Space Grunts Cheats

Space Grunts Hack 1.7.3 + Redeem Codes

Developer: Pascal Bestebroer
Category: Games
Price: $3.99 (Download for free)
Version: 1.7.3
ID: com.orangepixel.spacegrunts

Screenshots

Game screenshot Space Grunts mod apkGame screenshot Space Grunts apkGame screenshot Space Grunts hack

Description

Support, tip and tricks: http://www.orangepixel.net/forum/

"This is a turn-based game for people who don't like turn-based games, and a roguelike shooter for people who hate roguelike shooters." - TouchArcade 4/5


Space Grunts combines fast paced arcade action with turn-based gameplay.

The year 2476, Earth's space-federation has been building moon-bases across the galaxy. One of those moon-bases has been sending a distress signal.

Space Grunts are a group of intergalactic "problem" solvers, sent to investigate..

You play one, out of a team, of Space Grunts, and your mission is simple: find your way into the moon-base, and figure out what has happened. You'll have to fight your way through aliens, robots, security drones and base-systems. Find the lower levels of the moon-base, and get to the core of the problems.


Consumables

A large collection of consumables can be found all over the moon base from weapon enhancers, to destructive toys, armor, explosives, system-hacks, and more. Use the items wisely to advance deeper into the moon-base.


Weapons

Starting with three standard Grunt weapons, you will be able to enhance them for more fire-power and range. On your way you'll also find alternate weapons, and melee weapons.


Secrets

There are various ways to complete the game, anomalies leading to weird places, underground routes, and mysterious items to transport you to other area's of the moon-base. On top of these there are secret rooms and area's located all over the base, so never a dull moment!

Can you find the core of the problems?

MFI support

Got questions? need tips or help? visit our forums:
http://orangepixel.net

or connect and say hi:
twitter.com/orangepixel
facebook.com/orangepixel

Version history

1.7.3
2019-01-06
fixed a bug with daily runs
1.6.3
2018-09-07
- minor freeze fix
1.6.2
2018-09-06
- minor crash fix
1.6.1
2018-06-23
- added iphone 10 support
1.6.0
2017-05-10
fixing level-generation bugs that have been haunting level 12, including some extra fixes/checks on switch-placement in the final level
1.5.1
2017-04-05
fixed game-center integration
1.4.6
2016-12-08
- fixed gamecenter login issues
1.4.5
2016-12-06
- fixed gamecenter login issues
1.4.4
2016-12-03
- fixed ios7 compatibility
- fixed non-english languages missing characters
1.4.3
2016-11-30
fix for some languages/countries
1.4.2
2016-06-21
- added MFI support
1.4.1
2016-05-03
- fixed switch-placement in level 16 (missing switch bug)
1.3.8
2016-02-23
- limited perma-character upgrade to 4 levels (starts at 1)
- strongarm b-skin now only unlockable with strongarm
- limited the achievement-unlock calls (network improvement)
1.3.3
2016-02-17
- Added leaderboards
- improved various screen navigations
- improvements to the dpad
- smaller-dpad (see options menu) for ipad's
- new item: Tricorder
- surviving a run now increases character level
1.1
2016-02-03

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Ratings

4.2 out of 5
15 Ratings

Reviews

Bamjack,
Solid
It's a good little game. Controls are a little funky at times, but otherwise you're given what they show. Certainly worth more than 1.99.
Johnnyv123456789,
Modern classic dungeon crawler
This might be Orange Pixel’s best game. It’s turn-based but fast & snappy. It pays real tribute to classic roguelikes, packed with danger and a huge variety of items and enemies, requiring a good amount of strategy to survive. Lately I’ve been having a blast playing it on the iPad Pro with a nimbus controller (thanks for having controller support!), which streamlines the interface and speeds up the experience even more. Highly recommended if you’re into the rogue scene.
Jaggus1970,
Good game, shady controls.
I like this game a lot on the PC, especially after the patch that fixed the sensitive movement issue. It appears they haven't fixed that issue on the ios version, because it's real easy to accidentally double move. An often deadly thing to do, very frustrating.

5 stars once that's fixed, this game is great fun, and a rare sci-fi style roguelike.

