a lantern and oil to get around that and see farther.

Once you get past that snafu, this game is not your normal stand and slash. Strategy and knowing when to run away will keep you alive. The town has your basic store selection, and the drops from monsters and from chests are greatly varied which is nice.

Overall, worth checking out!
artfoundry,
So well done but crashes!
Such a great RPG! So much depth to character development, you'd think it was taken from D&D. Story is light, but then the focus is really on dungeon exploration. And holy cow, the levels get HUGE as you get deeper. And quite challenging too. There's quite a learning curve at first, but once you get past that, it's pretty smooth going.

The main problem though is the higher I've gotten in level (or deeper in the dungeon), the more often it crashes. I'm lvl 24 (mage) and just under 1000 ft, and inevitably the game crashes within 20-45 min of playing I'd say. Always while I'm in the middle of a battle. I'm assuming it's a memory leak, but 🤷‍♂️. I really hope these get fixed!
I'm on an iPhone 11 Max pro with iOS 13.5.1.
Xer0000000000000,
Updated review: better after leveling up
Poor balance at early levels, gets better once you figure out how to make an overpowered build. Buying the full version and will update the review later.

Another feature: low battery usage.
FromBenjamin,
Great genre, horrible grinding
I lost interest once the endless waves of rats prevent any sense of adventure. Every classic rpg has a low-level “kill the rats” quest, but this one has a goal to kill 200 rats and several critters that spawn the rats. I’ve killed over 400 (maybe 600+) rats on level two (2!) of the crypt and I give up. They just keep coming. I just want to advance through the crypt, not get stuck in one space mindlessly battling wave after wave of spawning rats (and the occasional other infinitely summoned creatures). I don’t have the time in my life to handle the 15+ little green and little yellow spawn-wizard guys that look like Plankton from Spongebob Squarepants. Despite the developer note in another review, these DO shoot though walls. They also have essentially endless mana and teleport when approached with a melee weapon. Level 2 shouldn’t take hours to complete!
Touchofstrange,
Love this game!
I was looking for a fun little old school dungeon crawl and found this game. I had played for a little while initially, but was frustrated with the XP penalty on death and set it aside. But then to my surprise and delight, there was an update. The developer actually listens to feedback, responds to bug reports, and makes improvements and modifications that make this a delightfully addictive game! It’s still challenging, and takes strategizing, but every update makes it better. If you’re looking for a fun little old school rpg definitely give this game a chance!!
Saatnu,
Selling items
I’m at a loss of how to either store or sell items. Whenever you go up to one of the merchants, there’s an option to sell junk, but as to how I put stuff into the junk folder, I haven’t got a clue. My current character has too much stuff, but I just don’t want to drop it and leave it, I’d rather sell it. Is it even possible to do that? Otherwise, it’s a really cool game 😁
JymWythawhy,
Great game, but tough
I’m really enjoying the game, but the difficulty might need to be adjusted. I can clear the first problem with no difficulty, but the second floor is certain death- I always get paralyzed and then die before the paralysis wears off, which isn’t a fun experience, heh. Maybe the game just needs more of a guide, if there is a way I should be playing to get around that.
Adam's Apple,
Pretty good until it died
A game that leans heavily in the direct of angband. Not that much depth, but that’s okay… I am not looking for a thousand-hour game on my phone, and there is plenty here for the roguelike fan: lots of powers, nifty items, plenty of nasty monsters to use both on.

Unfortunately, I just recalled into the middle of a giant zoo on 1150 ft, which causes the game to crash whenever I try to load it. Quite frustrating.
nordo ren,
Great game but fix level 2 of the crypt
Fix the issue that everyone has been complaining about on the second floor because it really does take away from the game and makes this less fun to play
Toast102947,
Unbalanced
It’s a good premise, but bad initiation. Getting past the 2nd floor is honestly more trouble than it’s worth. I got 10 weird little demons fearing me from out of vision, getting shot through walls before I even hit the room they’re all in, and the whole time they keep summoning hordes of monsters so progressing is impossible.

Actual gameplay is a lot of fun. Some balancing changes would make this game a lot better.