1.3.0
2023-04-24
Improved Gameplay Experience, and fixed some scaling issues and gamepad incompatibilities. Enjoy Unbroken Soul like never before :)
1.2.1
2020-08-25
Ultra width support improved, pixel-perfect scaling works now on ultra width devices too!
Performance and gameplay improvements.
Various bug fixes.
1.2.0
2020-08-15
Ultra width support improved, pixel-perfect scaling works now on ultra width devices too!
Performance and gameplay improvements.
Various bug fixes.
1.1.2
2020-05-09
Added French translations.
Added Korean translations.
Added Russian translations.
Fullscreen support on ultra width phones.
- To activate it go to pause menu - settings - scaling and select fullscreen
Bug fixes
- Rock fatal error when hitting it with the sword
- Controls disappearing in certain devices after entering the pause menu
1.1.1
2020-02-12
Added Korean translations.
Added Russian translations.
Fullscreen support on ultra width phones.
- To activate it go to pause menu - settings - scaling and select fullscreen
Bug fixes
- Rock fatal error when hitting it with the sword
- Controls disappearing in certain devices after entering the pause menu
1.1.0
2020-01-09
Added Russian translations.
Full-screen support on ultra width phones.
- To activate it go to pause menu - settings - scaling and select fullscreen
Bug fixes
- Rock fatal error when hitting it with the sword
- Controls disappearing in certain devices after entering the pause menu
1.0.3
2019-10-09
Full screen support on iPhoneX!
- To activate it go to pause menu - settings - scaling and select full screen
Bug fixes
- Rock fatal error when hitting it with the sword
1.0.2
2019-10-02
You ask for it, we work on it!
- Knockback has been reduced
- Melee combat improved
- Extra jump after spikes collision
Plus bug fixes, optimizations and improvements.
1.0.1
2019-07-11
We have been able to get ready most of the things users have asked for in this version :D
Here is a short list:
- New game icon
- Boss dialogues will only appear first time you face them(except the phase changing dialogues)
- Spikes will not instakill the player, on easy mode damage dealt will be 1/4 of the player's health, on medium 1/2 of the players health and will be the same in hard and legendary mode.
- Pressing down zone has been reduced to avoid involuntary presses.
- The height of the sword's hitbox has been a little bit amplified.
-Added some invincible frames after receiving a hit in medium and easy mode
- Minor bug fixes.