PS. If you're having trouble with the inventory button too close to the movement controls, change the positions in the options menu.
syntheticvoid,
Space Grunts
I've been a huge fan of Orange Pixel since Meganoid hit the AppStore years back, so my review is probably going to be pretty bias (just laying it out there, also of note, I've become a pretty big TBS and Roguelike fan over the last couple years). But, this is definitely up there among the best games that they have put out. I don't know if Heroes of Loot or this, Space Grunts, is my #1 favorite OP game, but they both give up an amazingly spectacular run for it. The controls might take some getting use to, as they're virtual, but resizing is coming in an update and ATM you can place every button wherever you'd like on the screen. Once I played about 3 games, they were perfect. I couldn't imagine playing it any other way. The mix of action and turn-based gameplay is done incredibly well. I really just can not stop gushing about every aspect of the game. The menus are well done, the UI layout/map setup is on point, the graphics are killer (though they may not look it in the AppStore screens, the game looks GREAT in motion - check out some HQ vids!), the roguelike aspect is done perfectly---It's a great game. One that has already (VERY VERY quickly) earned it's spot on my own GOTY list (#2 of 2 ATM [Feb]) - but I wholeheartedly recommend this to roguelike fans itching for the genre to take a turn towards more arcade-based gameplay. =oD

**update**

The new update rocks... thank you for the resizing controls option, the new item and giving each character a level upgrade once they beat the game (having something that sticks with you after making it through that was a great decision...) - and the tweaks. This has very quickly become, not only one of my favorite games of the year, but also one of my favorite roguelikes ever. GET IT!!!!
Lordshadowz,
Why 5 stars?
Once again Orange Pixels knocks it out of the park! From the unique graphics style, to the sounds and gameplay, this game screams fun & polish! This game is also a fully premium game with no shenanigans. The gameplay is really well done. There are lots of weapon types and a decent amount of ammo given with whatever class you choose. There is also a daily challenge mode which is pretty cool. The humor is also great in the game and the randomized levels keep things fresh. The dev is very active with the community at the touch arcade forums and has incorporated requests and changes. The on screen controls are also fully customizable, even resizable, and the buttons can be moved to anywhere you like on the screen. Really well done dev. Thank you for an awesome time!
jmpnjackflsh,
Great game and surprisingly deep for a short death!
Great game overall. Good pixel graphics. My only gripe (literally the only complaint I have) is the controls. I feel there could be a great swipe movement/tap to shoot control scheme implemented. I like the option to change controls, personally I moved the shoot button Right in middle of the directional pad for one handed play, but a swipe-type mechanic could work well. 5***** hoping that the controls can be updated.
Cabreview,
Nice roguelike.
I enjoyed this one. It does a lot of things well. The environment is as dangerous as the enemies, it's always fun to open up a room and find it full of radiation or fire. The enemies are interesting, I like the ones with predictable behavior that you can dance around without getting hurt. The only thing I didn't like was the mandatory getting shot whenever I opened a door. Besides a remote control bomb, there was no way of avoiding that. Might I suggest shoot able doors?
BlueRocketSi,
Seriously good Rogue-like
I've almost had enough of rogue likes, most are the same old thing, play a few times and it's the same old stuff, not offering enough to keep up my interest. OP did it right with this one, great pixel art graphics, great sounds, the right amount of randomness each run... Just makes you want to again and again. Grab it now for $2 and get a heck of a lot more than your money's worth!
Hazard Harry,
Controller Fix
I played about 10 minutes of this game, and while I like it on a conceptual level, the D-Pad is atrocious. I would go with a slightly modified 868-HACK style control scheme (it's my favorite implementation of a 4-directional control scheme on iOS): swipe once to face that direction, swipe again to move one tile in that direction, swipe and hold to keep moving in that direction. It's pretty easy to implement too. Hope that helps! This game seems really cool. :D
Schwilly4ever,
Fun and frustrating
The game is extremely enjoyable but it's really hard to progress. And I feel that the player is encouraged to blast open boxes for items but sometimes a container might fill the room with poisonous gas, leaving you no where to go but die. I think it would be better if the gas would eventually evaporate but it doesn't. It's a little too challenging for casual play.