So this game idea actually started back when there were a bunch of fake phone game advertisements with pulling pins and game mechanics that weren’t present in the actual game. Now, there were games that came shortly after that actually FEATURED those game mechanics, but the level designs were piss-poor and you could tell that they were mostly just cash grabs. This one though, you could tell, even without interacting with the game creator, he really honed on creativity and thoughtfulness with the level designs and really pushed them to their limits at times. There’s a lot of times where I really gotta step back and think about what the solution actually is and stare at the screen for minutes at a time, visualizing how to go about it; that’s something you don’t get often in phone puzzle games, so he definitely deserves credit for that and I can’t wait to see what future updates will bring.